Commit Graph

208 Commits

Author SHA1 Message Date
MobiusDevelopment
993099e97a Use Set for quest timers and initialize conditions. 2020-03-24 22:21:53 +00:00
MobiusDevelopment
374eab6fdd Removed some unnecessary synchronizations from quest timers. 2020-03-24 11:15:43 +00:00
MobiusDevelopment
148a872859 Updated to Java 14. 2020-03-24 01:15:56 +00:00
MobiusDevelopment
747e6c5d19 Removed unnecessary object id from fake player flag tasks. 2020-03-22 08:33:48 +00:00
MobiusDevelopment
c9153084b1 Alternate method for getting instance XML path. 2020-03-16 22:11:28 +00:00
MobiusDevelopment
904c6be328 Addition of missing RequestSellItem custom sell buylist check.
Contributed by secaolol.
2020-03-11 09:04:45 +00:00
MobiusDevelopment
efd832b2e2 NpcTemplate default undying value set to non monster types. 2020-03-10 18:43:34 +00:00
MobiusDevelopment
ce989648ae Proper PlayerInstance comment adjustments. 2020-03-04 12:57:41 +00:00
MobiusDevelopment
18b3e6d3f2 Unified javadoc format and related cleanups. 2020-03-03 23:04:44 +00:00
MobiusDevelopment
6d8addc784 Removal of assorted empty lines. 2020-03-03 17:07:18 +00:00
MobiusDevelopment
a6fc6eb2cd Instance related adjustments. 2020-02-26 10:56:19 +00:00
MobiusDevelopment
53e9308b8a Check for clan leader parameter and cleanup. 2020-02-25 19:09:21 +00:00
MobiusDevelopment
38a749f24f Consider clan leader as top pledge class. 2020-02-25 18:34:30 +00:00
MobiusDevelopment
ba799c053a Line delimiters to match project settings and code format. 2020-02-25 18:07:17 +00:00
MobiusDevelopment
1efb4ebbb1 Adjustments for pledge class XML values. 2020-02-25 12:03:33 +00:00
MobiusDevelopment
1a3c34b3c5 Store Npc isWalker in a simple boolean instead of checking WalkingManager. 2020-02-13 20:16:40 +00:00
MobiusDevelopment
e56dad5f81 Configurations for monster aggro distance reset. 2020-02-13 19:56:19 +00:00
MobiusDevelopment
90ab6d4b25 Replace character skills save to avoid existing entry conflicts. 2020-02-12 16:40:53 +00:00
MobiusDevelopment
220e0b716c Prevent SiegeGuards AI onKill NPE. 2020-02-11 07:03:13 +00:00
MobiusDevelopment
699c2f6fca Identical IdFactory statement names for increasing readability. 2020-02-08 16:13:03 +00:00
MobiusDevelopment
a534cc943c Single class IdFactory with synchronized static methods. 2020-02-08 14:34:00 +00:00
MobiusDevelopment
29771aa0d8 Force headless parameter with Linux sh files.
Contributed by MutatedSkull.
2020-02-08 11:37:19 +00:00
MobiusDevelopment
71576ed8af Check if html files contain non ASCII characters. 2020-02-08 02:41:23 +00:00
MobiusDevelopment
a8a9318d2d Disabled curse raid based on retail changes.
Also removed obsolete deep blue comment.
2020-02-06 13:10:41 +00:00
MobiusDevelopment
407ff24524 Access zone character list only by getter method. 2020-02-04 05:21:24 +00:00
MobiusDevelopment
980d99c48c Lottery additions and related improvements. 2020-02-03 03:40:55 +00:00
MobiusDevelopment
a1541b2772 SQL table games is only used by Lottery. 2020-02-02 13:31:13 +00:00
MobiusDevelopment
20a4e99da1 Addition of Monster Race with reward system.
Adapted from aCis free version.
2020-02-02 04:36:04 +00:00
MobiusDevelopment
ff157fe4bb Removed getQuestTimer method synchronization. 2020-01-31 22:02:32 +00:00
MobiusDevelopment
fb52876f79 Removal of StatsVCmd class. 2020-01-31 00:31:39 +00:00
MobiusDevelopment
845dea2551 Removed pointless assignments before packet send. 2020-01-30 23:02:45 +00:00
MobiusDevelopment
99c209f0ba Proper handling for Quest timers concurrency. 2020-01-30 11:59:53 +00:00
MobiusDevelopment
9adadc4e86 Moved TeleportWhereType to enums. 2020-01-30 03:13:22 +00:00
MobiusDevelopment
f66dbc577c Boat related packet improvements. 2020-01-29 12:50:50 +00:00
MobiusDevelopment
393e53514c Removed pointless EffectTickTask tick count variable. 2020-01-28 15:26:44 +00:00
MobiusDevelopment
e5bd883546 Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
2020-01-28 13:48:46 +00:00
MobiusDevelopment
8dbfd09e0c Proper naming for various data holding classes. 2020-01-28 11:48:32 +00:00
MobiusDevelopment
13554071b9 Script value volatile modifier. 2020-01-28 10:36:38 +00:00
MobiusDevelopment
d63bf771ff Faster access integer script value instead of StatSet. 2020-01-28 00:16:37 +00:00
MobiusDevelopment
de2871bef6 Separated siege guard task to one task per residence. 2020-01-27 16:55:04 +00:00
MobiusDevelopment
e1f4230ed2 Removed underscores from Item class variables. 2020-01-26 17:34:54 +00:00
MobiusDevelopment
1060aa6d39 Removed pointless return at end of method. 2020-01-26 17:15:10 +00:00
MobiusDevelopment
86379b722a QuestState getName method was replaced by getString. 2020-01-26 16:58:15 +00:00
MobiusDevelopment
990d3b590b QuestState and QuestTimer class cleanups. 2020-01-26 16:53:48 +00:00
MobiusDevelopment
8b5af84230 StatsSet properly named as StatSet. 2020-01-26 15:07:31 +00:00
MobiusDevelopment
9d155febb7 Proper syntax for several methods and values. 2020-01-26 14:05:47 +00:00
MobiusDevelopment
0ef951835a Door data moved from CSV to XML. 2020-01-25 11:48:18 +00:00
MobiusDevelopment
65b3f4cc1d Party match classes moved to partymatching package. 2020-01-25 05:24:45 +00:00
MobiusDevelopment
91a2ae4f93 Support for builder messages through SendMessageLocalisationData. 2020-01-18 12:48:58 +00:00
MobiusDevelopment
b25b259665 Addition of custom Noble Master and Delevel Manager NPCs. 2020-01-16 03:51:57 +00:00