Proper hit time for Class Change skill.
This commit is contained in:
parent
55e6e797b9
commit
7f43985680
@ -3862,7 +3862,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3892,7 +3892,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3922,7 +3922,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3952,7 +3952,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3921,7 +3921,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3951,7 +3951,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3981,7 +3981,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -4011,7 +4011,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3921,7 +3921,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3951,7 +3951,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3981,7 +3981,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -4011,7 +4011,7 @@
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<!-- Changes the class. The skill cooldown is fixed. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3906,7 +3906,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3936,7 +3936,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3966,7 +3966,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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@ -3996,7 +3996,7 @@
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<!-- Change the class. -->
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<icon>icon.skill0810</icon>
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<operateType>A1</operateType>
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<hitTime>2500</hitTime>
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<hitTime>5000</hitTime>
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<effectPoint>1</effectPoint>
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<reuseDelay>3000</reuseDelay>
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<isMagic>2</isMagic>
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