MobiusDevelopment
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1a3c34b3c5
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Store Npc isWalker in a simple boolean instead of checking WalkingManager.
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2020-02-13 20:16:40 +00:00 |
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MobiusDevelopment
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e56dad5f81
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Configurations for monster aggro distance reset.
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2020-02-13 19:56:19 +00:00 |
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MobiusDevelopment
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49456557d5
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Replaced getId with getRewardId for mission queries.
Contributed by codered.
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2020-02-13 10:04:46 +00:00 |
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MobiusDevelopment
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90ab6d4b25
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Replace character skills save to avoid existing entry conflicts.
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2020-02-12 16:40:53 +00:00 |
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MobiusDevelopment
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d012499998
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Addition of reward request.
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2020-02-09 01:03:56 +00:00 |
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MobiusDevelopment
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699c2f6fca
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Identical IdFactory statement names for increasing readability.
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2020-02-08 16:13:03 +00:00 |
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MobiusDevelopment
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a534cc943c
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Single class IdFactory with synchronized static methods.
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2020-02-08 14:34:00 +00:00 |
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MobiusDevelopment
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71576ed8af
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Check if html files contain non ASCII characters.
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2020-02-08 02:41:23 +00:00 |
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MobiusDevelopment
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e2a68f9aaf
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Player isInTrainingCamp method should check current time.
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2020-02-06 22:55:59 +00:00 |
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MobiusDevelopment
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020f4b4566
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Prohibit teleport while casting or in combat.
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2020-02-06 15:09:25 +00:00 |
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MobiusDevelopment
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c28ca9fbc1
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Support for no PvP zones.
Contributed by Edoo.
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2020-02-06 04:19:59 +00:00 |
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MobiusDevelopment
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1437711898
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Prevent addition of existing skills on item equip.
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2020-02-05 00:33:21 +00:00 |
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MobiusDevelopment
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79aabdcb76
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Capped damage taken by attacks effect to 80%.
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2020-02-04 22:48:57 +00:00 |
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MobiusDevelopment
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29f7017ec8
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Join party message no longer includes leader name.
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2020-02-04 16:51:02 +00:00 |
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MobiusDevelopment
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407ff24524
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Access zone character list only by getter method.
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2020-02-04 05:21:24 +00:00 |
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MobiusDevelopment
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cbc99a639e
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Updated equipment upgrade data.
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2020-02-03 13:18:08 +00:00 |
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MobiusDevelopment
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5c532ad275
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Removal of AtomicInteger variables from Inventory class.
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2020-02-03 04:04:13 +00:00 |
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MobiusDevelopment
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980d99c48c
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Lottery additions and related improvements.
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2020-02-03 03:40:55 +00:00 |
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MobiusDevelopment
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20a4e99da1
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Addition of Monster Race with reward system.
Adapted from aCis free version.
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2020-02-02 04:36:04 +00:00 |
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MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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b8e3b3df0e
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Stop auto use task without list checks.
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2020-01-30 12:22:12 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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MobiusDevelopment
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13554071b9
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Script value volatile modifier.
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2020-01-28 10:36:38 +00:00 |
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MobiusDevelopment
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d63bf771ff
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Faster access integer script value instead of StatSet.
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2020-01-28 00:16:37 +00:00 |
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MobiusDevelopment
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e1f4230ed2
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Removed underscores from Item class variables.
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2020-01-26 17:34:54 +00:00 |
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MobiusDevelopment
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1060aa6d39
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Removed pointless return at end of method.
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2020-01-26 17:15:10 +00:00 |
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MobiusDevelopment
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86379b722a
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QuestState getName method was replaced by getString.
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2020-01-26 16:58:15 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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44f5fbdcef
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Addition of cleanSkillUponChangeClass checkPreviousClasses parameter.
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2020-01-24 15:25:27 +00:00 |
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MobiusDevelopment
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c043af33f8
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Change class should not remove equipped item skills.
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2020-01-24 13:10:13 +00:00 |
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MobiusDevelopment
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04d2ed51da
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Addition of MaximumAddedTime configuration.
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2020-01-23 17:40:42 +00:00 |
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MobiusDevelopment
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e44125f798
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Addition of Time Limited Zones configurations.
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2020-01-23 16:32:46 +00:00 |
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MobiusDevelopment
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3d0bdd0a46
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Addition of AddHuntingTime effect handler.
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2020-01-23 14:54:23 +00:00 |
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MobiusDevelopment
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86b672924c
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Minor PlayerInstance timed hunting zone related improvements.
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2020-01-23 10:53:14 +00:00 |
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MobiusDevelopment
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b8cc866ebc
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Minor improvement for TimedHuntingZoneList.
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2020-01-23 10:33:13 +00:00 |
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MobiusDevelopment
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a64eb2a297
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Players should not be able to teleport out of special locations.
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2020-01-23 02:20:11 +00:00 |
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MobiusDevelopment
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3563a89445
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Multiple time limited zone checks on login.
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2020-01-23 01:58:41 +00:00 |
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MobiusDevelopment
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e3421df4c4
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Timed zones separation.
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2020-01-23 01:43:14 +00:00 |
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