Commit Graph

468 Commits

Author SHA1 Message Date
MobiusDevelopment d8246268ad Shield Charge should not have range condition.
Contributed by Sahar.
2021-02-08 22:28:14 +00:00
MobiusDevelopment b55b14793a Summon rework.
Contributed by Liviades.
2021-02-08 22:19:40 +00:00
MobiusDevelopment a9e861a1d5 Rush does not require charges anymore.
Contributed by Sahar.
2021-02-06 22:05:25 +00:00
MobiusDevelopment 5b8d3016f1 Addition of MaxMp skill condition. 2021-02-04 09:56:45 +00:00
MobiusDevelopment 881bd8046e Addition of StatAddForLevel effect. 2021-02-04 09:29:11 +00:00
MobiusDevelopment 5c4787386a Addition of default values for CheckLevel skill condition. 2021-02-02 00:47:13 +00:00
MobiusDevelopment 680b924dac Fixed exception in procella.
Contributed by Sahar.
2021-02-01 22:28:24 +00:00
MobiusDevelopment b51f94ce1a Addition of more cubic skills.
Contributed by Sahar.
2021-02-01 00:31:22 +00:00
MobiusDevelopment b7cef89c54 Addition of missing cubic skills levels.
Contributed by Sahar.
2021-01-30 20:22:01 +00:00
MobiusDevelopment 2e940916c9 Fixed typo with elemental spirits crit damage and added missing message.
Contributed by Sahar.
2021-01-30 13:27:27 +00:00
MobiusDevelopment 5bd385b530 Fixed some cubic effects.
Contributed by Sahar.
2021-01-30 13:18:08 +00:00
MobiusDevelopment a83b7b4c62 Addition of EnchantRate effect handler.
Contributed by facab.
2021-01-21 23:18:45 +00:00
MobiusDevelopment 8229a2ecbb Item immediate_effect parameter is false by default. 2021-01-19 02:13:33 +00:00
MobiusDevelopment 215fb3ed60 Removed level parameters from trigger skill effects. 2021-01-19 01:28:36 +00:00
MobiusDevelopment 79dd018566 Updated item mp consume, is magic weapon, shot count and random damage values. 2021-01-14 04:07:57 +00:00
MobiusDevelopment 3040201ffe Updated item bodypart values. 2021-01-13 04:49:55 +00:00
MobiusDevelopment d8cc9488e3 Updated item material and crystal types. 2021-01-10 14:21:59 +00:00
MobiusDevelopment d9f63e6f77 Corrections to match proper ImmobileDamageResist effect logic. 2021-01-10 01:22:27 +00:00
MobiusDevelopment 71d48985e4 AbstractStatPercentEffect stats should use the mul getter. 2021-01-10 00:05:21 +00:00
MobiusDevelopment 6083099412 Backward compatibility changes for Java 8. 2021-01-08 23:40:59 +00:00
MobiusDevelopment f89f6701b4 Updated several item values. 2021-01-08 22:24:39 +00:00
MobiusDevelopment b56672880b Addition of more enchant item groups. 2021-01-08 00:20:50 +00:00
MobiusDevelopment 83e7fe26c8 Moved spirit exp handler to item handlers. 2021-01-07 10:53:30 +00:00
MobiusDevelopment 75502e661d Updated item weight values. 2021-01-07 10:43:38 +00:00
MobiusDevelopment a54260c6d2 Addition of GiveSpiritExp effect handler. 2021-01-06 23:25:20 +00:00
MobiusDevelopment 6c8e271323 Updated depositable item values. 2021-01-01 11:34:21 +00:00
MobiusDevelopment d974b5277e Updated item values. 2020-12-30 01:45:35 +00:00
MobiusDevelopment 04f7d77060 Weapon Mastery adjustments. 2020-12-27 23:06:21 +00:00
MobiusDevelopment fded6f24a1 Implemented Sealed Rune items. 2020-12-27 22:41:58 +00:00
MobiusDevelopment fc085420e5 Code indentation for XML element close tags. 2020-12-27 14:23:04 +00:00
MobiusDevelopment 6988c207b2 Agathion related rework. 2020-12-25 01:44:36 +00:00
MobiusDevelopment d5c27d9e44 Support for fixed safe enchant level. 2020-12-23 11:27:58 +00:00
MobiusDevelopment 7d1ceaca6a HpCpHeal could be affected by ADDITIONAL_POTION_HP stat. 2020-12-21 22:53:57 +00:00
MobiusDevelopment 1c108bdefa Fixed Link NPE for sealed_runes_01.htm bypass. 2020-12-18 22:57:17 +00:00
MobiusDevelopment 69ec57c215 Check if effected NPC is not attackable. 2020-12-05 23:08:08 +00:00
MobiusDevelopment 0e83d3e17b RealDamage check if effected is not attackable. 2020-12-05 22:54:46 +00:00
MobiusDevelopment 7db0689748 Addition of ReuseSkillById amount parameter. 2020-12-04 07:37:12 +00:00
MobiusDevelopment 1534972501 Changed enchant_enabled values to boolean. 2020-12-03 19:25:39 +00:00
MobiusDevelopment 6130ef32b9 Addition of enchant_limit item value.
Contributed by CostyKiller.
2020-12-03 16:08:35 +00:00
MobiusDevelopment 36328f9d1e Support for Resurrection effects with HP MP CP percent parameters. 2020-11-28 22:05:34 +00:00
MobiusDevelopment 9ceed6b399 Support for applying effect on dead enemy when skill remains after death. 2020-11-21 10:11:07 +00:00
MobiusDevelopment 01c02bc547 Removed call skill effect trailing space from default value. 2020-11-17 15:32:54 +00:00
MobiusDevelopment 332776ac7e RealDamage should ignore invulnerability. 2020-11-11 22:20:18 +00:00
MobiusDevelopment 56c011aebc Fixed server startup warnings.
Contributed by manax182.
2020-11-06 22:38:31 +00:00
MobiusDevelopment cbb1ad50f3 Dropped base and entity packages. 2020-11-04 03:03:30 +00:00
MobiusDevelopment d257a9ef84 Refactored data related class paths. 2020-11-03 23:37:17 +00:00
MobiusDevelopment 5d6ab988b8 Re-written OpEquipItemSkillCondition. 2020-10-31 14:33:39 +00:00
MobiusDevelopment c36f76a743 Fixed duplicate spawns and adena amount for quest Test of the Healer (226). 2020-10-28 22:58:54 +00:00
MobiusDevelopment 0eaee80e63 Addition of DefenceSkillCriticalDamage effect. 2020-10-24 13:06:49 +00:00
MobiusDevelopment f532bad2fb Addition of BonusDropAdena effect. 2020-10-21 00:14:25 +00:00