Disconnect player after being dead for 1 hour.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-06-28 11:44:04 +00:00
parent 38eab09619
commit 7c3f8bf3b7
130 changed files with 1185 additions and 380 deletions

View File

@@ -797,6 +797,11 @@ AltRecommend = False
# Default: 7
DeleteCharAfterDays = 7
# Disconnect player after being dead for 1 hour.
# Default: False
DisconnectAfterDeath = False
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.

View File

@@ -289,6 +289,7 @@ public class Config
public static boolean FREE_TELEPORTING;
public static boolean ALT_RECOMMEND;
public static int DELETE_DAYS;
public static boolean DISCONNECT_AFTER_DEATH;
public static String PARTY_XP_CUTOFF_METHOD;
public static double PARTY_XP_CUTOFF_PERCENT;
public static int PARTY_XP_CUTOFF_LEVEL;
@@ -1887,6 +1888,7 @@ public class Config
FREE_TELEPORTING = characterConfig.getBoolean("FreeTeleporting", false);
ALT_RECOMMEND = characterConfig.getBoolean("AltRecommend", false);
DELETE_DAYS = characterConfig.getInt("DeleteCharAfterDays", 7);
DISCONNECT_AFTER_DEATH = characterConfig.getBoolean("DisconnectAfterDeath", true);
PARTY_XP_CUTOFF_METHOD = characterConfig.getString("PartyXpCutoffMethod", "highfive");
PARTY_XP_CUTOFF_PERCENT = characterConfig.getDouble("PartyXpCutoffPercent", 3);
PARTY_XP_CUTOFF_LEVEL = characterConfig.getInt("PartyXpCutoffLevel", 20);

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@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.cache.RelationCache;
import org.l2jmobius.gameserver.data.xml.CategoryData;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.data.xml.SendMessageLocalisationData;
import org.l2jmobius.gameserver.enums.CategoryType;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.PlayerCondOverride;
@@ -133,6 +134,7 @@ import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.model.stats.functions.AbstractFunction;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
@@ -483,11 +485,18 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*/
public void onDecay()
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
if (Config.DISCONNECT_AFTER_DEATH && isPlayer())
{
region.removeFromZones(this);
Disconnection.of(getActingPlayer()).deleteMe().defaultSequence(new SystemMessage(SendMessageLocalisationData.getLocalisation(getActingPlayer(), "60 min. have passed after the death of your character, so you were disconnected from the game.")));
}
else
{
decayMe();
final ZoneRegion region = ZoneManager.getInstance().getRegion(this);
if (region != null)
{
region.removeFromZones(this);
}
}
}

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@@ -298,6 +298,7 @@ import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
@@ -5014,6 +5015,11 @@ public class Player extends Playable
setKarma(getKarma() < 200 ? 0 : (int) (getKarma() - (getKarma() / 4)));
}
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().add(this);
}
return true;
}
@@ -10123,6 +10129,11 @@ public class Player extends Playable
{
super.doRevive();
if (Config.DISCONNECT_AFTER_DEATH)
{
DecayTaskManager.getInstance().cancel(this);
}
updateEffectIcons();
sendPacket(new EtcStatusUpdate(this));
_revivePet = false;

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@@ -89,6 +89,11 @@ public class DecayTaskManager implements Runnable
delay += Config.SPOILED_CORPSE_EXTEND_TIME;
}
if (Config.DISCONNECT_AFTER_DEATH && creature.isPlayer())
{
delay = 3600; // 1 hour
}
// Add to decay schedules.
DECAY_SCHEDULES.put(creature, System.currentTimeMillis() + (delay * 1000));
}