MobiusDevelopment
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dd5bb3f959
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Attempt to fix homunculus reset task warning.
Contributed by CostlyKiller.
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2021-06-12 21:15:05 +00:00 |
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MobiusDevelopment
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d66d2a5b90
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Updated Ceremony of Chaos rewards.
Contributed by Sero.
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2021-06-11 01:25:12 +00:00 |
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MobiusDevelopment
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9f84de5dc6
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Iss classes considered fighters.
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2021-06-11 01:19:54 +00:00 |
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MobiusDevelopment
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167b60294e
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Changed the way auto use prioritizes skills.
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2021-06-10 16:29:10 +00:00 |
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MobiusDevelopment
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793614878d
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Proper level limits for ranks.
Contributed by Sero.
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2021-06-08 23:00:26 +00:00 |
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MobiusDevelopment
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338a41e78a
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Fixed homunculus reset points window.
Contributed by nasseka.
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2021-06-08 22:37:36 +00:00 |
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MobiusDevelopment
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f609f8e887
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Auto use should check for item conditions.
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2021-06-08 21:44:12 +00:00 |
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MobiusDevelopment
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02ecd10bb6
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Removed regent count from homunculus functions.
Contributed by nasseka.
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2021-06-07 22:22:11 +00:00 |
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MobiusDevelopment
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b597d83f70
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Homunculus daily reset should include convert points too.
Contributed by CostyKiller.
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2021-06-07 22:19:03 +00:00 |
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MobiusDevelopment
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02d39de7f1
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Should not have more than one active homunculus.
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2021-06-07 22:13:51 +00:00 |
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MobiusDevelopment
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a8aa70be4b
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Reworked how homunculus are deleted.
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2021-06-07 22:06:40 +00:00 |
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MobiusDevelopment
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89105a778d
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Addition of maximum homunculus count configuration.
Contributed by Sero.
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2021-06-06 22:29:52 +00:00 |
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MobiusDevelopment
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e476c3c6b1
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Reset task for homunculus points.
Contributed by CostyKiller.
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2021-06-06 22:11:07 +00:00 |
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MobiusDevelopment
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c597a45fca
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Various homunculus packet related adjustments.
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2021-06-06 21:44:04 +00:00 |
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MobiusDevelopment
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78f64e0cfa
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Check if Homunculus template is null.
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2021-06-06 11:17:38 +00:00 |
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MobiusDevelopment
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153f46f596
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Use of system messages for Homunculus packets.
Thanks to CostyKiller.
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2021-06-06 00:25:08 +00:00 |
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MobiusDevelopment
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36c5aeabcd
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Homunculus system rework.
Thanks to Manax.
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2021-06-05 22:06:01 +00:00 |
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MobiusDevelopment
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ca2b1beb73
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Item instance max count value for normal items should be long.
Contributed by Sero.
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2021-05-31 21:43:28 +00:00 |
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MobiusDevelopment
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d4915cb08f
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Addition of configuration for teleport flags.
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2021-05-30 21:24:22 +00:00 |
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MobiusDevelopment
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f6b8263cef
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Reverted latest ExRankingCharRankers rework.
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2021-05-29 21:54:27 +00:00 |
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MobiusDevelopment
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24e82859ca
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Unsummon previous existing pet, return null if template does not exist.
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2021-05-28 23:48:11 +00:00 |
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MobiusDevelopment
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b129f85e5c
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Fixed access emulated by synthetic accessors.
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2021-05-26 22:54:07 +00:00 |
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MobiusDevelopment
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c6bbb601be
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Fixed parsing instanceId.
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2021-05-25 22:00:26 +00:00 |
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MobiusDevelopment
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432f235dc5
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Improved support for instanced timed hunting zones.
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2021-05-25 21:39:09 +00:00 |
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MobiusDevelopment
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c15bccc13f
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Proper importing for map entries.
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2021-05-25 02:59:41 +00:00 |
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MobiusDevelopment
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bf4066d68e
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Use of isEmpty method when possible.
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2021-05-25 02:32:37 +00:00 |
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MobiusDevelopment
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9d51a3b26f
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Partial ranking class fix and adjustments.
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2021-05-23 16:52:09 +00:00 |
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MobiusDevelopment
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f4f7c98c29
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Support for exiting instance at nearest town.
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2021-05-23 16:38:37 +00:00 |
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MobiusDevelopment
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65ed82796c
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Method isAutoAttackable should consider all war declarations.
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2021-05-22 22:40:09 +00:00 |
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MobiusDevelopment
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c88dcd8ea8
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Ranking system rework.
Contributed by iDesy.
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2021-05-22 22:33:14 +00:00 |
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MobiusDevelopment
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80d9daf414
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Previous commit for older branches.
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2021-05-21 23:17:20 +00:00 |
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MobiusDevelopment
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d3e633deb2
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AutoUseTaskManager skill check condition for target.
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2021-05-20 22:50:51 +00:00 |
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MobiusDevelopment
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5935b77ba7
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Sync between different project ai package classes.
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2021-05-16 20:06:15 +00:00 |
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MobiusDevelopment
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b513e66c88
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Basic data table cleanup.
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2021-05-16 12:01:19 +00:00 |
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MobiusDevelopment
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84a67bc5a0
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Minor common util cleanup.
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2021-05-15 22:03:26 +00:00 |
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MobiusDevelopment
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663a536d5c
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Proper naming for Blue Dynasty (191) and Red Zubei (192) visual effects.
Thanks to quangnguyen.
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2021-05-13 21:24:23 +00:00 |
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MobiusDevelopment
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14d7c151d1
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Removed updatePosition broadcastMoveToLocation.
Thanks to Bandnentans.
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2021-05-10 21:16:42 +00:00 |
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MobiusDevelopment
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8066c8348f
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Fixed Calendar copying by use of HOUR_OF_DAY.
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2021-05-08 21:17:45 +00:00 |
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MobiusDevelopment
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559ba288e6
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Fixed incorrect check for containsKey at saveHeroMessage method.
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2021-05-08 20:19:32 +00:00 |
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MobiusDevelopment
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07cdb37060
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Check if autoplay bad skills target attackables.
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2021-05-05 18:19:06 +00:00 |
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MobiusDevelopment
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77678ad746
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Addition of autoplay isMageCaster method.
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2021-05-05 18:08:24 +00:00 |
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MobiusDevelopment
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cec6c280b2
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Life Cubic should not try to heal dead targets.
Contributed by Iris.
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2021-05-03 12:57:40 +00:00 |
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MobiusDevelopment
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8d263dc0b4
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Separated interface configuration.
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2021-05-02 23:30:32 +00:00 |
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MobiusDevelopment
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0a86b20c17
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Do not increase online time while in offline shop mode.
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2021-05-02 22:10:15 +00:00 |
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MobiusDevelopment
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d241074358
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Fixed hunting zone remaining time display.
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2021-05-02 21:43:16 +00:00 |
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MobiusDevelopment
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8de4d585c3
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Configuration for dark themed GUI.
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2021-05-02 15:02:44 +00:00 |
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MobiusDevelopment
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a7252a5844
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Minor comment reference correction.
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2021-05-02 00:05:02 +00:00 |
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MobiusDevelopment
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6de03faace
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GameTimeController class is a task manager.
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2021-05-01 23:18:27 +00:00 |
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MobiusDevelopment
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4669261eec
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Moved FortUpdater class in siege package.
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2021-05-01 22:15:42 +00:00 |
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MobiusDevelopment
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81e6724e37
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ItemsAutoDestroy class is a task manager.
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2021-05-01 22:03:13 +00:00 |
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