MobiusDevelopment
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5c669e248d
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Proper player two olympiad addDamage getter.
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2020-11-18 22:55:34 +00:00 |
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MobiusDevelopment
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a99a9449f8
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Fix for minimum enchant value not used and support for blessed down by one enchant.
Contributed by CostyKiller.
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2020-11-18 09:14:09 +00:00 |
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MobiusDevelopment
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1672a7af4c
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GMs should not teleport out of timed hunting zones.
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2020-11-18 06:25:20 +00:00 |
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MobiusDevelopment
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01c02bc547
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Removed call skill effect trailing space from default value.
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2020-11-17 15:32:54 +00:00 |
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MobiusDevelopment
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2f578e2db3
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AbstractEvent changes for offline members.
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2020-11-17 13:01:02 +00:00 |
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MobiusDevelopment
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8b5f81f773
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Non droppable items with visualId.
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2020-11-14 22:29:39 +00:00 |
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MobiusDevelopment
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715620627f
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AutoPlayTaskManager uses setIntention instead of doAutoAttack.
Contributed by G-hamsteR.
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2020-11-14 22:22:34 +00:00 |
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MobiusDevelopment
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c61ea3f137
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Olympiad game addDamage when not invulnerable.
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2020-11-13 22:48:46 +00:00 |
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MobiusDevelopment
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f6302f520d
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Simulated talk should not exist when event runs.
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2020-11-13 22:30:56 +00:00 |
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MobiusDevelopment
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bd0ee06ab5
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Support for MultiSellList custom item display ids.
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2020-11-13 22:13:58 +00:00 |
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MobiusDevelopment
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e58bbac3e8
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Reduced RankManager query level limit.
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2020-11-11 22:43:59 +00:00 |
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MobiusDevelopment
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332776ac7e
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RealDamage should ignore invulnerability.
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2020-11-11 22:20:18 +00:00 |
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MobiusDevelopment
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9b0dda8982
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Updated ClassMaster script.
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2020-11-09 11:35:59 +00:00 |
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MobiusDevelopment
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56c011aebc
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Fixed server startup warnings.
Contributed by manax182.
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2020-11-06 22:38:31 +00:00 |
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MobiusDevelopment
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0f8a0d0dd2
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Rapier and ancient sword adjustments.
Contributed by manax182.
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2020-11-06 22:25:42 +00:00 |
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MobiusDevelopment
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0ad957eec5
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Support for auto actions in AutoUseTaskManager.
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2020-11-06 22:19:51 +00:00 |
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MobiusDevelopment
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0a527c3be6
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RankManager hero statset default values.
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2020-11-06 22:10:18 +00:00 |
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MobiusDevelopment
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445848d405
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Fixed items with life time instantly expiring.
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2020-11-06 10:25:18 +00:00 |
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MobiusDevelopment
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0ecd2142bb
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Fixed probable Hero diaryEntry NPE.
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2020-11-05 23:21:12 +00:00 |
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MobiusDevelopment
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9e8d165d69
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Addition of new jewel skills.
Contributed by manax182.
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2020-11-05 23:12:11 +00:00 |
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MobiusDevelopment
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946bcea559
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Addition of item related task managers.
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2020-11-04 22:24:20 +00:00 |
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MobiusDevelopment
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cbb1ad50f3
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Dropped base and entity packages.
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2020-11-04 03:03:30 +00:00 |
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MobiusDevelopment
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d257a9ef84
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Refactored data related class paths.
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2020-11-03 23:37:17 +00:00 |
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MobiusDevelopment
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9903058be9
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Document parsing classes moved to util.
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2020-11-03 22:11:38 +00:00 |
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MobiusDevelopment
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caf29354ac
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Fixed Private Workshop message assignment.
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2020-11-03 02:22:51 +00:00 |
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MobiusDevelopment
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040af7569b
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The index can never be equal to the array length.
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2020-11-02 23:33:24 +00:00 |
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MobiusDevelopment
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494b39a3ab
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Check appearance and option array lengths.
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2020-11-02 23:08:36 +00:00 |
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MobiusDevelopment
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b6ec8029d4
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Fixed probable bait location NPE.
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2020-11-01 14:45:20 +00:00 |
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MobiusDevelopment
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b61517956d
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Removed stream usage of ItemContainer haveItemForSelfResurrection method.
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2020-10-31 14:52:52 +00:00 |
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MobiusDevelopment
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2f0b8b37e5
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Improved Inventory isItemEquipped method.
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2020-10-31 14:42:30 +00:00 |
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MobiusDevelopment
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5d6ab988b8
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Re-written OpEquipItemSkillCondition.
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2020-10-31 14:33:39 +00:00 |
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MobiusDevelopment
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af6bc6cf25
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Unhardcoded and simplified artifact equip method.
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2020-10-29 22:29:45 +00:00 |
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MobiusDevelopment
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45a80cc0d7
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Improvements for RankManager queries.
Contributed by CostyKiller.
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2020-10-28 22:51:11 +00:00 |
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MobiusDevelopment
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563200d255
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Addition of Reinforced Jewelry Box.
Contributed by manax182.
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2020-10-28 22:43:41 +00:00 |
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MobiusDevelopment
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383c2c203b
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Check if appearance item data is empty.
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2020-10-28 21:30:07 +00:00 |
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MobiusDevelopment
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14c5c79053
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Addition of timed hunting zones.
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2020-10-28 21:23:18 +00:00 |
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MobiusDevelopment
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4f06666dd0
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Permanently store item owner in ItemInstance.
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2020-10-28 18:14:58 +00:00 |
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MobiusDevelopment
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60e1de0f75
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Use of testImpl for ItemInstance isAvailable method.
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2020-10-28 17:50:31 +00:00 |
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MobiusDevelopment
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d041780984
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Use simple array to store option data.
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2020-10-28 17:36:44 +00:00 |
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MobiusDevelopment
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296e06df6e
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Use simple array to store item armor set data.
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2020-10-28 17:14:55 +00:00 |
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MobiusDevelopment
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223001ea41
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Use simple array to store appearance item data.
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2020-10-28 17:04:16 +00:00 |
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MobiusDevelopment
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0eaee80e63
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Addition of DefenceSkillCriticalDamage effect.
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2020-10-24 13:06:49 +00:00 |
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MobiusDevelopment
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f179989bdb
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Fixed probable clanhall door list NPE.
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2020-10-23 09:27:28 +00:00 |
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MobiusDevelopment
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93f9468612
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Check auto use potions by item isPotion method.
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2020-10-21 21:22:17 +00:00 |
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MobiusDevelopment
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cbf7bcb229
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Addition of KickMissingHWID configuration.
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2020-10-21 01:49:22 +00:00 |
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MobiusDevelopment
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f532bad2fb
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Addition of BonusDropAdena effect.
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2020-10-21 00:14:25 +00:00 |
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MobiusDevelopment
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4083dd2dee
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Addition of MaxMagicCriticalRate effect.
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2020-10-19 23:08:25 +00:00 |
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MobiusDevelopment
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a0fbaf54e8
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Additional checks for RequestPledgeSignInForOpenJoiningMethod.
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2020-10-18 22:54:17 +00:00 |
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MobiusDevelopment
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4f55ea65b0
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Implemented OpTargetArmorType skill condition.
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2020-10-17 22:23:33 +00:00 |
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MobiusDevelopment
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796ca24552
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Removed stream usage from OpTargetWeaponAttackTypeSkillCondition.
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2020-10-17 21:47:49 +00:00 |
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