Disconnect player after being dead for 1 hour.
Contributed by nasseka.
This commit is contained in:
@@ -797,6 +797,11 @@ AltRecommend = False
|
||||
# Default: 7
|
||||
DeleteCharAfterDays = 7
|
||||
|
||||
# Disconnect player after being dead for 1 hour.
|
||||
# Default: False
|
||||
DisconnectAfterDeath = False
|
||||
|
||||
|
||||
# PARTY XP DISTRIBUTION
|
||||
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
|
||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||
|
||||
@@ -289,6 +289,7 @@ public class Config
|
||||
public static boolean FREE_TELEPORTING;
|
||||
public static boolean ALT_RECOMMEND;
|
||||
public static int DELETE_DAYS;
|
||||
public static boolean DISCONNECT_AFTER_DEATH;
|
||||
public static String PARTY_XP_CUTOFF_METHOD;
|
||||
public static double PARTY_XP_CUTOFF_PERCENT;
|
||||
public static int PARTY_XP_CUTOFF_LEVEL;
|
||||
@@ -1887,6 +1888,7 @@ public class Config
|
||||
FREE_TELEPORTING = characterConfig.getBoolean("FreeTeleporting", false);
|
||||
ALT_RECOMMEND = characterConfig.getBoolean("AltRecommend", false);
|
||||
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 7);
|
||||
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
|
||||
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "highfive");
|
||||
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
|
||||
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);
|
||||
|
||||
@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.cache.RelationCache;
|
||||
import org.l2jmobius.gameserver.data.xml.CategoryData;
|
||||
import org.l2jmobius.gameserver.data.xml.NpcData;
|
||||
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
|
||||
import org.l2jmobius.gameserver.enums.CategoryType;
|
||||
import org.l2jmobius.gameserver.enums.InstanceType;
|
||||
import org.l2jmobius.gameserver.enums.PlayerCondOverride;
|
||||
@@ -133,6 +134,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
import org.l2jmobius.gameserver.model.stats.functions.AbstractFunction;
|
||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
|
||||
import org.l2jmobius.gameserver.network.Disconnection;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
@@ -483,11 +485,18 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
|
||||
*/
|
||||
public void onDecay()
|
||||
{
|
||||
decayMe();
|
||||
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
|
||||
if (region != null)
|
||||
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
|
||||
{
|
||||
region.removeFromZones(this);
|
||||
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
|
||||
}
|
||||
else
|
||||
{
|
||||
decayMe();
|
||||
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
|
||||
if (region != null)
|
||||
{
|
||||
region.removeFromZones(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -298,6 +298,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
|
||||
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
|
||||
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
|
||||
@@ -5014,6 +5015,11 @@ public class Player extends Playable
|
||||
setKarma(getKarma() < 200 ? 0 : (int) (getKarma() - (getKarma() / 4)));
|
||||
}
|
||||
|
||||
if (Config.DISCONNECT_AFTER_DEATH)
|
||||
{
|
||||
DecayTaskManager.getInstance().add(this);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -10123,6 +10129,11 @@ public class Player extends Playable
|
||||
{
|
||||
super.doRevive();
|
||||
|
||||
if (Config.DISCONNECT_AFTER_DEATH)
|
||||
{
|
||||
DecayTaskManager.getInstance().cancel(this);
|
||||
}
|
||||
|
||||
updateEffectIcons();
|
||||
sendPacket(new EtcStatusUpdate(this));
|
||||
_revivePet = false;
|
||||
|
||||
@@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
|
||||
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
|
||||
}
|
||||
|
||||
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
|
||||
{
|
||||
delay = 3600; // 1 hour
|
||||
}
|
||||
|
||||
// Add to decay schedules.
|
||||
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user