Commit Graph

1323 Commits

Author SHA1 Message Date
MobiusDevelopment
8e85def892 More generic spawn file path info. 2022-08-15 21:42:33 +00:00
MobiusDevelopment
f8133c727c Updated admin NPC info html and handler.
Contributed by CostyKiller.
2022-08-15 10:38:12 +00:00
MobiusDevelopment
d525e6007a Default value for Spawn chase range should be set to 0. 2022-08-14 21:04:53 +00:00
MobiusDevelopment
1501be0179 Negligible delay for ServerList reply with number of characters.
Contributed by dontknowdontcare.
2022-08-14 07:27:03 +00:00
MobiusDevelopment
bdbc7cb8a8 Changed instance hour and minute parameters to nonNegativeInteger.
Contributed by kamikadzz.
2022-08-13 15:05:16 +00:00
MobiusDevelopment
6c750f59ae Fixed DBSpawnManager RespawnPattern NPE. 2022-08-13 14:54:01 +00:00
MobiusDevelopment
b97904d662 Addition of SchedulingPattern support for DBSpawnManager.
Contributed by kamikadzz.
2022-08-12 23:21:24 +00:00
MobiusDevelopment
569faf521d Make use of original spawn location for deletion and info. 2022-08-12 23:03:47 +00:00
MobiusDevelopment
af0c1c2cdc Removal of unused SpawnListener class. 2022-08-12 01:44:48 +00:00
MobiusDevelopment
f08b6c0fd9 Set Spawn XYX after randomizing location. 2022-08-12 01:36:43 +00:00
MobiusDevelopment
8f163c49f8 Vampiric effects from killing blows.
Contributed by nasseka.
2022-08-12 00:50:15 +00:00
MobiusDevelopment
384886dc85 Tower of Insolence spawns by zone. 2022-08-12 00:21:17 +00:00
MobiusDevelopment
e473ef6eee Removed Rnd dependency from PaganKeys AI. 2022-08-09 23:01:35 +00:00
MobiusDevelopment
39984548fe Addition of CraftingCritical effect handler. 2022-08-09 11:41:34 +00:00
MobiusDevelopment
0eebada4bd Implemented Spawn chaseRange parameter. 2022-08-07 21:05:53 +00:00
MobiusDevelopment
44af95d071 Siege skill related additions.
Thanks to dontknowdontcare.
2022-08-07 00:49:34 +00:00
MobiusDevelopment
3225d46fe0 Addition of skillLevelScaleTo parameter to some TriggerSkill effects.
Thanks to fruit.
2022-08-05 10:03:27 +00:00
MobiusDevelopment
22ebdb3e82 Replaced executable and batch files with VBScript. 2022-08-04 06:26:59 +00:00
MobiusDevelopment
14f1e75d43 Addition of isHidingMessages skill parameter. 2022-08-02 10:18:05 +00:00
MobiusDevelopment
a2d4e16736 ManagedScript should store a copy of current loading script path. 2022-08-01 00:07:12 +00:00
MobiusDevelopment
d278e64e5d Ignore interruption exception for game and movement task managers. 2022-07-31 19:00:56 +00:00
MobiusDevelopment
b6fe06aa07 Delay tasks for frequent packet broadcasts. 2022-07-31 02:00:10 +00:00
MobiusDevelopment
40bdf5a6af Removal of unnecessary AnnounceGainakSiege configuration. 2022-07-29 23:39:55 +00:00
MobiusDevelopment
117100b50c Sanity cleanup for player.getPlayer() uses. 2022-07-29 22:53:21 +00:00
MobiusDevelopment
bb9334a053 Corrected cplayer typos. 2022-07-29 22:30:37 +00:00
MobiusDevelopment
6eb6b14ebd Fixed probable NPE when admin uses not owned items.
Contributed by nasseka.
2022-07-28 12:11:56 +00:00
MobiusDevelopment
c375779a43 Fixed inventory under 80% message. 2022-07-28 11:34:30 +00:00
MobiusDevelopment
29de4fb347 Replaced empty system messages with proper text. 2022-07-28 11:25:07 +00:00
MobiusDevelopment
3b4ab73421 Reworked Inventory order for rings and earrings. 2022-07-24 08:53:24 +00:00
MobiusDevelopment
a83ba35ebc Use simplified Math hypot method to calculate distance. 2022-07-23 11:01:04 +00:00
MobiusDevelopment
9e41afee0a Configuration for Attackable corpse camping. 2022-07-23 01:09:01 +00:00
MobiusDevelopment
563794ef55 AI movement rework for return to spawn and long range paths. 2022-07-22 23:34:26 +00:00
MobiusDevelopment
c9a3a26302 Extend AbstractConditionalHpEffect for HpRegen effect.
Contributed by nasseka.
2022-07-22 08:56:34 +00:00
MobiusDevelopment
c58f57ad3f Minor RequestAcquireSkill improvement and cleanup. 2022-07-21 09:05:06 +00:00
MobiusDevelopment
257eae3f30 Removal of FastStringBuilder implementation. 2022-07-18 09:05:10 +00:00
MobiusDevelopment
0b38c9f724 Removal of FastNodeList implementation. 2022-07-18 08:45:28 +00:00
MobiusDevelopment
8658f3a75d Removal of CopyOnWriteArrayList from CellPathFinding. 2022-07-18 08:28:59 +00:00
MobiusDevelopment
52fa8ed00a Cleaner solution for starting listener once. 2022-07-17 00:09:06 +00:00
MobiusDevelopment
937acf1692 Store GameTimeTaskManager calculated values locally. 2022-07-16 23:37:10 +00:00
MobiusDevelopment
38bce3aefe Renamed Modifier effects to Modify. 2022-07-16 22:58:15 +00:00
MobiusDevelopment
f237282148 Better naming for NightStatModifier effect. 2022-07-16 22:30:47 +00:00
MobiusDevelopment
b4b76176de Reworked GameTime task manager. 2022-07-16 22:11:41 +00:00
MobiusDevelopment
beb1aa0b77 Abstraction Layer GeoEngine. 2022-07-16 06:04:42 +00:00
MobiusDevelopment
267cc8c60e Method refreshWeight should send current load StatusUpdate.
Thanks to Index.
2022-07-15 09:59:00 +00:00
MobiusDevelopment
4338fad8cc Moved MP reward task to proper location. 2022-07-14 17:31:22 +00:00
MobiusDevelopment
d7a17d1150 Base MP reward value should be divided by double. 2022-07-14 17:26:40 +00:00
MobiusDevelopment
d1af2f877b Proper Baium statue type and heading. 2022-07-13 21:11:32 +00:00
MobiusDevelopment
38366a9017 Better naming from raidboss status getter and setter. 2022-07-12 09:15:47 +00:00
MobiusDevelopment
3617418be1 Updated AgitDecoInfo packet. 2022-07-11 12:24:11 +00:00
MobiusDevelopment
a07d2f03fb Adjustments for BlinkSwap effect.
Thanks to Fakee.
2022-07-10 13:18:24 +00:00