Fixed champion related issues.
This commit is contained in:
@@ -56,13 +56,13 @@ ChampionRewardItemID = 6393
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# The amount of the specified reward a player will receive if they are awarded the item.
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ChampionRewardItemQty = 1
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# % Chance to obtain a specified reward item from a higher level Champion mob.
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# % Chance to obtain a specified reward item from a lower level Champion mob.
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# Default: 0
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ChampionRewardLowerLvlItemChance = 0
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# % Chance to obtain a specified reward item from a lower level Champion mob.
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# % Chance to obtain a specified reward item from a higher level Champion mob.
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# Default: 0
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ChampionRewardHigherLvlItemChance = 0
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ChampionRewardHigherLvlItemChance = 100
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# Do you want to enable the vitality calculation when killing champion mobs?
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# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
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@@ -1019,38 +1019,6 @@ public class Attackable extends Npc
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}
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}
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}
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// Apply Special Item drop with random(rnd) quantity(qty) for champions.
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if (!Config.CHAMPION_ENABLE || !_champion || ((Config.CHAMPION_REWARD_LOWER_LVL_ITEM_CHANCE <= 0) && (Config.CHAMPION_REWARD_HIGHER_LVL_ITEM_CHANCE <= 0)))
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{
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return;
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}
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int champqty = Rnd.get(Config.CHAMPION_REWARD_QTY);
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final ItemHolder item = new ItemHolder(Config.CHAMPION_REWARD_ID, ++champqty);
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if ((player.getLevel() <= getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_LOWER_LVL_ITEM_CHANCE))
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{
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if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || Config.AUTO_LOOT || isFlying())
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{
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player.addItem("ChampionLoot", item.getId(), item.getCount(), this, true); // Give the item(s) to the PlayerInstance that has killed the Attackable
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}
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else
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{
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dropItem(player, item);
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}
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}
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else if ((player.getLevel() > getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_HIGHER_LVL_ITEM_CHANCE))
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{
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if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || Config.AUTO_LOOT || isFlying())
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{
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player.addItem("ChampionLoot", item.getId(), item.getCount(), this, true); // Give the item(s) to the PlayerInstance that has killed the Attackable
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}
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else
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{
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dropItem(player, item);
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}
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}
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}
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/**
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@@ -1747,9 +1715,9 @@ public class Attackable extends Npc
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public void setChampion(boolean champ)
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{
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_champion = champ;
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if (champ && Config.SHOW_CHAMPION_AURA)
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if (Config.SHOW_CHAMPION_AURA)
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{
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setTeam(Team.RED);
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setTeam(champ ? Team.RED : Team.NONE);
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}
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}
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@@ -1567,6 +1567,15 @@ public class Npc extends Creature
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return true;
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}
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public void setTeam(Team team, boolean broadcast)
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{
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super.setTeam(team);
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if (broadcast)
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{
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broadcastInfo();
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}
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}
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@Override
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public void setTeam(Team team)
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{
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@@ -702,6 +702,27 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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calculatedDrops.add(drop);
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}
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// champion extra drop
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if (victim.isChampion())
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{
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if ((victim.getLevel() < killer.getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_LOWER_LVL_ITEM_CHANCE))
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{
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return calculatedDrops;
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}
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if ((victim.getLevel() > killer.getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_HIGHER_LVL_ITEM_CHANCE))
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{
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return calculatedDrops;
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}
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// create list
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if (calculatedDrops == null)
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{
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calculatedDrops = new ArrayList<>();
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}
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calculatedDrops.add(new ItemHolder(Config.CHAMPION_REWARD_ID, Config.CHAMPION_REWARD_QTY));
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}
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return calculatedDrops;
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}
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@@ -718,13 +739,19 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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{
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case DROP:
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{
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final Item item = ItemTable.getInstance().getTemplate(dropItem.getItemId());
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final int itemId = dropItem.getItemId();
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final Item item = ItemTable.getInstance().getTemplate(itemId);
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final boolean champion = victim.isChampion();
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// chance
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double rateChance = 1;
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if (Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
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if (Config.RATE_DROP_CHANCE_BY_ID.get(itemId) != null)
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{
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rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
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rateChance *= Config.RATE_DROP_CHANCE_BY_ID.get(itemId);
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if (champion && (itemId == Inventory.ADENA_ID))
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{
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rateChance *= Config.CHAMPION_ADENAS_REWARDS_CHANCE;
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}
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}
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else if (item.hasExImmediateEffect())
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{
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@@ -736,15 +763,15 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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}
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else
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{
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rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER;
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rateChance *= Config.RATE_DEATH_DROP_CHANCE_MULTIPLIER * (champion ? Config.CHAMPION_REWARDS_CHANCE : 1);
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}
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// premium chance
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if (Config.PREMIUM_SYSTEM_ENABLED && killer.getActingPlayer().hasPremiumStatus())
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if (Config.PREMIUM_SYSTEM_ENABLED && (killer.getActingPlayer() != null) && killer.getActingPlayer().hasPremiumStatus())
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{
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if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId()) != null)
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if (Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(itemId) != null)
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{
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rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(dropItem.getItemId());
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rateChance *= Config.PREMIUM_RATE_DROP_CHANCE_BY_ID.get(itemId);
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}
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else if (item.hasExImmediateEffect())
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{
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@@ -765,9 +792,13 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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{
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// amount is calculated after chance returned success
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double rateAmount = 1;
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if (Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
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if (Config.RATE_DROP_AMOUNT_BY_ID.get(itemId) != null)
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{
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rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
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rateAmount *= Config.RATE_DROP_AMOUNT_BY_ID.get(itemId);
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if (champion && (itemId == Inventory.ADENA_ID))
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{
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rateAmount *= Config.CHAMPION_ADENAS_REWARDS_AMOUNT;
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}
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}
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else if (item.hasExImmediateEffect())
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{
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@@ -779,15 +810,15 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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}
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else
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{
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rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER;
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rateAmount *= Config.RATE_DEATH_DROP_AMOUNT_MULTIPLIER * (champion ? Config.CHAMPION_REWARDS_AMOUNT : 1);
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}
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// premium chance
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if (Config.PREMIUM_SYSTEM_ENABLED && killer.getActingPlayer().hasPremiumStatus())
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if (Config.PREMIUM_SYSTEM_ENABLED && (killer.getActingPlayer() != null) && killer.getActingPlayer().hasPremiumStatus())
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{
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if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId()) != null)
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if (Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(itemId) != null)
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{
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rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(dropItem.getItemId());
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rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT_BY_ID.get(itemId);
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}
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else if (item.hasExImmediateEffect())
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{
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@@ -804,7 +835,7 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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}
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// finally
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return new ItemHolder(dropItem.getItemId(), (long) (Rnd.get(dropItem.getMin(), dropItem.getMax()) * rateAmount));
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return new ItemHolder(itemId, (long) (Rnd.get(dropItem.getMin(), dropItem.getMax()) * rateAmount));
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}
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break;
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}
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@@ -813,7 +844,7 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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// chance
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double rateChance = Config.RATE_SPOIL_DROP_CHANCE_MULTIPLIER;
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// premium chance
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if (Config.PREMIUM_SYSTEM_ENABLED && killer.getActingPlayer().hasPremiumStatus())
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if (Config.PREMIUM_SYSTEM_ENABLED && (killer.getActingPlayer() != null) && killer.getActingPlayer().hasPremiumStatus())
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{
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rateChance *= Config.PREMIUM_RATE_SPOIL_CHANCE;
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}
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@@ -824,7 +855,7 @@ public final class NpcTemplate extends CreatureTemplate implements IIdentifiable
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// amount is calculated after chance returned success
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double rateAmount = Config.RATE_SPOIL_DROP_AMOUNT_MULTIPLIER;
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// premium amount
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if (Config.PREMIUM_SYSTEM_ENABLED && killer.getActingPlayer().hasPremiumStatus())
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if (Config.PREMIUM_SYSTEM_ENABLED && (killer.getActingPlayer() != null) && killer.getActingPlayer().hasPremiumStatus())
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{
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rateAmount *= Config.PREMIUM_RATE_SPOIL_AMOUNT;
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}
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