Updated die packet structure.
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5e8af1946f
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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@ -90,12 +90,14 @@ public class Die implements IClientOutgoingPacket
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public boolean write(PacketWriter packet)
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{
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OutgoingPackets.DIE.writeId(packet);
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packet.writeD(_objectId);
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packet.writeC(_flags);
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packet.writeC(0);
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packet.writeC(_isSweepable ? 1 : 0);
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packet.writeC(0); // 1: Resurrection during siege.
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packet.writeQ(_flags);
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packet.writeD(_isSweepable ? 0x01 : 0x00);
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packet.writeD(0x00); // Feather item time.
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packet.writeC(0x00); // Hide die animation.
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packet.writeD(0x00);
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packet.writeD(0x00);
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packet.writeD(0x00);
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return true;
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}
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}
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