Commit Graph

790 Commits

Author SHA1 Message Date
MobiusDevelopment
2137ebbee3 Removal of Instance suffix from class names. 2021-11-17 05:26:36 +00:00
MobiusDevelopment
9c6f431961 Broadcast MoveToLocation when Playable tries to reach a Playable target.
Thanks to Trance.
2021-11-15 03:09:33 +00:00
MobiusDevelopment
25a3ca5ce8 Method needHpUpdate simplification. 2021-11-14 23:13:54 +00:00
MobiusDevelopment
8779759ad6 Set sender name for CreatureSay method using NpcStringId. 2021-11-14 13:04:00 +00:00
MobiusDevelopment
2d581185d6 Proper way to finish current route point. 2021-11-14 01:59:47 +00:00
MobiusDevelopment
b0e918e4fe Tempfix for vehicle path issues. 2021-11-13 22:29:41 +00:00
MobiusDevelopment
b4def6ab92 Reduced flood protector action interval. 2021-11-13 15:29:54 +00:00
MobiusDevelopment
e9f27b365e Quest condition is now cached in a separate QuestState variable. 2021-11-13 15:21:57 +00:00
MobiusDevelopment
2988292540 Admin server info improvements and minor font tag corrections.
Thanks to Trance.
2021-11-12 02:33:59 +00:00
MobiusDevelopment
e8b65912f4 Give siege skills to clans that are at least level 5.
Contributed by nasseka.
2021-11-12 00:28:28 +00:00
MobiusDevelopment
fbaafb63f5 Shield and Sigil skill condition adjustments.
Contributed by nasseka.
2021-11-12 00:07:27 +00:00
MobiusDevelopment
e49081fdb2 Addition of clan contribution info. 2021-11-11 23:23:48 +00:00
MobiusDevelopment
59367c14db Support for timed hunting zone exit (SoE) location.
Contributed by Index.
2021-11-11 11:21:27 +00:00
MobiusDevelopment
926f9f2555 Prevent CallSkill effect infinite loop. 2021-11-10 22:15:32 +00:00
MobiusDevelopment
fa1b339898 Adjustments for latest Calendar initializations.
Thanks to borinet.
2021-11-10 02:33:32 +00:00
MobiusDevelopment
8265c45d55 Include runnable class name to ThreadPool exception log. 2021-11-09 23:24:25 +00:00
MobiusDevelopment
6da66f9503 Simplified flood protector methods. 2021-11-09 16:01:26 +00:00
MobiusDevelopment
e3691a48d9 Send modified item inventory update with checkAndEquipAmmunition method. 2021-11-08 23:16:25 +00:00
MobiusDevelopment
9bb7369263 Fixed warehouse withdraw duplicate visual bug. 2021-11-08 22:39:20 +00:00
MobiusDevelopment
830fbb1b61 Consistent naming for config reader variables. 2021-11-08 22:05:49 +00:00
MobiusDevelopment
fcc9de1b6d Replaced CrestTable ResultSet deleteRow with removeCrest method. 2021-11-08 17:21:06 +00:00
MobiusDevelopment
995c995a76 Removed trigger skill duplicated as active skill for elmore cloaks.
Contributed by CostyKiller.
2021-11-08 16:07:59 +00:00
MobiusDevelopment
259fa858f6 Addition of player action flood protector. 2021-11-08 15:52:50 +00:00
MobiusDevelopment
549bf52661 Practical way to manage skill unlearn. 2021-11-07 22:29:56 +00:00
MobiusDevelopment
e499dda6fa Skilltree getAllAvailableSkills method cleanup. 2021-11-05 22:13:16 +00:00
MobiusDevelopment
76d68ba35b Forgotten Scroll skills have their own configuration. 2021-11-05 09:17:44 +00:00
MobiusDevelopment
460d69f89c Addition of AutoLearnSkillsWithoutItems configuration. 2021-11-05 08:22:05 +00:00
MobiusDevelopment
be1cac7e42 Disabling tutorial configuration enables class change alarm. 2021-11-04 22:19:42 +00:00
MobiusDevelopment
f10e4495f9 DocumentItem should parse long min and max values. 2021-11-04 12:49:32 +00:00
MobiusDevelopment
419edfd7f5 Removal of disconnection defaultSequence boolean close methods. 2021-11-04 02:54:18 +00:00
MobiusDevelopment
35db563e3c Support for extractable item long quantity. 2021-11-04 02:19:11 +00:00
MobiusDevelopment
a54e9e42be Initialize DailyTaskManager when server starts. 2021-11-03 05:59:11 +00:00
MobiusDevelopment
d9cb58d31c Re-introduction of cast target and skill target check. 2021-11-03 05:35:14 +00:00
MobiusDevelopment
0b5708fd83 Removed unnecessary boolean literals. 2021-11-02 17:37:29 +00:00
MobiusDevelopment
79e4b4024a Reverted follow while target is running changes.
Contributed by Trance.
2021-11-02 14:44:03 +00:00
MobiusDevelopment
0b9006f5c4 Prevent Tauti spawn after re-entering the boss zone.
Contributed by Sero.
2021-11-01 23:30:06 +00:00
MobiusDevelopment
c9b22e04db Creature event arrived needs to be triggered with a task. 2021-11-01 23:05:24 +00:00
MobiusDevelopment
0506c469a3 Minor base AI class cleanup. 2021-11-01 22:21:53 +00:00
MobiusDevelopment
5f13d2db66 Updated augmentation options and variations.
Contributed by CostyKiller.
2021-11-01 15:34:09 +00:00
MobiusDevelopment
eb2f13f997 Apply item skills on player enter method. 2021-11-01 10:57:29 +00:00
MobiusDevelopment
f8e16e9481 Reworked StatAddForLevel effect to be more simplified. 2021-10-31 12:49:48 +00:00
MobiusDevelopment
77b5a1a784 Example for TvT automatic schedule. 2021-10-30 21:41:53 +00:00
MobiusDevelopment
b5f6abccb9 Ceremony of Chaos addition and cleanup. 2021-10-30 21:25:17 +00:00
MobiusDevelopment
593e36fc3a Solo event status related additions. 2021-10-30 13:54:02 +00:00
MobiusDevelopment
4df8d007bd Apply item skills before sending item list. 2021-10-30 12:47:27 +00:00
MobiusDevelopment
f171dddd9e Adjustment for DailyTaskManager date inconsistency. 2021-10-30 01:40:39 +00:00
MobiusDevelopment
66d22336c3 Removal of cron4j and event abstractions. 2021-10-29 21:34:58 +00:00
MobiusDevelopment
c38fa49b72 Prohibit recalculateStats while changing class. 2021-10-28 22:01:07 +00:00
MobiusDevelopment
ce683c2938 Stream removal from skill checkConditions method. 2021-10-28 21:36:06 +00:00
MobiusDevelopment
d0c5cfe4c7 ClassChange effect using a small delay. 2021-10-28 07:18:20 +00:00
MobiusDevelopment
7f43985680 Proper hit time for Class Change skill. 2021-10-28 06:53:30 +00:00
MobiusDevelopment
6b069bb28a Addition of getMainDamageDealer method. 2021-10-27 21:26:39 +00:00
MobiusDevelopment
a0ee3599f5 ThreadPool revert and path change. 2021-10-27 00:58:25 +00:00
MobiusDevelopment
55c18870df Simplified drop replacement logic. 2021-10-26 11:27:01 +00:00
MobiusDevelopment
fe146ca4e4 Fixed Seal of Ruler casting prohibition. 2021-10-25 22:48:10 +00:00
MobiusDevelopment
b1ceafd00c Show name as title for admin item action shift menu. 2021-10-25 21:40:41 +00:00
MobiusDevelopment
e71a589d18 Drop calculation related cleanup. 2021-10-25 21:06:38 +00:00
MobiusDevelopment
bd51582cac Mentee system adaptations.
Thanks to nasseka.
2021-10-25 14:40:27 +00:00
MobiusDevelopment
64223af7fd Store most popular IBaseEvent to reduce object creation. 2021-10-25 00:52:51 +00:00
MobiusDevelopment
4b302b66db Removal of notifyEvent EVT_ARRIVED with task. 2021-10-24 22:11:14 +00:00
MobiusDevelopment
848872ae4c Addition of configuration TeleportWhilePlayerInCombat. 2021-10-24 15:49:32 +00:00
MobiusDevelopment
8f2a0b0133 Attacked clan must see single sword icon on attackers. 2021-10-24 13:48:20 +00:00
MobiusDevelopment
8fc5e8f3fc Updated die packet structure. 2021-10-23 20:47:21 +00:00
MobiusDevelopment
cd1bdaecc1 Adjustments for unknown NpcInfoType relations mask. 2021-10-22 23:44:36 +00:00
MobiusDevelopment
a67d7fce78 Fixed CrestTable getting stuck on load. 2021-10-22 22:22:45 +00:00
MobiusDevelopment
8cfd53eb2b Updated libraries. 2021-10-22 21:46:32 +00:00
MobiusDevelopment
13ce8cbc2c Re-addition of _isEnabled field. 2021-10-22 02:31:40 +00:00
MobiusDevelopment
47786d53d4 Dropped packet crypt listeners and related cleanup. 2021-10-21 23:15:04 +00:00
MobiusDevelopment
33e21c1e50 Vitality related skill condition handlers rework.
Thanks to CostyKiller.
2021-10-21 14:02:59 +00:00
MobiusDevelopment
ef9c20e8b4 Changed order of timed hunting zone UI packets. 2021-10-21 11:26:49 +00:00
MobiusDevelopment
8b6d2c3b9a Old dualclass system adjustment. 2021-10-20 21:01:07 +00:00
MobiusDevelopment
0b36e63016 Fixed restoration of dualclass skills. 2021-10-20 17:41:51 +00:00
MobiusDevelopment
ebfc7864ee Addition of StatSet integer map methods. 2021-10-20 17:26:31 +00:00
MobiusDevelopment
cbf7b5764b Correction for OpSocialClass skill condition.
Contributed by LLiuKe.
2021-10-20 16:49:02 +00:00
MobiusDevelopment
feb0b609f0 Removed thrown IllegalStateException from EnchantItemGroup. 2021-10-20 14:40:05 +00:00
MobiusDevelopment
99475603b6 Always send time icon for main branches. 2021-10-20 14:33:41 +00:00
MobiusDevelopment
aa84c8ce99 Timed Hunting Zone UI improvements.
Contributed by Index.
2021-10-20 14:06:21 +00:00
MobiusDevelopment
eaf795e34b Addition of BLESS_ENCHT_AM_DOWN support.
Contributed by CostyKiller.
2021-10-20 01:55:47 +00:00
MobiusDevelopment
cfc1d03d13 Unhardcoded elemental attribute data. 2021-10-20 01:25:59 +00:00
MobiusDevelopment
01171c9a6c Removed pet skill data skills not assigned log. 2021-10-18 22:01:11 +00:00
MobiusDevelopment
e1997d2b7b Kick player from timed hunting zone on logout. 2021-10-18 21:32:00 +00:00
MobiusDevelopment
d7a310b070 Fixed unconditional break switch cases. 2021-10-18 21:21:12 +00:00
MobiusDevelopment
4eb1b64aa7 Removed needless auto supply item check. 2021-10-18 12:43:27 +00:00
MobiusDevelopment
b49fc49144 Take in consideration consumed items for auto play skills. 2021-10-18 11:52:28 +00:00
MobiusDevelopment
84c3034ee9 Stop auto use when change class. 2021-10-18 11:41:54 +00:00
MobiusDevelopment
1a6536260a Fixed fort manager not respawning.
Contributed by Sero.
2021-10-17 21:25:48 +00:00
MobiusDevelopment
7612b7897a Handle non positive bound values. 2021-10-17 18:16:56 +00:00
MobiusDevelopment
d7f2b9f9a6 Attendance rewards can be shared by account.
Contributed by nasseka.
2021-10-17 17:36:12 +00:00
MobiusDevelopment
c8dd26c417 Changed project name references. 2021-10-16 00:50:52 +00:00
MobiusDevelopment
d2716dcfa6 Renamed main branches. 2021-10-16 00:22:00 +00:00