MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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fb52876f79
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Removal of StatsVCmd class.
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2020-01-31 00:31:39 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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b8e3b3df0e
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Stop auto use task without list checks.
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2020-01-30 12:22:12 +00:00 |
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MobiusDevelopment
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178f692d47
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Fixed Chamber of Prophecies grail NPE.
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2020-01-30 12:16:02 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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MobiusDevelopment
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13554071b9
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Script value volatile modifier.
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2020-01-28 10:36:38 +00:00 |
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MobiusDevelopment
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3071525a9c
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Proper use of isScriptValue instead of getScriptValue method.
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2020-01-28 00:43:54 +00:00 |
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MobiusDevelopment
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d63bf771ff
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Faster access integer script value instead of StatSet.
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2020-01-28 00:16:37 +00:00 |
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MobiusDevelopment
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49439e8db4
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Prevent initializing Npc variables with NpcAction.
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2020-01-28 00:10:02 +00:00 |
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MobiusDevelopment
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1d0ec2298b
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Proper mode for Talisman of Protection effects.
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2020-01-27 21:12:39 +00:00 |
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MobiusDevelopment
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df3daf06bf
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Updated Aden seed talisman manager.
Contributed by Puppyrawr.
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2020-01-27 17:43:34 +00:00 |
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MobiusDevelopment
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de2871bef6
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Separated siege guard task to one task per residence.
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2020-01-27 16:55:04 +00:00 |
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MobiusDevelopment
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e7db7efaa7
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Changed Dragon Weapons grade to R-grade.
Contributed by Edoo.
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2020-01-27 13:59:31 +00:00 |
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MobiusDevelopment
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6d89220f21
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Addition of quests 10423, 10899, 10900 and 10901.
Contributed by Dmitri.
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2020-01-27 13:33:35 +00:00 |
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MobiusDevelopment
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e1f4230ed2
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Removed underscores from Item class variables.
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2020-01-26 17:34:54 +00:00 |
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MobiusDevelopment
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1060aa6d39
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Removed pointless return at end of method.
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2020-01-26 17:15:10 +00:00 |
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MobiusDevelopment
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86379b722a
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QuestState getName method was replaced by getString.
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2020-01-26 16:58:15 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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42e7b2382c
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Proper clan level check for ClanMaster.
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2020-01-25 12:18:45 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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7960f9fc58
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TeleportToPlayer effect should check if target is in timed hunting zone.
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2020-01-24 18:20:30 +00:00 |
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MobiusDevelopment
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44f5fbdcef
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Addition of cleanSkillUponChangeClass checkPreviousClasses parameter.
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2020-01-24 15:25:27 +00:00 |
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MobiusDevelopment
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c043af33f8
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Change class should not remove equipped item skills.
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2020-01-24 13:10:13 +00:00 |
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MobiusDevelopment
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04d2ed51da
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Addition of MaximumAddedTime configuration.
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2020-01-23 17:40:42 +00:00 |
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MobiusDevelopment
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e44125f798
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Addition of Time Limited Zones configurations.
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2020-01-23 16:32:46 +00:00 |
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MobiusDevelopment
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6cd49da1fb
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Addition of Primeval Island PvP zone.
Contributed by Edoo.
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2020-01-23 15:13:06 +00:00 |
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MobiusDevelopment
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0d629fd067
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Region changes related to timed zones.
Contributed by Edoo.
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2020-01-23 15:07:04 +00:00 |
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MobiusDevelopment
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8ace115a80
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Removed Rune to the Primeval Island boat.
Contributed by Edoo.
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2020-01-23 15:02:37 +00:00 |
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MobiusDevelopment
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3d0bdd0a46
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Addition of AddHuntingTime effect handler.
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2020-01-23 14:54:23 +00:00 |
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MobiusDevelopment
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86b672924c
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Minor PlayerInstance timed hunting zone related improvements.
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2020-01-23 10:53:14 +00:00 |
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MobiusDevelopment
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b8cc866ebc
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Minor improvement for TimedHuntingZoneList.
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2020-01-23 10:33:13 +00:00 |
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MobiusDevelopment
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a64eb2a297
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Players should not be able to teleport out of special locations.
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2020-01-23 02:20:11 +00:00 |
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MobiusDevelopment
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3563a89445
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Multiple time limited zone checks on login.
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2020-01-23 01:58:41 +00:00 |
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MobiusDevelopment
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e3421df4c4
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Timed zones separation.
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2020-01-23 01:43:14 +00:00 |
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MobiusDevelopment
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12456c3e91
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Players should use Scroll of Escape to exit hunting zones.
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2020-01-23 01:41:06 +00:00 |
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MobiusDevelopment
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1de26d2fa6
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Multiple timed zones support, time is shared.
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2020-01-23 00:47:45 +00:00 |
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MobiusDevelopment
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9b320e4cfe
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QuestTimer calls in onTalk may need !isSimulatingTalking check.
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2020-01-23 00:43:03 +00:00 |
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MobiusDevelopment
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25c71b6817
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Check previous classes as well, in case classes where skipped.
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2020-01-23 00:11:34 +00:00 |
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MobiusDevelopment
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4af5183baf
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Clean skills upon change class.
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2020-01-22 23:36:45 +00:00 |
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