Commit Graph

1234 Commits

Author SHA1 Message Date
MobiusDevelopment
a718c64c51 Fixed concurrency issues with shortcuts. 2021-04-25 10:31:02 +00:00
MobiusDevelopment
aad1fc334d AbstractVariables should set hasChanges value. 2021-04-23 19:32:36 +00:00
MobiusDevelopment
4585b1ce1c Removed fall validation. 2021-04-23 00:11:46 +00:00
MobiusDevelopment
5916e8d706 Auto spawn handler rework. 2021-04-22 11:28:02 +00:00
MobiusDevelopment
265b2cbfb6 Minor spelling typo correction. 2021-04-22 02:03:39 +00:00
MobiusDevelopment
6a3556614a Removal of various conversions to arrays. 2021-04-22 01:53:19 +00:00
MobiusDevelopment
c94da8603f Inventory concurrency related adjustments. 2021-04-21 08:53:10 +00:00
MobiusDevelopment
1b68632161 Removal of enhanced inventory methods. 2021-04-20 22:20:41 +00:00
MobiusDevelopment
a7b1b8cf48 Stop effects for all attackables.
Contributed by Iris.
2021-04-18 19:09:50 +00:00
MobiusDevelopment
abcad46e5e Prevent players from flagging in PvP zones.
Contributed by Iris.
2021-04-16 18:10:12 +00:00
MobiusDevelopment
66e894b70c Removed list from MountEnabledSkillList. 2021-04-16 17:36:47 +00:00
MobiusDevelopment
852bd79494 Proper naming for Éclair Bijou. 2021-04-15 13:38:54 +00:00
MobiusDevelopment
ee1e3c1d1d No need for unified entering and ingame enum. 2021-04-13 09:38:05 +00:00
MobiusDevelopment
2b631bb377 Proper case for olympiad start variable. 2021-04-08 20:15:43 +00:00
MobiusDevelopment
82647a9330 Keep track of inactive regions to prevent object creations. 2021-04-07 12:28:09 +00:00
MobiusDevelopment
7e112206dc Fixed losing target with instant teleport. 2021-04-06 22:05:56 +00:00
MobiusDevelopment
8b1e96454a Addition of instant teleporting methods. 2021-04-04 16:41:22 +00:00
MobiusDevelopment
180b096997 Unhardcode geodata file format. 2021-04-02 08:51:23 +00:00
MobiusDevelopment
a04a0f244b Get nearest index for LoS calculation. 2021-04-02 07:32:46 +00:00
MobiusDevelopment
6145503dd6 Correct Z of monsters. 2021-03-31 19:21:26 +00:00
MobiusDevelopment
005d2f3956 Used system file separator for GeoEngine. 2021-03-31 04:09:09 +00:00
MobiusDevelopment
97649c5ca2 Title length adjustment for players. 2021-03-29 13:49:31 +00:00
MobiusDevelopment
ea17fe727c Better way to check if player is over water while dismounting. 2021-03-29 09:55:56 +00:00
MobiusDevelopment
8b870c80cb Proper territory spawn z values provided by zone form. 2021-03-29 09:38:23 +00:00
MobiusDevelopment
86e7ccd169 Do not correct Z of certain monsters. 2021-03-28 22:13:20 +00:00
MobiusDevelopment
94700077b3 Attackables should be able to see and move to target. 2021-03-28 21:49:55 +00:00
MobiusDevelopment
061bc41de8 New l2j geoengine rework. 2021-03-28 21:17:00 +00:00
MobiusDevelopment
fb5a0626cd Additional door checks when moving. 2021-03-28 14:59:52 +00:00
MobiusDevelopment
b72bef5c61 Removal of CoordSynchronize configuration. 2021-03-28 14:47:27 +00:00
MobiusDevelopment
c702c31255 Disarm should re-equip item after effect ends.
Contributed by Sahar.
2021-03-26 15:50:28 +00:00
MobiusDevelopment
4ab02cad55 Unregister olympiad combatants on logout.
Contributed by Iris.
2021-03-25 17:24:10 +00:00
MobiusDevelopment
fe7b406bba Fixed setting enchant group for specific item id.
Contributed by CostyKiller.
2021-03-22 10:10:44 +00:00
MobiusDevelopment
45967e4fd8 Use UnboundArrayList for GameTimeController. 2021-03-17 22:05:41 +00:00
MobiusDevelopment
2d987325eb Broadcast movement and social action packets when region is active. 2021-03-16 23:55:59 +00:00
MobiusDevelopment
510bb0fc2b Better pacing method for revalidate zones. 2021-03-16 23:00:53 +00:00
MobiusDevelopment
44ffd64510 Removal of TaskZoneSettings class. 2021-03-16 06:42:46 +00:00
MobiusDevelopment
a8c77b8795 Store fence objects in regions. 2021-03-14 22:03:28 +00:00
MobiusDevelopment
031006131b Store door objects in regions. 2021-03-14 20:29:42 +00:00
MobiusDevelopment
99999d417f Direct target following only for playables.
Thanks to Sahar.
2021-03-12 14:36:30 +00:00
MobiusDevelopment
18800e1b65 Increased spawn z values by a fixed value (64) to fix spawn zone issues. 2021-03-12 14:14:47 +00:00
MobiusDevelopment
4267cab18f Calculate total party damage for rewards.
Contributed by Trance.
2021-03-12 13:03:48 +00:00
MobiusDevelopment
9a0876f729 Addition of L2D GeoEngine patch. 2021-03-11 22:03:28 +00:00
MobiusDevelopment
f1eb56cafa Fixed characters reaching targets with less speed.
Contributed by Sahar.
2021-03-07 22:32:06 +00:00
MobiusDevelopment
dce5c98285 Fixed climbing walls and stuck inside water.
Contributed by Sahar.
2021-03-06 10:18:20 +00:00
MobiusDevelopment
e867feb170 Sell price checks. 2021-03-06 09:19:30 +00:00
MobiusDevelopment
08841c8e3c Removed redundant movement checks.
Contributed by Trance.
2021-03-04 22:02:18 +00:00
MobiusDevelopment
39ef320fab Ignore no path found issues.
Thanks to Trance.
2021-03-01 03:31:23 +00:00
MobiusDevelopment
18216eecf6 Removal of IPv4Filter class. 2021-02-23 05:04:57 +00:00
MobiusDevelopment
82c816ccbf Prevent probable getRegion NPEs. 2021-02-22 06:13:59 +00:00
MobiusDevelopment
73c9361354 Addition of ConditionPlayerCanTakeCastle range checks.
Contributed by Sahar.
2021-02-21 04:58:49 +00:00