Addition of new jewel skills.
Contributed by manax182.
This commit is contained in:
		| @@ -429,6 +429,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- Disrupts the target's skill casting. Inflicts 633 PvP damage. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -442,6 +445,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- Disrupts the target's skill casting. Inflicts 950 PvP damage. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -455,6 +461,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 1357 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -468,6 +477,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor"> | ||||
| 		<!-- Disrupts the target's skill casting. Inflicts 2375 PvP damage. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -481,6 +493,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="5"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 2500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -494,6 +509,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 2750 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -507,6 +525,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 3000 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -520,6 +541,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 3250 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -533,6 +557,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="9"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor"> | ||||
| 		<!-- Interrupts the target's skill casting. Inflicts 3500 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -546,6 +573,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50194" level="10"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -559,6 +589,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="1"/> | ||||
| 			<skill id="50196" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -572,6 +606,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="2"/> | ||||
| 			<skill id="50196" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +8%. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -585,6 +623,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="3"/> | ||||
| 			<skill id="50196" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +11%. Allows use of a skill that grants invulnerability to debuffs for 5 sec. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -598,8 +640,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="4"/> | ||||
| 			<skill id="50196" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92050" name="Opal" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92050" name="Opal" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +20%. Grants invulnerability for debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -611,8 +657,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="6"/> | ||||
| 			<skill id="50196" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92051" name="Opal" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92051" name="Opal" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +22%. Grants invulnerability for debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -624,8 +674,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="7"/> | ||||
| 			<skill id="50196" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92052" name="Opal" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92052" name="Opal" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +24%. Grants invulnerability for debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -637,8 +691,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50195" level="8"/> | ||||
| 			<skill id="50196" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92053" name="Opal" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92053" name="Opal" additionalName="Lv. 8 (NOT USED)" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +26%. Grants invulnerability for debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -651,7 +709,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92054" name="Opal" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92054" name="Opal" additionalName="Lv. 9 (NOT USED)" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +28%. Grants invulnerability for debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -664,7 +722,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92055" name="Opal" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92055" name="Opal" additionalName="Lv. 10 (NOT USED)" type="Armor"> | ||||
| 		<!-- Stun/ Pull/ Silence/ Paralysis/ Fear Resistance +30%. Grants invulnerability for debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_opal_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -689,6 +747,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| @@ -702,6 +763,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| @@ -715,6 +779,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| @@ -728,8 +795,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92060" name="Coral" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92060" name="Coral" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -741,8 +811,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92061" name="Coral" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92061" name="Coral" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -754,8 +827,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92062" name="Coral" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92062" name="Coral" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -767,8 +843,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50197" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92063" name="Coral" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92063" name="Coral" additionalName="Lv. 8 (NOT USED)" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -781,7 +860,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92064" name="Coral" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92064" name="Coral" additionalName="Lv. 9 (NOT USED)" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -794,7 +873,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92065" name="Coral" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92065" name="Coral" additionalName="Lv. 10 (NOT USED)" type="Armor"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_coral_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -819,6 +898,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -832,6 +914,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -845,6 +930,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +8%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -858,8 +946,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92070" name="Onyx" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92070" name="Onyx" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -871,8 +962,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92071" name="Onyx" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92071" name="Onyx" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +17%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -884,8 +978,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92072" name="Onyx" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92072" name="Onyx" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +18%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -897,8 +994,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50204" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92073" name="Onyx" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92073" name="Onyx" additionalName="Lv. 8 (Not Used)" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +19%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -911,7 +1011,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92074" name="Onyx" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92074" name="Onyx" additionalName="Lv. 9 (Not Used)" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +20%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -924,7 +1024,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92075" name="Onyx" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92075" name="Onyx" additionalName="Lv. 10 (Not Used)" type="Armor"> | ||||
| 		<!-- Soulshot/ Blessed Soulshot/ Beast Soulshot/ Spiritshot/ Blessed Spiritshot/ Beast Spiritshot damage +21%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_tanzanite" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -949,6 +1049,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="1"/> | ||||
| 			<skill id="50205" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- P. Def. +30, M. Def. +20, CON/ MEN +1. With a certain chance, MP +16 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -962,6 +1066,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="2"/> | ||||
| 			<skill id="50205" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- P. Def. +60, M. Def. +30, CON/ MEN/ DEX +1. With a certain chance, MP +20 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -975,6 +1083,10 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="3"/> | ||||
| 			<skill id="50205" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- P. Def. +100, M. Def. +60, CON/ MEN/ DEX/ WIT +1, Received P./ M. Critical Damage -4%. With a certain chance, MP +30 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -988,8 +1100,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="4"/> | ||||
| 			<skill id="50205" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92080" name="Spinel" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92080" name="Spinel" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- P. Def. +150, M. Def. +80, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -10%. With a certain chance, MP +50 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1001,8 +1117,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="6"/> | ||||
| 			<skill id="50205" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92081" name="Spinel" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92081" name="Spinel" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- P. Def. +170, M. Def. +100, CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -11%. With a certain chance, MP +60 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1014,8 +1134,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="7"/> | ||||
| 			<skill id="50205" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92082" name="Spinel" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92082" name="Spinel" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- P. Def. +200, M. Def. +120, CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Received P./ M. Critical Damage -12%. With a certain chance, MP +70 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1027,8 +1151,12 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50206" level="8"/> | ||||
| 			<skill id="50205" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92083" name="Spinel" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92083" name="Spinel" additionalName="Lv. 8 (Not Used)" type="Armor"> | ||||
| 		<!-- P. Def. +220, M. Def. +140, CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Received P./ M. Critical Damage -14%. With a certain chance, MP +80 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1041,7 +1169,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92084" name="Spinel" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92084" name="Spinel" additionalName="Lv. 9 (Not Used)" type="Armor"> | ||||
| 		<!-- P. Def. +250, M. Def. +160, CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Received P./ M. Critical Damage -16%. With a certain chance, MP +90 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1054,7 +1182,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92085" name="Spinel" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92085" name="Spinel" additionalName="Lv. 10 (Not Used)" type="Armor"> | ||||
| 		<!-- P. Def. +300, M. Def. +200, CON/ MEN/ DEX/ WIT/ STR/ INT +2, Received P./ M. Critical Damage -20%. With a certain chance, MP +100 when using skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_garnet_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1079,6 +1207,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- P./ M. Critical Damage +4%. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -1092,6 +1223,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- P./ M. Critical Damage +6%. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -1105,6 +1239,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- P./ M. Critical Damage +8%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| @@ -1118,8 +1255,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92090" name="Zircon" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92090" name="Zircon" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- P./ M. Critical Damage +15%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1131,8 +1271,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92091" name="Zircon" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92091" name="Zircon" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- When equipped, P./ M. Critical Damage +16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1144,8 +1287,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92092" name="Zircon" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92092" name="Zircon" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- When equipped, P./ M. Critical Damage +17%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1157,8 +1303,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50207" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92093" name="Zircon" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92093" name="Zircon" additionalName="Lv. 8 (Not Used)" type="Armor"> | ||||
| 		<!-- When equipped, P./ M. Critical Damage +18%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1171,7 +1320,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92094" name="Zircon" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92094" name="Zircon" additionalName="Lv. 9 (Not Used)" type="Armor"> | ||||
| 		<!-- When equipped, P./ M. Critical Damage +19%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1184,7 +1333,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92095" name="Zircon" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92095" name="Zircon" additionalName="Lv. 10 (Not Used)" type="Armor"> | ||||
| 		<!-- When equipped, P./ M. Critical Damage +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_onyx_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -1209,6 +1358,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="1"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor"> | ||||
| 		<!-- When Sayha's Grace is active, Acquired XP/ SP +4%. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -1222,6 +1374,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="2"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor"> | ||||
| 		<!-- When Sayha's Grace is active, Acquired XP/ SP +6%. The effect doesn't stack if two identical jewels are equipped. --> | ||||
| @@ -1235,6 +1390,9 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="3"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +8%, Sayha's Grace Consumption -10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| @@ -1248,5 +1406,8 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="4"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| </list> | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd"> | ||||
| 	<item id="92100" name="Moonstone" additionalName="Lv. 5" type="Armor"> | ||||
| 	<item id="92100" name="Moonstone" additionalName="Lv. 6" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -12,8 +12,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="6"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92101" name="Moonstone" additionalName="Lv. 6" type="Armor"> | ||||
| 	<item id="92101" name="Moonstone" additionalName="Lv. 7" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -25,8 +28,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="7"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92102" name="Moonstone" additionalName="Lv. 7" type="Armor"> | ||||
| 	<item id="92102" name="Moonstone" additionalName="Lv. 8" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -38,8 +44,11 @@ | ||||
| 		<set name="is_dropable" val="false" /> | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 		<skills> | ||||
| 			<skill id="50208" level="8"/> | ||||
| 		</skills> | ||||
| 	</item> | ||||
| 	<item id="92103" name="Moonstone" additionalName="Lv. 8" type="Armor"> | ||||
| 	<item id="92103" name="Moonstone" additionalName="Lv. 8 (Not Used)" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -52,7 +61,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92104" name="Moonstone" additionalName="Lv. 9" type="Armor"> | ||||
| 	<item id="92104" name="Moonstone" additionalName="Lv. 9 (Not Used)" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
| @@ -65,7 +74,7 @@ | ||||
| 		<set name="is_depositable" val="false" /> | ||||
| 		<set name="is_sellable" val="false" /> | ||||
| 	</item> | ||||
| 	<item id="92105" name="Moonstone" additionalName="Lv. 10" type="Armor"> | ||||
| 	<item id="92105" name="Moonstone" additionalName="Lv. 10 (Not Used)" type="Armor"> | ||||
| 		<!-- While Sayha's Grace is active, Acquired XP/ SP +25%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. --> | ||||
| 		<set name="icon" val="icon.etc_bm_jewel_moonstone_i00" /> | ||||
| 		<set name="default_action" val="EQUIP" /> | ||||
|   | ||||
| @@ -239,7 +239,21 @@ | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| 	</skill> | ||||
| 	<skill id="50132" toLevel="1" name="Mid-grade HP Recovery Potion"> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>91857</itemConsumeId> | ||||
| 		<isMagic>2</isMagic> <!-- Static Skill --> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="Hp"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50133" toLevel="1" name="Improved Scroll of Escape"> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -663,10 +677,27 @@ | ||||
| 		<reuseDelay>500</reuseDelay> | ||||
| 	</skill> | ||||
| 	<skill id="50177" toLevel="1" name="Primeval Isle's Prolongating Stone"> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>91983</itemConsumeId> <!-- Primeval Isle's Prolongation Stone --> | ||||
| 		<conditions> | ||||
| 			<condition name="CheckLevel"> | ||||
| 				<minLevel>78</minLevel> | ||||
| 				<maxLevel>999</maxLevel> | ||||
| 				<affectType>CASTER</affectType> | ||||
| 			</condition> | ||||
| 		</conditions> | ||||
| 		<effects> | ||||
| 			<effect name="AddHuntingTime"> | ||||
| 				<zoneId>1</zoneId> | ||||
| 				<time>3600000</time> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50178" toLevel="1" name="Ancient Pirates' Tomb's Prolongating Stone"> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| @@ -804,27 +835,207 @@ | ||||
| 		<!-- Stun/ Pulling/ Silence/ Paralysis/ Fear Resistance +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_opal_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<SHOCK> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">5</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">12</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 					<value level="7">25</value> | ||||
| 					<value level="8">30</value> | ||||
| 					<value level="9">28</value> | ||||
| 					<value level="10">30</value> | ||||
| 				</SHOCK> | ||||
| 				<PULL> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">5</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">12</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 					<value level="7">25</value> | ||||
| 					<value level="8">30</value> | ||||
| 					<value level="9">28</value> | ||||
| 					<value level="10">30</value> | ||||
| 				</PULL> | ||||
| 				<PARALYZE> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">5</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">12</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 					<value level="7">25</value> | ||||
| 					<value level="8">30</value> | ||||
| 					<value level="9">28</value> | ||||
| 					<value level="10">30</value> | ||||
| 				</PARALYZE> | ||||
| 				<DERANGEMENT> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">5</value> | ||||
| 					<value level="3">8</value> | ||||
| 					<value level="4">12</value> | ||||
| 					<value level="5">15</value> | ||||
| 					<value level="6">20</value> | ||||
| 					<value level="7">25</value> | ||||
| 					<value level="8">30</value> | ||||
| 					<value level="9">28</value> | ||||
| 					<value level="10">30</value> | ||||
| 				</DERANGEMENT> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount> | ||||
| 					<value level="5">100</value> | ||||
| 					<value level="6">200</value> | ||||
| 					<value level="7">300</value> | ||||
| 					<value level="8">500</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount> | ||||
| 					<value level="5">100</value> | ||||
| 					<value level="6">200</value> | ||||
| 					<value level="7">300</value> | ||||
| 					<value level="8">500</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50196" toLevel="10" name="Opal - Special Abilities"> | ||||
| 		<!-- Becomes invincible for debuffs for $s1 --> | ||||
| 		<icon>icon.etc_bm_jewel_opal_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<abnormalTime> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">5</value> | ||||
| 			<value level="5">10</value> | ||||
| 			<value level="6">15</value> | ||||
| 			<value level="7">20</value> | ||||
| 			<value level="8">15</value> | ||||
| 		</abnormalTime> | ||||
| 		<abnormalType>INVINCIBILITY</abnormalType> | ||||
| 		<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect> | ||||
| 		<magicLevel> <!-- Guessed --> | ||||
| 			<value level="1">4</value> | ||||
| 			<value level="2">5</value> | ||||
| 			<value level="3">6</value> | ||||
| 			<value level="4">7</value> | ||||
| 			<value level="5">8</value> | ||||
| 			<value level="6">8</value> | ||||
| 			<value level="7">8</value> | ||||
| 			<value level="8">9</value> | ||||
| 			<value level="9">9</value> | ||||
| 			<value level="10">9</value> | ||||
| 		</magicLevel> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>100</hitTime> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<reuseDelay>300000</reuseDelay> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<effects> | ||||
| 			<effect name="DamageBlock"> | ||||
| 				<type>BLOCK_HP</type> | ||||
| 			</effect> | ||||
| 			<effect name="DamageBlock"> | ||||
| 				<type>BLOCK_MP</type> | ||||
| 			</effect> | ||||
| 			<effect name="DebuffBlock" /> | ||||
| 			<effect name="DispelByCategory"> | ||||
| 				<slot>DEBUFF</slot> | ||||
| 				<rate>100</rate> | ||||
| 				<max>10</max> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-100</amount> | ||||
| 				<slot>ALL</slot> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50197" toLevel="10" name="Coral"> | ||||
| 		<!-- Atk. Spd./ Casting Spd. +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_coral_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">4</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value level="6">14</value> | ||||
| 					<value level="7">18</value> | ||||
| 					<value level="8">22</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">4</value> | ||||
| 					<value level="4">7</value> | ||||
| 					<value level="5">10</value> | ||||
| 					<value level="6">14</value> | ||||
| 					<value level="7">18</value> | ||||
| 					<value level="8">22</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount> | ||||
| 					<value level="6">1</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50198" toLevel="10" name="Onyx"> | ||||
| 		<!-- Soulshot Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50199" toLevel="10" name="Onyx"> | ||||
| 		<!-- Blessed Soulshot Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| </list> | ||||
|   | ||||
| @@ -3,47 +3,407 @@ | ||||
| 	<skill id="50200" toLevel="10" name="Onyx"> | ||||
| 		<!-- Damage from Beast Soulshot +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50201" toLevel="10" name="Onyx"> | ||||
| 		<!-- Spiritshot Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50202" toLevel="10" name="Onyx"> | ||||
| 		<!-- Blessed Spiritshot Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50203" toLevel="10" name="Onyx"> | ||||
| 		<!-- Beast Spiritshot Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50204" toLevel="10" name="Onyx"> | ||||
| 		<!-- Damage from Soulshot, Spiritshot, Blessed Soulshot, Blessed Spiritshot, Beast Soulshot and Beast Spiritshot +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_onyx_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<effects> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">3</value> | ||||
| 					<value level="3">5</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">12</value> | ||||
| 					<value level="6">16</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount> | ||||
| 					<value level="6">50</value> | ||||
| 					<value level="7">150</value> | ||||
| 					<value level="8">300</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount> | ||||
| 					<value level="6">50</value> | ||||
| 					<value level="7">150</value> | ||||
| 					<value level="8">300</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50205" toLevel="10" name="Spinel - Mana Drain"> | ||||
| 		<icon>icon.etc_bm_jewel_garnet_i00</icon> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint>-100</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<magicLevel> | ||||
| 			<value level="1">10</value> | ||||
| 			<value level="2">20</value> | ||||
| 			<value level="3">30</value> | ||||
| 			<value level="4">40</value> | ||||
| 			<value level="5">50</value> | ||||
| 			<value level="6">60</value> | ||||
| 			<value level="7">70</value> | ||||
| 			<value level="8">75</value> | ||||
| 			<value level="9">80</value> | ||||
| 			<value level="10">85</value> | ||||
| 			<value level="11">90</value> | ||||
| 			<value level="12">95</value> | ||||
| 		</magicLevel> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">13</value> | ||||
| 			<value level="2">20</value> | ||||
| 			<value level="3">27</value> | ||||
| 			<value level="4">35</value> | ||||
| 			<value level="5">45</value> | ||||
| 			<value level="6">55</value> | ||||
| 			<value level="7">65</value> | ||||
| 			<value level="8">69</value> | ||||
| 			<value level="9">73</value> | ||||
| 			<value level="10">75</value> | ||||
| 			<value level="11">77</value> | ||||
| 			<value level="12">78</value> | ||||
| 		</mpConsume> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>3000</reuseDelay> | ||||
| 		<reuseDelay>8000</reuseDelay> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="Mp"> | ||||
| 				<amount> | ||||
| 					<value level="1">-34</value> | ||||
| 					<value level="2">-57</value> | ||||
| 					<value level="3">-78</value> | ||||
| 					<value level="4">-105</value> | ||||
| 					<value level="5">-134</value> | ||||
| 					<value level="6">-165</value> | ||||
| 					<value level="7">-194</value> | ||||
| 					<value level="8">-206</value> | ||||
| 					<value level="9">-216</value> | ||||
| 					<value level="10">-224</value> | ||||
| 					<value level="11">-229</value> | ||||
| 					<value level="12">-232</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50206" toLevel="10" name="Spinel"> | ||||
| 		<!-- P. Def. +$s1, M. Def. +$s2, CON +$s3. With a certain chance, recovers $s4 MP when using skills. --> | ||||
| 		<icon>icon.etc_bm_jewel_garnet_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">20</value> | ||||
| 					<value level="2">30</value> | ||||
| 					<value level="3">60</value> | ||||
| 					<value level="4">100</value> | ||||
| 					<value level="5">150</value> | ||||
| 					<value level="6">200</value> | ||||
| 					<value level="7">250</value> | ||||
| 					<value level="8">350</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount> | ||||
| 					<value level="1">10</value> | ||||
| 					<value level="2">20</value> | ||||
| 					<value level="3">30</value> | ||||
| 					<value level="4">60</value> | ||||
| 					<value level="5">100</value> | ||||
| 					<value level="6">150</value> | ||||
| 					<value level="7">220</value> | ||||
| 					<value level="8">300</value> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">1</value> | ||||
| 					<value level="3">1</value> | ||||
| 					<value level="4">1</value> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">2</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>CON</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="2">1</value> | ||||
| 					<value level="3">1</value> | ||||
| 					<value level="4">1</value> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">2</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>MEN</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="3">1</value> | ||||
| 					<value level="4">1</value> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">1</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>DEX</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="4">1</value> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">1</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>WIT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">1</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| 					<value level="5">1</value> | ||||
| 					<value level="6">1</value> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceSkillCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="4">4</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceMagicCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="4">4</value> | ||||
| 					<value level="5">7</value> | ||||
| 					<value level="6">10</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="20"> | ||||
| 				<!-- Recover MP --> | ||||
| 				<attackerType>Creature</attackerType> | ||||
| 				<minAttackerLevel>1</minAttackerLevel> | ||||
| 				<maxAttackerLevel>100</maxAttackerLevel> | ||||
| 				<minDamage>1</minDamage> | ||||
| 				<chance>2</chance> | ||||
| 				<targetType>ENEMY</targetType> | ||||
| 				<allowSkillAttack>true</allowSkillAttack> | ||||
| 				<allowNormalAttack>false</allowNormalAttack> | ||||
| 				<isCritical>false</isCritical> | ||||
| 				<allowWeapons>ALL</allowWeapons> | ||||
| 				<skillId>55153</skillId> | ||||
| 				<skillLevel> | ||||
| 					<value level="1">1</value> | ||||
| 					<value level="2">2</value> | ||||
| 					<value level="3">3</value> | ||||
| 					<value level="4">4</value> | ||||
| 					<value level="5">5</value> | ||||
| 					<value level="6">6</value> | ||||
| 					<value level="7">7</value> | ||||
| 					<value level="8">8</value> | ||||
| 				</skillLevel> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50207" toLevel="10" name="Zircon"> | ||||
| 		<!-- P./ M. Critical Damage +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_bloodstone_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">4</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">11</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="7">15</value> | ||||
| 					<value level="8">15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="1">2</value> | ||||
| 					<value level="2">4</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">11</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="7">19</value> | ||||
| 					<value level="8">23</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillCriticalDamage"> | ||||
| 				<amount> | ||||
| 					<value level="6">2</value> | ||||
| 					<value level="7">5</value> | ||||
| 					<value level="8">9</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SkillPowerAdd"> | ||||
| 				<amount> | ||||
| 					<value level="7">2</value> | ||||
| 					<value level="8">5</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50208" toLevel="10" name="Moonstone"> | ||||
| 		<!-- When Sayha's Grace is active Acquired XP/ SP (hunting) +$s1. --> | ||||
| 		<icon>icon.etc_bm_jewel_moonstone_i00</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">4</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">11</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">4</value> | ||||
| 					<value level="3">6</value> | ||||
| 					<value level="4">8</value> | ||||
| 					<value level="5">11</value> | ||||
| 					<value level="6">15</value> | ||||
| 					<value level="7">20</value> | ||||
| 					<value level="8">25</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50209" toLevel="1" name="Dark Crystal Helmet - Heavy Armor"> | ||||
| 		<!-- A-grade equipment effect\n\nCON +1\nWeight Limit +1500\nM. Def. +10\nP. Atk. +4%\nHP Recovery Rate +5.5%\nMax HP +100 --> | ||||
|   | ||||
| @@ -1648,7 +1648,28 @@ | ||||
| 	<skill id="55153" toLevel="20" name="Recover MP"> | ||||
| 		<!-- M. Atk. +$s1. --> | ||||
| 		<icon>icon.ensoul_big_m</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<isTriggeredSkill>true</isTriggeredSkill> | ||||
| 		<magicLevel>8</magicLevel> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<reuseDelay>1000</reuseDelay> | ||||
| 		<magicCriticalRate>-5</magicCriticalRate> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="ManaHealByLevel"> | ||||
| 				<power> | ||||
| 					<value level="1">49</value> | ||||
| 					<value level="2">52</value> | ||||
| 					<value level="3">57</value> | ||||
| 					<value level="4">60</value> | ||||
| 					<value level="5">66</value> | ||||
| 					<value level="6">70</value> | ||||
| 					<value level="7">73</value> | ||||
| 					<value level="8">77</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="55154" toLevel="20" name="Atk. Spd."> | ||||
| 		<!-- M. Atk. +$s1. --> | ||||
|   | ||||
		Reference in New Issue
	
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