Commit Graph

730 Commits

Author SHA1 Message Date
MobiusDevelopment e56dad5f81 Configurations for monster aggro distance reset. 2020-02-13 19:56:19 +00:00
MobiusDevelopment 49456557d5 Replaced getId with getRewardId for mission queries.
Contributed by codered.
2020-02-13 10:04:46 +00:00
MobiusDevelopment 90ab6d4b25 Replace character skills save to avoid existing entry conflicts. 2020-02-12 16:40:53 +00:00
MobiusDevelopment d012499998 Addition of reward request. 2020-02-09 01:03:56 +00:00
MobiusDevelopment 699c2f6fca Identical IdFactory statement names for increasing readability. 2020-02-08 16:13:03 +00:00
MobiusDevelopment a534cc943c Single class IdFactory with synchronized static methods. 2020-02-08 14:34:00 +00:00
MobiusDevelopment 71576ed8af Check if html files contain non ASCII characters. 2020-02-08 02:41:23 +00:00
MobiusDevelopment e2a68f9aaf Player isInTrainingCamp method should check current time. 2020-02-06 22:55:59 +00:00
MobiusDevelopment 020f4b4566 Prohibit teleport while casting or in combat. 2020-02-06 15:09:25 +00:00
MobiusDevelopment c28ca9fbc1 Support for no PvP zones.
Contributed by Edoo.
2020-02-06 04:19:59 +00:00
MobiusDevelopment 1437711898 Prevent addition of existing skills on item equip. 2020-02-05 00:33:21 +00:00
MobiusDevelopment 79aabdcb76 Capped damage taken by attacks effect to 80%. 2020-02-04 22:48:57 +00:00
MobiusDevelopment 29f7017ec8 Join party message no longer includes leader name. 2020-02-04 16:51:02 +00:00
MobiusDevelopment 407ff24524 Access zone character list only by getter method. 2020-02-04 05:21:24 +00:00
MobiusDevelopment cbc99a639e Updated equipment upgrade data. 2020-02-03 13:18:08 +00:00
MobiusDevelopment 5c532ad275 Removal of AtomicInteger variables from Inventory class. 2020-02-03 04:04:13 +00:00
MobiusDevelopment 980d99c48c Lottery additions and related improvements. 2020-02-03 03:40:55 +00:00
MobiusDevelopment 20a4e99da1 Addition of Monster Race with reward system.
Adapted from aCis free version.
2020-02-02 04:36:04 +00:00
MobiusDevelopment ff157fe4bb Removed getQuestTimer method synchronization. 2020-01-31 22:02:32 +00:00
MobiusDevelopment 845dea2551 Removed pointless assignments before packet send. 2020-01-30 23:02:45 +00:00
MobiusDevelopment b8e3b3df0e Stop auto use task without list checks. 2020-01-30 12:22:12 +00:00
MobiusDevelopment 99c209f0ba Proper handling for Quest timers concurrency. 2020-01-30 11:59:53 +00:00
MobiusDevelopment 9adadc4e86 Moved TeleportWhereType to enums. 2020-01-30 03:13:22 +00:00
MobiusDevelopment f66dbc577c Boat related packet improvements. 2020-01-29 12:50:50 +00:00
MobiusDevelopment 393e53514c Removed pointless EffectTickTask tick count variable. 2020-01-28 15:26:44 +00:00
MobiusDevelopment fe05c1cddc There is no need for MpRewardTask to use AtomicInteger. 2020-01-28 15:21:23 +00:00
MobiusDevelopment e5bd883546 Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
2020-01-28 13:48:46 +00:00
MobiusDevelopment 8dbfd09e0c Proper naming for various data holding classes. 2020-01-28 11:48:32 +00:00
MobiusDevelopment 8ebd210ac3 Prevent isSkillAllowed lock by SkillTreesData loading status variable. 2020-01-28 11:11:46 +00:00
MobiusDevelopment 7a20f03af5 Removed pointless use of VolatileBoolean from sweeper conditions. 2020-01-28 10:57:22 +00:00
MobiusDevelopment 13554071b9 Script value volatile modifier. 2020-01-28 10:36:38 +00:00
MobiusDevelopment d63bf771ff Faster access integer script value instead of StatSet. 2020-01-28 00:16:37 +00:00
MobiusDevelopment e1f4230ed2 Removed underscores from Item class variables. 2020-01-26 17:34:54 +00:00
MobiusDevelopment 1060aa6d39 Removed pointless return at end of method. 2020-01-26 17:15:10 +00:00
MobiusDevelopment 86379b722a QuestState getName method was replaced by getString. 2020-01-26 16:58:15 +00:00
MobiusDevelopment 990d3b590b QuestState and QuestTimer class cleanups. 2020-01-26 16:53:48 +00:00
MobiusDevelopment 8b5af84230 StatsSet properly named as StatSet. 2020-01-26 15:07:31 +00:00
MobiusDevelopment 9d155febb7 Proper syntax for several methods and values. 2020-01-26 14:05:47 +00:00
MobiusDevelopment 0ef951835a Door data moved from CSV to XML. 2020-01-25 11:48:18 +00:00
MobiusDevelopment 44f5fbdcef Addition of cleanSkillUponChangeClass checkPreviousClasses parameter. 2020-01-24 15:25:27 +00:00
MobiusDevelopment c043af33f8 Change class should not remove equipped item skills. 2020-01-24 13:10:13 +00:00
MobiusDevelopment 04d2ed51da Addition of MaximumAddedTime configuration. 2020-01-23 17:40:42 +00:00
MobiusDevelopment e44125f798 Addition of Time Limited Zones configurations. 2020-01-23 16:32:46 +00:00
MobiusDevelopment 3d0bdd0a46 Addition of AddHuntingTime effect handler. 2020-01-23 14:54:23 +00:00
MobiusDevelopment 86b672924c Minor PlayerInstance timed hunting zone related improvements. 2020-01-23 10:53:14 +00:00
MobiusDevelopment b8cc866ebc Minor improvement for TimedHuntingZoneList. 2020-01-23 10:33:13 +00:00
MobiusDevelopment a64eb2a297 Players should not be able to teleport out of special locations. 2020-01-23 02:20:11 +00:00
MobiusDevelopment 3563a89445 Multiple time limited zone checks on login. 2020-01-23 01:58:41 +00:00
MobiusDevelopment e3421df4c4 Timed zones separation. 2020-01-23 01:43:14 +00:00
MobiusDevelopment 12456c3e91 Players should use Scroll of Escape to exit hunting zones. 2020-01-23 01:41:06 +00:00