Method needHpUpdate simplification.
This commit is contained in:
parent
8779759ad6
commit
25a3ca5ce8
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3983,7 +3983,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4005,7 +4005,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4016,7 +4016,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4038,7 +4038,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3985,7 +3985,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4007,7 +4007,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4018,7 +4018,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4040,7 +4040,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3987,7 +3987,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4009,7 +4009,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4020,7 +4020,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4042,7 +4042,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3983,7 +3983,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4005,7 +4005,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4016,7 +4016,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4038,7 +4038,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3998,7 +3998,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4020,7 +4020,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4031,7 +4031,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4053,7 +4053,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
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if (Math.abs(currentHp - maxHp) <= 1e-6)
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if (currentHp == maxHp)
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{
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_hpUpdateIncCheck = currentHp + 1;
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_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
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@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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{
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final double doubleMulti = currentHp / _hpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
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}
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@ -3998,7 +3998,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if cp update should be done, false if not
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* Returns true if cp update should be done, false if not.
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* @return boolean
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*/
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private boolean needCpUpdate()
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@ -4020,7 +4020,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentCp / _cpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
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}
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@ -4031,7 +4031,7 @@ public class PlayerInstance extends Playable
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}
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/**
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* Returns true if mp update should be done, false if not
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* Returns true if mp update should be done, false if not.
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* @return boolean
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*/
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private boolean needMpUpdate()
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@ -4053,7 +4053,7 @@ public class PlayerInstance extends Playable
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{
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final double doubleMulti = currentMp / _mpUpdateInterval;
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int intMulti = (int) doubleMulti;
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
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_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
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_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
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}
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@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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}
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/**
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* @return true if hp update should be done, false if not
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* @return true if hp update should be done, false if not.
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*/
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protected boolean needHpUpdate()
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{
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@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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return true;
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}
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if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
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if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
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{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3999,7 +3999,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4021,7 +4021,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4032,7 +4032,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4054,7 +4054,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3935,7 +3935,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3957,7 +3957,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3968,7 +3968,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -3990,7 +3990,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3965,7 +3965,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3987,7 +3987,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3998,7 +3998,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4020,7 +4020,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3982,7 +3982,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4004,7 +4004,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4015,7 +4015,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4037,7 +4037,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -4015,7 +4015,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4037,7 +4037,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4048,7 +4048,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4070,7 +4070,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -143,6 +143,8 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
{
|
||||
protected static final Logger LOGGER = Logger.getLogger(Creature.class.getName());
|
||||
|
||||
public static final double MAX_HP_BAR_PX = 352.0;
|
||||
|
||||
private long attackStance;
|
||||
private List<Creature> _attackByList;
|
||||
private Skill _lastSkillCast;
|
||||
@ -285,9 +287,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
*/
|
||||
protected void initCharStatusUpdateValues()
|
||||
{
|
||||
_hpUpdateInterval = getStat().getMaxHp() / 352.0; // MAX_HP div MAX_HP_BAR_PX
|
||||
_hpUpdateIncCheck = getStat().getMaxHp();
|
||||
_hpUpdateDecCheck = getStat().getMaxHp() - _hpUpdateInterval;
|
||||
_hpUpdateInterval = _stat.getMaxHp() / MAX_HP_BAR_PX;
|
||||
_hpUpdateIncCheck = _stat.getMaxHp();
|
||||
_hpUpdateDecCheck = _stat.getMaxHp() - _hpUpdateInterval;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -412,21 +414,20 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Need hp update.
|
||||
* @param barPixels the bar pixels
|
||||
* @return true if hp update should be done, false if not
|
||||
*/
|
||||
protected boolean needHpUpdate(int barPixels)
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
final double currentHp = getStatus().getCurrentHp();
|
||||
if ((currentHp <= 1.0) || (getStat().getMaxHp() < barPixels))
|
||||
final double currentHp = _status.getCurrentHp();
|
||||
final double maxHp = _stat.getMaxHp();
|
||||
if ((currentHp <= 1.0) || (maxHp < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (currentHp == getStat().getMaxHp())
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -435,9 +436,10 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -463,7 +465,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
return;
|
||||
}
|
||||
|
||||
if (!needHpUpdate(352))
|
||||
if (!needHpUpdate())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -4471,13 +4471,12 @@ public class PlayerInstance extends Playable
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @param barPixels the bar pixels
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate(int barPixels)
|
||||
private boolean needCpUpdate()
|
||||
{
|
||||
final double currentCp = getCurrentCp();
|
||||
if ((currentCp <= 1.0) || (getMaxCp() < barPixels))
|
||||
if ((currentCp <= 1.0) || (getMaxCp() < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -4493,7 +4492,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4505,13 +4504,12 @@ public class PlayerInstance extends Playable
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @param barPixels the bar pixels
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate(int barPixels)
|
||||
private boolean needMpUpdate()
|
||||
{
|
||||
final double currentMp = getCurrentMp();
|
||||
if ((currentMp <= 1.0) || (getMaxMp() < barPixels))
|
||||
if ((currentMp <= 1.0) || (getMaxMp() < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -4527,7 +4525,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4569,7 +4567,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
// Check if a party is in progress and party window update is usefull
|
||||
if (isInParty() && (needCpUpdate(352) || super.needHpUpdate(352) || needMpUpdate(352)))
|
||||
if (isInParty() && (needCpUpdate() || needHpUpdate() || needMpUpdate()))
|
||||
{
|
||||
// Send the Server->Client packet PartySmallWindowUpdate with current HP, MP and Level to all other PlayerInstance of the Party
|
||||
getParty().broadcastToPartyMembers(this, new PartySmallWindowUpdate(this));
|
||||
|
@ -145,6 +145,8 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
{
|
||||
protected static final Logger LOGGER = Logger.getLogger(Creature.class.getName());
|
||||
|
||||
public static final double MAX_HP_BAR_PX = 352.0;
|
||||
|
||||
private long attackStance;
|
||||
private List<Creature> _attackByList;
|
||||
private Skill _lastSkillCast;
|
||||
@ -287,9 +289,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
*/
|
||||
protected void initCharStatusUpdateValues()
|
||||
{
|
||||
_hpUpdateInterval = getStat().getMaxHp() / 352.0; // MAX_HP div MAX_HP_BAR_PX
|
||||
_hpUpdateIncCheck = getStat().getMaxHp();
|
||||
_hpUpdateDecCheck = getStat().getMaxHp() - _hpUpdateInterval;
|
||||
_hpUpdateInterval = _stat.getMaxHp() / MAX_HP_BAR_PX;
|
||||
_hpUpdateIncCheck = _stat.getMaxHp();
|
||||
_hpUpdateDecCheck = _stat.getMaxHp() - _hpUpdateInterval;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -414,21 +416,20 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
}
|
||||
|
||||
/**
|
||||
* Need hp update.
|
||||
* @param barPixels the bar pixels
|
||||
* @return true if hp update should be done, false if not
|
||||
*/
|
||||
protected boolean needHpUpdate(int barPixels)
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
final double currentHp = getStatus().getCurrentHp();
|
||||
if ((currentHp <= 1.0) || (getStat().getMaxHp() < barPixels))
|
||||
final double currentHp = _status.getCurrentHp();
|
||||
final double maxHp = _stat.getMaxHp();
|
||||
if ((currentHp <= 1.0) || (maxHp < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (currentHp == getStat().getMaxHp())
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -437,9 +438,10 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -465,7 +467,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
|
||||
return;
|
||||
}
|
||||
|
||||
if (!needHpUpdate(352))
|
||||
if (!needHpUpdate())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -4559,13 +4559,12 @@ public class PlayerInstance extends Playable
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @param barPixels the bar pixels
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate(int barPixels)
|
||||
private boolean needCpUpdate()
|
||||
{
|
||||
final double currentCp = getCurrentCp();
|
||||
if ((currentCp <= 1.0) || (getMaxCp() < barPixels))
|
||||
if ((currentCp <= 1.0) || (getMaxCp() < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -4581,7 +4580,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4593,13 +4592,12 @@ public class PlayerInstance extends Playable
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @param barPixels the bar pixels
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate(int barPixels)
|
||||
private boolean needMpUpdate()
|
||||
{
|
||||
final double currentMp = getCurrentMp();
|
||||
if ((currentMp <= 1.0) || (getMaxMp() < barPixels))
|
||||
if ((currentMp <= 1.0) || (getMaxMp() < MAX_HP_BAR_PX))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@ -4615,7 +4613,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4657,7 +4655,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
// Check if a party is in progress and party window update is usefull
|
||||
if (isInParty() && (needCpUpdate(352) || super.needHpUpdate(352) || needMpUpdate(352)))
|
||||
if (isInParty() && (needCpUpdate() || needHpUpdate() || needMpUpdate()))
|
||||
{
|
||||
// Send the Server->Client packet PartySmallWindowUpdate with current HP, MP and Level to all other PlayerInstance of the Party
|
||||
getParty().broadcastToPartyMembers(this, new PartySmallWindowUpdate(this));
|
||||
|
@ -620,7 +620,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -631,9 +631,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -642,7 +642,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -4048,7 +4048,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4070,7 +4070,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4081,7 +4081,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4103,7 +4103,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -621,7 +621,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -632,9 +632,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -643,7 +643,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3959,7 +3959,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3981,7 +3981,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3992,7 +3992,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4014,7 +4014,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3960,7 +3960,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3982,7 +3982,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3993,7 +3993,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4015,7 +4015,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3960,7 +3960,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3982,7 +3982,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3993,7 +3993,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4015,7 +4015,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3944,7 +3944,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3966,7 +3966,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3977,7 +3977,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -3999,7 +3999,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3958,7 +3958,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3980,7 +3980,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3991,7 +3991,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4013,7 +4013,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3958,7 +3958,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3980,7 +3980,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3991,7 +3991,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4013,7 +4013,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3884,7 +3884,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3906,7 +3906,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3917,7 +3917,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -3939,7 +3939,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -694,7 +694,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -705,9 +705,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -716,7 +716,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3941,7 +3941,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3963,7 +3963,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -3974,7 +3974,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -3996,7 +3996,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -3970,7 +3970,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -3992,7 +3992,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4003,7 +4003,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4025,7 +4025,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -4011,7 +4011,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4033,7 +4033,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4044,7 +4044,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4066,7 +4066,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -695,7 +695,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if hp update should be done, false if not
|
||||
* @return true if hp update should be done, false if not.
|
||||
*/
|
||||
protected boolean needHpUpdate()
|
||||
{
|
||||
@ -706,9 +706,9 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((currentHp < _hpUpdateDecCheck) || (Math.abs(currentHp - _hpUpdateDecCheck) <= 1e-6) || (currentHp > _hpUpdateIncCheck) || (Math.abs(currentHp - _hpUpdateIncCheck) <= 1e-6))
|
||||
if ((currentHp <= _hpUpdateDecCheck) || (currentHp >= _hpUpdateIncCheck))
|
||||
{
|
||||
if (Math.abs(currentHp - maxHp) <= 1e-6)
|
||||
if (currentHp == maxHp)
|
||||
{
|
||||
_hpUpdateIncCheck = currentHp + 1;
|
||||
_hpUpdateDecCheck = currentHp - _hpUpdateInterval;
|
||||
@ -717,7 +717,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
{
|
||||
final double doubleMulti = currentHp / _hpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_hpUpdateDecCheck = _hpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_hpUpdateIncCheck = _hpUpdateDecCheck + _hpUpdateInterval;
|
||||
}
|
||||
|
||||
|
@ -4011,7 +4011,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if cp update should be done, false if not
|
||||
* Returns true if cp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needCpUpdate()
|
||||
@ -4033,7 +4033,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentCp / _cpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_cpUpdateDecCheck = _cpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_cpUpdateIncCheck = _cpUpdateDecCheck + _cpUpdateInterval;
|
||||
}
|
||||
|
||||
@ -4044,7 +4044,7 @@ public class PlayerInstance extends Playable
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if mp update should be done, false if not
|
||||
* Returns true if mp update should be done, false if not.
|
||||
* @return boolean
|
||||
*/
|
||||
private boolean needMpUpdate()
|
||||
@ -4066,7 +4066,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
final double doubleMulti = currentMp / _mpUpdateInterval;
|
||||
int intMulti = (int) doubleMulti;
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti-- : intMulti);
|
||||
_mpUpdateDecCheck = _mpUpdateInterval * (doubleMulti < intMulti ? intMulti - 1 : intMulti);
|
||||
_mpUpdateIncCheck = _mpUpdateDecCheck + _mpUpdateInterval;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user