Proper hit time for Class Change skill.

This commit is contained in:
MobiusDevelopment 2021-10-28 06:53:30 +00:00
parent 55e6e797b9
commit 7f43985680
11 changed files with 44 additions and 44 deletions

View File

@ -3862,7 +3862,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3892,7 +3892,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3922,7 +3922,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3952,7 +3952,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3921,7 +3921,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3951,7 +3951,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3981,7 +3981,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -4011,7 +4011,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3921,7 +3921,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3951,7 +3951,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3981,7 +3981,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -4011,7 +4011,7 @@
<!-- Changes the class. The skill cooldown is fixed. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>

View File

@ -3906,7 +3906,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3936,7 +3936,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3966,7 +3966,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>
@ -3996,7 +3996,7 @@
<!-- Change the class. -->
<icon>icon.skill0810</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
<hitTime>5000</hitTime>
<effectPoint>1</effectPoint>
<reuseDelay>3000</reuseDelay>
<isMagic>2</isMagic>