Door data moved from CSV to XML.

This commit is contained in:
MobiusDevelopment 2020-01-25 11:48:18 +00:00
parent 3965ed7615
commit 0ef951835a
49 changed files with 1598 additions and 1755 deletions

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -0,0 +1,993 @@
<?xml version='1.0' encoding='utf-8'?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Doors.xsd">
<!-- Doors on region 16_20 -->
<!-- Normil's Garden -->
<door name="Normils_garden_01" id="16200001" x="-109704" y="76424" z="-12656" xMin="-109819" yMin="76415" zMin="-12656" xMax="-109589" yMax="76435" zMax="-12612" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_02" id="16200002" x="-110856" y="77960" z="-12848" xMin="-110874" yMin="77861" zMin="-12848" xMax="-110838" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_03" id="16200003" x="-111624" y="77960" z="-12848" xMin="-111642" yMin="77861" zMin="-12848" xMax="-111606" yMax="78060" zMax="-12804" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_04" id="16200004" x="-107587" y="80604" z="-12946" xMin="-107607" yMin="80506" zMin="-12946" xMax="-107573" yMax="80702" zMax="-12886" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_05" id="16200005" x="-109120" y="80648" z="-12944" xMin="-109141" yMin="80451" zMin="-12944" xMax="-109100" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_06" id="16200006" x="-108676" y="82444" z="-12912" xMin="-108830" yMin="82290" zMin="-12912" xMax="-108521" yMax="82599" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_07" id="16200007" x="-110475" y="83143" z="-12912" xMin="-110658" yMin="83137" zMin="-12912" xMax="-110287" yMax="83150" zMax="-12828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_08" id="16200008" x="-112264" y="82440" z="-12912" xMin="-112416" yMin="82286" zMin="-12912" xMax="-112109" yMax="82594" zMax="-12844" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_09" id="16200009" x="-111824" y="80648" z="-12944" xMin="-111845" yMin="80451" zMin="-12944" xMax="-111804" yMax="80844" zMax="-12876" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_10" id="16200010" x="-107588" y="83677" z="-12913" xMin="-107608" yMin="83580" zMin="-12913" xMax="-107575" yMax="83776" zMax="-12855" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_11" id="16200011" x="-110472" y="84488" z="-13008" xMin="-110587" yMin="84479" zMin="-13008" xMax="-110357" yMax="84499" zMax="-12964" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_12" id="16200012" x="-111424" y="87176" z="-13008" xMin="-111445" yMin="86979" zMin="-13008" xMax="-111404" yMax="87372" zMax="-12938" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_13" id="16200013" x="-110663" y="84052" z="-13011" xMin="-110683" yMin="83955" zMin="-13011" xMax="-110649" yMax="84151" zMax="-13003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_14" id="16200014" x="-113183" y="87179" z="-12904" xMin="-113194" yMin="87037" zMin="-12904" xMax="-113173" yMax="87323" zMax="-12852" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_15" id="16200015" x="-115074" y="87178" z="-12816" xMin="-115085" yMin="87035" zMin="-12816" xMax="-115063" yMax="87322" zMax="-12744" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_16" id="16200016" x="-116972" y="87177" z="-12711" xMin="-116983" yMin="87034" zMin="-12711" xMax="-116961" yMax="87320" zMax="-12711" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_17" id="16200017" x="-108898" y="82223" z="-12878" xMin="-108898" yMin="82223" zMin="-12878" xMax="-108898" yMax="82223" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_18" id="16200018" x="-110476" y="82844" z="-12878" xMin="-110476" yMin="82844" zMin="-12878" xMax="-110476" yMax="82844" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_19" id="16200019" x="-112043" y="82231" z="-12878" xMin="-112043" yMin="82231" zMin="-12878" xMax="-112043" yMax="82231" zMax="-12878" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_20" id="16200022" x="-107475" y="83666" z="-12884" xMin="-107475" yMin="87177" zMin="-12884" xMax="-107475" yMax="87177" zMax="-12884" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_21" id="16200023" x="-109201" y="81920" z="-12907" xMin="-109328" yMin="81792" zMin="-12907" xMax="-108801" yMax="82320" zMax="-12847" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_22" id="16200024" x="-110473" y="82417" z="-12906" xMin="-110603" yMin="82366" zMin="-12906" xMax="-110342" yMax="82854" zMax="-12850" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Normils_garden_23" id="16200025" x="-111741" y="81914" z="-12908" xMin="-112141" yMin="81786" zMin="-12908" xMax="-111611" yMax="82316" zMax="-12846" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_10 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="17100001" x="-88824" y="-252637" z="-3342" xMin="-88836" yMin="-252766" zMin="-3342" xMax="-88810" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100002" x="-87184" y="-252637" z="-3342" xMin="-87200" yMin="-252766" zMin="-3342" xMax="-87165" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100003" x="-84599" y="-252637" z="-3342" xMin="-84611" yMin="-252766" zMin="-3342" xMax="-84585" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100004" x="-82959" y="-252637" z="-3342" xMin="-82975" yMin="-252766" zMin="-3342" xMax="-82940" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100005" x="-80410" y="-252637" z="-3342" xMin="-80422" yMin="-252766" zMin="-3342" xMax="-80396" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100006" x="-78749" y="-252637" z="-3342" xMin="-78765" yMin="-252766" zMin="-3342" xMax="-78730" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100007" x="-76491" y="-252637" z="-3342" xMin="-76503" yMin="-252766" zMin="-3342" xMax="-76477" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100008" x="-74851" y="-252637" z="-3342" xMin="-74867" yMin="-252766" zMin="-3342" xMax="-74832" yMax="-252510" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100009" x="-88824" y="-249762" z="-3342" xMin="-88836" yMin="-249891" zMin="-3342" xMax="-88810" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100010" x="-87184" y="-249762" z="-3342" xMin="-87200" yMin="-249891" zMin="-3342" xMax="-87165" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100011" x="-84599" y="-249762" z="-3342" xMin="-84611" yMin="-249891" zMin="-3342" xMax="-84585" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100012" x="-82959" y="-249762" z="-3342" xMin="-82975" yMin="-249891" zMin="-3342" xMax="-82940" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100013" x="-80410" y="-249762" z="-3342" xMin="-80422" yMin="-249891" zMin="-3342" xMax="-80396" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100014" x="-78770" y="-249762" z="-3342" xMin="-78786" yMin="-249891" zMin="-3342" xMax="-78751" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100015" x="-76491" y="-249762" z="-3342" xMin="-76503" yMin="-249891" zMin="-3342" xMax="-76477" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100016" x="-74851" y="-249762" z="-3342" xMin="-74867" yMin="-249891" zMin="-3342" xMax="-74832" yMax="-249635" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100017" x="-88824" y="-246955" z="-3342" xMin="-88836" yMin="-247084" zMin="-3342" xMax="-88810" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100018" x="-87184" y="-246955" z="-3342" xMin="-87200" yMin="-247084" zMin="-3342" xMax="-87165" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100019" x="-84599" y="-246955" z="-3342" xMin="-84611" yMin="-247084" zMin="-3342" xMax="-84585" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100020" x="-82959" y="-246955" z="-3342" xMin="-82975" yMin="-247084" zMin="-3342" xMax="-82940" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100021" x="-80410" y="-246955" z="-3342" xMin="-80422" yMin="-247084" zMin="-3342" xMax="-80396" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100022" x="-78770" y="-246955" z="-3342" xMin="-78786" yMin="-247084" zMin="-3342" xMax="-78751" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100023" x="-76491" y="-246955" z="-3342" xMin="-76503" yMin="-247084" zMin="-3342" xMax="-76477" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100024" x="-74851" y="-246955" z="-3342" xMin="-74867" yMin="-247084" zMin="-3342" xMax="-74832" yMax="-246828" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100025" x="-88824" y="-244275" z="-3342" xMin="-88836" yMin="-244404" zMin="-3342" xMax="-88810" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100026" x="-87184" y="-244275" z="-3342" xMin="-87200" yMin="-244404" zMin="-3342" xMax="-87165" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100027" x="-84599" y="-244275" z="-3342" xMin="-84611" yMin="-244404" zMin="-3342" xMax="-84585" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100028" x="-82959" y="-244275" z="-3342" xMin="-82975" yMin="-244404" zMin="-3342" xMax="-82940" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100029" x="-80410" y="-244275" z="-3342" xMin="-80422" yMin="-244404" zMin="-3342" xMax="-80396" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100030" x="-78770" y="-244275" z="-3342" xMin="-78786" yMin="-244404" zMin="-3342" xMax="-78751" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100031" x="-76491" y="-244275" z="-3342" xMin="-76503" yMin="-244404" zMin="-3342" xMax="-76477" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100032" x="-74851" y="-244275" z="-3342" xMin="-74867" yMin="-244404" zMin="-3342" xMax="-74832" yMax="-244148" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100033" x="-88824" y="-241480" z="-3342" xMin="-88836" yMin="-241609" zMin="-3342" xMax="-88810" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100034" x="-87184" y="-241480" z="-3342" xMin="-87200" yMin="-241609" zMin="-3342" xMax="-87165" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100035" x="-84599" y="-241480" z="-3342" xMin="-84611" yMin="-241609" zMin="-3342" xMax="-84585" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100036" x="-82959" y="-241480" z="-3342" xMin="-82975" yMin="-241609" zMin="-3342" xMax="-82940" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100037" x="-80410" y="-241480" z="-3342" xMin="-80422" yMin="-241609" zMin="-3342" xMax="-80396" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100038" x="-78770" y="-241480" z="-3342" xMin="-78786" yMin="-241609" zMin="-3342" xMax="-78751" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100039" x="-76491" y="-241480" z="-3342" xMin="-76503" yMin="-241609" zMin="-3342" xMax="-76477" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100040" x="-74851" y="-241480" z="-3342" xMin="-74867" yMin="-241609" zMin="-3342" xMax="-74832" yMax="-241353" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100041" x="-88800" y="-238836" z="-3342" xMin="-88812" yMin="-238965" zMin="-3342" xMax="-88786" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100042" x="-87160" y="-238836" z="-3342" xMin="-87176" yMin="-238965" zMin="-3342" xMax="-87141" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100043" x="-84599" y="-238836" z="-3342" xMin="-84611" yMin="-238965" zMin="-3342" xMax="-84585" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="17100044" x="-82959" y="-238836" z="-3342" xMin="-82975" yMin="-238965" zMin="-3342" xMax="-82940" yMax="-238709" zMax="-3242" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_15 -->
<door name="Automatic_Door" id="17150001" x="-85904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150002" x="-83904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150003" x="-81904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150004" x="-79904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150005" x="-77904" y="-86402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150006" x="-86498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150007" x="-85310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150008" x="-84498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150009" x="-83310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150010" x="-82498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150011" x="-81310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150012" x="-80498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150013" x="-79310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150014" x="-78498" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150015" x="-77310" y="-85808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150016" x="-85904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150017" x="-83904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150018" x="-81904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150019" x="-79904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150020" x="-77904" y="-85214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150021" x="-85904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150022" x="-83904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150023" x="-81904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150024" x="-79904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150025" x="-77904" y="-84402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150026" x="-86498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150027" x="-85310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150028" x="-84498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150029" x="-83310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150030" x="-82498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150031" x="-81310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150032" x="-80498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150033" x="-79310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150034" x="-78498" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150035" x="-77310" y="-83808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150036" x="-85904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150037" x="-83904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150038" x="-81904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150039" x="-79904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150040" x="-77904" y="-83214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150041" x="-85904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150042" x="-83904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
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<door name="Automatic_Door" id="17150045" x="-77904" y="-82402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150046" x="-86498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150047" x="-85310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150048" x="-84498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150049" x="-83310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150050" x="-82498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150051" x="-81310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150052" x="-80498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150053" x="-79310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150054" x="-78498" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150055" x="-77310" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150056" x="-85904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150057" x="-83904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
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<door name="Automatic_Door" id="17150060" x="-77904" y="-81214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150061" x="-85904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
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<door name="Automatic_Door" id="17150063" x="-81904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150064" x="-79904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150065" x="-77904" y="-80402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150066" x="-86498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
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<door name="Automatic_Door" id="17150068" x="-84498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150069" x="-83310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
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<door name="Automatic_Door" id="17150071" x="-81310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150072" x="-80498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150073" x="-79310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150074" x="-78498" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150075" x="-77310" y="-79808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150076" x="-85904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150077" x="-83904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150078" x="-81904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150079" x="-79904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150080" x="-77904" y="-79214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150081" x="-85904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150082" x="-83904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150083" x="-81904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150084" x="-79904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150085" x="-77904" y="-78402" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150086" x="-86498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150087" x="-85310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150088" x="-84498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150089" x="-83310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150090" x="-82498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150091" x="-81310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150092" x="-80498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150093" x="-79310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150094" x="-78498" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150095" x="-77310" y="-77808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150096" x="-85904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150097" x="-83904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150098" x="-81904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150099" x="-79904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150100" x="-77904" y="-77214" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150101" x="-87036" y="-82398" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150102" x="-86545" y="-81808" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17150103" x="-87036" y="-81218" z="-8384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_16 -->
<!-- Underground Coliseum -->
<door name="Gate_1" id="17160001" x="-81006" y="-51669" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_2" id="17160002" x="-80600" y="-51790" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_3" id="17160003" x="-80267" y="-50993" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_4" id="17160004" x="-80094" y="-51342" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_5" id="17160005" x="-78548" y="-52279" z="-11460" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_6" id="17160006" x="-78961" y="-52313" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_7" id="17160007" x="-79898" y="-53425" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_8" id="17160008" x="-80026" y="-52991" z="-11453" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_9" id="17160009" x="-79232" y="-49127" z="-11442" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_10" id="17160010" x="-79026" y="-48794" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_11" id="17160011" x="-79643" y="-48216" z="-11437" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_12" id="17160012" x="-79292" y="-48148" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_13" id="17160013" x="-77927" y="-47015" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_14" id="17160014" x="-77988" y="-47382" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_15" id="17160015" x="-77268" y="-48589" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_16" id="17160016" x="-77662" y="-48607" z="-11441" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_17" id="17160017" x="-81142" y="-46668" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_18" id="17160018" x="-81385" y="-46367" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_19" id="17160019" x="-81001" y="-44640" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_20" id="17160020" x="-81111" y="-45014" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_21" id="17160021" x="-82701" y="-44745" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_22" id="17160022" x="-82376" y="-44916" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_23" id="17160023" x="-82132" y="-46753" z="-11432" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_24" id="17160024" x="-82077" y="-46391" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_25" id="17160025" x="-84084" y="-47670" z="-11430" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_26" id="17160026" x="-84442" y="-47823" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_27" id="17160027" x="-84269" y="-48644" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_28" id="17160028" x="-84625" y="-48465" z="-11454" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_29" id="17160029" x="-86353" y="-48663" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_30" id="17160030" x="-86093" y="-48395" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_31" id="17160031" x="-86009" y="-47000" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_32" id="17160032" x="-85679" y="-47206" z="-11435" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_33" id="17160033" x="-83980" y="-50825" z="-11439" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_34" id="17160034" x="-83968" y="-51208" z="-11436" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_35" id="17160035" x="-83136" y="-51339" z="-11440" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_36" id="17160036" x="-83381" y="-51591" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_37" id="17160037" x="-83881" y="-53366" z="-11461" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_38" id="17160038" x="-84029" y="-52965" z="-11433" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_39" id="17160039" x="-85296" y="-52364" z="-11434" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_40" id="17160040" x="-84991" y="-52127" z="-11443" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_17 -->
<door name="Automatic_Door" id="17170001" x="-85984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170002" x="-83984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170003" x="-81984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170004" x="-79984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170005" x="-77984" y="-20994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170006" x="-86578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170007" x="-85390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170008" x="-84578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170009" x="-83390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170010" x="-82578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170011" x="-81390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170012" x="-80578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170013" x="-79390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170014" x="-78578" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170015" x="-77390" y="-20400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170016" x="-85984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170017" x="-83984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170018" x="-81984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170019" x="-79984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170020" x="-77984" y="-19806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170021" x="-85984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170022" x="-83984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170023" x="-81984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170024" x="-79984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170025" x="-77984" y="-18994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170026" x="-86578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170027" x="-85390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170028" x="-84578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170029" x="-83390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170030" x="-82578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170031" x="-81390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170032" x="-80578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170033" x="-79390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170034" x="-78578" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170035" x="-77390" y="-18400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170036" x="-85984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170037" x="-83984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170038" x="-81984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170039" x="-79984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170040" x="-77984" y="-17806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170041" x="-85984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170042" x="-83984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170043" x="-81984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170044" x="-79984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170045" x="-77984" y="-16994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170046" x="-86578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170047" x="-85390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170048" x="-84578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170049" x="-83390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170050" x="-82578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170051" x="-81390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170052" x="-80578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170053" x="-79390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170054" x="-78578" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170055" x="-77390" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170056" x="-85984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170057" x="-83984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170058" x="-81984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170059" x="-79984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170060" x="-77984" y="-15806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170061" x="-85984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170062" x="-83984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170063" x="-81984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170064" x="-79984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170065" x="-77984" y="-14994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170066" x="-86578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170067" x="-85390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170068" x="-84578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170069" x="-83390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170070" x="-82578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170071" x="-81390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170072" x="-80578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170073" x="-79390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170074" x="-78578" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170075" x="-77390" y="-14400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170076" x="-85984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170077" x="-83984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170078" x="-81984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170079" x="-79984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170080" x="-77984" y="-13806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170081" x="-85984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170082" x="-83984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170083" x="-81984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170084" x="-79984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170085" x="-77984" y="-12994" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170086" x="-86578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170087" x="-85390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170088" x="-84578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170089" x="-83390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170090" x="-82578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170091" x="-81390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170092" x="-80578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170093" x="-79390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170094" x="-78578" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170095" x="-77390" y="-12400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170096" x="-85984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170097" x="-83984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170098" x="-81984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170099" x="-79984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170100" x="-77984" y="-11806" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170101" x="-87116" y="-16990" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170102" x="-86625" y="-16400" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Automatic_Door" id="17170103" x="-87116" y="-15810" z="-8352" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_19 -->
<!-- Normil's cave -->
<door name="Normils_cave_01" id="17190001" x="-85056" y="47903" z="-3864" xMin="-85171" yMin="47895" zMin="-3864" xMax="-84941" yMax="47915" zMax="-3858" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 17_22 -->
<!-- Gludin - Clan Halls -->
<door name="gludin_clanhall_001" id="17220001" x="-84495" y="155209" z="-3150" xMin="-84497" yMin="155208" zMin="-3192" xMax="-84494" yMax="155246" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_002" id="17220002" x="-84495" y="155286" z="-3150" xMin="-84496" yMin="155248" zMin="-3192" xMax="-84494" yMax="155286" zMax="-2742" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_003" id="17220003" x="-83961" y="155258" z="-3150" xMin="-83962" yMin="155218" zMin="-3191" xMax="-83960" yMax="155257" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_004" id="17220004" x="-83961" y="155180" z="-3150" xMin="-83962" yMin="155180" zMin="-3191" xMax="-83960" yMax="155219" zMax="-2741" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_005" id="17220005" x="-83879" y="153064" z="-3149" xMin="-83917" yMin="153062" zMin="-3149" xMax="-83878" yMax="153064" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_006" id="17220006" x="-83956" y="153064" z="-3149" xMin="-83955" yMin="153061" zMin="-3149" xMax="-83916" yMax="153065" zMax="-2699" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_007" id="17220007" x="-83927" y="153598" z="-3149" xMin="-83927" yMin="153597" zMin="-3190" xMax="-83889" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_008" id="17220008" x="-83850" y="153598" z="-3149" xMin="-83889" yMin="153597" zMin="-3190" xMax="-83850" yMax="153599" zMax="-2740" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_009" id="17220009" x="-83971" y="151880" z="-3112" xMin="-84009" yMin="151879" zMin="-3152" xMax="-83971" yMax="151882" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_clanhall_010" id="17220010" x="-84047" y="151880" z="-3112" xMin="-84046" yMin="151879" zMin="-3152" xMax="-84008" yMax="151881" zMax="-2702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gludin - Einhasad Temple -->
<door name="gludin_einhasad_001" id="17220011" x="-79737" y="150063" z="-3027" xMin="-79737" yMin="150062" zMin="-3067" xMax="-79735" yMax="150100" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_002" id="17220012" x="-79737" y="150138" z="-3027" xMin="-79737" yMin="150099" zMin="-3067" xMax="-79735" yMax="150138" zMax="-2617" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_003" id="17220013" x="-79740" y="151522" z="-3027" xMin="-79740" yMin="151522" zMin="-3068" xMax="-79738" yMax="151561" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludin_einhasad_004" id="17220014" x="-79740" y="151598" z="-3027" xMin="-79740" yMin="151558" zMin="-3068" xMax="-79738" yMax="151597" zMax="-2618" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 18_25 -->
<!-- Tower of Naia -->
<door name="Gate_1" id="18250001" x="-46957" y="246121" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_2" id="18250002" x="-45874" y="246878" z="-9062" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_3" id="18250003" x="-47869" y="249166" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_4" id="18250004" x="-49943" y="249168" z="-9063" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_5" id="18250005" x="-51953" y="246882" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_6" id="18250006" x="-51304" y="245352" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_7" id="18250007" x="-49997" y="243410" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_8" id="18250008" x="-47920" y="243407" z="-9929" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_9" id="18250009" x="-46524" y="245356" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_10" id="18250010" x="-45874" y="246878" z="-9926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_11" id="18250011" x="-48406" y="248490" z="-9927" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_13" id="18250013" x="-51960" y="246886" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_14" id="18250014" x="-51308" y="245351" z="-10787" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_15" id="18250015" x="-49453" y="243765" z="-10788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_17" id="18250017" x="-45902" y="245343" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_18" id="18250018" x="-46552" y="246875" z="-11650" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_19" id="18250019" x="-48405" y="248490" z="-11649" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_21" id="18250021" x="-51957" y="246910" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_22" id="18250022" x="-51305" y="245388" z="-12511" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_23" id="18250023" x="-49028" y="243324" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_24" id="18250024" x="-47490" y="243973" z="-13316" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_25" id="18250025" x="-45480" y="245970" z="-14122" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_101" id="18250101" x="-48931" y="247719" z="-10019" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_102" id="18250102" x="-48926" y="244536" z="-10880" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_103" id="18250103" x="-48931" y="247719" z="-11741" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_16 -->
<door name="Temple_Gate" id="19160001" x="-16369" y="-36806" z="-10725" xMin="-16654" yMin="-36864" zMin="-10759" xMax="-16080" yMax="-36735" zMax="-10535" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door001" id="19160002" x="-14868" y="-38977" z="-10725" xMin="-14982" yMin="-38989" zMin="-10760" xMax="-14764" yMax="-38936" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door002" id="19160003" x="-14595" y="-39831" z="-10725" xMin="-14618" yMin="-39924" zMin="-10760" xMax="-14562" yMax="-39710" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door003" id="19160004" x="-14618" y="-41675" z="-10725" xMin="-14618" yMin="-41789" zMin="-10759" xMax="-14562" yMax="-41575" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door004" id="19160005" x="-14867" y="-42518" z="-10725" xMin="-14982" yMin="-42573" zMin="-10759" xMax="-14764" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door005" id="19160006" x="-17855" y="-42547" z="-10725" xMin="-17974" yMin="-42573" zMin="-10759" xMax="-17756" yMax="-42521" zMax="-10395" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door006" id="19160007" x="-18140" y="-41692" z="-10725" xMin="-18170" yMin="-41797" zMin="-10759" xMax="-18114" yMax="-41582" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door007" id="19160008" x="-18140" y="-39825" z="-10725" xMin="-18170" yMin="-39931" zMin="-10760" xMax="-18115" yMax="-39720" zMax="-10394" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Anteroom_Door008" id="19160009" x="-17872" y="-38967" z="-10725" xMin="-17970" yMin="-38989" zMin="-10759" xMax="-17752" yMax="-38936" zMax="-10393" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Chapel_Door001" id="19160010" x="-16148" y="-44158" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16080" yMax="-44081" zMax="-10385" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Chapel_Door002" id="19160011" x="-16582" y="-44156" z="-10725" xMin="-16654" yMin="-44235" zMin="-10880" xMax="-16079" yMax="-44082" zMax="-10382" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Door_of_Darkness001" id="19160012" x="-14513" y="-52490" z="-11013" xMin="-14560" yMin="-52657" zMin="-11053" xMax="-14495" yMax="-52307" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Door_of_Darkness002" id="19160013" x="-18278" y="-52474" z="-11013" xMin="-18303" yMin="-52657" zMin="-11053" xMax="-18224" yMax="-52305" zMax="-10813" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance001" id="19160014" x="-14829" y="-54967" z="-10603" xMin="-14965" yMin="-54986" zMin="-10635" xMax="-14696" yMax="-54962" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance002" id="19160015" x="-17959" y="-54973" z="-10603" xMin="-18097" yMin="-54990" zMin="-10635" xMax="-17824" yMax="-54958" zMax="-10361" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance001" id="19160016" x="-15362" y="-54835" z="-10449" xMin="-15388" yMin="-55020" zMin="-10487" xMax="-15339" yMax="-54697" zMax="-10323" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Altar_Entrance002" id="19160017" x="-17420" y="-54835" z="-10449" xMin="-17449" yMin="-55020" zMin="-10487" xMax="-17400" yMax="-54696" zMax="-10325" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_17 -->
<!-- Olympiad Arena -->
<door name="olympiadarena_Door_001" id="19170001" x="-21667" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="olympiadarena_Door_001" id="19170002" x="-20027" y="-21072" z="-3037" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_21 -->
<!-- Gludio - Clan Halls -->
<door name="gludio_clanhall_001" id="19210011" x="-14790" y="125633" z="-3123" xMin="-14791" yMin="125595" zMin="-3158" xMax="-14789" yMax="125632" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_002" id="19210012" x="-14790" y="125557" z="-3123" xMin="-14791" yMin="125557" zMin="-3158" xMax="-14789" yMax="125594" zMax="-2708" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_003" id="19210013" x="-14116" y="125602" z="-3122" xMin="-14117" yMin="125602" zMin="-3157" xMax="-14115" yMax="125639" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_004" id="19210014" x="-14116" y="125677" z="-3122" xMin="-14117" yMin="125640" zMin="-3157" xMax="-14115" yMax="125677" zMax="-2707" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_005" id="19210015" x="-12601" y="123885" z="-3096" xMin="-12637" yMin="123884" zMin="-3131" xMax="-12600" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_006" id="19210016" x="-12676" y="123885" z="-3096" xMin="-12676" yMin="123884" zMin="-3131" xMax="-12639" yMax="123886" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_007" id="19210017" x="-15981" y="123747" z="-3096" xMin="-15981" yMin="123734" zMin="-3131" xMax="-15945" yMax="123747" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="gludio_clanhall_008" id="19210018" x="-15909" y="123725" z="-3096" xMin="-15945" yMin="123723" zMin="-3131" xMax="-15909" yMax="123736" zMax="-2681" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_25 -->
<door name="Gate" id="19250001" x="-28564" y="249888" z="-3505" xMin="-28569" yMin="249877" zMin="-3505" xMax="-28499" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="19250002" x="-28438" y="249888" z="-3505" xMin="-28515" yMin="249873" zMin="-3505" xMax="-28416" yMax="249904" zMax="-3505" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Old_Gate" id="19250003" x="-27410" y="252390" z="-3550" xMin="-27429" yMin="252382" zMin="-3550" xMax="-27390" yMax="252459" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Old_Gate" id="19250004" x="-27410" y="252516" z="-3550" xMin="-27428" yMin="252450" zMin="-3550" xMax="-27389" yMax="252526" zMax="-3550" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 19_26 -->
<door name="Tullys_Gate" id="19260001" x="-13381" y="276039" z="-9065" xMin="-13419" yMin="275970" zMin="-9066" xMax="-13344" yMax="276108" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260002" x="-13463" y="275658" z="-9065" xMin="-13527" yMin="275594" zMin="-9066" xMax="-13398" yMax="275723" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260003" x="-11975" y="275812" z="-9065" xMin="-12051" yMin="275790" zMin="-9066" xMax="-11901" yMax="275835" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260004" x="-11808" y="275635" z="-9065" xMin="-11846" yMin="275566" zMin="-9066" xMax="-11770" yMax="275704" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260005" x="-12188" y="275473" z="-9065" xMin="-12264" yMin="275451" zMin="-9066" xMax="-12114" yMax="275496" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260006" x="-10421" y="274796" z="-9065" xMin="-10490" yMin="274758" zMin="-9066" xMax="-10352" yMax="274836" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260007" x="-10655" y="274496" z="-9065" xMin="-10682" yMin="274424" zMin="-9066" xMax="-10629" yMax="274568" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260008" x="-10996" y="274280" z="-9065" xMin="-11023" yMin="274208" zMin="-9066" xMax="-10970" yMax="274352" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260009" x="-10826" y="273222" z="-9065" xMin="-10897" yMin="273183" zMin="-9066" xMax="-10754" yMax="273262" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260010" x="-11167" y="273363" z="-9065" xMin="-11238" yMin="273324" zMin="-9066" xMax="-11095" yMax="273403" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260011" x="-10802" y="273010" z="-9065" xMin="-10866" yMin="272946" zMin="-9066" xMax="-10737" yMax="273075" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260012" x="-11041" y="272456" z="-9065" xMin="-11101" yMin="272396" zMin="-9066" xMax="-10981" yMax="272517" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260013" x="-13084" y="272064" z="-9065" xMin="-13160" yMin="272042" zMin="-9066" xMax="-13010" yMax="272087" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260014" x="-12869" y="272404" z="-9065" xMin="-12945" yMin="272382" zMin="-9066" xMax="-12795" yMax="272427" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260015" x="-13455" y="272218" z="-9065" xMin="-13522" yMin="272153" zMin="-9066" xMax="-13390" yMax="272286" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260016" x="-14625" y="273080" z="-9065" xMin="-14695" yMin="273042" zMin="-9066" xMax="-14556" yMax="273118" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260017" x="-14229" y="273244" z="-9065" xMin="-14299" yMin="273206" zMin="-9066" xMax="-14160" yMax="273282" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260018" x="-14061" y="273597" z="-9065" xMin="-14088" yMin="273525" zMin="-9066" xMax="-14035" yMax="273670" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260019" x="-14619" y="273938" z="-9065" xMin="-14689" yMin="273925" zMin="-9066" xMax="-14549" yMax="273951" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260020" x="-14061" y="274283" z="-9065" xMin="-14088" yMin="274211" zMin="-9066" xMax="-14035" yMax="274356" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260021" x="-14220" y="274653" z="-9065" xMin="-14287" yMin="274616" zMin="-9066" xMax="-14152" yMax="274691" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260022" x="-13879" y="274514" z="-9065" xMin="-13946" yMin="274477" zMin="-9066" xMax="-13811" yMax="274552" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260023" x="-13239" y="272241" z="-9065" xMin="-13277" yMin="272172" zMin="-9066" xMax="-13201" yMax="272311" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260051" x="-13614" y="273336" z="-9065" xMin="-13677" yMin="273272" zMin="-9066" xMax="-13550" yMax="273402" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260052" x="-11924" y="272856" z="-9065" xMin="-11988" yMin="272792" zMin="-9066" xMax="-11859" yMax="272921" zMax="-9066" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260053" x="-13955" y="273258" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Tullys_Gate" id="19260054" x="-13307" y="274610" z="-15216" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_21 -->
<!-- Cruma Tower - Core Room Doors -->
<door name="cruma_001" id="20210001" x="17624" y="112427" z="-6456" xMin="17506" yMin="112402" zMin="-6625" xMax="17741" yMax="112452" zMax="-6287" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="cruma_002" id="20210002" x="17820" y="112427" z="-6456" xMin="17705" yMin="112402" zMin="-6627" xMax="17938" yMax="112452" zMax="-6289" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="cruma_003" id="20210003" x="17721" y="112427" z="-6579" xMin="17623" yMin="112396" zMin="-6628" xMax="17819" yMax="112459" zMax="-6530" hp="150000" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<!-- Doors on region 20_22 -->
<!-- Dion - Clan Halls -->
<door name="H_Door_MV_01" id="20220011" x="18879" y="143353" z="-2998" xMin="18874" yMin="143315" zMin="-3039" xMax="18880" yMax="143353" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220012" x="18872" y="143278" z="-2998" xMin="18871" yMin="143278" zMin="-3039" xMax="18877" yMax="143316" zMax="-2589" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220013" x="17616" y="145184" z="-3025" xMin="17616" yMin="145183" zMin="-3066" xMax="17648" yMax="145206" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220014" x="17678" y="145226" z="-3025" xMin="17646" yMin="145204" zMin="-3066" xMax="17679" yMax="145227" zMax="-2616" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220015" x="20118" y="145994" z="-3099" xMin="20118" yMin="145992" zMin="-3140" xMax="20155" yMax="145996" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="H_Door_MV_01" id="20220016" x="20193" y="145994" z="-3099" xMin="20156" yMin="145993" zMin="-3140" xMax="20193" yMax="145995" zMax="-2690" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_24 -->
<door name="Gate" id="20240001" x="16326" y="210714" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="20240002" x="14032" y="213143" z="-9399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate" id="20240003" x="12472" y="214696" z="-9384" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_25 -->
<door name="Iron_Castle_Gate" id="20250001" x="6020" y="244628" z="-1958" xMin="5912" yMin="244478" zMin="-1958" xMax="6128" yMax="244776" zMax="-1958" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wounded_Passage" id="20250002" x="153" y="235135" z="-3296" xMin="61" yMin="234486" zMin="-3296" xMax="247" yMax="235794" zMax="-3296" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250004" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250005" x="20631" y="244037" z="11050" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250006" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Secret_Gate" id="20250007" x="18122" y="244274" z="11587" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Transparent_Gate" id="20250008" x="18114" y="244274" z="11706" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Transparent_Gate" id="20250009" x="20641" y="244037" z="11181" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Bascule_Bridge" id="20250077" x="20449" y="244053" z="11056" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Bascule_Bridge" id="20250078" x="18375" y="244247" z="11586" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 20_26 -->
<door name="Dark_Gate" id="20260001" x="15601" y="282676" z="-9564" xMin="15595" yMin="282578" zMin="-9734" xMax="15611" yMax="282775" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Blood_Gate" id="20260002" x="12763" y="280154" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Closed_Gate" id="20260003" x="14553" y="277479" z="-9557" xMin="14547" yMin="277381" zMin="-9727" xMax="14563" yMax="277578" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Closed_Gate" id="20260004" x="18055" y="277478" z="-9557" xMin="18049" yMin="277380" zMin="-9727" xMax="18065" yMax="277577" zMax="-9727" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Blood_Gate" id="20260005" x="19848" y="280142" z="-9564" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gateway_to_Destruction" id="20260006" x="16978" y="280541" z="-9564" xMin="16972" yMin="280443" zMin="-9734" xMax="16988" yMax="280640" zMax="-9734" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_15 -->
<door name="Wild_beast_reserve_Door002" id="21150001" x="59974" y="-94123" z="-1350" xMin="59945" yMin="-94178" zMin="-1382" xMax="59985" yMax="-94114" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Door001" id="21150002" x="59922" y="-94221" z="-1350" xMin="59917" yMin="-94231" zMin="-1382" xMax="59957" yMax="-94166" zMax="-1226" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Gate001" id="21150003" x="55320" y="-93265" z="-1360" xMin="55294" yMin="-93274" zMin="-1396" xMax="55338" yMax="-93143" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Gate002" id="21150004" x="55260" y="-93052" z="-1360" xMin="55257" yMin="-93158" zMin="-1396" xMax="55304" yMax="-93031" zMax="-1138" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence001" id="21150005" x="58474" y="-93976" z="-1360" xMin="58304" yMin="-94077" zMin="-1391" xMax="58685" yMax="-93846" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence002" id="21150006" x="56858" y="-93648" z="-1364" xMin="56697" yMin="-93815" zMin="-1394" xMax="57010" yMax="-93497" zMax="-1372" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence003" id="21150007" x="56634" y="-91988" z="-1360" xMin="56516" yMin="-92178" zMin="-1391" xMax="56731" yMax="-91807" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence004" id="21150008" x="58167" y="-91263" z="-1360" xMin="57979" yMin="-91316" zMin="-1391" xMax="58373" yMax="-91198" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wild_beast_reserve_Fence005" id="21150009" x="59303" y="-92530" z="-1360" xMin="59264" yMin="-92718" zMin="-1391" xMax="59368" yMax="-92322" zMax="-1369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_16 -->
<!-- Rune clan hall doors -->
<door name="rune_clan_hall_01" id="21160001" x="37748" y="-50417" z="899" xMin="37681" yMin="-50451" zMin="900" xMax="37735" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_02" id="21160002" x="37701" y="-50416" z="899" xMin="37716" yMin="-50451" zMin="900" xMax="37770" yMax="-50397" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_03" id="21160003" x="38580" y="-50107" z="899" xMin="38523" yMin="-50167" zMin="900" xMax="38577" yMax="-50113" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_04" id="21160004" x="38538" y="-50126" z="898" xMin="38558" yMin="-50150" zMin="900" xMax="38612" yMax="-50096" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_05" id="21160005" x="39141" y="-49474" z="899" xMin="39103" yMin="-49542" zMin="900" xMax="39157" yMax="-49488" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_06" id="21160006" x="39116" y="-49513" z="899" xMin="39121" yMin="-49509" zMin="900" xMax="39175" yMax="-49455" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_07" id="21160007" x="39328" y="-48225" z="897" xMin="39311" yMin="-48293" zMin="898" xMax="39365" yMax="-48239" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_08" id="21160008" x="39326" y="-48267" z="895" xMin="39311" yMin="-48249" zMin="898" xMax="39365" yMax="-48195" zMax="1348" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_09" id="21160009" x="39130" y="-46972" z="899" xMin="39134" yMin="-47028" zMin="900" xMax="39188" yMax="-46974" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_10" id="21160010" x="39148" y="-47009" z="899" xMin="39113" yMin="-46996" zMin="900" xMax="39167" yMax="-46942" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_11" id="21160011" x="38559" y="-46356" z="899" xMin="38574" yMin="-46387" zMin="900" xMax="38628" yMax="-46333" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_12" id="21160012" x="38600" y="-46378" z="899" xMin="38535" yMin="-46374" zMin="900" xMax="38589" yMax="-46320" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_13" id="21160013" x="37718" y="-46058" z="899" xMin="37735" yMin="-46076" zMin="900" xMax="37789" yMax="-46022" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="rune_clan_hall_14" id="21160014" x="37766" y="-46060" z="899" xMin="37691" yMin="-46073" zMin="900" xMax="37745" yMax="-46019" zMax="1350" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_17 -->
<door name="Fortress_of_the_Dead_Outer_Gate001" id="21170001" x="57862" y="-19464" z="568" xMin="57849" yMin="-29498" zMin="543" xMax="57969" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Outer_Gate002" id="21170002" x="58053" y="-29474" z="568" xMin="57954" yMin="-29498" zMin="543" xMax="58071" yMax="-29465" zMax="869" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door001" id="21170003" x="56991" y="-27197" z="578" xMin="56972" yMin="-27259" zMin="550" xMax="56982" yMax="-27188" zMax="728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door002" id="21170004" x="56991" y="-27307" z="578" xMin="56971" yMin="-27323" zMin="550" xMax="56981" yMax="-27251" zMax="726" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door003" id="21170005" x="58016" y="-26390" z="592" xMin="57893" yMin="-26401" zMin="563" xMax="57976" yMax="-26382" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Fortress_of_the_Dead_Door004" id="21170006" x="57910" y="-26384" z="592" xMin="57953" yMin="-26400" zMin="563" xMax="58037" yMax="-26383" zMax="743" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_21 -->
<!-- Partisans Hideaway - Clan Hall Doors -->
<door name="partisan001" id="21210001" x="43643" y="108908" z="-1970" xMin="43643" yMin="108840" zMin="-2015" xMax="43651" yMax="108915" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="partisan002" id="21210002" x="43643" y="108783" z="-1970" xMin="43643" yMin="108778" zMin="-2015" xMax="43651" yMax="108853" zMax="-1565" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 21_24 -->
<!-- Devils Isle -->
<door name="pirate_isle_001" id="21240001" x="42001" y="208378" z="-3666" xMin="41864" yMin="208287" zMin="-3785" xMax="42006" yMax="208383" zMax="-3540" hp="187500" pDef="100000" mDef="10000" unlockable="true" autoOpen="false" />
<door name="pirate_isle_002" id="21240002" x="43745" y="212594" z="-3623" xMin="43741" yMin="212433" zMin="-3742" xMax="43749" yMax="212600" zMax="-3497" hp="187500" pDef="100000" mDef="10000" unlockable="true" autoOpen="false" />
<door name="pirate_isle_003" id="21240003" x="42167" y="213285" z="-3643" xMin="42085" yMin="213285" zMin="-3760" xMax="42247" yMax="213286" zMax="-3515" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_004" id="21240004" x="51111" y="206106" z="-3912" xMin="51105" yMin="206102" zMin="-4031" xMax="51270" yMax="206110" zMax="-3786" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_005" id="21240005" x="52910" y="206720" z="-3692" xMin="52910" yMin="206637" zMin="-3808" xMax="52910" yMax="206801" zMax="-3563" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="pirate_isle_006" id="21240006" x="52423" y="219103" z="-3209" xMin="52423" yMin="219032" zMin="-3312" xMax="52423" yMax="219174" zMax="-3067" hp="187500" pDef="1000000" mDef="383" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_13 -->
<!-- Schuttgart clan hall doors -->
<door name="schuttgart_clan_hall_1" id="22130017" x="86119" y="-143216" z="-1325" xMin="86098" yMin="-143241" zMin="-1353" xMax="86114" yMax="-143190" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_2" id="22130018" x="86124" y="-143169" z="-1325" xMin="86104" yMin="-143196" zMin="-1352" xMax="86120" yMax="-143144" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_4" id="22130019" x="86797" y="-142207" z="-1325" xMin="86725" yMin="-142232" zMin="-1352" xMax="86775" yMax="-142199" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_3" id="22130020" x="86755" y="-142227" z="-1325" xMin="86765" yMin="-142211" zMin="-1352" xMax="86814" yMax="-142177" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_6" id="22130021" x="87934" y="-142214" z="-1325" xMin="87915" yMin="-142218" zMin="-1352" xMax="87964" yMax="-142186" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_5" id="22130022" x="87970" y="-142235" z="-1325" xMin="87955" yMin="-142239" zMin="-1352" xMax="88004" yMax="-142207" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_8" id="22130023" x="88618" y="-143224" z="-1325" xMin="88615" yMin="-143205" zMin="-1352" xMax="88633" yMax="-143153" zMax="-902" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="schuttgart_clan_hall_7" id="22130024" x="88611" y="-143182" z="-1325" xMin="88621" yMin="-143249" zMin="-1353" xMax="88639" yMax="-143197" zMax="-903" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_17 -->
<!-- Bandits Stronghold -->
<door name="bandit_outer_001" id="22170001" x="85621" y="-18127" z="-1670" xMin="85411" yMin="-18299" zMin="-1821" xMax="85633" yMax="-18118" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_outer_002" id="22170002" x="85213" y="-18458" z="-1670" xMin="85206" yMin="-18466" zMin="-1821" xMax="85425" yMax="-18288" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_inner_003" id="22170003" x="80818" y="-15357" z="-1762" xMin="80815" yMin="-15445" zMin="-1829" xMax="80821" yMax="-15349" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="bandit_inner_004" id="22170004" x="80818" y="-15518" z="-1762" xMin="80815" yMin="-15525" zMin="-1829" xMax="80820" yMax="-15431" zMax="-1379" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_22 -->
<!-- Giran - Clan Halls -->
<door name="giran_clanhall_009" id="22220003" x="81873" y="151842" z="-3488" xMin="81870" yMin="151892" zMin="-3545" xMax="81877" yMax="151944" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_010" id="22220004" x="81873" y="151842" z="-3488" xMin="81870" yMin="151842" zMin="-3545" xMax="81877" yMax="151894" zMax="-3095" hp="126600" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_007" id="22220005" x="81196" y="151657" z="-3490" xMin="81192" yMin="151605" zMin="-3546" xMax="81200" yMax="151658" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_008" id="22220006" x="81196" y="151657" z="-3490" xMin="81192" yMin="151555" zMin="-3546" xMax="81200" yMax="151607" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_006" id="22220007" x="78521" y="148327" z="-3553" xMin="78570" yMin="148323" zMin="-3614" xMax="78623" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_005" id="22220008" x="78521" y="148327" z="-3553" xMin="78520" yMin="148323" zMin="-3614" xMax="78572" yMax="148331" zMax="-3164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_003" id="22220009" x="81831" y="145267" z="-3489" xMin="81827" yMin="145316" zMin="-3546" xMax="81835" yMax="145369" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_004" id="22220010" x="81831" y="145267" z="-3489" xMin="81828" yMin="145265" zMin="-3546" xMax="81835" yMax="145319" zMax="-3096" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_002" id="22220011" x="83618" y="145382" z="-3360" xMin="83614" yMin="145330" zMin="-3417" xMax="83623" yMax="145383" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="giran_clanhall_001" id="22220012" x="83618" y="145382" z="-3360" xMin="83614" yMin="145280" zMin="-3417" xMax="83622" yMax="145332" zMax="-2967" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 22_25 -->
<!-- Garden of Eva - Water Walls and Secret Walls -->
<door name="goe_001" id="22250001" x="86226" y="247063" z="-8584" xMin="86085" yMin="246961" zMin="-8845" xMax="86364" yMax="247162" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_002" id="22250002" x="88491" y="253871" z="-8584" xMin="88436" yMin="253707" zMin="-8845" xMax="88546" yMax="254031" zMax="-8333" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_003" id="22250003" x="76873" y="253954" z="-8584" xMin="76816" yMin="253788" zMin="-8856" xMax="76928" yMax="254118" zMax="-8344" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_004" id="22250004" x="79033" y="247128" z="-8584" xMin="78897" yMin="247031" zMin="-8838" xMax="79164" yMax="247228" zMax="-8326" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_005" id="22250005" x="82738" y="246603" z="-9093" xMin="82574" yMin="246603" zMin="-9359" xMax="82901" yMax="246603" zMax="-8847" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_006" id="22250006" x="87902" y="250378" z="-9093" xMin="87845" yMin="250218" zMin="-9361" xMax="87963" yMax="250540" zMax="-8849" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_007" id="22250007" x="85914" y="256377" z="-9093" xMin="85778" yMin="256278" zMin="-9352" xMax="86047" yMax="256477" zMax="-8840" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_008" id="22250008" x="79561" y="256348" z="-9093" xMin="79427" yMin="256253" zMin="-9348" xMax="79699" yMax="256447" zMax="-8836" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_009" id="22250009" x="77616" y="250361" z="-9093" xMin="77560" yMin="250195" zMin="-9360" xMax="77671" yMax="250525" zMax="-8848" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_010" id="22250010" x="80102" y="248387" z="-9611" xMin="79968" yMin="248290" zMin="-9883" xMax="80233" yMax="248485" zMax="-9371" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_011" id="22250011" x="85343" y="248344" z="-9611" xMin="85204" yMin="248243" zMin="-9869" xMax="85481" yMax="248443" zMax="-9357" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_012" id="22250012" x="87018" y="253389" z="-9611" xMin="86965" yMin="253223" zMin="-9875" xMax="87076" yMax="253544" zMax="-9363" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_013" id="22250013" x="82768" y="256485" z="-9611" xMin="82603" yMin="256484" zMin="-9873" xMax="82932" yMax="256486" zMax="-9361" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_014" id="22250014" x="78490" y="253391" z="-9611" xMin="78435" yMin="253230" zMin="-9884" xMax="78548" yMax="253551" zMax="-9372" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_015" id="22250015" x="79253" y="253097" z="-10118" xMin="79196" yMin="252936" zMin="-10386" xMax="79308" yMax="253256" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_016" id="22250016" x="79276" y="250856" z="-10118" xMin="79220" yMin="250697" zMin="-10386" xMax="79328" yMax="251017" zMax="-9874" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_017" id="22250017" x="80601" y="249046" z="-10118" xMin="80464" yMin="248949" zMin="-10370" xMax="80735" yMax="249143" zMax="-9858" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_018" id="22250018" x="82836" y="248341" z="-10118" xMin="82672" yMin="248340" zMin="-10391" xMax="82999" yMax="248341" zMax="-9879" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_019" id="22250019" x="84906" y="249034" z="-10116" xMin="84761" yMin="248927" zMin="-10379" xMax="85050" yMax="249141" zMax="-9867" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_020" id="22250020" x="86247" y="250888" z="-10118" xMin="86186" yMin="250724" zMin="-10368" xMax="86307" yMax="251048" zMax="-9856" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_021" id="22250021" x="86213" y="253197" z="-10118" xMin="86157" yMin="253034" zMin="-10380" xMax="86268" yMax="253360" zMax="-9868" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_022" id="22250022" x="84889" y="254973" z="-10118" xMin="84750" yMin="254873" zMin="-10376" xMax="85027" yMax="255073" zMax="-9864" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_023" id="22250023" x="82726" y="255659" z="-10118" xMin="82560" yMin="255658" zMin="-10387" xMax="82892" yMax="255660" zMax="-9875" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_024" id="22250024" x="80590" y="254950" z="-10118" xMin="80454" yMin="254851" zMin="-10372" xMax="80727" yMax="255050" zMax="-9860" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="goe_025" id="22250025" x="81959" y="255493" z="-10734" xMin="81657" yMin="255478" zMin="-10888" xMax="82264" yMax="255508" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_026" id="22250026" x="83496" y="255494" z="-10734" xMin="83194" yMin="255479" zMin="-10891" xMax="83795" yMax="255511" zMax="-10379" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_027" id="22250027" x="83549" y="248505" z="-10734" xMin="83247" yMin="248490" zMin="-10886" xMax="83848" yMax="248523" zMax="-10374" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_028" id="22250028" x="82012" y="248506" z="-10734" xMin="81713" yMin="248490" zMin="-10888" xMax="82312" yMax="248521" zMax="-10376" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<door name="goe_029" id="22250029" x="82560" y="254715" z="-10880" xMin="82395" yMin="254712" zMin="-11183" xMax="82727" yMax="254719" zMax="-10577" hp="187500" pDef="476" mDef="383" unlockable="true" autoOpen="false" />
<!-- Doors on region 23_14 -->
<door name="Ice_Wall001" id="23140001" x="115272" y="-125752" z="-3458" xMin="113857" yMin="-126163" zMin="-3665" xMax="114018" yMax="-125900" zMax="-3283" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Ice_Wall002" id="23140002" x="113934" y="-126025" z="-3457" xMin="115218" yMin="-125871" zMin="-3664" xMax="115377" yMax="-125612" zMax="-3282" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 23_15 -->
<door name="Secret_Door001" id="23150001" x="110714" y="-81562" z="-1589" xMin="110610" yMin="-81591" zMin="-1618" xMax="110826" yMax="-81545" zMax="-1454" hp="158250" pDef="644" mDef="518" unlockable="true" autoOpen="false" />
<door name="Secret_Door002" id="23150002" x="114877" y="-71466" z="-549" xMin="114782" yMin="-71474" zMin="-578" xMax="114981" yMax="-71425" zMax="-414" hp="158250" pDef="644" mDef="518" unlockable="true" autoOpen="false" />
<door name="Gate_of_Splendor001" id="23150003" x="112690" y="-78084" z="59" xMin="112641" yMin="-78096" zMin="22" xMax="112816" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Splendor002" id="23150004" x="112910" y="-78084" z="59" xMin="112782" yMin="-78096" zMin="22" xMax="112958" yMax="-78064" zMax="638" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 23_18 -->
<!-- Tower Of Insolence - Raid Boss Area Doors -->
<door name="aden_tower_of_hubris" id="23180001" x="113876" y="16953" z="-1979" xMin="113814" yMin="16890" zMin="-2156" xMax="113937" yMax="17013" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180002" x="113771" y="16849" z="-1979" xMin="113710" yMin="16788" zMin="-2156" xMax="113833" yMax="16910" zMax="-1801" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180003" x="113252" y="15914" z="4115" xMin="113178" yMin="15874" zMin="3937" xMax="113326" yMax="15954" zMax="4292" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180004" x="113117" y="15970" z="4115" xMin="113043" yMin="15930" zMin="3938" xMax="113191" yMax="16010" zMax="4293" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180005" x="113263" y="15764" z="7145" xMin="113201" yMin="15703" zMin="6968" xMax="113325" yMax="15826" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<door name="aden_tower_of_hubris" id="23180006" x="113367" y="15868" z="7145" xMin="113305" yMin="15806" zMin="6968" xMax="113429" yMax="15930" zMax="7323" hp="187500" pDef="476" mDef="383" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_14 -->
<!-- Godad Elmore -->
<door name="godad_ElmoreDoor_001" id="24140001" x="140728" y="-124477" z="-1894" xMin="140725" yMin="-124478" zMin="-1913" xMax="140754" yMax="-124437" zMax="-1463" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_002" id="24140002" x="140778" y="-124402" z="-1894" xMin="140750" yMin="-124440" zMin="-1923" xMax="140779" yMax="-124399" zMax="-1473" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_003" id="24140003" x="141149" y="-124310" z="-1894" xMin="141146" yMin="-124336" zMin="-1921" xMax="141187" yMax="-124306" zMax="-1471" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_004" id="24140004" x="141224" y="-124360" z="-1894" xMin="141184" yMin="-124361" zMin="-1920" xMax="141225" yMax="-124332" zMax="-1470" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_005" id="24140005" x="141281" y="-124738" z="-1894" xMin="141253" yMin="-124777" zMin="-1949" xMax="141282" yMax="-124735" zMax="-1499" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_006" id="24140006" x="141231" y="-124813" z="-1894" xMin="141228" yMin="-124814" zMin="-1947" xMax="141258" yMax="-124772" zMax="-1497" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_007" id="24140007" x="140702" y="-123836" z="-1932" xMin="140700" yMin="-123886" zMin="-1942" xMax="140715" yMax="-123835" zMax="-1492" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_ElmoreDoor_008" id="24140008" x="140722" y="-123934" z="-1932" xMin="140709" yMin="-123935" zMin="-1941" xMax="140723" yMax="-123884" zMax="-1491" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_16 -->
<!-- Goddard - Clan Halls -->
<door name="goddard_clanhall_001" id="24160001" x="146438" y="-55458" z="-2792" xMin="146432" yMin="-55506" zMin="-2821" xMax="146450" yMax="-55453" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_002" id="24160002" x="146449" y="-55547" z="-2792" xMin="146437" yMin="-55552" zMin="-2819" xMax="146455" yMax="-55497" zMax="-2369" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_003" id="24160003" x="147071" y="-56472" z="-2792" xMin="147065" yMin="-56500" zMin="-2815" xMax="147117" yMax="-56465" zMax="-2365" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_004" id="24160004" x="147151" y="-56514" z="-2792" xMin="147105" yMin="-56522" zMin="-2818" xMax="147158" yMax="-56486" zMax="-2368" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_005" id="24160005" x="148262" y="-56520" z="-2792" xMin="148255" yMin="-56529" zMin="-2823" xMax="148310" yMax="-56490" zMax="-2373" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_006" id="24160006" x="148342" y="-56478" z="-2792" xMin="148296" yMin="-56508" zMin="-2824" xMax="148348" yMax="-56470" zMax="-2374" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_007" id="24160007" x="148971" y="-55557" z="-2792" xMin="148965" yMin="-55561" zMin="-2812" xMax="148982" yMax="-55509" zMax="-2362" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="goddard_clanhall_008" id="24160008" x="148982" y="-55468" z="-2792" xMin="148970" yMin="-55520" zMin="-2821" xMax="148988" yMax="-55464" zMax="-2371" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_17 -->
<door name="borderoutpost_Door_002" id="24170001" x="157981" y="-25122" z="-1196" xMin="157859" yMin="-25172" zMin="-1344" xMax="158104" yMax="-25069" zMax="-1088" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_18 -->
<!-- Aden - Clan Halls -->
<door name="aden_clanhall_001" id="24180022" x="145358" y="25385" z="-2090" xMin="145356" yMin="25343" zMin="-2142" xMax="145360" yMax="25385" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_002" id="24180023" x="145358" y="25304" z="-2090" xMin="145356" yMin="25304" zMin="-2142" xMax="145360" yMax="25345" zMax="-1692" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_003" id="24180024" x="149438" y="23177" z="-2101" xMin="149437" yMin="23135" zMin="-2152" xMax="149439" yMax="23176" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_004" id="24180025" x="149438" y="23095" z="-2101" xMin="149437" yMin="23095" zMin="-2152" xMax="149439" yMax="23136" zMax="-1702" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_005" id="24180026" x="150299" y="23695" z="-2090" xMin="150297" yMin="23653" zMin="-2141" xMax="150301" yMax="23695" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_006" id="24180027" x="150299" y="23614" z="-2090" xMin="150297" yMin="23614" zMin="-2141" xMax="150301" yMax="23656" zMax="-1691" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_007" id="24180028" x="150444" y="26584" z="-2226" xMin="150443" yMin="26542" zMin="-2278" xMax="150446" yMax="26583" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_008" id="24180029" x="150444" y="26502" z="-2226" xMin="150443" yMin="26502" zMin="-2278" xMax="150445" yMax="26543" zMax="-1828" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_009" id="24180030" x="144359" y="28239" z="-2218" xMin="144357" yMin="28197" zMin="-2270" xMax="144359" yMax="28238" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_010" id="24180031" x="144359" y="28158" z="-2218" xMin="144357" yMin="28157" zMin="-2270" xMax="144359" yMax="28198" zMax="-1820" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_011" id="24180032" x="144294" y="27131" z="-2228" xMin="144293" yMin="27089" zMin="-2280" xMax="144295" yMax="27130" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="aden_clanhall_012" id="24180033" x="144294" y="27049" z="-2228" xMin="144293" yMin="27049" zMin="-2280" xMax="144295" yMax="27090" zMax="-1830" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_19 -->
<!-- Aden - Coliseum Gates -->
<door name="aden_colosseum_outer_001" id="24190001" x="147086" y="46721" z="-3289" xMin="147075" yMin="46641" zMin="-3434" xMax="147099" yMax="46800" zMax="-3178" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_inner_001" id="24190002" x="148045" y="46721" z="-3289" xMin="148034" yMin="46642" zMin="-3435" xMax="148057" yMax="46800" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_inner_002" id="24190003" x="150951" y="46721" z="-3289" xMin="150939" yMin="46640" zMin="-3435" xMax="150961" yMax="46797" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<door name="aden_colosseum_outer_002" id="24190004" x="151911" y="46721" z="-3289" xMin="151903" yMin="46644" zMin="-3435" xMax="151918" yMax="46798" zMax="-3179" hp="687500" pDef="644" mDef="518" unlockable="false" autoOpen="true" />
<!-- Doors on region 24_22 -->
<!-- Coral Garden Gate -->
<door name="Coral_garden_01" id="24220001" x="143676" y="142344" z="-11918" xMin="143564" yMin="142327" zMin="-11918" xMax="143789" yMax="142373" zMax="-11840" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_02" id="24220002" x="144472" y="142483" z="-11918" xMin="144454" yMin="142375" zMin="-11918" xMax="144489" yMax="142593" zMax="-11842" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_03" id="24220003" x="147289" y="143711" z="-12303" xMin="147268" yMin="143597" zMin="-12303" xMax="147307" yMax="143826" zMax="-12103" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_04" id="24220004" x="149589" y="143453" z="-12132" xMin="149489" yMin="143341" zMin="-12132" xMax="149694" yMax="143567" zMax="-12044" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_05" id="24220005" x="149714" y="147259" z="-12405" xMin="149652" yMin="147139" zMin="-12405" xMax="149791" yMax="147374" zMax="-12325" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_06" id="24220006" x="152762" y="146864" z="-12617" xMin="152654" yMin="146892" zMin="-12617" xMax="152871" yMax="146937" zMax="-12591" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_07" id="24220007" x="153702" y="145944" z="-12609" xMin="153688" yMin="145839" zMin="-12609" xMax="153731" yMax="146056" zMax="-12519" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_08" id="24220008" x="153572" y="143618" z="-12736" xMin="153462" yMin="143602" zMin="-12736" xMax="153682" yMax="143639" zMax="-12614" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_09" id="24220009" x="152818" y="143379" z="-12735" xMin="152725" yMin="143304" zMin="-12735" xMax="152925" yMax="143442" zMax="-12677" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_10" id="24220010" x="152268" y="142832" z="-12737" xMin="152195" yMin="142726" zMin="-12742" xMax="152338" yMax="142938" zMax="-12670" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_11" id="24220011" x="152069" y="142075" z="-12736" xMin="152047" yMin="141974" zMin="-12736" xMax="152098" yMax="142183" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_12" id="24220012" x="152268" y="141322" z="-12736" xMin="152196" yMin="141223" zMin="-12736" xMax="152335" yMax="141424" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_13" id="24220013" x="152821" y="140772" z="-12737" xMin="152713" yMin="140707" zMin="-12745" xMax="152923" yMax="140844" zMax="-12667" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_14" id="24220014" x="153573" y="140569" z="-12736" xMin="153467" yMin="140530" zMin="-12736" xMax="153672" yMax="140587" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_15" id="24220015" x="154326" y="140774" z="-12735" xMin="154225" yMin="140698" zMin="-12735" xMax="154426" yMax="140845" zMax="-12685" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_16" id="24220016" x="154875" y="141324" z="-12736" xMin="154808" yMin="141224" zMin="-12736" xMax="154944" yMax="141423" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_17" id="24220017" x="155077" y="142077" z="-12736" xMin="155054" yMin="141974" zMin="-12736" xMax="155107" yMax="142179" zMax="-12728" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_18" id="24220018" x="154876" y="142830" z="-12737" xMin="154809" yMin="142725" zMin="-12741" xMax="154947" yMax="142931" zMax="-12723" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_19" id="24220019" x="154325" y="143381" z="-12735" xMin="154220" yMin="143312" zMin="-12735" xMax="154430" yMax="143458" zMax="-12729" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_20" id="24220020" x="144288" y="148919" z="-12164" xMin="144187" yMin="148896" zMin="-12164" xMax="144391" yMax="148933" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_21" id="24220021" x="143878" y="150288" z="-12164" xMin="143857" yMin="150193" zMin="-12164" xMax="143905" yMax="150393" zMax="-12110" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_22" id="24220022" x="144288" y="151658" z="-12164" xMin="144186" yMin="151632" zMin="-12164" xMax="144389" yMax="151682" zMax="-12108" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_23" id="24220023" x="153278" y="149537" z="-12160" xMin="153248" yMin="149429" zMin="-12160" xMax="153309" yMax="149648" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_24" id="24220024" x="141829" y="148895" z="-11839" xMin="141802" yMin="148788" zMin="-11839" xMax="141851" yMax="149005" zMax="-11829" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_25" id="24220025" x="141254" y="149550" z="-11839" xMin="141144" yMin="149525" zMin="-11839" xMax="141361" yMax="149576" zMax="-11833" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Coral_garden_26" id="24220026" x="143115" y="154426" z="-11839" xMin="143088" yMin="154319" zMin="-11839" xMax="143137" yMax="154536" zMax="-11777" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220030" x="141282" y="140493" z="-15295" xMin="141257" yMin="140392" zMin="-15295" xMax="141305" yMax="140593" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220031" x="141814" y="140494" z="-15295" xMin="141792" yMin="140391" zMin="-15295" xMax="141841" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220032" x="143587" y="140494" z="-15295" xMin="143565" yMin="140384" zMin="-15295" xMax="143613" yMax="140600" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220033" x="144106" y="140494" z="-15295" xMin="144083" yMin="140384" zMin="-15295" xMax="144131" yMax="140601" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220034" x="140405" y="141370" z="-15295" xMin="140296" yMin="141345" zMin="-15295" xMax="140513" yMax="141392" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220035" x="142697" y="141373" z="-15295" xMin="142592" yMin="141347" zMin="-15295" xMax="142808" yMax="141398" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220036" x="144984" y="141372" z="-15295" xMin="144873" yMin="141346" zMin="-15295" xMax="145098" yMax="141396" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220037" x="140405" y="141937" z="-15295" xMin="140296" yMin="141912" zMin="-15295" xMax="140513" yMax="141960" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220038" x="144985" y="141938" z="-15295" xMin="144880" yMin="141913" zMin="-15295" xMax="145097" yMax="141962" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220039" x="141282" y="142824" z="-15295" xMin="141256" yMin="142719" zMin="-15295" xMax="141305" yMax="142928" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Underground_Warehouse" id="24220040" x="143735" y="142823" z="-15653" xMin="143713" yMin="142715" zMin="-15653" xMax="143759" yMax="142931" zMax="-15653" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220041" x="144106" y="142824" z="-15295" xMin="144082" yMin="142719" zMin="-15295" xMax="144130" yMax="142930" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Treasure_Room" id="24220042" x="146662" y="142824" z="-15913" xMin="146626" yMin="142721" zMin="-15913" xMax="146708" yMax="142927" zMax="-15913" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220043" x="140405" y="143708" z="-15295" xMin="140300" yMin="143682" zMin="-15295" xMax="140513" yMax="143728" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220044" x="140405" y="144274" z="-15295" xMin="140303" yMin="144250" zMin="-15295" xMax="140512" yMax="144298" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220045" x="142698" y="144274" z="-15295" xMin="142592" yMin="144247" zMin="-15295" xMax="142801" yMax="144300" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220046" x="144984" y="144275" z="-15295" xMin="144877" yMin="144251" zMin="-15295" xMax="145088" yMax="144302" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220047" x="141285" y="145154" z="-15295" xMin="141262" yMin="145048" zMin="-15295" xMax="141311" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220048" x="141801" y="145155" z="-15295" xMin="141775" yMin="145048" zMin="-15295" xMax="141827" yMax="145264" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220049" x="143575" y="145155" z="-15295" xMin="143552" yMin="145056" zMin="-15295" xMax="143601" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220050" x="144090" y="145154" z="-15295" xMin="144065" yMin="145049" zMin="-15295" xMax="144115" yMax="145257" zMax="-15295" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Judgement_Gate" id="24220060" x="144984" y="143699" z="-15293" xMin="144877" yMin="143675" zMin="-15293" xMax="145088" yMax="143726" zMax="-15293" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Volcanic_Gate" id="24220061" x="152287" y="149987" z="-12160" xMin="152261" yMin="149881" zMin="-12160" xMax="152304" yMax="150098" zMax="-12160" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 24_23 -->
<!-- Dark Cloud Mansion -->
<door name="Dark_Cloud_Mansion_Gate" id="24230001" x="147153" y="180447" z="-6145" xMin="147126" yMin="180367" zMin="-6145" xMax="147177" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Faith" id="24230002" x="147818" y="180022" z="-6145" xMin="147751" yMin="180015" zMin="-6146" xMax="147882" yMax="180029" zMax="-6146" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Midway_Gate" id="24230003" x="148606" y="180447" z="-6145" xMin="148579" yMin="180367" zMin="-6145" xMax="148630" yMax="180528" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Adventurers_Gateway" id="24230004" x="148910" y="179902" z="-6145" xMin="148832" yMin="179879" zMin="-6145" xMax="148988" yMax="179923" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Test" id="24230005" x="147818" y="180992" z="-6145" xMin="147740" yMin="180969" zMin="-6145" xMax="147896" yMax="181013" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Thrust" id="24230006" x="148910" y="181282" z="-6145" xMin="148832" yMin="181259" zMin="-6145" xMax="148988" yMax="181303" zMax="-6145" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230007" x="148912" y="179201" z="-6164" xMin="148566" yMin="179192" zMin="-6164" xMax="149257" yMax="179211" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230008" x="148915" y="179087" z="-6165" xMin="148569" yMin="179078" zMin="-6165" xMax="149260" yMax="179096" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230009" x="148916" y="178962" z="-6164" xMin="148570" yMin="178952" zMin="-6164" xMax="149261" yMax="178971" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230010" x="148916" y="178835" z="-6165" xMin="148569" yMin="178825" zMin="-6165" xMax="149261" yMax="178844" zMax="-6165" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230011" x="148914" y="178711" z="-6163" xMin="148567" yMin="178701" zMin="-6163" xMax="149259" yMax="178720" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230012" x="148916" y="178586" z="-6164" xMin="148570" yMin="178577" zMin="-6164" xMax="149261" yMax="178595" zMax="-6164" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Wall" id="24230013" x="148912" y="178464" z="-6163" xMin="148565" yMin="178455" zMin="-6163" xMax="149257" yMax="178473" zMax="-6163" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_14 -->
<!-- Forges of the God -->
<door name="godad_DCDoor_001" id="24210004" x="190918" y="-115529" z="-1529" xMin="190891" yMin="-115626" zMin="-1619" xMax="190944" yMax="-115430" zMax="-1363" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_DCDoor1F_002a" id="24210005" x="189480" y="-108511" z="-964" xMin="189380" yMin="-108551" zMin="-1056" xMax="189579" yMax="-108473" zMax="-800" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="godad_DCDoor2F_003a" id="24210006" x="191458" y="-108107" z="-962" xMin="191357" yMin="-108153" zMin="-1058" xMax="191557" yMax="-108058" zMax="-802" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_15 -->
<!-- Imperial Tomb -->
<!-- Ruler -->
<door name="ent_ruler" id="25150001" x="179516" y="-88988" z="-7068" xMin="179505" yMin="-89155" zMin="-7253" xMax="179567" yMax="-88805" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_2" id="25150002" x="181251" y="-88979" z="-7069" xMin="181240" yMin="-89155" zMin="-7254" xMax="181304" yMax="-88804" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_2" id="25150003" x="183055" y="-88979" z="-7065" xMin="183038" yMin="-89166" zMin="-7261" xMax="183120" yMax="-88796" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_2" id="25150004" x="184881" y="-88969" z="-7068" xMin="184871" yMin="-89148" zMin="-7243" xMax="184946" yMax="-88790" zMax="-6987" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_2" id="25150005" x="186685" y="-88965" z="-7064" xMin="186678" yMin="-89151" zMin="-7261" xMax="186742" yMax="-88788" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_2" id="25150006" x="188474" y="-88968" z="-7066" xMin="188463" yMin="-89147" zMin="-7261" xMax="188527" yMax="-88793" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Conquerer -->
<door name="conq_mos" id="25150011" x="181195" y="-85594" z="-7064" xMin="181184" yMin="-85775" zMin="-7261" xMax="181256" yMax="-85412" zMax="-7005" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="visc_hall_gate" id="25150012" x="182981" y="-85580" z="-7067" xMin="182970" yMin="-85759" zMin="-7259" xMax="183045" yMax="-85399" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="count_hall_gate" id="25150013" x="184798" y="-85582" z="-7064" xMin="184787" yMin="-85759" zMin="-7259" xMax="184857" yMax="-85401" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="marquis_hall_gate" id="25150014" x="186575" y="-85576" z="-7066" xMin="186560" yMin="-85758" zMin="-7265" xMax="186643" yMax="-85390" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="duke_hall_gate" id="25150015" x="188361" y="-85576" z="-7066" xMin="188344" yMin="-85772" zMin="-7259" xMax="188426" yMax="-85383" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="imp_grave_gate" id="25150016" x="190191" y="-85576" z="-7064" xMin="190151" yMin="-85760" zMin="-7265" xMax="190232" yMax="-85393" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Judge Mos -->
<door name="ent_judge" id="25150021" x="175610" y="-82701" z="-7057" xMin="175429" yMin="-82761" zMin="-7251" xMax="175790" yMax="-82691" zMax="-6995" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_4" id="25150022" x="175606" y="-80956" z="-7075" xMin="175421" yMin="-81024" zMin="-7260" xMax="175805" yMax="-80937" zMax="-7004" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_4" id="25150023" x="175602" y="-79162" z="-7071" xMin="175426" yMin="-79217" zMin="-7259" xMax="175777" yMax="-79155" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_4" id="25150024" x="175602" y="-77330" z="-7074" xMin="175425" yMin="-77387" zMin="-7265" xMax="175778" yMax="-77319" zMax="-7009" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_4" id="25150025" x="175597" y="-75538" z="-7061" xMin="175415" yMin="-75595" zMin="-7258" xMax="175777" yMax="-75529" zMax="-7002" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_4" id="25150026" x="175592" y="-73721" z="-7063" xMin="175401" yMin="-73781" zMin="-7257" xMax="175767" yMax="-73712" zMax="-7001" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Great Sage Mos -->
<door name="ent_grtsage" id="25150031" x="173218" y="-86614" z="-7076" xMin="173033" yMin="-86673" zMin="-7268" xMax="173400" yMax="-86604" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="vs_hall_3" id="25150032" x="173218" y="-84780" z="-7072" xMin="173032" yMin="-84846" zMin="-7268" xMax="173404" yMax="-84768" zMax="-7012" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="ct_ahll_3" id="25150033" x="173214" y="-82974" z="-7072" xMin="173034" yMin="-83033" zMin="-7259" xMax="173388" yMax="-82966" zMax="-7003" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="mr_hall_3" id="25150034" x="173212" y="-81165" z="-7066" xMin="173034" yMin="-81221" zMin="-7254" xMax="173388" yMax="-81152" zMax="-6998" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="dk_hall_3" id="25150035" x="173208" y="-79393" z="-7061" xMin="173035" yMin="-79450" zMin="-7253" xMax="173391" yMax="-79384" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="em_grav_3" id="25150036" x="173198" y="-77563" z="-7063" xMin="173019" yMin="-77621" zMin="-7253" xMax="173369" yMax="-77558" zMax="-6997" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate002" id="25150042" x="174064" y="-77591" z="-4968" xMin="173885" yMin="-77648" zMin="-5160" xMax="174242" yMax="-77585" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate001" id="25150043" x="174063" y="-80203" z="-4968" xMin="173884" yMin="-80260" zMin="-5160" xMax="174241" yMax="-80197" zMax="-4776" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate001" id="25150045" x="174063" y="-83355" z="-4961" xMin="173884" yMin="-83412" zMin="-5153" xMax="174241" yMax="-83349" zMax="-4769" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Mausoleum_Gate003" id="25150046" x="174237" y="-86037" z="-4923" xMin="173998" yMin="-86081" zMin="-5153" xMax="174475" yMax="-85991" zMax="-4693" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors001" id="25150051" x="173133" y="-76024" z="-4884" xMin="173055" yMin="-76456" zMin="-5166" xMax="173219" yMax="-75593" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors002" id="25150052" x="173402" y="-76721" z="-4884" xMin="173050" yMin="-77061" zMin="-5166" xMax="173713" yMax="-76410" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors003" id="25150053" x="174100" y="-77007" z="-4884" xMin="173672" yMin="-77063" zMin="-5166" xMax="174532" yMax="-76941" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors004" id="25150054" x="174792" y="-76730" z="-4884" xMin="174474" yMin="-77073" zMin="-5166" xMax="175130" yMax="-76423" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors005" id="25150055" x="175076" y="-76037" z="-4884" xMin="175011" yMin="-76464" zMin="-5166" xMax="175135" yMax="-75608" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors006" id="25150056" x="174805" y="-75336" z="-4884" xMin="174491" yMin="-75655" zMin="-5166" xMax="175148" yMax="-74997" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors007" id="25150057" x="174108" y="-75056" z="-4884" xMin="173673" yMin="-75126" zMin="-5166" xMax="174548" yMax="-74988" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors008" id="25150058" x="173416" y="-75326" z="-4884" xMin="173071" yMin="-75649" zMin="-5166" xMax="173737" yMax="-74984" zMax="-4602" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150061" x="174507" y="-83018" z="-4891" xMin="174447" yMin="-83266" zMin="-5160" xMax="174566" yMax="-82752" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150062" x="174631" y="-82513" z="-4891" xMin="174423" yMin="-82819" zMin="-5157" xMax="174845" yMax="-82143" zMax="-4625" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150063" x="174766" y="-81794" z="-4877" xMin="174701" yMin="-82220" zMin="-5159" xMax="174833" yMax="-81379" zMax="-4595" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150064" x="174641" y="-81073" z="-4891" xMin="174442" yMin="-81443" zMin="-5158" xMax="174847" yMax="-80769" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150065" x="174508" y="-80552" z="-4891" xMin="174450" yMin="-80821" zMin="-5160" xMax="174569" yMax="-80304" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150066" x="173635" y="-80552" z="-4891" xMin="173581" yMin="-80807" zMin="-5160" xMax="173691" yMax="-80297" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150067" x="173511" y="-81056" z="-4891" xMin="173319" yMin="-81421" zMin="-5168" xMax="173709" yMax="-80766" zMax="-4614" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150068" x="173376" y="-81776" z="-4877" xMin="173308" yMin="-82196" zMin="-5161" xMax="173449" yMax="-81386" zMax="-4593" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150069" x="173501" y="-82497" z="-4891" xMin="173307" yMin="-82774" zMin="-5158" xMax="173701" yMax="-82170" zMax="-4624" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_Errors" id="25150070" x="173634" y="-83018" z="-4891" xMin="173574" yMin="-83268" zMin="-5160" xMax="173692" yMax="-82763" zMax="-4622" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Doors on region 25_17 -->
<!-- Devastated Castle -->
<door name="devastated_castle_outer_001" id="25170001" x="178212" y="-15038" z="-2135" xMin="178211" yMin="-15038" zMin="-2294" xMax="178342" yMax="-15017" zMax="-1976" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_outer_002" id="25170002" x="178468" y="-15038" z="-2135" xMin="178339" yMin="-15038" zMin="-2295" xMax="178469" yMax="-15017" zMax="-1977" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_001" id="25170003" x="178121" y="-18226" z="-2286" xMin="178120" yMin="-18225" zMin="-2286" xMax="178183" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_002" id="25170004" x="178247" y="-18220" z="-2210" xMin="178182" yMin="-18225" zMin="-2286" xMax="178245" yMax="-18211" zMax="-1836" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_003" id="25170005" x="178119" y="-18220" z="-2210" xMin="178302" yMin="-18611" zMin="-2287" xMax="178309" yMax="-18573" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="devastated_castle_inner_004" id="25170006" x="178298" y="-18650" z="-2233" xMin="178302" yMin="-18648" zMin="-2287" xMax="178309" yMax="-18610" zMax="-1837" hp="79125" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- All Fort Post's Interlude! -->
<!-- Gate_of_Fort_Out_post1 -->
<door name="Gate_of_fort_001" id="23170001" x="112351" y="-16980" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_002" id="23170002" x="109789" y="-15915" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_003" id="23170003" x="109940" y="-15912" z="-968" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_004" id="23170004" x="111295" y="-15745" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_005" id="23170005" x="111434" y="-15751" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_006" id="23170006" x="109581" y="-14427" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_007" id="23170007" x="109570" y="-14279" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_008" id="23170008" x="111299" y="-14561" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_009" id="23170009" x="111439" y="-14552" z="-995" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_010" id="23170010" x="113495" y="-14827" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_011" id="23170011" x="113496" y="-14675" z="-960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_012" id="23170012" x="110343" y="-13547" z="-997" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_dwarf -->
<door name="Gate_of_fort_013" id="23130001" x="107480" y="-140527" z="-2960" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_014" id="23130002" x="108904" y="-141115" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_015" id="23130003" x="108933" y="-140978" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_016" id="23130004" x="110035" y="-141466" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_017" id="23130005" x="110082" y="-141331" z="-2957" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_018" id="23130006" x="111436" y="-141717" z="-2961" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_019" id="23130007" x="110210" y="-139992" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_020" id="23130008" x="110245" y="-139863" z="-2931" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Valley_of_Silence -->
<door name="Gate_of_fort_021" id="22150001" x="72495" y="-96497" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_022" id="22150002" x="71877" y="-95295" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_023" id="22150003" x="71991" y="-95347" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_024" id="22150004" x="70849" y="-94266" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_025" id="22150005" x="70906" y="-94139" z="-1401" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_026" id="22150006" x="72335" y="-94184" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_027" id="22150007" x="72457" y="-94244" z="-1428" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_028" id="22150008" x="71786" y="-92914" z="-1431" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams1 -->
<door name="Gate_of_fort_029" id="22160001" x="68833" y="-63561" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_030" id="22160002" x="68648" y="-62604" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_031" id="22160003" x="68697" y="-62465" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_032" id="22160004" x="69539" y="-61954" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_033" id="22160005" x="69661" y="-62014" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_034" id="22160006" x="67852" y="-61152" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_035" id="22160007" x="67995" y="-61201" z="-2751" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_036" id="22160008" x="70007" y="-60848" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_037" id="22160009" x="70130" y="-60904" z="-2786" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_038" id="22160010" x="71445" y="-61691" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_039" id="22160011" x="71576" y="-61744" z="-2759" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_040" id="22160012" x="70691" y="-59115" z="-2788" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Swamp_of_Screams2 -->
<door name="Gate_of_fort_041" id="23160001" x="99138" y="-56376" z="-647" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_042" id="23160002" x="100617" y="-56738" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_043" id="23160003" x="100763" y="-56734" z="-618" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_044" id="23160004" x="100129" y="-55395" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_045" id="23160005" x="100112" y="-55259" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_046" id="23160006" x="101307" y="-55393" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_047" id="23160007" x="101324" y="-55268" z="-645" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_048" id="23160008" x="102179" y="-54353" z="-648" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Gods_Falls -->
<door name="Gate_of_fort_049" id="22180001" x="74192" y="2796" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_050" id="22180002" x="73179" y="3767" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_051" id="22180003" x="73287" y="3866" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_052" id="22180004" x="72429" y="4689" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_053" id="22180005" x="72533" y="4783" z="-3045" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_054" id="22180006" x="74143" y="4897" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_055" id="22180007" x="74256" y="4991" z="-3018" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_056" id="22180008" x="71591" y="5954" z="-3047" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Forsaken_Plains -->
<door name="Gate_of_fort_057" id="25190001" x="189916" y="37058" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_058" id="25190002" x="190651" y="38120" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_059" id="25190003" x="190628" y="38275" z="-3412" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_060" id="25190004" x="188078" y="39292" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_061" id="25190005" x="188229" y="39289" z="-3383" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_062" id="25190006" x="189856" y="39151" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_063" id="25190007" x="189996" y="39141" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_064" id="25190008" x="189865" y="40338" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_065" id="25190009" x="190006" y="40334" z="-3410" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_066" id="25190010" x="191424" y="39732" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_067" id="25190011" x="191425" y="39883" z="-3369" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_068" id="25190012" x="189907" y="41987" z="-3411" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Narsell_Lake -->
<door name="Gate_of_fort_069" id="24190005" x="153305" y="56724" z="-3257" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_070" id="24190006" x="154393" y="55629" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_071" id="24190007" x="154484" y="55740" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_072" id="24190008" x="155311" y="54866" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_073" id="24190009" x="155405" y="54982" z="-3254" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_074" id="24190010" x="156502" y="54110" z="-3256" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_075" id="24190011" x="156032" y="56161" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_076" id="24190012" x="156127" y="56280" z="-3227" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Devotion -->
<door name="Gate_of_fort_077" id="18200001" x="-54237" y="89572" z="-2824" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_078" id="18200002" x="-53305" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_079" id="18200003" x="-53158" y="90623" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_080" id="18200004" x="-51507" y="90263" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_081" id="18200005" x="-51505" y="90413" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_082" id="18200006" x="-55129" y="91778" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_083" id="18200007" x="-55135" y="91927" z="-2795" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_084" id="18200008" x="-51148" y="91966" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_085" id="18200009" x="-51251" y="92074" z="-2779" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_086" id="18200010" x="-52265" y="92992" z="-2823" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_087" id="18200011" x="-53299" y="91817" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_088" id="18200012" x="-53157" y="91815" z="-2821" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Cruma_Tower -->
<door name="Gate_of_fort_089" id="20200001" x="12496" y="93487" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_090" id="20200002" x="11467" y="94385" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_091" id="20200003" x="11605" y="94374" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_092" id="20200004" x="10126" y="94940" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_093" id="20200005" x="10124" y="95088" z="-3399" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_094" id="20200006" x="11466" y="95581" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_095" id="20200007" x="11610" y="95585" z="-3426" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_096" id="20200008" x="10476" y="96573" z="-3429" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Lizardmen -->
<door name="Gate_of_fort_097" id="22200001" x="78083" y="89319" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_098" id="22200002" x="80525" y="89335" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_099" id="22200003" x="80659" y="89397" z="-2852" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_100" id="22200004" x="78681" y="90832" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_101" id="22200005" x="78749" y="90703" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_102" id="22200006" x="79730" y="91391" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_103" id="22200007" x="79800" y="91263" z="-2884" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_104" id="22200008" x="77811" y="92074" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_105" id="22200009" x="77885" y="91944" z="-2860" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_106" id="22200010" x="79044" y="92969" z="-2888" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_107" id="22200011" x="79149" y="93043" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_108" id="22200012" x="80174" y="92709" z="-2887" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Hunters -->
<door name="Gate_of_fort_109" id="23200001" x="124219" y="93477" z="-2145" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_110" id="23200002" x="125173" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_111" id="23200003" x="125308" y="94545" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_112" id="23200004" x="126977" y="94174" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_113" id="23200005" x="126970" y="94320" z="-2142" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_114" id="23200006" x="123350" y="95690" z="-2114" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_116" id="23200008" x="125170" y="95723" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_117" id="23200009" x="125315" y="95730" z="-2140" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_118" id="23200010" x="127226" y="95985" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_119" id="23200011" x="127333" y="95879" z="-2098" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_120" id="23200012" x="126188" y="96919" z="-2144" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Dragon_Valley -->
<door name="Gate_of_fort_121" id="23210001" x="126057" y="120664" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_122" id="23210002" x="126765" y="121740" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_123" id="23210003" x="126771" y="121875" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_124" id="23210004" x="124227" y="122892" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_125" id="23210005" x="124378" y="122890" z="-2557" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_126" id="23210006" x="126011" y="122742" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_127" id="23210007" x="126150" y="122744" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_128" id="23210008" x="127572" y="123336" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_129" id="23210009" x="127571" y="123487" z="-2543" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_130" id="23210010" x="126003" y="123937" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_131" id="23210011" x="126152" y="123941" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_132" id="23210012" x="126060" y="125566" z="-2588" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Giran -->
<door name="Gate_of_fort_133" id="21220001" x="58980" y="138079" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_134" id="21220002" x="60094" y="138860" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_135" id="21220003" x="60234" y="138840" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_136" id="21220004" x="61662" y="138591" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_137" id="21220005" x="61802" y="138567" z="-1728" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_138" id="21220006" x="60325" y="140035" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_139" id="21220007" x="60467" y="140006" z="-1754" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_140" id="21220008" x="61536" y="140742" z="-1757" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Gludin -->
<door name="Gate_of_fort_141" id="18220001" x="-50785" y="155914" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_142" id="18220002" x="-52209" y="156253" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_143" id="18220003" x="-52167" y="156377" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_144" id="18220004" x="-53349" y="156597" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_145" id="18220005" x="-53315" y="156731" z="-2053" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_146" id="18220006" x="-52811" y="157875" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_147" id="18220007" x="-52769" y="158020" z="-2026" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_148" id="18220008" x="-54753" y="157114" z="-2055" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Dion -->
<door name="Gate_of_fort_149" id="20220017" x="4748" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_150" id="20220018" x="4883" y="147965" z="-2890" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_151" id="20220019" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_152" id="20220020" x="6387" y="148322" z="-2862" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_153" id="20220021" x="4007" y="148725" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_154" id="20220022" x="5012" y="149680" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_155" id="20220023" x="5012" y="149820" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_156" id="20220024" x="6216" y="149684" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_157" id="20220025" x="6206" y="149821" z="-2889" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_158" id="20220026" x="7434" y="150742" z="-2892" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_159" id="20220027" x="5137" y="151882" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_160" id="20220028" x="5290" y="151883" z="-2854" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Field_of_Silence -->
<door name="Gate_of_fort_161" id="22230001" x="73067" y="184177" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_162" id="22230002" x="71908" y="185162" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_163" id="22230003" x="71991" y="185045" z="-2554" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_164" id="22230004" x="73389" y="185448" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_165" id="22230005" x="73505" y="185523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_166" id="22230006" x="72728" y="186449" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_167" id="22230007" x="72844" y="186523" z="-2581" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_168" id="22230008" x="73028" y="187827" z="-2585" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Sacrifice -->
<door name="Gate_of_fort_169" id="19240001" x="-22328" y="218068" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_170" id="19240002" x="-22329" y="218210" z="-3210" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_171" id="19240003" x="-23557" y="218786" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_172" id="19240004" x="-23550" y="218929" z="-3235" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_173" id="19240005" x="-25127" y="219880" z="-3242" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_174" id="19240006" x="-23300" y="219733" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_175" id="19240007" x="-23302" y="219876" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_176" id="19240008" x="-22107" y="219730" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_177" id="19240009" x="-22101" y="219867" z="-3236" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_178" id="19240010" x="-20254" y="219894" z="-3239" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_179" id="19240011" x="-23206" y="221584" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_180" id="19240012" x="-23207" y="221736" z="-3202" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Beehive -->
<door name="Gate_of_fort_181" id="20230003" x="15540" y="186345" z="-2926" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_182" id="20230004" x="16190" y="187605" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_183" id="20230005" x="16306" y="187525" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_184" id="20230006" x="17546" y="187016" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_185" id="20230007" x="17680" y="186938" z="-2897" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_186" id="20230008" x="16857" y="188596" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_187" id="20230009" x="16969" y="188519" z="-2924" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_fort_188 20230010 17814 189754 -2926 0 0 0 0 0 0 158250 644 518 false false -->
<!-- Gate_of_Fort_Heine -->
<door name="Gate_of_fort_189" id="23240001" x="116607" y="203928" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_190" id="23240002" x="117848" y="204693" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_191" id="23240003" x="117917" y="204577" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_192" id="23240004" x="119428" y="203971" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_193" id="23240005" x="119494" y="203842" z="-3306" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_193" id="23240006" x="118905" y="205267" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_195" id="23240007" x="118971" y="205133" z="-3333" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_196" id="23240008" x="120241" y="205881" z="-3336" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<!-- Gate_of_Fort_Ketra_Post -->
<door name="Gate_of_fort_197" id="24150001" x="158492" y="-72096" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_198" id="24150002" x="158577" y="-71971" z="-2839" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_199" id="24150003" x="157289" y="-69087" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_201" id="24150004" x="158612" y="-70032" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_202" id="24150005" x="158690" y="-69914" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_203" id="24150006" x="159606" y="-70703" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_204" id="24150007" x="159684" y="-70591" z="-2864" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_205" id="24150008" x="161367" y="-71807" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_206" id="24150009" x="160746" y="-70552" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_207" id="24150010" x="160881" y="-70617" z="-2866" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_208" id="24150011" x="159858" y="-68991" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
<door name="Gate_of_fort_209" id="24150012" x="159984" y="-69070" z="-2825" xMin="0" yMin="0" zMin="0" xMax="0" yMax="0" zMax="0" hp="158250" pDef="644" mDef="518" unlockable="false" autoOpen="false" />
</list>

File diff suppressed because it is too large Load Diff

View File

@ -20,7 +20,7 @@ import java.util.Collection;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Location;
@ -270,12 +270,12 @@ public class Benom extends Quest
}
case "DoorOpen":
{
DoorTable.getInstance().getDoor(20160005).openMe();
DoorData.getInstance().getDoor(20160005).openMe();
break;
}
case "DoorClose":
{
DoorTable.getInstance().getDoor(20160005).closeMe();
DoorData.getInstance().getDoor(20160005).closeMe();
break;
}
case "Talk":

View File

@ -23,7 +23,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.CommandChannel;
import org.l2jmobius.gameserver.model.Party;
@ -332,7 +332,7 @@ public class Frintezza extends Quest
// tempfix for messed door cords
for (int i = 0; i < 8; i++)
{
DoorTable.getInstance().getDoor(25150051 + i).setRange(0, 0, 0, 0, 0, 0);
DoorData.getInstance().getDoor(25150051 + i).setRange(0, 0, 0, 0, 0, 0);
}
}
@ -519,17 +519,17 @@ public class Frintezza extends Quest
{
for (int i = 25150051; i <= 25150058; i++)
{
DoorTable.getInstance().getDoor(i).closeMe();
DoorData.getInstance().getDoor(i).closeMe();
}
for (int i = 25150061; i <= 25150070; i++)
{
DoorTable.getInstance().getDoor(i).closeMe();
DoorData.getInstance().getDoor(i).closeMe();
}
DoorTable.getInstance().getDoor(25150042).closeMe();
DoorTable.getInstance().getDoor(25150043).closeMe();
DoorTable.getInstance().getDoor(25150045).closeMe();
DoorTable.getInstance().getDoor(25150046).closeMe();
DoorData.getInstance().getDoor(25150042).closeMe();
DoorData.getInstance().getDoor(25150043).closeMe();
DoorData.getInstance().getDoor(25150045).closeMe();
DoorData.getInstance().getDoor(25150046).closeMe();
}
/*
* else if (event.equals("loc_check")) { Integer status = GrandBossManager.getInstance().getBossStatus(FRINTEZZA); if (status == FIGHTING) { if (!_Zone.isInsideZone(npc)) npc.teleToLocation(getXFix(174232),getYFix(-88020),getZFix(-5116)); if (npc.getX() < getXFix(171932) || npc.getX() >
@ -1753,7 +1753,7 @@ public class Frintezza extends Quest
{
for (int i = 25150051; i <= 25150058; i++)
{
DoorTable.getInstance().getDoor(i).openMe();
DoorData.getInstance().getDoor(i).openMe();
}
}
if (_killHallAlarmDevice == 4)
@ -1761,8 +1761,8 @@ public class Frintezza extends Quest
startQuestTimer("room1_del", 100, npc, null);
startQuestTimer("room2_spawn", 100, npc, null);
DoorTable.getInstance().getDoor(25150042).openMe();
DoorTable.getInstance().getDoor(25150043).openMe();
DoorData.getInstance().getDoor(25150042).openMe();
DoorData.getInstance().getDoor(25150043).openMe();
}
/*
* _KillHallAlarmDevice++; if (_KillHallAlarmDevice == 4) { startQuestTimer("room1_del", 100, npc, null); startQuestTimer("room2_spawn", 100, npc, null); DoorTable.getInstance().getDoor(17130042).openMe(); DoorTable.getInstance().getDoor(17130043).openMe(); //
@ -1774,10 +1774,10 @@ public class Frintezza extends Quest
_killDarkChoirPlayer++;
if (_killDarkChoirPlayer == 2)
{
DoorTable.getInstance().getDoor(25150042).closeMe();
DoorTable.getInstance().getDoor(25150043).closeMe();
DoorTable.getInstance().getDoor(25150045).closeMe();
DoorTable.getInstance().getDoor(25150046).closeMe();
DoorData.getInstance().getDoor(25150042).closeMe();
DoorData.getInstance().getDoor(25150043).closeMe();
DoorData.getInstance().getDoor(25150045).closeMe();
DoorData.getInstance().getDoor(25150046).closeMe();
int outside = 0;
synchronized (_playersInside)
{
@ -1800,7 +1800,7 @@ public class Frintezza extends Quest
{
for (int i = 25150061; i <= 25150070; i++)
{
DoorTable.getInstance().getDoor(i).openMe();
DoorData.getInstance().getDoor(i).openMe();
}
startQuestTimer("room2_spawn2", 1000, npc, null);
@ -1814,8 +1814,8 @@ public class Frintezza extends Quest
{
startQuestTimer("room2_del", 100, npc, null);
DoorTable.getInstance().getDoor(25150045).openMe();
DoorTable.getInstance().getDoor(25150046).openMe();
DoorData.getInstance().getDoor(25150045).openMe();
DoorData.getInstance().getDoor(25150046).openMe();
startQuestTimer("waiting", 180000, npc, null);
cancelQuestTimer("room_final", null, null);

View File

@ -22,9 +22,9 @@ import java.util.concurrent.Future;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
@ -230,7 +230,7 @@ public class IceFairySirra extends Quest
{
try
{
final DoorInstance door = DoorTable.getInstance().getDoor(i);
final DoorInstance door = DoorData.getInstance().getDoor(i);
if (door != null)
{
door.openMe();
@ -253,7 +253,7 @@ public class IceFairySirra extends Quest
{
try
{
final DoorInstance door = DoorTable.getInstance().getDoor(i);
final DoorInstance door = DoorData.getInstance().getDoor(i);
if (door != null)
{
door.closeMe();

View File

@ -34,9 +34,9 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Location;
@ -147,11 +147,11 @@ public class VanHalter extends Quest
_isHalterSpawned = false;
// Setting door state.
_doorOfAltar.add(DoorTable.getInstance().getDoor(19160014));
_doorOfAltar.add(DoorTable.getInstance().getDoor(19160015));
_doorOfAltar.add(DoorData.getInstance().getDoor(19160014));
_doorOfAltar.add(DoorData.getInstance().getDoor(19160015));
openDoorOfAltar(true);
_doorOfSacrifice.add(DoorTable.getInstance().getDoor(19160016));
_doorOfSacrifice.add(DoorTable.getInstance().getDoor(19160017));
_doorOfSacrifice.add(DoorData.getInstance().getDoor(19160016));
_doorOfSacrifice.add(DoorData.getInstance().getDoor(19160017));
closeDoorOfSacrifice();
// Load spawn data of monsters.

View File

@ -24,7 +24,7 @@ import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Skill;
@ -137,13 +137,13 @@ public class Zaken extends Quest
if (getTimeHour() == 0)
{
LOGGER.info("Zaken door id 21240006 opened, game time 00.00.");
DoorTable.getInstance().getDoor(21240006).openMe();
DoorData.getInstance().getDoor(21240006).openMe();
ThreadPool.schedule(() ->
{
try
{
LOGGER.info("Zaken door id 21240006 closed.");
DoorTable.getInstance().getDoor(21240006).closeMe();
DoorData.getInstance().getDoor(21240006).closeMe();
}
catch (Throwable e)
{

View File

@ -18,7 +18,7 @@ package teleports.GrandBossTeleporters;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
@ -192,15 +192,15 @@ public class GrandBossTeleporters extends Quest
}
else if (npcId == 31384) // Gatekeeper of Fire Dragon
{
DoorTable.getInstance().getDoor(24210004).openMe();
DoorData.getInstance().getDoor(24210004).openMe();
}
else if (npcId == 31686) // Gatekeeper of Fire Dragon
{
DoorTable.getInstance().getDoor(24210005).openMe();
DoorData.getInstance().getDoor(24210005).openMe();
}
else if (npcId == 31687) // Gatekeeper of Fire Dragon
{
DoorTable.getInstance().getDoor(24210006).openMe();
DoorData.getInstance().getDoor(24210006).openMe();
}
else if (npcId == 31540) // Watcher of Valakas Klein
{

View File

@ -16,7 +16,7 @@
*/
package teleports.PaganTeleporters;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.quest.Quest;
@ -41,12 +41,12 @@ public class PaganTeleporters extends Quest
{
if (event.equalsIgnoreCase("Close_Door1"))
{
DoorTable.getInstance().getDoor(19160001).closeMe();
DoorData.getInstance().getDoor(19160001).closeMe();
}
else if (event.equalsIgnoreCase("Close_Door2"))
{
DoorTable.getInstance().getDoor(19160010).closeMe();
DoorTable.getInstance().getDoor(19160011).closeMe();
DoorData.getInstance().getDoor(19160010).closeMe();
DoorData.getInstance().getDoor(19160011).closeMe();
}
return null;
}
@ -66,7 +66,7 @@ public class PaganTeleporters extends Quest
case 32034:
if (st.hasQuestItems(VISITOR_MARK) || st.hasQuestItems(PAGAN_MARK))
{
DoorTable.getInstance().getDoor(19160001).openMe();
DoorData.getInstance().getDoor(19160001).openMe();
startQuestTimer("Close_Door1", 10000, npc, player, false);
htmltext = "FadedMark.htm";
}
@ -78,7 +78,7 @@ public class PaganTeleporters extends Quest
break;
case 32035:
DoorTable.getInstance().getDoor(19160001).openMe();
DoorData.getInstance().getDoor(19160001).openMe();
startQuestTimer("Close_Door1", 10000, npc, player, false);
htmltext = "FadedMark.htm";
break;
@ -90,16 +90,16 @@ public class PaganTeleporters extends Quest
}
else
{
DoorTable.getInstance().getDoor(19160010).openMe();
DoorTable.getInstance().getDoor(19160011).openMe();
DoorData.getInstance().getDoor(19160010).openMe();
DoorData.getInstance().getDoor(19160011).openMe();
startQuestTimer("Close_Door2", 10000, npc, player, false);
htmltext = "32036-2.htm";
}
break;
case 32037:
DoorTable.getInstance().getDoor(19160010).openMe();
DoorTable.getInstance().getDoor(19160011).openMe();
DoorData.getInstance().getDoor(19160010).openMe();
DoorData.getInstance().getDoor(19160011).openMe();
startQuestTimer("Close_Door2", 10000, npc, player, false);
htmltext = "FadedMark.htm";
break;

View File

@ -6,21 +6,21 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="level" use="optional"/>
<xs:attribute type="xs:string" name="name" use="optional"/>
<xs:attribute type="xs:string" name="nameColor" use="optional"/>
<xs:attribute type="xs:string" name="useNameColor" use="optional"/>
<xs:attribute type="xs:string" name="titleColor" use="optional"/>
<xs:attribute type="xs:string" name="useTitleColor" use="optional"/>
<xs:attribute type="xs:string" name="isGm" use="optional"/>
<xs:attribute type="xs:string" name="allowPeaceAttack" use="optional"/>
<xs:attribute type="xs:string" name="allowFixedRes" use="optional"/>
<xs:attribute type="xs:string" name="allowTransaction" use="optional"/>
<xs:attribute type="xs:string" name="allowAltg" use="optional"/>
<xs:attribute type="xs:string" name="giveDamage" use="optional"/>
<xs:attribute type="xs:string" name="takeAggro" use="optional"/>
<xs:attribute type="xs:string" name="gainExp" use="optional"/>
<xs:attribute type="xs:string" name="canDisableGmStatus" use="optional"/>
<xs:attribute type="xs:byte" name="level" use="required"/>
<xs:attribute type="xs:string" name="name" use="required"/>
<xs:attribute type="xs:string" name="nameColor" use="required"/>
<xs:attribute type="xs:string" name="useNameColor" use="required"/>
<xs:attribute type="xs:string" name="titleColor" use="required"/>
<xs:attribute type="xs:string" name="useTitleColor" use="required"/>
<xs:attribute type="xs:string" name="isGm" use="required"/>
<xs:attribute type="xs:string" name="allowPeaceAttack" use="required"/>
<xs:attribute type="xs:string" name="allowFixedRes" use="required"/>
<xs:attribute type="xs:string" name="allowTransaction" use="required"/>
<xs:attribute type="xs:string" name="allowAltg" use="required"/>
<xs:attribute type="xs:string" name="giveDamage" use="required"/>
<xs:attribute type="xs:string" name="takeAggro" use="required"/>
<xs:attribute type="xs:string" name="gainExp" use="required"/>
<xs:attribute type="xs:string" name="canDisableGmStatus" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>

View File

@ -9,7 +9,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/>
<xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@ -18,7 +18,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="val" use="optional"/>
<xs:attribute type="xs:short" name="val" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@ -27,7 +27,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/>
<xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@ -36,7 +36,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/>
<xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@ -45,15 +45,15 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:byte" name="val" use="optional"/>
<xs:attribute type="xs:byte" name="val" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:short" name="skillId" use="optional"/>
<xs:attribute type="xs:string" name="name" use="optional"/>
<xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:short" name="skillId" use="required"/>
<xs:attribute type="xs:string" name="name" use="required"/>
</xs:complexType>
</xs:element>
</xs:sequence>

View File

@ -12,19 +12,19 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="mobId" use="optional"/>
<xs:attribute type="xs:byte" name="count" use="optional"/>
<xs:attribute type="xs:short" name="delay" use="optional"/>
<xs:attribute type="xs:short" name="mobId" use="required"/>
<xs:attribute type="xs:byte" name="count" use="required"/>
<xs:attribute type="xs:short" name="delay" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:byte" name="id" use="optional"/>
<xs:attribute type="xs:byte" name="id" use="required"/>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:byte" name="type" use="optional"/>
<xs:attribute type="xs:byte" name="type" use="required"/>
</xs:complexType>
</xs:element>
</xs:sequence>

View File

@ -0,0 +1,32 @@
<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="door" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:string" name="name" use="required"/>
<xs:attribute type="xs:int" name="id" use="required"/>
<xs:attribute type="xs:int" name="x" use="required"/>
<xs:attribute type="xs:int" name="y" use="required"/>
<xs:attribute type="xs:short" name="z" use="required"/>
<xs:attribute type="xs:int" name="xMin" use="required"/>
<xs:attribute type="xs:int" name="yMin" use="required"/>
<xs:attribute type="xs:short" name="zMin" use="required"/>
<xs:attribute type="xs:int" name="xMax" use="required"/>
<xs:attribute type="xs:int" name="yMax" use="required"/>
<xs:attribute type="xs:short" name="zMax" use="required"/>
<xs:attribute type="xs:int" name="hp" use="required"/>
<xs:attribute type="xs:int" name="pDef" use="required"/>
<xs:attribute type="xs:short" name="mDef" use="required"/>
<xs:attribute type="xs:string" name="unlockable" use="required"/>
<xs:attribute type="xs:string" name="autoOpen" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>

View File

@ -6,16 +6,16 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:byte" name="level" use="optional"/>
<xs:attribute type="xs:short" name="hp" use="optional"/>
<xs:attribute type="xs:byte" name="hpRegen" use="optional"/>
<xs:attribute type="xs:byte" name="type" use="optional"/>
<xs:attribute type="xs:byte" name="group" use="optional"/>
<xs:attribute type="xs:short" name="guts" use="optional"/>
<xs:attribute type="xs:short" name="gutsCheckTime" use="optional"/>
<xs:attribute type="xs:short" name="waitTime" use="optional"/>
<xs:attribute type="xs:int" name="combatTime" use="optional"/>
<xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:byte" name="level" use="required"/>
<xs:attribute type="xs:short" name="hp" use="required"/>
<xs:attribute type="xs:byte" name="hpRegen" use="required"/>
<xs:attribute type="xs:byte" name="type" use="required"/>
<xs:attribute type="xs:byte" name="group" use="required"/>
<xs:attribute type="xs:short" name="guts" use="required"/>
<xs:attribute type="xs:short" name="gutsCheckTime" use="required"/>
<xs:attribute type="xs:short" name="waitTime" use="required"/>
<xs:attribute type="xs:int" name="combatTime" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>

View File

@ -15,15 +15,15 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:short" name="id" use="optional"/>
<xs:attribute type="xs:byte" name="price" use="optional"/>
<xs:attribute type="xs:string" name="desc" use="optional"/>
<xs:attribute type="xs:short" name="id" use="required"/>
<xs:attribute type="xs:byte" name="price" use="required"/>
<xs:attribute type="xs:string" name="desc" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:string" name="type" use="optional"/>
<xs:attribute type="xs:string" name="type" use="required"/>
</xs:complexType>
</xs:element>
</xs:sequence>

View File

@ -46,7 +46,6 @@ import org.l2jmobius.gameserver.datatables.NobleSkillTable;
import org.l2jmobius.gameserver.datatables.OfflineTradeTable;
import org.l2jmobius.gameserver.datatables.SchemeBufferTable;
import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.csv.ExtractableItemsData;
import org.l2jmobius.gameserver.datatables.csv.HennaTable;
import org.l2jmobius.gameserver.datatables.csv.MapRegionTable;
@ -70,6 +69,7 @@ import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.sql.TeleportLocationTable;
import org.l2jmobius.gameserver.datatables.xml.AdminData;
import org.l2jmobius.gameserver.datatables.xml.AugmentationData;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.ExperienceData;
import org.l2jmobius.gameserver.datatables.xml.FenceData;
import org.l2jmobius.gameserver.datatables.xml.FishData;
@ -367,7 +367,7 @@ public class GameServer
BoatManager.getInstance();
Util.printSection("Doors");
DoorTable.getInstance().load();
DoorData.getInstance().load();
FenceData.getInstance();
Util.printSection("Four Sepulchers");
@ -400,7 +400,7 @@ public class GameServer
try
{
final DoorTable doorTable = DoorTable.getInstance();
final DoorData doorTable = DoorData.getInstance();
// Opened by players like L2OFF
doorTable.getDoor(19160012).openMe();

View File

@ -1,398 +1,330 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.datatables.csv;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.LineNumberReader;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
import org.l2jmobius.gameserver.model.entity.ClanHall;
public class DoorTable
{
private static final Logger LOGGER = Logger.getLogger(DoorTable.class.getName());
private final Map<Integer, DoorInstance> _doors = new HashMap<>();
private static DoorTable _instance;
public static DoorTable getInstance()
{
if (_instance == null)
{
_instance = new DoorTable();
}
return _instance;
}
public DoorTable()
{
_doors.clear();
// load();
}
public void load()
{
FileReader reader = null;
BufferedReader buff = null;
LineNumberReader lnr = null;
try
{
final File doorData = new File(Config.DATAPACK_ROOT, "data/csv/door.csv");
reader = new FileReader(doorData);
buff = new BufferedReader(reader);
lnr = new LineNumberReader(buff);
String line = null;
LOGGER.info("Searching clan halls doors:");
while ((line = lnr.readLine()) != null)
{
if ((line.trim().length() == 0) || line.startsWith("#"))
{
continue;
}
final DoorInstance door = parseList(line);
_doors.put(door.getDoorId(), door);
door.spawnMe(door.getX(), door.getY(), door.getZ());
final ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500);
if (clanhall != null)
{
clanhall.getDoors().add(door);
door.setClanHall(clanhall);
}
}
LOGGER.info("DoorTable: Loaded " + _doors.size() + " Door Templates.");
}
catch (FileNotFoundException e)
{
_initialized = false;
LOGGER.warning("door.csv is missing in data csv folder");
}
catch (IOException e)
{
_initialized = false;
LOGGER.warning("Error while creating door table " + e);
}
finally
{
if (lnr != null)
{
try
{
lnr.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
if (buff != null)
{
try
{
buff.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
if (reader != null)
{
try
{
reader.close();
}
catch (Exception e1)
{
LOGGER.warning("Problem with DoorTable: " + e1.getMessage());
}
}
}
}
public static DoorInstance parseList(String line)
{
final StringTokenizer st = new StringTokenizer(line, ";");
final String name = st.nextToken();
final int id = Integer.parseInt(st.nextToken());
final int x = Integer.parseInt(st.nextToken());
final int y = Integer.parseInt(st.nextToken());
final int z = Integer.parseInt(st.nextToken());
final int rangeXMin = Integer.parseInt(st.nextToken());
final int rangeYMin = Integer.parseInt(st.nextToken());
final int rangeZMin = Integer.parseInt(st.nextToken());
final int rangeXMax = Integer.parseInt(st.nextToken());
final int rangeYMax = Integer.parseInt(st.nextToken());
final int rangeZMax = Integer.parseInt(st.nextToken());
final int hp = Integer.parseInt(st.nextToken());
final int pdef = Integer.parseInt(st.nextToken());
final int mdef = Integer.parseInt(st.nextToken());
boolean unlockable = false;
if (st.hasMoreTokens())
{
unlockable = Boolean.parseBoolean(st.nextToken());
}
boolean autoOpen = false;
if (st.hasMoreTokens())
{
autoOpen = Boolean.parseBoolean(st.nextToken());
}
if (rangeXMin > rangeXMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
if (rangeYMin > rangeYMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
if (rangeZMin > rangeZMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
int collisionRadius; // (max) radius for movement checks
if ((rangeXMax - rangeXMin) > (rangeYMax - rangeYMin))
{
collisionRadius = rangeYMax - rangeYMin;
}
else
{
collisionRadius = rangeXMax - rangeXMin;
}
final StatsSet npcDat = new StatsSet();
npcDat.set("npcId", id);
npcDat.set("level", 0);
npcDat.set("jClass", "door");
npcDat.set("baseSTR", 0);
npcDat.set("baseCON", 0);
npcDat.set("baseDEX", 0);
npcDat.set("baseINT", 0);
npcDat.set("baseWIT", 0);
npcDat.set("baseMEN", 0);
npcDat.set("baseShldDef", 0);
npcDat.set("baseShldRate", 0);
npcDat.set("baseAccCombat", 38);
npcDat.set("baseEvasRate", 38);
npcDat.set("baseCritRate", 38);
// npcDat.set("name", "");
npcDat.set("collision_radius", collisionRadius);
npcDat.set("collision_height", rangeZMax - rangeZMin);
npcDat.set("sex", "male");
npcDat.set("type", "");
npcDat.set("baseAtkRange", 0);
npcDat.set("baseMpMax", 0);
npcDat.set("baseCpMax", 0);
npcDat.set("rewardExp", 0);
npcDat.set("rewardSp", 0);
npcDat.set("basePAtk", 0);
npcDat.set("baseMAtk", 0);
npcDat.set("basePAtkSpd", 0);
npcDat.set("aggroRange", 0);
npcDat.set("baseMAtkSpd", 0);
npcDat.set("rhand", 0);
npcDat.set("lhand", 0);
npcDat.set("armor", 0);
npcDat.set("baseWalkSpd", 0);
npcDat.set("baseRunSpd", 0);
npcDat.set("name", name);
npcDat.set("baseHpMax", hp);
npcDat.set("baseHpReg", 3.e-3f);
npcDat.set("baseMpReg", 3.e-3f);
npcDat.set("basePDef", pdef);
npcDat.set("baseMDef", mdef);
final CreatureTemplate template = new CreatureTemplate(npcDat);
final DoorInstance door = new DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
door.setRange(rangeXMin, rangeYMin, rangeZMin, rangeXMax, rangeYMax, rangeZMax);
try
{
door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y));
}
catch (Exception e)
{
LOGGER.warning("Error in door data, ID:" + id + " " + e);
}
door.setCurrentHpMp(door.getMaxHp(), door.getMaxMp());
door.setOpen(autoOpen);
door.setXYZInvisible(x, y, z);
return door;
}
public boolean isInitialized()
{
return _initialized;
}
private boolean _initialized = true;
public DoorInstance getDoor(Integer id)
{
return _doors.get(id);
}
public void putDoor(DoorInstance door)
{
_doors.put(door.getDoorId(), door);
}
public Collection<DoorInstance> getDoors()
{
return _doors.values();
}
/**
* Performs a check and sets up a scheduled task for those doors that require auto opening/closing.
*/
public void checkAutoOpen()
{
for (DoorInstance doorInst : _doors.values())
{
// Garden of Eva (every 7 minutes)
if (doorInst.getDoorName().startsWith("goe"))
{
doorInst.setAutoActionDelay(420000);
}
// Tower of Insolence (every 5 minutes)
else if (doorInst.getDoorName().startsWith("aden_tower"))
{
doorInst.setAutoActionDelay(300000);
}
// Cruma Tower (every 20 minutes)
else if (doorInst.getDoorName().startsWith("cruma"))
{
doorInst.setAutoActionDelay(1200000);
}
}
}
public boolean checkIfDoorsBetween(Location start, Location end)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ());
}
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz)
{
int region;
try
{
region = MapRegionTable.getInstance().getMapRegion(x, y);
}
catch (Exception e)
{
return false;
}
for (DoorInstance doorInst : _doors.values())
{
if (doorInst.getMapRegion() != region)
{
continue;
}
if (doorInst.getXMax() == 0)
{
continue;
}
// line segment goes through box
// heavy approximation disabling some shooting angles especially near 2-piece doors
// but most calculations should stop short
// phase 1, x
if (((x <= doorInst.getXMax()) && (tx >= doorInst.getXMin())) || ((tx <= doorInst.getXMax()) && (x >= doorInst.getXMin())))
{
// phase 2, y
if (((y <= doorInst.getYMax()) && (ty >= doorInst.getYMin())) || ((ty <= doorInst.getYMax()) && (y >= doorInst.getYMin())))
{
// phase 3, basically only z remains but now we calculate it with another formula (by rage)
// in some cases the direct line check (only) in the beginning isn't sufficient,
// when char z changes a lot along the path
if ((doorInst.getStatus().getCurrentHp() > 0) && !doorInst.isOpen())
{
final int px1 = doorInst.getXMin();
final int py1 = doorInst.getYMin();
final int pz1 = doorInst.getZMin();
final int px2 = doorInst.getXMax();
final int py2 = doorInst.getYMax();
final int pz2 = doorInst.getZMax();
final int l = tx - x;
final int m = ty - y;
final int n = tz - z;
final int dk = ((doorInst.getA() * l) + (doorInst.getB() * m) + (doorInst.getC() * n));
if (dk == 0)
{
continue; // Parallel
}
final float p = (float) ((doorInst.getA() * x) + (doorInst.getB() * y) + (doorInst.getC() * z) + doorInst.getD()) / dk;
final int fx = (int) (x - (l * p));
final int fy = (int) (y - (m * p));
final int fz = (int) (z - (n * p));
if (((Math.min(x, tx) <= fx) && (fx <= Math.max(x, tx))) && ((Math.min(y, ty) <= fy) && (fy <= Math.max(y, ty))) && ((Math.min(z, tz) <= fz) && (fz <= Math.max(z, tz))))
{
if ((((fx >= px1) && (fx <= px2)) || ((fx >= px2) && (fx <= px1))) && (((fy >= py1) && (fy <= py2)) || ((fy >= py2) && (fy <= py1))) && (((fz >= pz1) && (fz <= pz2)) || ((fz >= pz2) && (fz <= pz1))))
{
return true; // Door between
}
}
}
}
}
}
return false;
}
}
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.datatables.xml;
import java.io.File;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.datatables.csv.MapRegionTable;
import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
import org.l2jmobius.gameserver.model.entity.ClanHall;
/**
* @author Mobius
*/
public class DoorData implements IXmlReader
{
private static final Logger LOGGER = Logger.getLogger(DoorData.class.getName());
private static final Map<Integer, DoorInstance> DOORS = new HashMap<>();
@Override
public void load()
{
parseDatapackFile("data/Doors.xml");
LOGGER.info("DoorData: Loaded " + DOORS.size() + " doors.");
}
@Override
public void parseDocument(Document doc, File f)
{
try
{
final StatsSet set = new StatsSet();
final Node n = doc.getFirstChild();
for (Node node = n.getFirstChild(); node != null; node = node.getNextSibling())
{
if (!"door".equalsIgnoreCase(node.getNodeName()))
{
continue;
}
final NamedNodeMap attrs = node.getAttributes();
for (int i = 0; i < attrs.getLength(); i++)
{
final Node attr = attrs.item(i);
set.set(attr.getNodeName(), attr.getNodeValue());
}
final DoorInstance door = parseList(set);
DOORS.put(door.getDoorId(), door);
door.spawnMe(door.getX(), door.getY(), door.getZ());
final ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500);
if (clanhall != null)
{
clanhall.getDoors().add(door);
door.setClanHall(clanhall);
}
}
}
catch (Exception e)
{
LOGGER.warning("DoorData: Error while reading door data: " + e);
}
}
public static DoorInstance parseList(StatsSet set)
{
final String name = set.getString("name");
final int id = set.getInt("id");
final int x = set.getInt("x");
final int y = set.getInt("y");
final int z = set.getInt("z");
final int xMin = set.getInt("xMin");
final int yMin = set.getInt("yMin");
final int zMin = set.getInt("zMin");
final int xMax = set.getInt("xMax");
final int yMax = set.getInt("yMax");
final int zMax = set.getInt("zMax");
final int hp = set.getInt("hp");
final int pDef = set.getInt("pDef");
final int mDef = set.getInt("mDef");
final boolean unlockable = set.getBoolean("unlockable", false);
final boolean autoOpen = set.getBoolean("autoOpen", false);
if (xMin > xMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
if (yMin > yMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
if (zMin > zMax)
{
LOGGER.warning("Error in door data, ID:" + id);
}
int collisionRadius; // (max) radius for movement checks
if ((xMax - xMin) > (yMax - yMin))
{
collisionRadius = yMax - yMin;
}
else
{
collisionRadius = xMax - xMin;
}
final StatsSet npcDat = new StatsSet();
npcDat.set("npcId", id);
npcDat.set("level", 0);
npcDat.set("jClass", "door");
npcDat.set("baseSTR", 0);
npcDat.set("baseCON", 0);
npcDat.set("baseDEX", 0);
npcDat.set("baseINT", 0);
npcDat.set("baseWIT", 0);
npcDat.set("baseMEN", 0);
npcDat.set("baseShldDef", 0);
npcDat.set("baseShldRate", 0);
npcDat.set("baseAccCombat", 38);
npcDat.set("baseEvasRate", 38);
npcDat.set("baseCritRate", 38);
// npcDat.set("name", "");
npcDat.set("collision_radius", collisionRadius);
npcDat.set("collision_height", zMax - zMin);
npcDat.set("sex", "male");
npcDat.set("type", "");
npcDat.set("baseAtkRange", 0);
npcDat.set("baseMpMax", 0);
npcDat.set("baseCpMax", 0);
npcDat.set("rewardExp", 0);
npcDat.set("rewardSp", 0);
npcDat.set("basePAtk", 0);
npcDat.set("baseMAtk", 0);
npcDat.set("basePAtkSpd", 0);
npcDat.set("aggroRange", 0);
npcDat.set("baseMAtkSpd", 0);
npcDat.set("rhand", 0);
npcDat.set("lhand", 0);
npcDat.set("armor", 0);
npcDat.set("baseWalkSpd", 0);
npcDat.set("baseRunSpd", 0);
npcDat.set("name", name);
npcDat.set("baseHpMax", hp);
npcDat.set("baseHpReg", 3.e-3f);
npcDat.set("baseMpReg", 3.e-3f);
npcDat.set("basePDef", pDef);
npcDat.set("baseMDef", mDef);
final CreatureTemplate template = new CreatureTemplate(npcDat);
final DoorInstance door = new DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
door.setRange(xMin, yMin, zMin, xMax, yMax, zMax);
try
{
door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y));
}
catch (Exception e)
{
LOGGER.warning("Error in door data, ID:" + id + " " + e);
}
door.setCurrentHpMp(door.getMaxHp(), door.getMaxMp());
door.setOpen(autoOpen);
door.setXYZInvisible(x, y, z);
return door;
}
public DoorInstance getDoor(Integer id)
{
return DOORS.get(id);
}
public void putDoor(DoorInstance door)
{
DOORS.put(door.getDoorId(), door);
}
public Collection<DoorInstance> getDoors()
{
return DOORS.values();
}
/**
* Performs a check and sets up a scheduled task for those doors that require auto opening/closing.
*/
public void checkAutoOpen()
{
for (DoorInstance doorInst : DOORS.values())
{
// Garden of Eva (every 7 minutes)
if (doorInst.getDoorName().startsWith("goe"))
{
doorInst.setAutoActionDelay(420000);
}
// Tower of Insolence (every 5 minutes)
else if (doorInst.getDoorName().startsWith("aden_tower"))
{
doorInst.setAutoActionDelay(300000);
}
// Cruma Tower (every 20 minutes)
else if (doorInst.getDoorName().startsWith("cruma"))
{
doorInst.setAutoActionDelay(1200000);
}
}
}
public boolean checkIfDoorsBetween(Location start, Location end)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ());
}
public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz)
{
int region;
try
{
region = MapRegionTable.getInstance().getMapRegion(x, y);
}
catch (Exception e)
{
return false;
}
for (DoorInstance doorInst : DOORS.values())
{
if (doorInst.getMapRegion() != region)
{
continue;
}
if (doorInst.getXMax() == 0)
{
continue;
}
// line segment goes through box
// heavy approximation disabling some shooting angles especially near 2-piece doors
// but most calculations should stop short
// phase 1, x
if (((x <= doorInst.getXMax()) && (tx >= doorInst.getXMin())) || ((tx <= doorInst.getXMax()) && (x >= doorInst.getXMin())))
{
// phase 2, y
if (((y <= doorInst.getYMax()) && (ty >= doorInst.getYMin())) || ((ty <= doorInst.getYMax()) && (y >= doorInst.getYMin())))
{
// phase 3, basically only z remains but now we calculate it with another formula (by rage)
// in some cases the direct line check (only) in the beginning isn't sufficient,
// when char z changes a lot along the path
if ((doorInst.getStatus().getCurrentHp() > 0) && !doorInst.isOpen())
{
final int px1 = doorInst.getXMin();
final int py1 = doorInst.getYMin();
final int pz1 = doorInst.getZMin();
final int px2 = doorInst.getXMax();
final int py2 = doorInst.getYMax();
final int pz2 = doorInst.getZMax();
final int l = tx - x;
final int m = ty - y;
final int n = tz - z;
final int dk = ((doorInst.getA() * l) + (doorInst.getB() * m) + (doorInst.getC() * n));
if (dk == 0)
{
continue; // Parallel
}
final float p = (float) ((doorInst.getA() * x) + (doorInst.getB() * y) + (doorInst.getC() * z) + doorInst.getD()) / dk;
final int fx = (int) (x - (l * p));
final int fy = (int) (y - (m * p));
final int fz = (int) (z - (n * p));
if (((Math.min(x, tx) <= fx) && (fx <= Math.max(x, tx))) && ((Math.min(y, ty) <= fy) && (fy <= Math.max(y, ty))) && ((Math.min(z, tz) <= fz) && (fz <= Math.max(z, tz))))
{
if ((((fx >= px1) && (fx <= px2)) || ((fx >= px2) && (fx <= px1))) && (((fy >= py1) && (fy <= py2)) || ((fy >= py2) && (fy <= py1))) && (((fz >= pz1) && (fz <= pz2)) || ((fz >= pz2) && (fz <= pz1))))
{
return true; // Door between
}
}
}
}
}
}
return false;
}
public static DoorData getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final DoorData INSTANCE = new DoorData();
}
}

View File

@ -93,7 +93,7 @@ public class FenceData
}
}
LOGGER.info("Loaded " + _fences.size() + " Fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " Fences.");
}
public int getLoadedElementsCount()

View File

@ -52,7 +52,7 @@ public class FishData implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
// StatsSet used to feed informations. Cleaned on every entry.
// StatsSet used to feed informations.
final StatsSet set = new StatsSet();
// First element is never read.

View File

@ -25,7 +25,7 @@ import java.util.List;
import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.FenceData;
import org.l2jmobius.gameserver.geoengine.geodata.ABlock;
import org.l2jmobius.gameserver.geoengine.geodata.BlockComplex;
@ -368,7 +368,7 @@ public class GeoEngine
final int ty = target.getY();
final int tz = target.getZ();
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{
return false;
}
@ -436,7 +436,7 @@ public class GeoEngine
final int ty = position.getY();
final int tz = position.getZ();
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{
return false;
}
@ -721,7 +721,7 @@ public class GeoEngine
public Location canMoveToTargetLoc(int ox, int oy, int oz, int tx, int ty, int tz, int instanceId)
{
// Mobius: Double check for doors before normal checkMove to avoid exploiting key movement.
if (DoorTable.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
if (DoorData.getInstance().checkIfDoorsBetween(ox, oy, oz, tx, ty, tz))
{
return new Location(ox, oy, oz);
}
@ -785,7 +785,7 @@ public class GeoEngine
*/
protected final GeoLocation checkMove(int gox, int goy, int goz, int gtx, int gty, int gtz, int instanceId)
{
if (DoorTable.getInstance().checkIfDoorsBetween(gox, goy, goz, gtx, gty, gtz))
if (DoorData.getInstance().checkIfDoorsBetween(gox, goy, goz, gtx, gty, gtz))
{
return new GeoLocation(gox, goy, goz);
}

View File

@ -16,7 +16,7 @@
*/
package org.l2jmobius.gameserver.handler.admincommandhandlers;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.WorldObject;
@ -55,7 +55,7 @@ public class AdminDoorControl implements IAdminCommandHandler
@Override
public boolean useAdminCommand(String command, PlayerInstance activeChar)
{
final DoorTable doorTable = DoorTable.getInstance();
final DoorData doorTable = DoorData.getInstance();
WorldObject target2 = null;

View File

@ -16,7 +16,7 @@
*/
package org.l2jmobius.gameserver.handler.itemhandlers;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.handler.IItemHandler;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Playable;
@ -88,10 +88,10 @@ public class MOSKey implements IItemHandler
if ((itemId == 8056) && ((door.getDoorId() == 23150003) || (door.getDoorId() == 23150004)))
{
DoorTable.getInstance().getDoor(23150003).openMe();
DoorTable.getInstance().getDoor(23150004).openMe();
DoorTable.getInstance().getDoor(23150003).onOpen();
DoorTable.getInstance().getDoor(23150004).onOpen();
DoorData.getInstance().getDoor(23150003).openMe();
DoorData.getInstance().getDoor(23150004).openMe();
DoorData.getInstance().getDoor(23150003).onOpen();
DoorData.getInstance().getDoor(23150004).onOpen();
player.broadcastPacket(new SocialAction(player.getObjectId(), 3));
_lastOpen = System.currentTimeMillis();
}

View File

@ -32,9 +32,9 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -1538,7 +1538,7 @@ public class FourSepulchersManager extends GrandBossManager
{
for (int doorId : _hallGateKeepers.values())
{
final DoorInstance door = DoorTable.getInstance().getDoor(doorId);
final DoorInstance door = DoorData.getInstance().getDoor(doorId);
try
{
if (door != null)

View File

@ -25,7 +25,7 @@ import java.util.concurrent.Future;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.FourSepulchersManager;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -358,7 +358,7 @@ public class SepulcherNpcInstance extends NpcInstance
public void openNextDoor(int npcId)
{
final int doorId = FourSepulchersManager.getInstance().getHallGateKeepers().get(npcId).intValue();
DoorTable.getInstance().getDoor(doorId).openMe();
DoorData.getInstance().getDoor(doorId).openMe();
if (_closeTask != null)
{
_closeTask.cancel(true);
@ -373,7 +373,7 @@ public class SepulcherNpcInstance extends NpcInstance
private class CloseNextDoor implements Runnable
{
final DoorTable _DoorTable = DoorTable.getInstance();
final DoorData _DoorTable = DoorData.getInstance();
private final int _DoorId;

View File

@ -27,10 +27,11 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.AuctionManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan;
@ -53,7 +54,7 @@ public class ClanHall
public static final int FUNC_DECO_CURTAINS = 8;
final int _clanHallId;
private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>();
private final List<StatsSet> _doorDefault = new ArrayList<>();
final String _name;
private int _ownerId;
private Clan _ownerClan;
@ -526,7 +527,7 @@ public class ClanHall
if (door.getCurrentHp() <= 0)
{
door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i));
door = DoorData.parseList(_doorDefault.get(i));
door.spawnMe(door.getX(), door.getY(), door.getZ());
getDoors().set(i, door);
@ -864,13 +865,28 @@ public class ClanHall
while (rs.next())
{
// Create list of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef"));
// Create set of the door default for use when respawning dead doors
final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1));
final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door);
DoorTable.getInstance().putDoor(door);
DoorData.getInstance().putDoor(door);
}
rs.close();

View File

@ -28,9 +28,9 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.sql.SpawnTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.datatables.xml.ItemTable;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.model.Location;
@ -2766,16 +2766,16 @@ public class TvT implements EventTask
*/
private static void closeFortDoors()
{
DoorTable.getInstance().getDoor(23170004).closeMe();
DoorTable.getInstance().getDoor(23170005).closeMe();
DoorTable.getInstance().getDoor(23170002).closeMe();
DoorTable.getInstance().getDoor(23170003).closeMe();
DoorTable.getInstance().getDoor(23170006).closeMe();
DoorTable.getInstance().getDoor(23170007).closeMe();
DoorTable.getInstance().getDoor(23170008).closeMe();
DoorTable.getInstance().getDoor(23170009).closeMe();
DoorTable.getInstance().getDoor(23170010).closeMe();
DoorTable.getInstance().getDoor(23170011).closeMe();
DoorData.getInstance().getDoor(23170004).closeMe();
DoorData.getInstance().getDoor(23170005).closeMe();
DoorData.getInstance().getDoor(23170002).closeMe();
DoorData.getInstance().getDoor(23170003).closeMe();
DoorData.getInstance().getDoor(23170006).closeMe();
DoorData.getInstance().getDoor(23170007).closeMe();
DoorData.getInstance().getDoor(23170008).closeMe();
DoorData.getInstance().getDoor(23170009).closeMe();
DoorData.getInstance().getDoor(23170010).closeMe();
DoorData.getInstance().getDoor(23170011).closeMe();
try
{
@ -2792,16 +2792,16 @@ public class TvT implements EventTask
*/
private static void openFortDoors()
{
DoorTable.getInstance().getDoor(23170004).openMe();
DoorTable.getInstance().getDoor(23170005).openMe();
DoorTable.getInstance().getDoor(23170002).openMe();
DoorTable.getInstance().getDoor(23170003).openMe();
DoorTable.getInstance().getDoor(23170006).openMe();
DoorTable.getInstance().getDoor(23170007).openMe();
DoorTable.getInstance().getDoor(23170008).openMe();
DoorTable.getInstance().getDoor(23170009).openMe();
DoorTable.getInstance().getDoor(23170010).openMe();
DoorTable.getInstance().getDoor(23170011).openMe();
DoorData.getInstance().getDoor(23170004).openMe();
DoorData.getInstance().getDoor(23170005).openMe();
DoorData.getInstance().getDoor(23170002).openMe();
DoorData.getInstance().getDoor(23170003).openMe();
DoorData.getInstance().getDoor(23170006).openMe();
DoorData.getInstance().getDoor(23170007).openMe();
DoorData.getInstance().getDoor(23170008).openMe();
DoorData.getInstance().getDoor(23170009).openMe();
DoorData.getInstance().getDoor(23170010).openMe();
DoorData.getInstance().getDoor(23170011).openMe();
}
/**
@ -2809,8 +2809,8 @@ public class TvT implements EventTask
*/
private static void closeAdenColosseumDoors()
{
DoorTable.getInstance().getDoor(24190002).closeMe();
DoorTable.getInstance().getDoor(24190003).closeMe();
DoorData.getInstance().getDoor(24190002).closeMe();
DoorData.getInstance().getDoor(24190003).closeMe();
try
{
@ -2827,7 +2827,7 @@ public class TvT implements EventTask
*/
private static void openAdenColosseumDoors()
{
DoorTable.getInstance().getDoor(24190002).openMe();
DoorTable.getInstance().getDoor(24190003).openMe();
DoorData.getInstance().getDoor(24190002).openMe();
DoorData.getInstance().getDoor(24190003).openMe();
}
}

View File

@ -29,14 +29,15 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager.CropProcure;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager.SeedProduction;
import org.l2jmobius.gameserver.instancemanager.CrownManager;
import org.l2jmobius.gameserver.model.Manor;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -67,7 +68,7 @@ public class Castle
private int _castleId = 0;
private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>();
private final List<StatsSet> _doorDefault = new ArrayList<>();
private String _name = "";
private int _ownerId = 0;
private Siege _siege = null;
@ -453,7 +454,7 @@ public class Castle
if (door.getCurrentHp() <= 0)
{
door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i));
door = DoorData.parseList(_doorDefault.get(i));
if (isDoorWeak)
{
@ -569,13 +570,28 @@ public class Castle
while (rs.next())
{
// Create list of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef"));
// Create set of the door default for use when respawning dead doors
final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1));
final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door);
DoorTable.getInstance().putDoor(door);
DoorData.getInstance().putDoor(door);
}
rs.close();

View File

@ -26,8 +26,9 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@ -47,7 +48,7 @@ public class Fort
private int _fortId = 0;
private final List<DoorInstance> _doors = new ArrayList<>();
private final List<String> _doorDefault = new ArrayList<>();
private final List<StatsSet> _doorDefault = new ArrayList<>();
private String _name = "";
private int _ownerId = 0;
private Clan _fortOwner = null;
@ -286,7 +287,7 @@ public class Fort
if (door.getCurrentHp() >= 0)
{
door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i));
door = DoorData.parseList(_doorDefault.get(i));
if (isDoorWeak)
{
@ -394,15 +395,30 @@ public class Fort
while (rs.next())
{
// Create list of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";" + rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";" + rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";" + rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";" + rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";" + rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef"));
// Create set of the door default for use when respawning dead doors
final StatsSet set = new StatsSet();
set.set("name", rs.getString("name"));
set.set("id", rs.getInt("id"));
set.set("x", rs.getInt("x"));
set.set("y", rs.getInt("y"));
set.set("z", rs.getInt("z"));
set.set("xMin", rs.getInt("range_xmin"));
set.set("yMin", rs.getInt("range_ymin"));
set.set("zMin", rs.getInt("range_zmin"));
set.set("xMax", rs.getInt("range_xmax"));
set.set("yMax", rs.getInt("range_ymax"));
set.set("zMax", rs.getInt("range_zmax"));
set.set("hp", rs.getInt("hp"));
set.set("pDef", rs.getInt("pDef"));
set.set("mDef", rs.getInt("mDef"));
_doorDefault.add(set);
final DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1));
final DoorInstance door = DoorData.parseList(_doorDefault.get(_doorDefault.size() - 1));
door.spawnMe(door.getX(), door.getY(), door.getZ());
_doors.add(door);
DoorTable.getInstance().putDoor(door);
DoorData.getInstance().putDoor(door);
}
rs.close();

View File

@ -25,9 +25,9 @@ import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.World;
@ -179,17 +179,17 @@ public class BanditStrongholdSiege extends ClanHallSiege
{
if (val == 1)
{
DoorTable.getInstance().getDoor(22170001).openMe();
DoorTable.getInstance().getDoor(22170002).openMe();
DoorTable.getInstance().getDoor(22170003).closeMe();
DoorTable.getInstance().getDoor(22170004).closeMe();
DoorData.getInstance().getDoor(22170001).openMe();
DoorData.getInstance().getDoor(22170002).openMe();
DoorData.getInstance().getDoor(22170003).closeMe();
DoorData.getInstance().getDoor(22170004).closeMe();
}
else if (val == 2)
{
DoorTable.getInstance().getDoor(22170001).closeMe();
DoorTable.getInstance().getDoor(22170002).closeMe();
DoorTable.getInstance().getDoor(22170003).closeMe();
DoorTable.getInstance().getDoor(22170004).closeMe();
DoorData.getInstance().getDoor(22170001).closeMe();
DoorData.getInstance().getDoor(22170002).closeMe();
DoorData.getInstance().getDoor(22170003).closeMe();
DoorData.getInstance().getDoor(22170004).closeMe();
}
}

View File

@ -25,9 +25,9 @@ import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.sql.ClanTable;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.idfactory.IdFactory;
import org.l2jmobius.gameserver.instancemanager.ClanHallManager;
import org.l2jmobius.gameserver.model.World;
@ -172,17 +172,17 @@ public class WildBeastFarmSiege extends ClanHallSiege
{
if (val == 1)
{
DoorTable.getInstance().getDoor(21150003).openMe();
DoorTable.getInstance().getDoor(21150004).openMe();
DoorTable.getInstance().getDoor(21150001).closeMe();
DoorTable.getInstance().getDoor(21150002).closeMe();
DoorData.getInstance().getDoor(21150003).openMe();
DoorData.getInstance().getDoor(21150004).openMe();
DoorData.getInstance().getDoor(21150001).closeMe();
DoorData.getInstance().getDoor(21150002).closeMe();
}
else if (val == 2)
{
DoorTable.getInstance().getDoor(21150001).closeMe();
DoorTable.getInstance().getDoor(21150002).closeMe();
DoorTable.getInstance().getDoor(21150003).closeMe();
DoorTable.getInstance().getDoor(21150004).closeMe();
DoorData.getInstance().getDoor(21150001).closeMe();
DoorData.getInstance().getDoor(21150002).closeMe();
DoorData.getInstance().getDoor(21150003).closeMe();
DoorData.getInstance().getDoor(21150004).closeMe();
}
}

View File

@ -20,7 +20,7 @@ import java.nio.BufferUnderflowException;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId;
@ -112,7 +112,7 @@ public class MoveBackwardToLocation extends GameClientPacket
}
// Mobius: Check for possible door logout and move over exploit. Also checked at ValidatePosition.
if (DoorTable.getInstance().checkIfDoorsBetween(player.getX(), player.getY(), player.getZ(), _targetX, _targetY, _targetZ))
if (DoorData.getInstance().checkIfDoorsBetween(player.getX(), player.getY(), player.getZ(), _targetX, _targetY, _targetZ))
{
player.stopMove(player.getLastServerPosition());
player.sendPacket(ActionFailed.STATIC_PACKET);

View File

@ -17,7 +17,7 @@
package org.l2jmobius.gameserver.network.clientpackets;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.datatables.csv.DoorTable;
import org.l2jmobius.gameserver.datatables.xml.DoorData;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
@ -165,7 +165,7 @@ public class ValidatePosition extends GameClientPacket
player.setClientHeading(_heading); // No real need to validate heading.
// Mobius: Check for possible door logout and move over exploit. Also checked at MoveBackwardToLocation.
if (!DoorTable.getInstance().checkIfDoorsBetween(realX, realY, realZ, _x, _y, _z))
if (!DoorData.getInstance().checkIfDoorsBetween(realX, realY, realZ, _x, _y, _z))
{
player.setLastServerPosition(realX, realY, realZ);
}

View File

@ -62,7 +62,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -62,7 +62,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override

View File

@ -63,7 +63,7 @@ public class FenceData implements IXmlReader
}
parseDatapackFile("data/FenceData.xml");
LOGGER.info("Loaded " + _fences.size() + " fences.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _fences.size() + " fences.");
}
@Override