Fixed two hand crossbow resistance issues.

This commit is contained in:
MobiusDevelopment 2020-02-18 16:22:54 +00:00
parent 5b386af60e
commit 6a213de723
422 changed files with 1936 additions and 678 deletions

View File

@ -579,6 +579,9 @@
<item id="12428" name="Foundation Reaper" type="EtcItem">
<!-- Rare Reaper that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1660" />
@ -743,6 +746,9 @@
<item id="12436" name="Foundation Screaming Vengeance" type="EtcItem">
<!-- Rare Screaming Vengeance that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1640" />
@ -1564,6 +1570,9 @@
<item id="12476" name="Foundation Icarus Shooter" type="EtcItem">
<!-- Rare Icarus Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1580" />

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@ -1328,6 +1328,9 @@
<item id="16040" name="Foundation Vesper Shooter" type="EtcItem">
<!-- Rare Vesper Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_vesper_schutze_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1800" />

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@ -1214,7 +1214,9 @@
<item id="26263" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -1596,7 +1598,9 @@
<item id="26282" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@ -706,7 +706,9 @@
<item id="36439" name="Lindvior Shooter" additionalName="Fragment" type="Weapon">
<!-- Lindvior's Fragment. Can be upgraded to a higher grade through Aden's Wizard Jenna. Requires a Dragon Claw and various materials. Cannot be worn in the Olympiad/Ceremony of Chaos. Its appearance cannot be modified. Cannot be crystallized, enchanted or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="soulshots" val="1" />

View File

@ -328,8 +328,9 @@
<!-- <Soul Crystal Enhancement>. Increases Attack Spd. by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_shyayaka_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="is_clan_depositable" val="false" />

View File

@ -684,6 +684,7 @@
<!-- Awakened warrior's weapon. Crossbow. Increases Atk. Spd. 7-day. Cannot be used in the Olympiad. Kamaels can use the Change Weapon skill to turn this into a bow. Cannot be used by Chaotic characters. -->
<set name="icon" val="icon.weapon_infinity_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -743,7 +743,7 @@
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%. <Active Skill>. 1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -1005,6 +1005,12 @@
<value level="3">16</value>
<value level="4">20</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">16</value>
<value level="4">20</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -4461,6 +4461,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -5370,6 +5371,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -5492,6 +5494,7 @@
<condition name="EquipWeapon">
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
<condition name="TargetMyParty">
@ -5541,6 +5544,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -1755,6 +1755,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="Accuracy">
@ -1771,6 +1772,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1787,6 +1789,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -1794,6 +1797,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1862,6 +1866,12 @@
<value level="3">-32</value>
<value level="4">-40</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">-16</value>
<value level="2">-24</value>
<value level="3">-32</value>
<value level="4">-40</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -966,6 +966,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PAtk">
@ -1207,6 +1208,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PAtk">

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@ -2287,7 +2287,7 @@
<chance>3</chance>
<targetType>SELF</targetType>
<isCritical>false</isCritical>
<allowWeapons>CROSSBOW,BOW</allowWeapons>
<allowWeapons>CROSSBOW,BOW,TWOHANDCROSSBOW</allowWeapons>
<skillId>5559</skillId> <!-- Physical Pose -->
<skillLevel>1</skillLevel>
</effect>
@ -2296,6 +2296,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>BOW</item>
</weaponType>
</effect>
@ -2304,6 +2305,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>BOW</item>
</weaponType>
</effect>
@ -2498,6 +2500,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -2532,6 +2535,7 @@
<effect name="DefenceTrait">
<BOW>45</BOW>
<CROSSBOW>25</CROSSBOW>
<TWOHANDCROSSBOW>25</TWOHANDCROSSBOW>
</effect>
<effect name="MAtk">
<amount>-99</amount>

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@ -1516,6 +1516,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1524,6 +1525,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -824,6 +824,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>6</CROSSBOW>
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
</effect>
<effect name="Speed">
<amount>25</amount>
@ -884,6 +885,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>6</CROSSBOW>
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
</effect>
<effect name="Speed">
<amount>25</amount>

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@ -2384,6 +2384,7 @@
<weaponType>
<item>ANCIENTSWORD</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>RAPIER</item>
</weaponType>
</effect>

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@ -2285,6 +2285,7 @@
<item>BOW</item>
<item>POLE</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -2414,6 +2414,7 @@
<effect name="DefenceTrait">
<BOW>40</BOW>
<CROSSBOW>20</CROSSBOW>
<TWOHANDCROSSBOW>20</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -652,6 +652,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

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@ -1074,6 +1074,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1101,6 +1102,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1128,6 +1130,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1155,6 +1158,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

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@ -1124,6 +1124,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -2504,6 +2504,13 @@
<value level="4">40</value>
<value level="5">50</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -3017,6 +3017,7 @@
<effect name="DefenceTrait">
<BOW>70</BOW>
<CROSSBOW>70</CROSSBOW>
<TWOHANDCROSSBOW>70</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -3099,6 +3100,13 @@
<value level="4">-67</value>
<value level="5">-100</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">-11</value>
<value level="2">-25</value>
<value level="3">-43</value>
<value level="4">-67</value>
<value level="5">-100</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -1971,6 +1971,13 @@
<value level="4">90</value>
<value level="5">100</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">60</value>
<value level="2">70</value>
<value level="3">80</value>
<value level="4">90</value>
<value level="5">100</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

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@ -861,6 +861,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="Accuracy">
@ -869,6 +870,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -564,6 +564,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1964,6 +1965,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -3920,6 +3920,11 @@
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
</skill>
@ -3951,6 +3956,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -787,6 +787,7 @@
<effect name="DefenceTrait">
<BOW>90</BOW>
<CROSSBOW>90</CROSSBOW>
<TWOHANDCROSSBOW>90</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -1964,6 +1965,7 @@
<item>BLUNT</item>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1972,6 +1974,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">

View File

@ -773,6 +773,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="HpRegen">
@ -954,6 +955,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -966,6 +968,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -998,6 +1001,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -1006,6 +1010,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1096,6 +1101,7 @@
<DAGGER>95</DAGGER>
<RAPIER>95</RAPIER>
<CROSSBOW>99</CROSSBOW>
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
<DUALFIST>95</DUALFIST>
<DUALDAGGER>95</DUALDAGGER>
</effect>
@ -1127,6 +1133,7 @@
<ANCIENTSWORD>-5</ANCIENTSWORD>
<POLE>-5</POLE>
<CROSSBOW>99</CROSSBOW>
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
<DUALFIST>-5</DUALFIST>
<DUALDAGGER>-5</DUALDAGGER>
<DAGGER>-5</DAGGER>
@ -1162,6 +1169,7 @@
<DAGGER>95</DAGGER>
<RAPIER>95</RAPIER>
<CROSSBOW>-100</CROSSBOW>
<TWOHANDCROSSBOW>-100</TWOHANDCROSSBOW>
<DUALFIST>95</DUALFIST>
<DUALDAGGER>95</DUALDAGGER>
</effect>

View File

@ -2543,6 +2543,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -1321,6 +1321,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

View File

@ -1822,6 +1822,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>
@ -2310,6 +2311,7 @@
<condition name="EquipWeapon">
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>
@ -2346,6 +2348,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>

View File

@ -479,6 +479,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -496,6 +497,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -513,6 +515,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -530,6 +533,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -559,6 +563,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -588,6 +593,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -617,6 +623,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -646,6 +653,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

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@ -565,6 +565,27 @@
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>0</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>1</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>3</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
@ -2213,7 +2234,22 @@
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
<effect name="Reuse">
<amount>
<value level="1">-5</value>
<value level="2">-6</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
<amount>
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount>

View File

@ -695,6 +695,21 @@
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-5</value>
<value level="2">-5</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="10857" toLevel="4" name="Superior Speed Mastery">

View File

@ -209,6 +209,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">

View File

@ -3850,6 +3850,7 @@
<item>RAPIER</item>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>DUALBLUNT</item>
</weaponType>
</effect>
@ -4435,7 +4436,7 @@
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT</allowWeapons>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT,TWOHANDCROSSBOW</allowWeapons>
<skillId>11569</skillId> <!-- Critical Damage Increase -->
<skillLevel>1</skillLevel>
</effect>

View File

@ -306,6 +306,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>

View File

@ -1905,6 +1905,7 @@
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -949,6 +949,7 @@
<effect name="DefenceTrait">
<BOW>80</BOW>
<CROSSBOW>80</CROSSBOW>
<TWOHANDCROSSBOW>80</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -1160,6 +1161,11 @@
<value level="2">0</value>
<value level="3">10</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">10</value>
</TWOHANDCROSSBOW>
<DAGGER>
<value level="1">0</value>
<value level="2">0</value>

View File

@ -1969,7 +1969,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="AttackAttribute">
<effect name="AttackAttribute">
<amount>50</amount>
<attribute>FIRE</attribute>
</effect>
@ -2004,8 +2004,9 @@
<DUALDAGGER>3</DUALDAGGER>
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
</effect>
</effects>
</effects>
</skill>
<skill id="13569" toLevel="3" name="Talisman - Lilith">
<!-- Increase M. Def. + 552, MP recovery + 3, dark resistance + 10, and damage reflect resistance + 6. -->

View File

@ -105,6 +105,7 @@
<effect name="DefenceTrait">
<BOW>-60</BOW>
<CROSSBOW>-60</CROSSBOW>
<TWOHANDCROSSBOW>-60</TWOHANDCROSSBOW>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
<amount>
@ -193,6 +194,7 @@
<effect name="DefenceTrait">
<BOW>50</BOW>
<CROSSBOW>50</CROSSBOW>
<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -437,6 +437,7 @@
<effect name="DefenceTrait">
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -449,6 +450,7 @@
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -461,6 +463,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -1470,6 +1470,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1478,6 +1479,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -3123,6 +3125,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -3131,6 +3134,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -579,6 +579,9 @@
<item id="12428" name="Foundation Reaper" type="EtcItem">
<!-- Rare Reaper that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1660" />
@ -743,6 +746,9 @@
<item id="12436" name="Foundation Screaming Vengeance" type="EtcItem">
<!-- Rare Screaming Vengeance that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1640" />
@ -1564,6 +1570,9 @@
<item id="12476" name="Foundation Icarus Shooter" type="EtcItem">
<!-- Rare Icarus Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1580" />

View File

@ -1328,6 +1328,9 @@
<item id="16040" name="Foundation Vesper Shooter" type="EtcItem">
<!-- Rare Vesper Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_vesper_schutze_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1800" />

View File

@ -1214,7 +1214,9 @@
<item id="26263" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -1596,7 +1598,9 @@
<item id="26282" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@ -706,7 +706,9 @@
<item id="36439" name="Lindvior Shooter" additionalName="Fragment" type="Weapon">
<!-- Lindvior's Shooter Fragment. Can be upgraded to a higher grade through Aden's Wizard Jenna. Its appearance cannot be changed. Cannot be crystallized, enchanted, augmented, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="soulshots" val="1" />

View File

@ -328,8 +328,9 @@
<!-- <Special Option>. Increases Attack Spd. by 15%. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyayaka_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="is_clan_depositable" val="false" />

View File

@ -684,6 +684,7 @@
<!-- Awakened warrior's weapon. Crossbow. Increases Atk. Spd. 7-day. Cannot be used in the Olympiad. Kamaels can use the Change Weapon skill to turn this into a bow. Cannot be used by Chaotic characters. -->
<set name="icon" val="icon.weapon_infinity_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -743,7 +743,7 @@
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%. <Active Skill>. 1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -678,7 +678,9 @@
<item id="45830" name="Apocalypse Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 79.2. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_medianox_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@ -1275,7 +1277,9 @@
<item id="45858" name="Specter Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 78.9. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_lapis_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R95" />
@ -1852,7 +1856,9 @@
<item id="45886" name="Amaranthine Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />

View File

@ -195,9 +195,10 @@
</item>
<item id="46211" name="Halloween Shooter" type="Weapon">
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />

View File

@ -836,7 +836,8 @@
<!-- Red Libra item. Weapon used all throughout Elysium. It cannot be enchanted in Aden. Cannot be used in the Olympiad. Deleted when the Red Libra merchants leave. -->
<set name="icon" val="icon.weapon_infinity_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="weight" val="500" />

View File

@ -1005,6 +1005,12 @@
<value level="3">16</value>
<value level="4">20</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">8</value>
<value level="2">12</value>
<value level="3">16</value>
<value level="4">20</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -4467,6 +4467,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -5376,6 +5377,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -5498,6 +5500,7 @@
<condition name="EquipWeapon">
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
<condition name="TargetMyParty">
@ -5547,6 +5550,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -1755,6 +1755,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="Accuracy">
@ -1771,6 +1772,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1787,6 +1789,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -1794,6 +1797,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1862,6 +1866,12 @@
<value level="3">-32</value>
<value level="4">-40</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">-16</value>
<value level="2">-24</value>
<value level="3">-32</value>
<value level="4">-40</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -966,6 +966,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PAtk">
@ -1207,6 +1208,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PAtk">

View File

@ -2287,7 +2287,7 @@
<chance>3</chance>
<targetType>SELF</targetType>
<isCritical>false</isCritical>
<allowWeapons>CROSSBOW,BOW</allowWeapons>
<allowWeapons>CROSSBOW,BOW,TWOHANDCROSSBOW</allowWeapons>
<skillId>5559</skillId> <!-- Physical Pose -->
<skillLevel>1</skillLevel>
</effect>
@ -2296,6 +2296,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>BOW</item>
</weaponType>
</effect>
@ -2304,6 +2305,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>BOW</item>
</weaponType>
</effect>
@ -2498,6 +2500,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -2532,6 +2535,7 @@
<effect name="DefenceTrait">
<BOW>45</BOW>
<CROSSBOW>25</CROSSBOW>
<TWOHANDCROSSBOW>25</TWOHANDCROSSBOW>
</effect>
<effect name="MAtk">
<amount>-99</amount>

View File

@ -1516,6 +1516,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1524,6 +1525,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -824,6 +824,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>6</CROSSBOW>
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
</effect>
<effect name="Speed">
<amount>25</amount>
@ -884,6 +885,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>6</CROSSBOW>
<TWOHANDCROSSBOW>6</TWOHANDCROSSBOW>
</effect>
<effect name="Speed">
<amount>25</amount>

View File

@ -2380,6 +2380,7 @@
<weaponType>
<item>ANCIENTSWORD</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>RAPIER</item>
</weaponType>
</effect>

View File

@ -2285,6 +2285,7 @@
<item>BOW</item>
<item>POLE</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -2414,6 +2414,7 @@
<effect name="DefenceTrait">
<BOW>40</BOW>
<CROSSBOW>20</CROSSBOW>
<TWOHANDCROSSBOW>20</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -652,6 +652,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

View File

@ -1074,6 +1074,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1101,6 +1102,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1128,6 +1130,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">
@ -1155,6 +1158,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

View File

@ -1124,6 +1124,7 @@
<mode>DIFF</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -2504,6 +2504,13 @@
<value level="4">40</value>
<value level="5">50</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -3012,6 +3012,7 @@
<effect name="DefenceTrait">
<BOW>70</BOW>
<CROSSBOW>70</CROSSBOW>
<TWOHANDCROSSBOW>70</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -3094,6 +3095,13 @@
<value level="4">-67</value>
<value level="5">-100</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">-11</value>
<value level="2">-25</value>
<value level="3">-43</value>
<value level="4">-67</value>
<value level="5">-100</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -1971,6 +1971,13 @@
<value level="4">90</value>
<value level="5">100</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">60</value>
<value level="2">70</value>
<value level="3">80</value>
<value level="4">90</value>
<value level="5">100</value>
</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -859,6 +859,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="Accuracy">
@ -867,6 +868,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -564,6 +564,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1963,6 +1964,7 @@
<mode>PER</mode>
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -3940,6 +3940,11 @@
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
</skill>
@ -3971,6 +3976,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -798,6 +798,7 @@
<effect name="DefenceTrait">
<BOW>90</BOW>
<CROSSBOW>90</CROSSBOW>
<TWOHANDCROSSBOW>90</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -1997,6 +1998,7 @@
<item>BLUNT</item>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -2005,6 +2007,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">

View File

@ -772,6 +772,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="HpRegen">
@ -957,6 +958,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -969,6 +971,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1001,6 +1004,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="CriticalRate">
@ -1009,6 +1013,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -1099,6 +1104,7 @@
<DAGGER>95</DAGGER>
<RAPIER>95</RAPIER>
<CROSSBOW>99</CROSSBOW>
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
<DUALFIST>95</DUALFIST>
<DUALDAGGER>95</DUALDAGGER>
</effect>
@ -1130,6 +1136,7 @@
<ANCIENTSWORD>-5</ANCIENTSWORD>
<POLE>-5</POLE>
<CROSSBOW>99</CROSSBOW>
<TWOHANDCROSSBOW>99</TWOHANDCROSSBOW>
<DUALFIST>-5</DUALFIST>
<DUALDAGGER>-5</DUALDAGGER>
<DAGGER>-5</DAGGER>
@ -1165,6 +1172,7 @@
<DAGGER>95</DAGGER>
<RAPIER>95</RAPIER>
<CROSSBOW>-100</CROSSBOW>
<TWOHANDCROSSBOW>-100</TWOHANDCROSSBOW>
<DUALFIST>95</DUALFIST>
<DUALDAGGER>95</DUALDAGGER>
</effect>

View File

@ -3096,6 +3096,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -1321,6 +1321,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MaxMp">

View File

@ -1823,6 +1823,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>
@ -2311,6 +2312,7 @@
<condition name="EquipWeapon">
<weaponType>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>
@ -2347,6 +2349,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</condition>
</conditions>

View File

@ -479,6 +479,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -496,6 +497,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -513,6 +515,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -530,6 +533,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -559,6 +563,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -588,6 +593,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -617,6 +623,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -646,6 +653,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -576,6 +576,27 @@
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>0</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>1</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>3</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
@ -940,7 +961,22 @@
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
<effect name="Reuse">
<amount>
<value level="1">-5</value>
<value level="2">-6</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
<amount>
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
</amount>

View File

@ -720,7 +720,22 @@
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">
<effect name="Reuse">
<amount>
<value level="1">-5</value>
<value level="2">-5</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<mode>PER</mode>
<magicType>22</magicType>
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
<amount>
<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{-1 - ((subIndex - 1} * 0.5)}</value>
</amount>

View File

@ -223,6 +223,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">

View File

@ -3983,6 +3983,7 @@
<item>RAPIER</item>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
<item>DUALBLUNT</item>
</weaponType>
</effect>
@ -4572,7 +4573,7 @@
<chance>25</chance>
<targetType>SELF</targetType>
<minDamage>300</minDamage>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT</allowWeapons>
<allowWeapons>SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER,BOW,CROSSBOW,DUALBLUNT,TWOHANDCROSSBOW</allowWeapons>
<skillId>11569</skillId> <!-- Critical Damage Increase -->
<skillLevel>1</skillLevel>
</effect>

View File

@ -307,6 +307,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>

View File

@ -2041,6 +2041,7 @@
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
<effect name="PAtk" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
<amount>

View File

@ -948,6 +948,7 @@
<effect name="DefenceTrait">
<BOW>80</BOW>
<CROSSBOW>80</CROSSBOW>
<TWOHANDCROSSBOW>80</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -1159,6 +1160,11 @@
<value level="2">0</value>
<value level="3">10</value>
</CROSSBOW>
<TWOHANDCROSSBOW>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">10</value>
</TWOHANDCROSSBOW>
<DAGGER>
<value level="1">0</value>
<value level="2">0</value>

View File

@ -1968,10 +1968,9 @@
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>3</magicLvl>
<operateType>P</operateType>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="AttackAttribute">
<effect name="AttackAttribute">
<amount>50</amount>
<attribute>FIRE</attribute>
</effect>
@ -2006,8 +2005,9 @@
<DUALDAGGER>3</DUALDAGGER>
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
</effect>
</effects>
</effects>
</skill>
<skill id="13569" toLevel="3" name="Talisman - Lilith">
<!-- Increase M. Def. + $s1, MP recovery + $s2, dark resistance + $s3, and damage reflect resistance + $s4. -->
@ -2020,7 +2020,6 @@
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicLvl>3</magicLvl>
<operateType>P</operateType>
<isMagic>3</isMagic> <!-- Dance Skill -->
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">

View File

@ -106,6 +106,7 @@
<effect name="DefenceTrait">
<BOW>-60</BOW>
<CROSSBOW>-60</CROSSBOW>
<TWOHANDCROSSBOW>-60</TWOHANDCROSSBOW>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
<amount>
@ -196,6 +197,7 @@
<effect name="DefenceTrait">
<BOW>50</BOW>
<CROSSBOW>50</CROSSBOW>
<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -435,6 +435,7 @@
<effect name="DefenceTrait">
<BOW>3</BOW>
<CROSSBOW>3</CROSSBOW>
<TWOHANDCROSSBOW>3</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -447,6 +448,7 @@
<effect name="DefenceTrait">
<BOW>5</BOW>
<CROSSBOW>5</CROSSBOW>
<TWOHANDCROSSBOW>5</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>
@ -459,6 +461,7 @@
<effect name="DefenceTrait">
<BOW>10</BOW>
<CROSSBOW>10</CROSSBOW>
<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
</effect>
</effects>
</skill>

View File

@ -1739,6 +1739,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -1747,6 +1748,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>
@ -3425,6 +3427,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
<effect name="PhysicalAttackRange">
@ -3433,6 +3436,7 @@
<weaponType>
<item>BOW</item>
<item>CROSSBOW</item>
<item>TWOHANDCROSSBOW</item>
</weaponType>
</effect>
</effects>

View File

@ -579,6 +579,9 @@
<item id="12428" name="Foundation Reaper" type="EtcItem">
<!-- Rare Reaper that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1660" />
@ -743,6 +746,9 @@
<item id="12436" name="Foundation Screaming Vengeance" type="EtcItem">
<!-- Rare Screaming Vengeance that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1640" />
@ -1564,6 +1570,9 @@
<item id="12476" name="Foundation Icarus Shooter" type="EtcItem">
<!-- Rare Icarus Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1580" />

View File

@ -1328,6 +1328,9 @@
<item id="16040" name="Foundation Vesper Shooter" type="EtcItem">
<!-- Rare Vesper Shooter that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_vesper_schutze_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1800" />

View File

@ -1214,7 +1214,9 @@
<item id="26263" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -1596,7 +1598,9 @@
<item id="26282" name="Halloween Shooter" type="Weapon">
<!-- Halloween weapon. -->
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />

View File

@ -706,7 +706,9 @@
<item id="36439" name="Lindvior Shooter" additionalName="Fragment" type="Weapon">
<!-- Lindvior's Shooter Fragment. Can be upgraded to a higher grade through Aden's Wizard Jenna. Its appearance cannot be changed. Cannot be crystallized, enchanted, augmented, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i00" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="soulshots" val="1" />

View File

@ -328,8 +328,9 @@
<!-- <Special Option>. Increases Attack Spd. by 15%. Increases damage inflicted during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyayaka_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="is_clan_depositable" val="false" />

View File

@ -684,6 +684,7 @@
<!-- Awakened warrior's weapon. Crossbow. Increases Atk. Spd. 7-day. Cannot be used in the Olympiad. Kamaels can use the Change Weapon skill to turn this into a bow. Cannot be used by Chaotic characters. -->
<set name="icon" val="icon.weapon_infinity_shooter_i00" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

View File

@ -743,7 +743,7 @@
<item id="39627" name="Dimensional Lindvior Shooter" type="Weapon">
<!-- Top-grade Dragon Weapon. <Passive Skill>. PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, Damage against dragons + 300%. <Active Skill>. 1. Protection: For 2 min., Speed + 100, invincible to debuffs. Consumes 1 unit of Dragon Blood. Cooldown is 10 min. 2. Lindvior's Breath: Decreases nearby enemies' Atk./Casting Spd. and Speed by 90% and slowly paralyzes them for 10 sec. Consumes 1 unit of Dragon Blood. Cooldown is 5 min. 3. Lindvior's Wingbeat: Destroys nearby enemies' CP. Cooldown is 5 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cannot be modified, crystallized, enchanted, or assigned an attribute. -->
<set name="icon" val="icon.weapon_lind_crossbow_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />

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@ -678,7 +678,9 @@
<item id="45830" name="Apocalypse Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 79.2. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_medianox_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@ -1275,7 +1277,9 @@
<item id="45858" name="Specter Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 78.9. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_lapis_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R95" />
@ -1852,7 +1856,9 @@
<item id="45886" name="Amaranthine Shooter - Focus" additionalName="30-day" type="Weapon">
<!-- <Special Option>. Critical + 78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to + 4. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R99" />

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@ -195,9 +195,10 @@
</item>
<item id="46211" name="Halloween Shooter" type="Weapon">
<set name="icon" val="icon.ev_wp_halloween" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="immediate_effect" val="true" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />

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@ -836,7 +836,8 @@
<!-- Red Libra item. Weapon used all throughout Elysium. It cannot be enchanted in Aden. Cannot be used in the Olympiad. Deleted when the Red Libra merchants leave. -->
<set name="icon" val="icon.weapon_infinity_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="weight" val="500" />

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@ -187,6 +187,7 @@
<set name="weight" val="1720" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="3" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
@ -356,6 +357,7 @@
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="C" />
@ -538,6 +540,7 @@
<set name="weight" val="1660" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
@ -707,6 +710,7 @@
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
@ -894,6 +898,7 @@
<set name="weight" val="1520" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="mp_consume" val="6" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="true" />
@ -1700,7 +1705,8 @@
<!-- Dimensional Item. A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
<set name="icon" val="icon.bm_weapon_lapis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
@ -2482,7 +2488,8 @@
<!-- A Specter Shooter that can be equipped from Lv. 85 onwards, thanks to Paulina's blessing. <Special Option>. Atk. Spd. +5%, P. Critical Damage +10%. Enchantment, Augment, Soul Crystal, Crystallization, Appearance Modification, Attribute Assignment not possible. -->
<set name="icon" val="icon.weapon_lapis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="weapon_type" val="CROSSBOW" />
<set name="damage_range" val="0;0;40;120" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />

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