MobiusDevelopment
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35e41c7989
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Code cleanup after latest PlayerInstance changes.
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2019-07-02 13:41:38 +00:00 |
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MobiusDevelopment
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a0fe112150
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Removed several synchronized locks.
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2019-06-30 23:11:52 +00:00 |
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MobiusDevelopment
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feff5456aa
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Concurrent list use and proper update SQL order for PremiumManager class.
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2019-06-18 02:57:40 +00:00 |
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MobiusDevelopment
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3cd882c007
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Remove active skill effects if monster set to respawn.
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2019-06-13 07:59:03 +00:00 |
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MobiusDevelopment
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1aeaeb0025
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Previous correction for HighFive branch.
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2019-06-12 00:00:30 +00:00 |
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MobiusDevelopment
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a64034de2e
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RandomAnimationTaskManager simplifications.
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2019-06-10 10:19:16 +00:00 |
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MobiusDevelopment
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a80a494e6a
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Fixed champion related issues.
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2019-06-10 05:17:10 +00:00 |
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MobiusDevelopment
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0850599fec
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Wharf patrols should attack closest Zealot of Shilen.
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2019-06-10 01:41:35 +00:00 |
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MobiusDevelopment
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d54498e3e2
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Check when walking manager tasks already run.
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2019-06-10 00:34:18 +00:00 |
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MobiusDevelopment
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58d30b63a6
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Adjustments for random animation configurations.
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2019-06-09 21:57:10 +00:00 |
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MobiusDevelopment
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7676ab9825
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Matching random animation task manager name.
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2019-06-09 12:50:46 +00:00 |
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MobiusDevelopment
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415667cbaa
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Addition of RandomAnimationManager.
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2019-06-09 12:03:03 +00:00 |
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MobiusDevelopment
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b0f6f357fd
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Removed schedule lists from respawn task manager.
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2019-06-09 06:01:25 +00:00 |
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MobiusDevelopment
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7911fe332f
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Fixed Sel Mahum training groups.
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2019-06-09 05:01:07 +00:00 |
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MobiusDevelopment
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14e229033b
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Script adjustments.
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2019-06-09 03:53:07 +00:00 |
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MobiusDevelopment
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ea06ddbade
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Reuse dead NPC objects.
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2019-06-09 03:14:29 +00:00 |
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MobiusDevelopment
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6514604c4a
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Clear lists only when not empty.
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2019-06-09 02:21:09 +00:00 |
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MobiusDevelopment
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439da1c31d
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Store minion list tasks for instant disposal.
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2019-06-09 02:15:36 +00:00 |
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MobiusDevelopment
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87d7a61fc6
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Dropped threadpool arrays.
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2019-06-09 02:07:13 +00:00 |
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MobiusDevelopment
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f07e87d3df
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Adjustments for previous commit.
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2019-06-08 00:48:03 +00:00 |
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MobiusDevelopment
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6de4ae247c
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Addition of RespawnTaskManager.
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2019-06-08 00:24:13 +00:00 |
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MobiusDevelopment
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dd6da7e385
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Dinosaur eggs should not move.
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2019-06-08 00:08:40 +00:00 |
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MobiusDevelopment
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8b34c14e88
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Addition of stopAllEffectsWithoutExclusions method.
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2019-06-06 05:15:05 +00:00 |
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MobiusDevelopment
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16c80a88d6
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Dropped DecayTask from DecayTaskManager.
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2019-06-05 21:04:42 +00:00 |
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MobiusDevelopment
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33c731ee3f
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Addition of BuffFinishTask.
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2019-06-05 11:42:14 +00:00 |
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MobiusDevelopment
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4851af4561
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Synchronized threadpool arrays.
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2019-06-02 21:17:19 +00:00 |
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MobiusDevelopment
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242b6fe756
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Use one quest timer for siege guard aggro.
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2019-06-02 21:11:42 +00:00 |
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MobiusDevelopment
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276888201e
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Extra check for prohibiting entering siegable zones.
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2019-06-02 19:04:53 +00:00 |
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MobiusDevelopment
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e5b9a0b64d
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BuffInfo cancel task NPE check.
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2019-05-28 22:51:12 +00:00 |
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MobiusDevelopment
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e8fab4e24e
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Reverted last ThreadPool change.
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2019-05-18 07:00:37 +00:00 |
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MobiusDevelopment
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1bd5c3c49a
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Fixed admins never added to AdminData when using builder hide.
Contributed by Sahar.
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2019-05-17 13:30:23 +00:00 |
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MobiusDevelopment
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6ec34f6f79
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Use ILocational parameter for onIntentionMoveTo method.
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2019-05-17 13:14:05 +00:00 |
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MobiusDevelopment
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2b5c29815e
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Evenly distributed tasks among scheduled threadpools.
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2019-05-17 01:49:37 +00:00 |
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MobiusDevelopment
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71568c1a02
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Canceled tasks should be immediately removed from the work queue at time of cancellation.
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2019-05-17 00:20:38 +00:00 |
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MobiusDevelopment
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77e5379d97
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Probable getBlock array index out of bounds NPE fix.
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2019-05-16 23:44:03 +00:00 |
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MobiusDevelopment
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d048eb9816
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Fixed probable class cast exception when clanhall is not siegeable.
Contributed by Sahar.
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2019-05-16 22:58:24 +00:00 |
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MobiusDevelopment
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1677a641d1
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Send UI requests on both entering and ingame states.
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2019-05-15 17:31:16 +00:00 |
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MobiusDevelopment
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574fbd3927
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Player subclass list is always initialized.
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2019-05-14 21:16:20 +00:00 |
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MobiusDevelopment
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bedb7061c2
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New overrides for easier item manipulation.
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2019-05-12 14:45:16 +00:00 |
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MobiusDevelopment
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97a8caa81e
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TeleportToTarget effect start when target is in LoS.
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2019-05-12 04:05:19 +00:00 |
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MobiusDevelopment
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e67cc82d91
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Small improvement to scripts loading.
Contributed by Sahar.
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2019-05-03 23:01:36 +00:00 |
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MobiusDevelopment
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5a8406381d
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Region size is never reached while iterating.
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2019-04-27 12:15:08 +00:00 |
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MobiusDevelopment
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9eb9188b70
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Continue with database adjustments.
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2019-04-27 09:29:45 +00:00 |
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MobiusDevelopment
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98732afde5
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SQL connection timeout set to 10 minutes and idle and max lifetime to 20 minutes.
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2019-04-27 09:14:53 +00:00 |
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MobiusDevelopment
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223da2f310
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Addition of configurations for fake death target.
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2019-04-27 08:58:16 +00:00 |
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MobiusDevelopment
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1014855f61
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Updated geodata files.
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2019-04-27 07:11:06 +00:00 |
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MobiusDevelopment
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c227d00aec
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Use generation number to distinguish rotated logs.
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2019-04-25 05:05:48 +00:00 |
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MobiusDevelopment
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ff3cb1c9a2
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Fixed village master dialog paths for clan.
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2019-04-21 21:44:52 +00:00 |
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MobiusDevelopment
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6f9f19c40b
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Organized imports.
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2019-04-17 03:10:18 +00:00 |
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MobiusDevelopment
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3b73e5fc2b
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Use upper case for all instance storing variables.
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2019-04-17 02:12:20 +00:00 |
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