Commit Graph

83 Commits

Author SHA1 Message Date
MobiusDevelopment
f08b6c0fd9 Set Spawn XYX after randomizing location. 2022-08-12 01:36:43 +00:00
MobiusDevelopment
37ad247f65 Adjusted spawn file names. 2022-08-12 00:35:17 +00:00
MobiusDevelopment
384886dc85 Tower of Insolence spawns by zone. 2022-08-12 00:21:17 +00:00
MobiusDevelopment
8913f24df6 SpawnTable should initialize multiple spawns separately. 2022-08-12 00:16:47 +00:00
MobiusDevelopment
e473ef6eee Removed Rnd dependency from PaganKeys AI. 2022-08-09 23:01:35 +00:00
MobiusDevelopment
0eebada4bd Implemented Spawn chaseRange parameter. 2022-08-07 21:05:53 +00:00
MobiusDevelopment
6bac84a605 Renamed EnchantSkillGroupsTable to EnchantSkillTreesTable. 2022-08-06 10:15:01 +00:00
MobiusDevelopment
b7576edf8f Simplified EnchantSkillLearn getRate method. 2022-08-06 10:02:40 +00:00
MobiusDevelopment
3cd44daa90 EnchantSkillLearn code format and cleanup. 2022-08-06 09:21:45 +00:00
MobiusDevelopment
cafc3ab36b Fixed skill enchanting. 2022-08-05 23:44:44 +00:00
MobiusDevelopment
22ebdb3e82 Replaced executable and batch files with VBScript. 2022-08-04 06:26:59 +00:00
MobiusDevelopment
d79d2ad78b Fixed admin char info HWID bypass.
Contributed by CostyKiller.
2022-08-01 15:41:04 +00:00
MobiusDevelopment
a2d4e16736 ManagedScript should store a copy of current loading script path. 2022-08-01 00:07:12 +00:00
MobiusDevelopment
d278e64e5d Ignore interruption exception for game and movement task managers. 2022-07-31 19:00:56 +00:00
MobiusDevelopment
b6fe06aa07 Delay tasks for frequent packet broadcasts. 2022-07-31 02:00:10 +00:00
MobiusDevelopment
40bdf5a6af Removal of unnecessary AnnounceGainakSiege configuration. 2022-07-29 23:39:55 +00:00
MobiusDevelopment
117100b50c Sanity cleanup for player.getPlayer() uses. 2022-07-29 22:53:21 +00:00
MobiusDevelopment
3b4ab73421 Reworked Inventory order for rings and earrings. 2022-07-24 08:53:24 +00:00
MobiusDevelopment
a83ba35ebc Use simplified Math hypot method to calculate distance. 2022-07-23 11:01:04 +00:00
MobiusDevelopment
9e41afee0a Configuration for Attackable corpse camping. 2022-07-23 01:09:01 +00:00
MobiusDevelopment
563794ef55 AI movement rework for return to spawn and long range paths. 2022-07-22 23:34:26 +00:00
MobiusDevelopment
257eae3f30 Removal of FastStringBuilder implementation. 2022-07-18 09:05:10 +00:00
MobiusDevelopment
0b38c9f724 Removal of FastNodeList implementation. 2022-07-18 08:45:28 +00:00
MobiusDevelopment
8658f3a75d Removal of CopyOnWriteArrayList from CellPathFinding. 2022-07-18 08:28:59 +00:00
MobiusDevelopment
937acf1692 Store GameTimeTaskManager calculated values locally. 2022-07-16 23:37:10 +00:00
MobiusDevelopment
b4b76176de Reworked GameTime task manager. 2022-07-16 22:11:41 +00:00
MobiusDevelopment
beb1aa0b77 Abstraction Layer GeoEngine. 2022-07-16 06:04:42 +00:00
MobiusDevelopment
d1af2f877b Proper Baium statue type and heading. 2022-07-13 21:11:32 +00:00
MobiusDevelopment
38366a9017 Better naming from raidboss status getter and setter. 2022-07-12 09:15:47 +00:00
MobiusDevelopment
3617418be1 Updated AgitDecoInfo packet. 2022-07-11 12:24:11 +00:00
MobiusDevelopment
53312e19b7 Directly send SystemMessageId when possible. 2022-07-06 23:55:25 +00:00
MobiusDevelopment
b1bd7af5b9 Updated client links. 2022-07-05 21:07:22 +00:00
MobiusDevelopment
7c3f8bf3b7 Disconnect player after being dead for 1 hour.
Contributed by nasseka.
2022-06-28 11:44:04 +00:00
MobiusDevelopment
0500945790 Send item list when adding new adena instance. 2022-06-26 01:38:49 +00:00
MobiusDevelopment
f4f1b3aaf2 Removed unused pathfinding statistic variables. 2022-06-25 14:14:11 +00:00
MobiusDevelopment
68f229e93c Adena InventoryUpdate based on new adena count. 2022-06-25 13:56:16 +00:00
MobiusDevelopment
c2baac74a3 Additional InventoryUpdate when creating more than one non-stackable item. 2022-06-24 21:06:46 +00:00
MobiusDevelopment
4a5f549c95 XML format cleanup. 2022-06-22 23:25:51 +00:00
MobiusDevelopment
4e80b14780 Creature X and Y coordinates should not be both set to 0. 2022-06-16 12:55:51 +00:00
MobiusDevelopment
56788f6fa1 Item enchant level should not be negative. 2022-06-14 21:36:22 +00:00
MobiusDevelopment
16d12c80f5 DefaultFinishTime configuration should be converted to milliseconds.
Contributed by bestover72.
2022-06-11 01:47:45 +00:00
MobiusDevelopment
2f57ce5ac4 Teleport to spawn when too far away and region becomes inactive. 2022-06-10 14:31:55 +00:00
MobiusDevelopment
438efb0d01 Addition of missing Asamah multisells.
Contributed by kinghanker.
2022-06-04 10:45:32 +00:00
MobiusDevelopment
d2d929ada3 EjectDeadPlayerTime configuration should be converted to milliseconds. 2022-05-31 11:18:07 +00:00
MobiusDevelopment
6c238d0a80 Proper naming for SchemeBuffer.ini file.
Contributed by CostyKiller.
2022-05-25 09:42:07 +00:00
MobiusDevelopment
a159e401ec Proper configuration for GrandBossInstanceAnnouncements.
Contributed by CostyKiller.
2022-05-25 09:32:13 +00:00
MobiusDevelopment
9d7d7f4db3 Changed addExpAndSp methods to synchronized. 2022-05-23 21:55:33 +00:00
MobiusDevelopment
d8dde6787a Consider drop rate by id for occurrences configuration. 2022-05-16 22:48:20 +00:00
MobiusDevelopment
af7fa05ceb Fixed issue with ConsumeBody effect. 2022-05-09 22:11:21 +00:00
MobiusDevelopment
d60ed9a3be Adjusted shop merchant dialogues. 2022-05-09 22:05:18 +00:00