Commit Graph

2162 Commits

Author SHA1 Message Date
MobiusDevelopment 53e9308b8a Check for clan leader parameter and cleanup. 2020-02-25 19:09:21 +00:00
MobiusDevelopment c1d4c60f08 KnockBack effect addition to Elemental Crash (11017).
Contributed by Puppyrawr.
2020-02-25 18:59:44 +00:00
MobiusDevelopment 38a749f24f Consider clan leader as top pledge class. 2020-02-25 18:34:30 +00:00
MobiusDevelopment ba799c053a Line delimiters to match project settings and code format. 2020-02-25 18:07:17 +00:00
MobiusDevelopment 1efb4ebbb1 Adjustments for pledge class XML values. 2020-02-25 12:03:33 +00:00
MobiusDevelopment fe15480f06 Skill level should only be set from toLevel parameter. 2020-02-25 10:33:51 +00:00
MobiusDevelopment ef51c8a3f3 Configuration for making items depositable. 2020-02-21 11:52:29 +00:00
MobiusDevelopment 63e6425dca Various item changes.
Contributed by Liamxroy.
2020-02-21 11:07:43 +00:00
MobiusDevelopment 0149ca83cd Various skill changes.
Contributed by Liamxroy.
2020-02-20 18:40:06 +00:00
MobiusDevelopment 6a213de723 Fixed two hand crossbow resistance issues. 2020-02-18 16:22:54 +00:00
MobiusDevelopment 5b386af60e Maximum momentum stat set to 1 by default. 2020-02-18 15:00:17 +00:00
MobiusDevelopment 065b66becb Previous commit for other branches. 2020-02-17 09:23:02 +00:00
MobiusDevelopment 1a3c34b3c5 Store Npc isWalker in a simple boolean instead of checking WalkingManager. 2020-02-13 20:16:40 +00:00
MobiusDevelopment e56dad5f81 Configurations for monster aggro distance reset. 2020-02-13 19:56:19 +00:00
MobiusDevelopment 8bb6ba4b72 Support for AbsorbDamage effect modes. 2020-02-13 09:36:36 +00:00
MobiusDevelopment 90ab6d4b25 Replace character skills save to avoid existing entry conflicts. 2020-02-12 16:40:53 +00:00
MobiusDevelopment d22dabe8ca Store sub certificate count in player variables. 2020-02-12 16:26:52 +00:00
MobiusDevelopment ec99d2b32d Prevent skill cast while having Rocky Camouflage. 2020-02-12 14:23:54 +00:00
MobiusDevelopment 220e0b716c Prevent SiegeGuards AI onKill NPE. 2020-02-11 07:03:13 +00:00
MobiusDevelopment 699c2f6fca Identical IdFactory statement names for increasing readability. 2020-02-08 16:13:03 +00:00
MobiusDevelopment a534cc943c Single class IdFactory with synchronized static methods. 2020-02-08 14:34:00 +00:00
MobiusDevelopment 29771aa0d8 Force headless parameter with Linux sh files.
Contributed by MutatedSkull.
2020-02-08 11:37:19 +00:00
MobiusDevelopment 71576ed8af Check if html files contain non ASCII characters. 2020-02-08 02:41:23 +00:00
MobiusDevelopment 5c414b0d8e Prevent NPE when spawning demons. 2020-02-07 14:24:29 +00:00
MobiusDevelopment 5d2e2eb5ea Final Emperial Tomb improvements. 2020-02-07 14:13:27 +00:00
MobiusDevelopment a8a9318d2d Disabled curse raid based on retail changes.
Also removed obsolete deep blue comment.
2020-02-06 13:10:41 +00:00
MobiusDevelopment c28ca9fbc1 Support for no PvP zones.
Contributed by Edoo.
2020-02-06 04:19:59 +00:00
MobiusDevelopment 1437711898 Prevent addition of existing skills on item equip. 2020-02-05 00:33:21 +00:00
MobiusDevelopment 79aabdcb76 Capped damage taken by attacks effect to 80%. 2020-02-04 22:48:57 +00:00
MobiusDevelopment 407ff24524 Access zone character list only by getter method. 2020-02-04 05:21:24 +00:00
MobiusDevelopment 5c532ad275 Removal of AtomicInteger variables from Inventory class. 2020-02-03 04:04:13 +00:00
MobiusDevelopment 980d99c48c Lottery additions and related improvements. 2020-02-03 03:40:55 +00:00
MobiusDevelopment a1541b2772 SQL table games is only used by Lottery. 2020-02-02 13:31:13 +00:00
MobiusDevelopment 20a4e99da1 Addition of Monster Race with reward system.
Adapted from aCis free version.
2020-02-02 04:36:04 +00:00
MobiusDevelopment ff157fe4bb Removed getQuestTimer method synchronization. 2020-01-31 22:02:32 +00:00
MobiusDevelopment fb52876f79 Removal of StatsVCmd class. 2020-01-31 00:31:39 +00:00
MobiusDevelopment 845dea2551 Removed pointless assignments before packet send. 2020-01-30 23:02:45 +00:00
MobiusDevelopment 178f692d47 Fixed Chamber of Prophecies grail NPE. 2020-01-30 12:16:02 +00:00
MobiusDevelopment 99c209f0ba Proper handling for Quest timers concurrency. 2020-01-30 11:59:53 +00:00
MobiusDevelopment 9adadc4e86 Moved TeleportWhereType to enums. 2020-01-30 03:13:22 +00:00
MobiusDevelopment f66dbc577c Boat related packet improvements. 2020-01-29 12:50:50 +00:00
MobiusDevelopment 393e53514c Removed pointless EffectTickTask tick count variable. 2020-01-28 15:26:44 +00:00
MobiusDevelopment fe05c1cddc There is no need for MpRewardTask to use AtomicInteger. 2020-01-28 15:21:23 +00:00
MobiusDevelopment e5bd883546 Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
2020-01-28 13:48:46 +00:00
MobiusDevelopment 8dbfd09e0c Proper naming for various data holding classes. 2020-01-28 11:48:32 +00:00
MobiusDevelopment 8ebd210ac3 Prevent isSkillAllowed lock by SkillTreesData loading status variable. 2020-01-28 11:11:46 +00:00
MobiusDevelopment 7a20f03af5 Removed pointless use of VolatileBoolean from sweeper conditions. 2020-01-28 10:57:22 +00:00
MobiusDevelopment 13554071b9 Script value volatile modifier. 2020-01-28 10:36:38 +00:00
MobiusDevelopment 3071525a9c Proper use of isScriptValue instead of getScriptValue method. 2020-01-28 00:43:54 +00:00
MobiusDevelopment d63bf771ff Faster access integer script value instead of StatSet. 2020-01-28 00:16:37 +00:00