Commit Graph

665 Commits

Author SHA1 Message Date
MobiusDevelopment
35e41c7989 Code cleanup after latest PlayerInstance changes. 2019-07-02 13:41:38 +00:00
MobiusDevelopment
a0fe112150 Removed several synchronized locks. 2019-06-30 23:11:52 +00:00
MobiusDevelopment
feff5456aa Concurrent list use and proper update SQL order for PremiumManager class. 2019-06-18 02:57:40 +00:00
MobiusDevelopment
3cd882c007 Remove active skill effects if monster set to respawn. 2019-06-13 07:59:03 +00:00
MobiusDevelopment
1aeaeb0025 Previous correction for HighFive branch. 2019-06-12 00:00:30 +00:00
MobiusDevelopment
a64034de2e RandomAnimationTaskManager simplifications. 2019-06-10 10:19:16 +00:00
MobiusDevelopment
a80a494e6a Fixed champion related issues. 2019-06-10 05:17:10 +00:00
MobiusDevelopment
0850599fec Wharf patrols should attack closest Zealot of Shilen. 2019-06-10 01:41:35 +00:00
MobiusDevelopment
d54498e3e2 Check when walking manager tasks already run. 2019-06-10 00:34:18 +00:00
MobiusDevelopment
58d30b63a6 Adjustments for random animation configurations. 2019-06-09 21:57:10 +00:00
MobiusDevelopment
7676ab9825 Matching random animation task manager name. 2019-06-09 12:50:46 +00:00
MobiusDevelopment
415667cbaa Addition of RandomAnimationManager. 2019-06-09 12:03:03 +00:00
MobiusDevelopment
b0f6f357fd Removed schedule lists from respawn task manager. 2019-06-09 06:01:25 +00:00
MobiusDevelopment
7911fe332f Fixed Sel Mahum training groups. 2019-06-09 05:01:07 +00:00
MobiusDevelopment
14e229033b Script adjustments. 2019-06-09 03:53:07 +00:00
MobiusDevelopment
ea06ddbade Reuse dead NPC objects. 2019-06-09 03:14:29 +00:00
MobiusDevelopment
6514604c4a Clear lists only when not empty. 2019-06-09 02:21:09 +00:00
MobiusDevelopment
439da1c31d Store minion list tasks for instant disposal. 2019-06-09 02:15:36 +00:00
MobiusDevelopment
87d7a61fc6 Dropped threadpool arrays. 2019-06-09 02:07:13 +00:00
MobiusDevelopment
f07e87d3df Adjustments for previous commit. 2019-06-08 00:48:03 +00:00
MobiusDevelopment
6de4ae247c Addition of RespawnTaskManager. 2019-06-08 00:24:13 +00:00
MobiusDevelopment
dd6da7e385 Dinosaur eggs should not move. 2019-06-08 00:08:40 +00:00
MobiusDevelopment
8b34c14e88 Addition of stopAllEffectsWithoutExclusions method. 2019-06-06 05:15:05 +00:00
MobiusDevelopment
16c80a88d6 Dropped DecayTask from DecayTaskManager. 2019-06-05 21:04:42 +00:00
MobiusDevelopment
33c731ee3f Addition of BuffFinishTask. 2019-06-05 11:42:14 +00:00
MobiusDevelopment
4851af4561 Synchronized threadpool arrays. 2019-06-02 21:17:19 +00:00
MobiusDevelopment
242b6fe756 Use one quest timer for siege guard aggro. 2019-06-02 21:11:42 +00:00
MobiusDevelopment
276888201e Extra check for prohibiting entering siegable zones. 2019-06-02 19:04:53 +00:00
MobiusDevelopment
e5b9a0b64d BuffInfo cancel task NPE check. 2019-05-28 22:51:12 +00:00
MobiusDevelopment
e8fab4e24e Reverted last ThreadPool change. 2019-05-18 07:00:37 +00:00
MobiusDevelopment
1bd5c3c49a Fixed admins never added to AdminData when using builder hide.
Contributed by Sahar.
2019-05-17 13:30:23 +00:00
MobiusDevelopment
6ec34f6f79 Use ILocational parameter for onIntentionMoveTo method. 2019-05-17 13:14:05 +00:00
MobiusDevelopment
2b5c29815e Evenly distributed tasks among scheduled threadpools. 2019-05-17 01:49:37 +00:00
MobiusDevelopment
71568c1a02 Canceled tasks should be immediately removed from the work queue at time of cancellation. 2019-05-17 00:20:38 +00:00
MobiusDevelopment
77e5379d97 Probable getBlock array index out of bounds NPE fix. 2019-05-16 23:44:03 +00:00
MobiusDevelopment
d048eb9816 Fixed probable class cast exception when clanhall is not siegeable.
Contributed by Sahar.
2019-05-16 22:58:24 +00:00
MobiusDevelopment
1677a641d1 Send UI requests on both entering and ingame states. 2019-05-15 17:31:16 +00:00
MobiusDevelopment
574fbd3927 Player subclass list is always initialized. 2019-05-14 21:16:20 +00:00
MobiusDevelopment
bedb7061c2 New overrides for easier item manipulation. 2019-05-12 14:45:16 +00:00
MobiusDevelopment
97a8caa81e TeleportToTarget effect start when target is in LoS. 2019-05-12 04:05:19 +00:00
MobiusDevelopment
e67cc82d91 Small improvement to scripts loading.
Contributed by Sahar.
2019-05-03 23:01:36 +00:00
MobiusDevelopment
5a8406381d Region size is never reached while iterating. 2019-04-27 12:15:08 +00:00
MobiusDevelopment
9eb9188b70 Continue with database adjustments. 2019-04-27 09:29:45 +00:00
MobiusDevelopment
98732afde5 SQL connection timeout set to 10 minutes and idle and max lifetime to 20 minutes. 2019-04-27 09:14:53 +00:00
MobiusDevelopment
223da2f310 Addition of configurations for fake death target. 2019-04-27 08:58:16 +00:00
MobiusDevelopment
1014855f61 Updated geodata files. 2019-04-27 07:11:06 +00:00
MobiusDevelopment
c227d00aec Use generation number to distinguish rotated logs. 2019-04-25 05:05:48 +00:00
MobiusDevelopment
ff3cb1c9a2 Fixed village master dialog paths for clan. 2019-04-21 21:44:52 +00:00
MobiusDevelopment
6f9f19c40b Organized imports. 2019-04-17 03:10:18 +00:00
MobiusDevelopment
3b73e5fc2b Use upper case for all instance storing variables. 2019-04-17 02:12:20 +00:00