Removal of StatsVCmd class.

This commit is contained in:
MobiusDevelopment 2020-01-31 00:31:39 +00:00
parent 037da2abc7
commit fb52876f79
34 changed files with 0 additions and 1451 deletions

View File

@ -338,7 +338,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -588,8 +587,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -339,7 +339,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -590,8 +589,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -341,7 +341,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -594,8 +593,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -341,7 +341,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -594,8 +593,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -301,7 +301,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
import handlers.voicedcommandhandlers.Wedding;
/**
@ -556,8 +555,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,85 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
for (PlayerInstance plr : pc.getEventStatus().getKills())
{
replyMSG.append("<font color=\"FF0000\">" + plr.getName() + "</font><br>");
}
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -302,7 +302,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
import handlers.voicedcommandhandlers.Wedding;
/**
@ -558,8 +557,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,85 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
for (PlayerInstance plr : pc.getEventStatus().getKills())
{
replyMSG.append("<font color=\"FF0000\">" + plr.getName() + "</font><br>");
}
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -339,7 +339,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -590,8 +589,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -339,7 +339,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -590,8 +589,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -339,7 +339,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -590,8 +589,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -339,7 +339,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -590,8 +589,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

View File

@ -340,7 +340,6 @@ import handlers.voicedcommandhandlers.ChangePassword;
import handlers.voicedcommandhandlers.ChatAdmin;
import handlers.voicedcommandhandlers.Lang;
import handlers.voicedcommandhandlers.Premium;
import handlers.voicedcommandhandlers.StatsVCmd;
/**
* Master handler.
@ -592,8 +591,6 @@ public class MasterHandler
SiegeStatus.class,
},
{
// Voiced Command Handlers
StatsVCmd.class,
// TODO: Add configuration options for this voiced commands:
// CastleVCmd.class,
// SetVCmd.class,

View File

@ -1,82 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import org.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.entity.GameEvent;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76.
*/
public class StatsVCmd implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
@Override
public boolean useVoicedCommand(String command, PlayerInstance activeChar, String params)
{
if (!command.equals("stats") || (params == null) || params.isEmpty())
{
activeChar.sendMessage("Usage: .stats <player name>");
return false;
}
final PlayerInstance pc = World.getInstance().getPlayer(params);
if ((pc == null))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return false;
}
if (pc.getClient().isDetached())
{
final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_OFFLINE);
sm.addPcName(pc);
activeChar.sendPacket(sm);
return false;
}
if (!GameEvent.isParticipant(pc) || (pc.getEventStatus() == null))
{
activeChar.sendMessage("That player is not an event participant.");
return false;
}
final StringBuilder replyMSG = new StringBuilder(300 + (pc.getEventStatus().getKills().size() * 50));
replyMSG.append("<html><body><center><font color=\"LEVEL\">[ L2J EVENT ENGINE ]</font></center><br><br>Statistics for player <font color=\"LEVEL\">" + pc.getName() + "</font><br>Total kills <font color=\"FF0000\">" + pc.getEventStatus().getKills().size() + "</font><br><br>Detailed list: <br>");
pc.getEventStatus().getKills().forEach((p, k) -> replyMSG.append("<font color=\"FF0000\">" + p.getName() + "</font> killed " + k + " times.<br>"));
replyMSG.append("</body></html>");
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}