-Update AcquireSkillList packet.
-Added skill Dual Maximum Hp to skill tree for all awaken classes.
-Fixed a bug when changing class skills to learn stay from previous class until relogin.
Contributed by NviX.
-Added <target hp="n%" /> condition (example - Last Attack skill).
-Updated DamOverTime effect - add increase charges count over time.
-Updated EnergyAttack effect to new charges system.
-Updated FatalBlow effect (able to increase skill power damage if target has affected by selected abnormal type).
-Added parameter ignorePhysDefPercent for skills that ignores some % of enemy pDef.
-Added function isInvulnerableFor(player) and updated PcCondOverride for this function.
-NPC and NPC buffers data updated for Othell Ground skill Poison Zone.
-Updated PhysicalAttack effect for skills, that decreases power when using some weapon types, and increases power when using some weapon types. also added isLastAttack parameter (for skill Last Attack atm).
-Added stat momentumSkillPower (for Tyrr' passive). Increases power when player have more charges (max 3).
-Updated some effect for working with maxSkillDamage parameter.
-Updated some old and new skills to 10531.
Contributed by NviX.
-Added SummonDebuff effect for Golden Lion & Lumi summons (apply on summoner when summon).
-Added stat hpRestoreOnKill - restoring n% hp when kill a enemy (mob or player) - example: Berserker skill.
-Updated id 10000-10279 range skills.
-Update TriggerForce effect for Rolling Thunder skill.
Contributed by NviX.
-Update TriggerForce effect to avoid visual bug when Sigel' class use any aura on party, and some bug fixes on this effect.
-Implemented soulshot\spiritshot\blessed spiritshot damage bonus from enchanted weapon
-Implemented soulshot\spiritshot\blessed spiritshot damage bonus from Jewels Ruby\Sapphire
-Implemented Ruby\Sapphire\Topaz\Opal\Obsidian\Diamond\Emerald\Aquamarine\Pearl Jewels and its stats\skills.
-Changed compound jewels rate (in official servers - chances are lower (and from 3-5 lvls - greatly lower)
-Added visual effect to SS\SPS\BSPS if you equip Ruby\Sapphire 3\4\5 lvls (blue\yellow\red glow effects)
-New parameter weaponElementPower - increase weapon attribute power (if fire added in weapon - this parameter increase fire.. also about others)
-Small update skills.xsd to remove some eclipse warnings.
Contributed by NviX.
-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..)
-Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls
-Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.)
-Added enchant options for hair accessories (increase M. Def. )
-Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official).
Contributed by NviX.
-Fixed some visual bugs (character see removed cubic, not see seed talisman aura until re-equip talisman).
-Removed unused packet ExGetBossRecord (I forgot remove this in my raid points patch).
Contributed by NviX.
-Deleted unused client packets RequestExEnchantSkillSafe, RequestExEnchantSkillUntrain and RequestExEnchantSkillRouteChange (this is removed in Lindvior and all enchant variants are now handled in the packet RequestExEnchantSkill).
-Added support for 100% enchant by using Immortal Scroll.
-Enchant skills for awakened players required new spellbook (Superior Giant's Codexes).
Contributed by NviX.