Minor code optimizations.
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97ba8260fa
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53b32c4b98
@ -135,7 +135,7 @@ public final class DenOfEvil extends AbstractNpcAI
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zone.addSkill(skillId, skillLevel + 1);
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if (skillLevel == 3) // 3+1=4
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{
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ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2 * 60 * 1000l);
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ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2 * 60 * 1000L);
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zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.DEFEAT_KASHA_S_EYES_TO_LIFT_THE_GREAT_CURSE));
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}
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else if (skillLevel == 2)
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@ -149,7 +149,7 @@ public class FactionManager extends AbstractNpcAI
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private void broadcastMessageToFaction(String factionName, String message)
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{
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if (factionName == Config.FACTION_GOOD_TEAM_NAME)
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if (factionName.equals(Config.FACTION_GOOD_TEAM_NAME))
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{
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for (L2PcInstance player : L2World.getInstance().getAllGoodPlayers())
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{
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@ -815,7 +815,7 @@ public final class Stage1 extends Quest
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@Override
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public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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if ((isSummon == false) && (player != null))
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if (!isSummon && (player != null))
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{
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InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId());
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if (tmpworld instanceof SOD1World)
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@ -746,7 +746,7 @@ public final class DarkCloudMansion extends AbstractInstance
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{
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npcobj.isDead = true;
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}
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if (npcobj.isDead == false)
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if (!npcobj.isDead)
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{
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cont = false;
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}
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@ -14504,7 +14504,7 @@ public final class L2PcInstance extends L2Playable
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_log.warning("Premium System: Could not restore premium system data for " + account + "." + e);
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e.printStackTrace();
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}
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if (success == false)
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if (!success)
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{
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PremiumManager.getInstance().removePremiumStatus(player.getAccountName());
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player.setPremiumStatus(false);
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@ -2150,8 +2150,7 @@ public final class Formulas
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}
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/**
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* Calculates karma gain upon playable kill.</br>
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* Updated to High Five on 10.09.2014 by Zealar tested in retail.
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* Calculates karma gain upon playable kill.</br> Updated to High Five on 10.09.2014 by Zealar tested in retail.
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* @param pkCount
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* @param isSummon
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* @return karma points that will be added to the player.
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