Disconnect player after being dead for 1 hour.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment 2022-06-28 11:44:04 +00:00
parent 38eab09619
commit 7c3f8bf3b7
130 changed files with 1185 additions and 380 deletions

View File

@ -799,6 +799,10 @@ MaxFreeTeleportLevel = 76
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -298,6 +298,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1881,6 +1882,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 76);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -345,6 +345,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5075,6 +5076,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10213,6 +10219,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -799,6 +799,10 @@ MaxFreeTeleportLevel = 76
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -305,6 +305,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1901,6 +1902,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 76);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -347,6 +347,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5077,6 +5078,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10216,6 +10222,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -799,6 +799,10 @@ MaxFreeTeleportLevel = 76
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -305,6 +305,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1914,6 +1915,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -349,6 +349,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5079,6 +5080,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10218,6 +10224,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -775,6 +775,10 @@ MaxFreeTeleportLevel = 76
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -299,6 +299,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1895,6 +1896,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -353,6 +353,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5075,6 +5076,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10232,6 +10238,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -775,6 +775,10 @@ MaxFreeTeleportLevel = 94
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -306,6 +306,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1904,6 +1905,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -351,6 +351,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5093,6 +5094,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10257,6 +10263,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -775,6 +775,10 @@ MaxFreeTeleportLevel = 94
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -306,6 +306,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1911,6 +1912,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -352,6 +352,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5106,6 +5107,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10270,6 +10276,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -795,6 +795,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1950,6 +1951,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -352,6 +352,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5107,6 +5108,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10276,6 +10282,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -809,6 +809,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -308,6 +308,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1961,6 +1962,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -364,6 +364,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookR
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5048,6 +5049,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10298,6 +10304,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -809,6 +809,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -301,6 +301,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1935,6 +1936,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -361,6 +361,7 @@ import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5069,6 +5070,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10405,6 +10411,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -809,6 +809,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -301,6 +301,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1937,6 +1938,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -367,6 +367,7 @@ import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5086,6 +5087,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10432,6 +10438,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -809,6 +809,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: True
DisconnectAfterDeath = True
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -301,6 +301,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1937,6 +1938,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -140,6 +140,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +567,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SystemMessageId.SIXTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -368,6 +368,7 @@ import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExBloodyCoinCoun
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5119,6 +5120,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10482,6 +10488,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -809,6 +809,10 @@ MaxFreeTeleportLevel = 99
# Default: 1
DeleteCharAfterDays = 1
# Disconnect player after being dead for 1 hour.
# Default: True
DisconnectAfterDeath = True
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -301,6 +301,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static int MAX_FREE_TELEPORT_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1937,6 +1938,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -140,6 +140,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +567,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SystemMessageId.SIXTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -368,6 +368,7 @@ import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExBloodyCoinCoun
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoPlayTaskManager;
import org.l2jmobius.gameserver.taskmanager.AutoUseTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5147,6 +5148,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10510,6 +10516,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -797,6 +797,11 @@ AltRecommend = False
# Default: 7
DeleteCharAfterDays = 7
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.

View File

@ -289,6 +289,7 @@ public class Config
public static boolean FREE_TELEPORTING;
public static boolean ALT_RECOMMEND;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1887,6 +1888,7 @@ public class Config
FREE_TELEPORTING = characterConfig.getBoolean("FreeTeleporting", false);
ALT_RECOMMEND = characterConfig.getBoolean("AltRecommend", false);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 7);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "highfive");
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.PlayerCondOverride;
@ -133,6 +134,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.stats.functions.AbstractFunction;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@ -483,11 +485,18 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
else
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
}
}

View File

@ -298,6 +298,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5014,6 +5015,11 @@ public class Player extends Playable
setKarma(getKarma() < 200 ? 0 : (int) (getKarma() - (getKarma() / 4)));
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10123,6 +10129,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
updateEffectIcons();
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -814,6 +814,11 @@ AltRecommend = False
# Default: 7
DeleteCharAfterDays = 7
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.

View File

@ -294,6 +294,7 @@ public class Config
public static boolean FREE_TELEPORTING;
public static boolean ALT_RECOMMEND;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1951,6 +1952,7 @@ public class Config
FREE_TELEPORTING = characterConfig.getBoolean("FreeTeleporting", false);
ALT_RECOMMEND = characterConfig.getBoolean("AltRecommend", false);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 7);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "highfive");
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -49,6 +49,7 @@ import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.FlyType;
import org.l2jmobius.gameserver.enums.InstanceType;
@ -138,6 +139,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.stats.functions.AbstractFunction;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@ -513,11 +515,18 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
else
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
}
}

View File

@ -326,6 +326,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5346,6 +5347,11 @@ public class Player extends Playable
setKarma(getKarma() < 200 ? 0 : (int) (getKarma() - (getKarma() / 4)));
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10647,6 +10653,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
updateEffectIcons();
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -833,6 +833,11 @@ FreeTeleporting = False
# Default: 7
DeleteCharAfterDays = 7
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.

View File

@ -294,6 +294,7 @@ public class Config
public static int MAX_PETITIONS_PENDING;
public static boolean FREE_TELEPORTING;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1951,6 +1952,7 @@ public class Config
MAX_PETITIONS_PENDING = characterConfig.getInt("MaxPetitionsPending", 25);
FREE_TELEPORTING = characterConfig.getBoolean("FreeTeleporting", false);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -49,6 +49,7 @@ import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.FlyType;
import org.l2jmobius.gameserver.enums.InstanceType;
@ -138,6 +139,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.stats.functions.AbstractFunction;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@ -514,11 +516,18 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
else
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
}
}

View File

@ -331,6 +331,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5236,6 +5237,11 @@ public class Player extends Playable
setKarma(getKarma() < 200 ? 0 : (int) (getKarma() - (getKarma() / 4)));
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10530,6 +10536,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
updateEffectIcons();
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -719,6 +719,10 @@ MaxNewbieBuffLevel = 0
# Default: 3
DeleteCharAfterDays = 3
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_FREE_TELEPORT_LEVEL;
public static int MAX_NEWBIE_BUFF_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1849,6 +1850,7 @@ public class Config
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
MAX_NEWBIE_BUFF_LEVEL = characterConfig.getInt("MaxNewbieBuffLevel", 0);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -349,6 +349,7 @@ import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommi
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.network.serverpackets.vip.ReceiveVipInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5051,6 +5052,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10118,6 +10124,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -719,6 +719,10 @@ MaxNewbieBuffLevel = 0
# Default: 3
DeleteCharAfterDays = 3
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_FREE_TELEPORT_LEVEL;
public static int MAX_NEWBIE_BUFF_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1853,6 +1854,7 @@ public class Config
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
MAX_NEWBIE_BUFF_LEVEL = characterConfig.getInt("MaxNewbieBuffLevel", 0);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -349,6 +349,7 @@ import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommi
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.network.serverpackets.vip.ReceiveVipInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5051,6 +5052,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10118,6 +10124,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -719,6 +719,10 @@ MaxNewbieBuffLevel = 0
# Default: 3
DeleteCharAfterDays = 3
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_FREE_TELEPORT_LEVEL;
public static int MAX_NEWBIE_BUFF_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1853,6 +1854,7 @@ public class Config
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
MAX_NEWBIE_BUFF_LEVEL = characterConfig.getInt("MaxNewbieBuffLevel", 0);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -140,6 +141,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -566,26 +568,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -347,6 +347,7 @@ import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommi
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.network.serverpackets.vip.ReceiveVipInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5036,6 +5037,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10104,6 +10110,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -719,6 +719,10 @@ MaxNewbieBuffLevel = 0
# Default: 3
DeleteCharAfterDays = 3
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_FREE_TELEPORT_LEVEL;
public static int MAX_NEWBIE_BUFF_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1853,6 +1854,7 @@ public class Config
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
MAX_NEWBIE_BUFF_LEVEL = characterConfig.getInt("MaxNewbieBuffLevel", 0);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -141,6 +142,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -567,26 +569,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -353,6 +353,7 @@ import org.l2jmobius.gameserver.network.serverpackets.elementalspirits.Elemental
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.network.serverpackets.vip.ReceiveVipInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5063,6 +5064,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10143,6 +10149,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

View File

@ -735,6 +735,10 @@ MaxNewbieBuffLevel = 0
# Default: 3
DeleteCharAfterDays = 3
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).

View File

@ -307,6 +307,7 @@ public class Config
public static int MAX_FREE_TELEPORT_LEVEL;
public static int MAX_NEWBIE_BUFF_LEVEL;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@ -1862,6 +1863,7 @@ public class Config
MAX_FREE_TELEPORT_LEVEL = characterConfig.getInt("MaxFreeTeleportLevel", 99);
MAX_NEWBIE_BUFF_LEVEL = characterConfig.getInt("MaxNewbieBuffLevel", 0);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 1);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "level").toLowerCase();
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.data.xml.TransformData;
import org.l2jmobius.gameserver.enums.AttributeType;
@ -141,6 +142,7 @@ import org.l2jmobius.gameserver.model.stats.MoveType;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.Attack;
@ -567,26 +569,33 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
// Removes itself from the summoned list.
if ((_summoner != null))
else
{
_summoner.removeSummonedNpc(getObjectId());
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
// Removes itself from the summoned list.
if ((_summoner != null))
{
_summoner.removeSummonedNpc(getObjectId());
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
_onCreatureAttack = null;
_onCreatureAttacked = null;
_onCreatureDamageDealt = null;
_onCreatureDamageReceived = null;
_onCreatureAttackAvoid = null;
onCreatureSkillFinishCast = null;
onCreatureSkillUse = null;
}
@Override

View File

@ -353,6 +353,7 @@ import org.l2jmobius.gameserver.network.serverpackets.elementalspirits.Elemental
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.network.serverpackets.vip.ReceiveVipInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@ -5063,6 +5064,11 @@ public class Player extends Playable
setReputation(newRep < -20 ? newRep : 0);
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@ -10143,6 +10149,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;
_reviveRequested = 0;

View File

@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}

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