| 
							
							
								 MobiusDevelopment | a1541b2772 | SQL table games is only used by Lottery. | 2020-02-02 13:31:13 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 20a4e99da1 | Addition of Monster Race with reward system. Adapted from aCis free version. | 2020-02-02 04:36:04 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | ff157fe4bb | Removed getQuestTimer method synchronization. | 2020-01-31 22:02:32 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | fb52876f79 | Removal of StatsVCmd class. | 2020-01-31 00:31:39 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 845dea2551 | Removed pointless assignments before packet send. | 2020-01-30 23:02:45 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | b8e3b3df0e | Stop auto use task without list checks. | 2020-01-30 12:22:12 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 178f692d47 | Fixed Chamber of Prophecies grail NPE. | 2020-01-30 12:16:02 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 99c209f0ba | Proper handling for Quest timers concurrency. | 2020-01-30 11:59:53 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 9adadc4e86 | Moved TeleportWhereType to enums. | 2020-01-30 03:13:22 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | f66dbc577c | Boat related packet improvements. | 2020-01-29 12:50:50 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 393e53514c | Removed pointless EffectTickTask tick count variable. | 2020-01-28 15:26:44 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | fe05c1cddc | There is no need for MpRewardTask to use AtomicInteger. | 2020-01-28 15:21:23 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e5bd883546 | Deprecated bad practice StatSet setters with returning values. Also using simple HashMap instead of ConcurrentHashMap. | 2020-01-28 13:48:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8dbfd09e0c | Proper naming for various data holding classes. | 2020-01-28 11:48:32 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8ebd210ac3 | Prevent isSkillAllowed lock by SkillTreesData loading status variable. | 2020-01-28 11:11:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 7a20f03af5 | Removed pointless use of VolatileBoolean from sweeper conditions. | 2020-01-28 10:57:22 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 13554071b9 | Script value volatile modifier. | 2020-01-28 10:36:38 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 3071525a9c | Proper use of isScriptValue instead of getScriptValue method. | 2020-01-28 00:43:54 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | d63bf771ff | Faster access integer script value instead of StatSet. | 2020-01-28 00:16:37 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 49439e8db4 | Prevent initializing Npc variables with NpcAction. | 2020-01-28 00:10:02 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 1d0ec2298b | Proper mode for Talisman of Protection effects. | 2020-01-27 21:12:39 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | df3daf06bf | Updated Aden seed talisman manager. Contributed by Puppyrawr. | 2020-01-27 17:43:34 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | de2871bef6 | Separated siege guard task to one task per residence. | 2020-01-27 16:55:04 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e7db7efaa7 | Changed Dragon Weapons grade to R-grade. Contributed by Edoo. | 2020-01-27 13:59:31 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 6d89220f21 | Addition of quests 10423, 10899, 10900 and 10901. Contributed by Dmitri. | 2020-01-27 13:33:35 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e1f4230ed2 | Removed underscores from Item class variables. | 2020-01-26 17:34:54 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 1060aa6d39 | Removed pointless return at end of method. | 2020-01-26 17:15:10 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 86379b722a | QuestState getName method was replaced by getString. | 2020-01-26 16:58:15 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 990d3b590b | QuestState and QuestTimer class cleanups. | 2020-01-26 16:53:48 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8b5af84230 | StatsSet properly named as StatSet. | 2020-01-26 15:07:31 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 9d155febb7 | Proper syntax for several methods and values. | 2020-01-26 14:05:47 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 42e7b2382c | Proper clan level check for ClanMaster. | 2020-01-25 12:18:45 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 0ef951835a | Door data moved from CSV to XML. | 2020-01-25 11:48:18 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 7960f9fc58 | TeleportToPlayer effect should check if target is in timed hunting zone. | 2020-01-24 18:20:30 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 44f5fbdcef | Addition of cleanSkillUponChangeClass checkPreviousClasses parameter. | 2020-01-24 15:25:27 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | c043af33f8 | Change class should not remove equipped item skills. | 2020-01-24 13:10:13 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 04d2ed51da | Addition of MaximumAddedTime configuration. | 2020-01-23 17:40:42 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e44125f798 | Addition of Time Limited Zones configurations. | 2020-01-23 16:32:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 6cd49da1fb | Addition of Primeval Island PvP zone. Contributed by Edoo. | 2020-01-23 15:13:06 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 0d629fd067 | Region changes related to timed zones. Contributed by Edoo. | 2020-01-23 15:07:04 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8ace115a80 | Removed Rune to the Primeval Island boat. Contributed by Edoo. | 2020-01-23 15:02:37 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 3d0bdd0a46 | Addition of AddHuntingTime effect handler. | 2020-01-23 14:54:23 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 86b672924c | Minor PlayerInstance timed hunting zone related improvements. | 2020-01-23 10:53:14 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | b8cc866ebc | Minor improvement for TimedHuntingZoneList. | 2020-01-23 10:33:13 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | a64eb2a297 | Players should not be able to teleport out of special locations. | 2020-01-23 02:20:11 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 3563a89445 | Multiple time limited zone checks on login. | 2020-01-23 01:58:41 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e3421df4c4 | Timed zones separation. | 2020-01-23 01:43:14 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 12456c3e91 | Players should use Scroll of Escape to exit hunting zones. | 2020-01-23 01:41:06 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 1de26d2fa6 | Multiple timed zones support, time is shared. | 2020-01-23 00:47:45 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 9b320e4cfe | QuestTimer calls in onTalk may need !isSimulatingTalking check. | 2020-01-23 00:43:03 +00:00 |  |