Addition of ReuseSkillById amount parameter.
This commit is contained in:
parent
2185781039
commit
7db0689748
@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
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player.addTimeStamp(s, Math.max(0, reuse - _amount));
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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else
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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}
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}
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}
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}
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@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
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public class ReuseSkillById extends AbstractEffect
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{
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private final int _skillId;
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private final int _amount;
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public ReuseSkillById(StatSet params)
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{
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_skillId = params.getInt("skillId", 0);
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_amount = params.getInt("amount", 0);
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}
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@Override
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@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
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final Skill s = player.getKnownSkill(_skillId);
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if (s != null)
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{
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player.removeTimeStamp(s);
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player.enableSkill(s);
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player.sendPacket(new SkillCoolTime(player));
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if (_amount > 0)
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{
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final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
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if (reuse > 0)
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{
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player.removeTimeStamp(s);
|
||||
player.addTimeStamp(s, Math.max(0, reuse - _amount));
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
|
||||
public class ReuseSkillById extends AbstractEffect
|
||||
{
|
||||
private final int _skillId;
|
||||
private final int _amount;
|
||||
|
||||
public ReuseSkillById(StatSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId", 0);
|
||||
_amount = params.getInt("amount", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
|
||||
final Skill s = player.getKnownSkill(_skillId);
|
||||
if (s != null)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
if (_amount > 0)
|
||||
{
|
||||
final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
|
||||
if (reuse > 0)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.addTimeStamp(s, Math.max(0, reuse - _amount));
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
|
||||
public class ReuseSkillById extends AbstractEffect
|
||||
{
|
||||
private final int _skillId;
|
||||
private final int _amount;
|
||||
|
||||
public ReuseSkillById(StatSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId", 0);
|
||||
_amount = params.getInt("amount", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
|
||||
final Skill s = player.getKnownSkill(_skillId);
|
||||
if (s != null)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
if (_amount > 0)
|
||||
{
|
||||
final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
|
||||
if (reuse > 0)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.addTimeStamp(s, Math.max(0, reuse - _amount));
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
|
||||
public class ReuseSkillById extends AbstractEffect
|
||||
{
|
||||
private final int _skillId;
|
||||
private final int _amount;
|
||||
|
||||
public ReuseSkillById(StatSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId", 0);
|
||||
_amount = params.getInt("amount", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
|
||||
final Skill s = player.getKnownSkill(_skillId);
|
||||
if (s != null)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
if (_amount > 0)
|
||||
{
|
||||
final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
|
||||
if (reuse > 0)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.addTimeStamp(s, Math.max(0, reuse - _amount));
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,10 +30,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SkillCoolTime;
|
||||
public class ReuseSkillById extends AbstractEffect
|
||||
{
|
||||
private final int _skillId;
|
||||
private final int _amount;
|
||||
|
||||
public ReuseSkillById(StatSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId", 0);
|
||||
_amount = params.getInt("amount", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -51,9 +53,22 @@ public class ReuseSkillById extends AbstractEffect
|
||||
final Skill s = player.getKnownSkill(_skillId);
|
||||
if (s != null)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
if (_amount > 0)
|
||||
{
|
||||
final long reuse = player.getSkillRemainingReuseTime(s.getReuseHashCode());
|
||||
if (reuse > 0)
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.addTimeStamp(s, Math.max(0, reuse - _amount));
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.removeTimeStamp(s);
|
||||
player.enableSkill(s);
|
||||
player.sendPacket(new SkillCoolTime(player));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user