MobiusDevelopment
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1437711898
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Prevent addition of existing skills on item equip.
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2020-02-05 00:33:21 +00:00 |
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MobiusDevelopment
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79aabdcb76
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Capped damage taken by attacks effect to 80%.
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2020-02-04 22:48:57 +00:00 |
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MobiusDevelopment
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29f7017ec8
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Join party message no longer includes leader name.
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2020-02-04 16:51:02 +00:00 |
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MobiusDevelopment
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407ff24524
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Access zone character list only by getter method.
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2020-02-04 05:21:24 +00:00 |
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MobiusDevelopment
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cbc99a639e
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Updated equipment upgrade data.
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2020-02-03 13:18:08 +00:00 |
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MobiusDevelopment
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5c532ad275
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Removal of AtomicInteger variables from Inventory class.
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2020-02-03 04:04:13 +00:00 |
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MobiusDevelopment
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980d99c48c
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Lottery additions and related improvements.
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2020-02-03 03:40:55 +00:00 |
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MobiusDevelopment
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20a4e99da1
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Addition of Monster Race with reward system.
Adapted from aCis free version.
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2020-02-02 04:36:04 +00:00 |
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MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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b8e3b3df0e
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Stop auto use task without list checks.
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2020-01-30 12:22:12 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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MobiusDevelopment
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13554071b9
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Script value volatile modifier.
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2020-01-28 10:36:38 +00:00 |
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MobiusDevelopment
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d63bf771ff
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Faster access integer script value instead of StatSet.
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2020-01-28 00:16:37 +00:00 |
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MobiusDevelopment
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e1f4230ed2
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Removed underscores from Item class variables.
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2020-01-26 17:34:54 +00:00 |
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MobiusDevelopment
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1060aa6d39
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Removed pointless return at end of method.
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2020-01-26 17:15:10 +00:00 |
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MobiusDevelopment
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86379b722a
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QuestState getName method was replaced by getString.
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2020-01-26 16:58:15 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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44f5fbdcef
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Addition of cleanSkillUponChangeClass checkPreviousClasses parameter.
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2020-01-24 15:25:27 +00:00 |
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MobiusDevelopment
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c043af33f8
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Change class should not remove equipped item skills.
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2020-01-24 13:10:13 +00:00 |
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MobiusDevelopment
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04d2ed51da
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Addition of MaximumAddedTime configuration.
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2020-01-23 17:40:42 +00:00 |
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MobiusDevelopment
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e44125f798
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Addition of Time Limited Zones configurations.
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2020-01-23 16:32:46 +00:00 |
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MobiusDevelopment
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3d0bdd0a46
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Addition of AddHuntingTime effect handler.
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2020-01-23 14:54:23 +00:00 |
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MobiusDevelopment
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86b672924c
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Minor PlayerInstance timed hunting zone related improvements.
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2020-01-23 10:53:14 +00:00 |
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MobiusDevelopment
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b8cc866ebc
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Minor improvement for TimedHuntingZoneList.
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2020-01-23 10:33:13 +00:00 |
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MobiusDevelopment
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a64eb2a297
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Players should not be able to teleport out of special locations.
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2020-01-23 02:20:11 +00:00 |
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MobiusDevelopment
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3563a89445
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Multiple time limited zone checks on login.
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2020-01-23 01:58:41 +00:00 |
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MobiusDevelopment
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e3421df4c4
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Timed zones separation.
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2020-01-23 01:43:14 +00:00 |
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MobiusDevelopment
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12456c3e91
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Players should use Scroll of Escape to exit hunting zones.
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2020-01-23 01:41:06 +00:00 |
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MobiusDevelopment
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1de26d2fa6
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Multiple timed zones support, time is shared.
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2020-01-23 00:47:45 +00:00 |
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MobiusDevelopment
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25c71b6817
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Check previous classes as well, in case classes where skipped.
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2020-01-23 00:11:34 +00:00 |
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MobiusDevelopment
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4af5183baf
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Clean skills upon change class.
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2020-01-22 23:36:45 +00:00 |
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MobiusDevelopment
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da483f1ba5
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DamageByAttack with MOB and BOSS parameters.
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2020-01-21 00:10:44 +00:00 |
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MobiusDevelopment
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e921e0b0c5
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Default value for raceRank StatSet value set to 0.
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2020-01-18 16:49:32 +00:00 |
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MobiusDevelopment
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91a2ae4f93
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Support for builder messages through SendMessageLocalisationData.
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2020-01-18 12:48:58 +00:00 |
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MobiusDevelopment
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b25b259665
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Addition of custom Noble Master and Delevel Manager NPCs.
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2020-01-16 03:51:57 +00:00 |
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MobiusDevelopment
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447ff719b1
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Fix for hair accessory restoration stones.
Contributed by CostyKiller.
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2020-01-15 14:54:56 +00:00 |
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MobiusDevelopment
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023c0e8a3a
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Addition of Attack packet soulshot visual substitute.
Thanks to Edoo.
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2020-01-15 14:48:22 +00:00 |
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MobiusDevelopment
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de440d5942
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Simplify ServerRestartManager message when all days are used.
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2020-01-15 10:58:24 +00:00 |
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