Reduced flood protector action interval.
This commit is contained in:
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -121,7 +121,7 @@ FloodProtectorMacroPunishmentType = kick
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FloodProtectorMacroPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -128,7 +128,7 @@ FloodProtectorMacroPunishmentType = kick
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FloodProtectorMacroPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -110,7 +110,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -110,7 +110,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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@ -109,7 +109,7 @@ FloodProtectorItemAuctionPunishmentType = none
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FloodProtectorItemAuctionPunishmentTime = 0
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# Player Action - Next Target, Attack, etc
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FloodProtectorPlayerActionInterval = 3
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FloodProtectorPlayerActionInterval = 1
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FloodProtectorPlayerActionLogFlooding = False
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FloodProtectorPlayerActionPunishmentLimit = 0
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FloodProtectorPlayerActionPunishmentType = none
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