Addition of RespawnTaskManager.

This commit is contained in:
MobiusDevelopment 2019-06-08 00:24:13 +00:00
parent dd6da7e385
commit 6de4ae247c
29 changed files with 1152 additions and 384 deletions

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

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@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

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@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

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@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

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@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

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@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

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@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

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@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -3185,7 +3185,7 @@ public class NpcInstance extends Creature
// Decrease its spawn counter
if (_spawn != null)
{
_spawn.decreaseCount(this);
_spawn.decreaseCount();
}
}

View File

@ -21,13 +21,13 @@ import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.sql.TerritoryTable;
import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
import org.l2jmobius.gameserver.templates.creatures.NpcTemplate;
/**
@ -47,7 +47,7 @@ public class Spawn
private int _location;
private int _maximumCount;
private int _currentCount;
protected int _scheduledCount;
public int _scheduledCount;
private int _locX;
private int _locY;
private int _locZ;
@ -61,36 +61,13 @@ public class Spawn
private NpcInstance _lastSpawn;
private static List<SpawnListener> _spawnListeners = new ArrayList<>();
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.warning(e.getMessage());
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<BR>
* <BR>
* <B><U> Concept</U> :</B><BR>
* <BR>
* Each Spawn owns generic and static properties (ex : RewardExp, RewardSP, AggroRange...). All of those properties are stored in a different NpcTemplate for each type of Spawn. Each template is loaded once in the server cache memory (reduce memory use). When a new instance of Spawn is
* created, server just create a link between the instance and the template. This link is stored in <B>_template</B><BR>
* Each Spawn owns generic and static properties (ex : RewardExp, RewardSP, AggroRange...). All of those properties are stored in a different NpcTemplate for each type of Spawn. Each template is loaded once in the server cache memory (reduce memory use). When a new instance of Spawn is created,
* server just create a link between the instance and the template. This link is stored in <B>_template</B><BR>
* <BR>
* Each NpcInstance is linked to a Spawn that manages its spawn and respawn (delay, location...). This link is stored in <B>_spawn</B> of the NpcInstance<BR>
* <BR>
@ -369,10 +346,8 @@ public class Spawn
* <li>Create a new SpawnTask to launch after the respawn Delay</li><BR>
* <BR>
* <FONT COLOR=#FF0000><B> <U>Caution</U> : A respawn is possible ONLY if _doRespawn=True and _scheduledCount + _currentCount < _maximumCount</B></FONT><BR>
* <BR>
* @param oldNpc
*/
public void decreaseCount(/* int npcId */final NpcInstance oldNpc)
public void decreaseCount()
{
// Decrease the current number of NpcInstance of this Spawn
_currentCount--;
@ -383,8 +358,8 @@ public class Spawn
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), _respawnDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + _respawnDelay);
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.spawn.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -25,7 +25,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.datatables.NpcPersonalAIData;
@ -38,6 +37,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.type.NpcSpawnTerritory;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -59,7 +59,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** Link to NPC spawn territory */
@ -77,29 +77,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is random walk
private int _spawnTemplateId = 0;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -271,8 +248,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}

View File

@ -24,7 +24,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
@ -35,6 +34,7 @@ import org.l2jmobius.gameserver.model.interfaces.IIdentifiable;
import org.l2jmobius.gameserver.model.interfaces.INamable;
import org.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.RespawnTaskManager;
/**
* This class manages the spawn and respawn of a group of NpcInstance that are in the same are and have the same type.<br>
@ -56,7 +56,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
/** The current number of NpcInstance managed by this Spawn */
private int _currentCount;
/** The current number of SpawnTask in progress or stand by of this Spawn */
protected int _scheduledCount;
public int _scheduledCount;
/** The identifier of the location area where NpcInstance can be spawned */
private int _locationId;
/** The spawn instance id */
@ -73,29 +73,6 @@ public class Spawn extends Location implements IIdentifiable, INamable
private boolean _randomWalk = false; // Is no random walk
private NpcSpawnTemplate _spawnTemplate;
/** The task launching the function doSpawn() */
class SpawnTask implements Runnable
{
public SpawnTask()
{
}
@Override
public void run()
{
try
{
doSpawn();
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, "", e);
}
_scheduledCount--;
}
}
/**
* Constructor of Spawn.<br>
* <B><U>Concept</U>:</B><br>
@ -276,8 +253,8 @@ public class Spawn extends Location implements IIdentifiable, INamable
// Update the current number of SpawnTask in progress or stand by of this Spawn
_scheduledCount++;
// Create a new SpawnTask to launch after the respawn Delay
ThreadPool.schedule(new SpawnTask(), hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay);
// Schedule the next respawn.
RespawnTaskManager.getInstance().add(this, System.currentTimeMillis() + (hasRespawnRandom() ? Rnd.get(_respawnMinDelay, _respawnMaxDelay) : _respawnMinDelay));
}
}

View File

@ -0,0 +1,78 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.taskmanager;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.model.Spawn;
/**
* @author Mobius
*/
public class RespawnTaskManager
{
private static final Map<Spawn, List<Long>> PENDING_RESPAWNS = new ConcurrentHashMap<>();
public RespawnTaskManager()
{
ThreadPool.scheduleAtFixedRate(() ->
{
final long time = System.currentTimeMillis();
for (Entry<Spawn, List<Long>> entry : PENDING_RESPAWNS.entrySet())
{
final Spawn spawn = entry.getKey();
for (Long respawnTime : entry.getValue())
{
if (time > respawnTime)
{
entry.getValue().remove(respawnTime);
spawn.doSpawn();
spawn._scheduledCount--;
}
}
if (entry.getValue().isEmpty())
{
PENDING_RESPAWNS.remove(spawn);
}
}
}, 0, 1000);
}
public void add(Spawn spawn, Long time)
{
if (!PENDING_RESPAWNS.containsKey(spawn))
{
PENDING_RESPAWNS.put(spawn, new CopyOnWriteArrayList<>());
}
PENDING_RESPAWNS.get(spawn).add(time);
}
public static RespawnTaskManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final RespawnTaskManager INSTANCE = new RespawnTaskManager();
}
}