Addition of configuration TeleportWhilePlayerInCombat.
This commit is contained in:
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8f2a0b0133
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848872ae4c
@ -764,6 +764,10 @@ MaxOffsetOnTeleport = 50
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# Default: False
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TeleportWhileSiegeInProgress = False
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -296,6 +296,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1949,6 +1950,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -65,13 +65,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_RIGHT_NOW);
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_IN_COMBAT);
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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@ -764,6 +764,10 @@ MaxOffsetOnTeleport = 50
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# Default: False
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TeleportWhileSiegeInProgress = False
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -296,6 +296,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1947,6 +1948,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -66,13 +66,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_RIGHT_NOW);
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_IN_COMBAT);
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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@ -764,6 +764,10 @@ MaxOffsetOnTeleport = 50
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# Default: False
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TeleportWhileSiegeInProgress = False
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -296,6 +296,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1947,6 +1948,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -66,13 +66,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_RIGHT_NOW);
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_IN_COMBAT);
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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@ -689,6 +689,10 @@ MaxOffsetOnTeleport = 50
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# Classic: True
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TeleportWhileSiegeInProgress = True
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -295,6 +295,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1863,6 +1864,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -65,13 +65,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendMessage("You cannot teleport right now.");
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendMessage("You cannot teleport in combat.");
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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@ -689,6 +689,10 @@ MaxOffsetOnTeleport = 50
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# Default: True
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TeleportWhileSiegeInProgress = True
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -297,6 +297,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1880,6 +1881,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -68,13 +68,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_RIGHT_NOW);
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_IN_COMBAT);
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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@ -689,6 +689,10 @@ MaxOffsetOnTeleport = 50
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# Default: True
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TeleportWhileSiegeInProgress = True
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# Enable teleporting while player in combat.
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# Default: False
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TeleportWhilePlayerInCombat = False
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# This option is to enable or disable the use of in game petitions.
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# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
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# The MaximumPendingPetitions is the total amount of petitions in the server.
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@ -297,6 +297,7 @@ public class Config
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public static boolean OFFSET_ON_TELEPORT_ENABLED;
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public static int MAX_OFFSET_ON_TELEPORT;
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public static boolean TELEPORT_WHILE_SIEGE_IN_PROGRESS;
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public static boolean TELEPORT_WHILE_PLAYER_IN_COMBAT;
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public static boolean PETITIONING_ALLOWED;
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public static int MAX_PETITIONS_PER_PLAYER;
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public static int MAX_PETITIONS_PENDING;
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@ -1883,6 +1884,7 @@ public class Config
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OFFSET_ON_TELEPORT_ENABLED = Character.getBoolean("OffsetOnTeleportEnabled", true);
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MAX_OFFSET_ON_TELEPORT = Character.getInt("MaxOffsetOnTeleport", 50);
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TELEPORT_WHILE_SIEGE_IN_PROGRESS = Character.getBoolean("TeleportWhileSiegeInProgress", true);
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TELEPORT_WHILE_PLAYER_IN_COMBAT = Character.getBoolean("TeleportWhilePlayerInCombat", false);
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PETITIONING_ALLOWED = Character.getBoolean("PetitioningAllowed", true);
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MAX_PETITIONS_PER_PLAYER = Character.getInt("MaxPetitionsPerPlayer", 5);
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MAX_PETITIONS_PENDING = Character.getInt("MaxPetitionsPending", 25);
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@ -69,13 +69,20 @@ public class ExRequestTeleport implements IClientIncomingPacket
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return;
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}
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// Players should not be able to teleport if in combat, or in a special location.
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if (player.isCastingNow() || player.isInCombat() || player.isImmobilized() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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// Players should not be able to teleport if in a special location.
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if ((player.getMovieHolder() != null) || player.isFishing() || player.isInInstance() || player.isOnEvent() || player.isInOlympiadMode() || player.inObserverMode() || player.isInTraingCamp() || player.isInsideZone(ZoneId.TIMED_HUNTING))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_RIGHT_NOW);
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return;
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}
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// Teleport in combat configuration.
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if (!Config.TELEPORT_WHILE_PLAYER_IN_COMBAT && (player.isInCombat() || player.isCastingNow()))
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{
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player.sendPacket(SystemMessageId.YOU_CANNOT_TELEPORT_IN_COMBAT);
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return;
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}
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// Karma related configurations.
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if ((!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT || !Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK) && (player.getReputation() < 0))
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{
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