Use of system messages for Homunculus packets.
Thanks to CostyKiller.
This commit is contained in:
parent
13c27af2a2
commit
153f46f596
@ -17647,6 +17647,51 @@ public class SystemMessageId
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@ClientString(id = 13086, message = "The XP recovery fee has changed. Please try again.")
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public static SystemMessageId THE_XP_RECOVERY_FEE_HAS_CHANGED_PLEASE_TRY_AGAIN;
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@ClientString(id = 13136, message = "The enchant value is decreased by 1.")
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public static SystemMessageId THE_ENCHANT_VALUE_IS_DECREASED_BY_1;
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@ClientString(id = 13213, message = "A new homunculus is created.")
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public static SystemMessageId A_NEW_HOMUNCULUS_IS_CREATED;
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@ClientString(id = 13230, message = "The homunculus takes your blood (HP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_BLOOD_HP;
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@ClientString(id = 13231, message = "The homunculus takes your spirit (SP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_SPIRIT_SP;
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@ClientString(id = 13232, message = "The homunculus takes your tears (VP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_TEARS_VP;
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@ClientString(id = 13238, message = "You've obtained upgrade points.")
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public static SystemMessageId YOUVE_OBTAINED_UPGRADE_POINTS;
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@ClientString(id = 13239, message = "The homunculus' level is increased!")
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public static SystemMessageId THE_HOMUNCULUS_LEVEL_IS_INCREASED;
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@ClientString(id = 13243, message = "Not enough items for resetting.")
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public static SystemMessageId NOT_ENOUGH_ITEMS_FOR_RESETTING;
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@ClientString(id = 13244, message = "The received upgrade points are reset.")
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public static SystemMessageId THE_RECEIVED_UPGRADE_POINTS_ARE_RESET;
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@ClientString(id = 13246, message = "The relations are being established.")
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public static SystemMessageId THE_RELATIONS_ARE_BEING_ESTABLISHED;
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@ClientString(id = 13247, message = "The relations are broken.")
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public static SystemMessageId THE_RELATIONS_ARE_BROKEN;
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@ClientString(id = 13248, message = "Not enough upgrade points.")
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public static SystemMessageId NOT_ENOUGH_UPGRADE_POINTS;
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@ClientString(id = 13252, message = "The homunculus is destroyed.")
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public static SystemMessageId THE_HOMUNCULUS_IS_DESTROYED;
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@ClientString(id = 13254, message = "You've sealed a homunculus' heart. In order to create it, your blood, spirit and tears are required.")
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public static SystemMessageId YOUVE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED;
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@ClientString(id = 13272, message = "VP added.")
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public static SystemMessageId VP_ADDED;
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@ClientString(id = 19000, message = "KR Live/Classic new numbers (13001-19000)")
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public static SystemMessageId KR_LIVE_CLASSIC_NEW_NUMBERS_13001_19000_2;
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -41,12 +42,12 @@ public class ExActivateHomunculusResult implements IClientOutgoingPacket
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if (_activate)
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{
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packet.writeC(1); // activate
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packet.writeD(13246); // The relations are being established.
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packet.writeD(SystemMessageId.THE_RELATIONS_ARE_BEING_ESTABLISHED.getId());
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}
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else
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{
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packet.writeC(0); // activate
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packet.writeD(13247); // The relations are broken.
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packet.writeD(SystemMessageId.THE_RELATIONS_ARE_BROKEN.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -34,7 +35,7 @@ public class ExDeleteHomunculusDataResult implements IClientOutgoingPacket
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{
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OutgoingPackets.EX_ACTIVATE_HOMUNCULUS_RESULT.writeId(packet);
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packet.writeD(1); // 1 - success
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packet.writeD(13252); // The homunculus is destroyed.
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_IS_DESTROYED.getId());
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return true;
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}
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}
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@ -19,6 +19,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -26,10 +27,8 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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*/
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public class ExHomunculusCreateStartResult implements IClientOutgoingPacket
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{
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public ExHomunculusCreateStartResult(PlayerInstance player)
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{
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}
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@Override
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@ -37,7 +36,7 @@ public class ExHomunculusCreateStartResult implements IClientOutgoingPacket
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{
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OutgoingPackets.EX_HOMUNCULUS_CREATE_START_RESULT.writeId(packet);
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packet.writeD(1); // 1 - success
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packet.writeD(13254); // You've sealed a homunculus' heart. In order to create it, your blood, spirit and tears are required.
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packet.writeD(SystemMessageId.YOUVE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED.getId());
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return true;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -41,7 +42,7 @@ public class ExHomunculusEnchantEXPResult implements IClientOutgoingPacket
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if (!_success)
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{
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packet.writeD(0);
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packet.writeD(13248); // Not enough upgrade points.
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packet.writeD(SystemMessageId.NOT_ENOUGH_UPGRADE_POINTS.getId());
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}
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else if (!_newLevel)
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{
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@ -51,7 +52,7 @@ public class ExHomunculusEnchantEXPResult implements IClientOutgoingPacket
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else
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{
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packet.writeD(1);
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packet.writeD(13239); // The homunculus' level is increased!
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_LEVEL_IS_INCREASED.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -40,13 +41,13 @@ public class ExHomunculusGetEnchantPointResult implements IClientOutgoingPacket
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{
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packet.writeD(1); // success
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packet.writeD(_enchantType);
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packet.writeD(13238); // You've obtained upgrade points.
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packet.writeD(SystemMessageId.YOUVE_OBTAINED_UPGRADE_POINTS.getId());
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}
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else
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{
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packet.writeD(1);
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packet.writeD(_enchantType);
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packet.writeD(13272); // VP added.
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packet.writeD(SystemMessageId.VP_ADDED.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -42,13 +43,13 @@ public class ExHomunculusInitPointResult implements IClientOutgoingPacket
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{
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packet.writeD(1); // success
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packet.writeD(_type); // init type
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packet.writeD(13244); // The received upgrade points are reset.
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packet.writeD(SystemMessageId.THE_RECEIVED_UPGRADE_POINTS_ARE_RESET.getId());
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}
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else
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{
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packet.writeD(0);
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packet.writeD(_type);
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packet.writeD(13243); // Not enough items for resetting.
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packet.writeD(SystemMessageId.NOT_ENOUGH_ITEMS_FOR_RESETTING.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -40,15 +41,15 @@ public class ExHomunculusInsertResult implements IClientOutgoingPacket
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packet.writeD(1); // 1 - success
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if (_type == 0)
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{
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packet.writeD(13230); // The homunculus takes your blood (HP).
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_BLOOD_HP.getId());
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}
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else if (_type == 1)
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{
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packet.writeD(13231); // The homunculus takes your spirit (SP).
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_SPIRIT_SP.getId());
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}
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else
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{
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packet.writeD(13232); // The homunculus takes your tears (VP).
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_TEARS_VP.getId());
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}
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return true;
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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public class ExHomunculusSummonResult implements IClientOutgoingPacket
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@ -32,7 +33,7 @@ public class ExHomunculusSummonResult implements IClientOutgoingPacket
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OutgoingPackets.EX_HOMUNCULUS_SUMMON_RESULT.writeId(packet);
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packet.writeD(1); // 1 - success
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packet.writeD(13213); // A new homunculus is created
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packet.writeD(SystemMessageId.A_NEW_HOMUNCULUS_IS_CREATED.getId());
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return true;
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}
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@ -17647,6 +17647,51 @@ public class SystemMessageId
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@ClientString(id = 13086, message = "The XP recovery fee has changed. Please try again.")
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public static SystemMessageId THE_XP_RECOVERY_FEE_HAS_CHANGED_PLEASE_TRY_AGAIN;
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@ClientString(id = 13136, message = "The enchant value is decreased by 1.")
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public static SystemMessageId THE_ENCHANT_VALUE_IS_DECREASED_BY_1;
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@ClientString(id = 13213, message = "A new homunculus is created.")
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public static SystemMessageId A_NEW_HOMUNCULUS_IS_CREATED;
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@ClientString(id = 13230, message = "The homunculus takes your blood (HP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_BLOOD_HP;
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@ClientString(id = 13231, message = "The homunculus takes your spirit (SP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_SPIRIT_SP;
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@ClientString(id = 13232, message = "The homunculus takes your tears (VP).")
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public static SystemMessageId THE_HOMUNCULUS_TAKES_YOUR_TEARS_VP;
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@ClientString(id = 13238, message = "You've obtained upgrade points.")
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public static SystemMessageId YOUVE_OBTAINED_UPGRADE_POINTS;
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@ClientString(id = 13239, message = "The homunculus' level is increased!")
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public static SystemMessageId THE_HOMUNCULUS_LEVEL_IS_INCREASED;
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@ClientString(id = 13243, message = "Not enough items for resetting.")
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public static SystemMessageId NOT_ENOUGH_ITEMS_FOR_RESETTING;
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@ClientString(id = 13244, message = "The received upgrade points are reset.")
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public static SystemMessageId THE_RECEIVED_UPGRADE_POINTS_ARE_RESET;
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@ClientString(id = 13246, message = "The relations are being established.")
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public static SystemMessageId THE_RELATIONS_ARE_BEING_ESTABLISHED;
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@ClientString(id = 13247, message = "The relations are broken.")
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public static SystemMessageId THE_RELATIONS_ARE_BROKEN;
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@ClientString(id = 13248, message = "Not enough upgrade points.")
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public static SystemMessageId NOT_ENOUGH_UPGRADE_POINTS;
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@ClientString(id = 13252, message = "The homunculus is destroyed.")
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public static SystemMessageId THE_HOMUNCULUS_IS_DESTROYED;
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@ClientString(id = 13254, message = "You've sealed a homunculus' heart. In order to create it, your blood, spirit and tears are required.")
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public static SystemMessageId YOUVE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED;
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@ClientString(id = 13272, message = "VP added.")
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public static SystemMessageId VP_ADDED;
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@ClientString(id = 19000, message = "KR Live/Classic new numbers (13001-19000)")
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public static SystemMessageId KR_LIVE_CLASSIC_NEW_NUMBERS_13001_19000_2;
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -41,12 +42,12 @@ public class ExActivateHomunculusResult implements IClientOutgoingPacket
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if (_activate)
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{
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packet.writeC(1); // activate
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packet.writeD(13246); // The relations are being established.
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packet.writeD(SystemMessageId.THE_RELATIONS_ARE_BEING_ESTABLISHED.getId());
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}
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else
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{
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packet.writeC(0); // activate
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packet.writeD(13247); // The relations are broken.
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packet.writeD(SystemMessageId.THE_RELATIONS_ARE_BROKEN.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -34,7 +35,7 @@ public class ExDeleteHomunculusDataResult implements IClientOutgoingPacket
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{
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OutgoingPackets.EX_ACTIVATE_HOMUNCULUS_RESULT.writeId(packet);
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packet.writeD(1); // 1 - success
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packet.writeD(13252); // The homunculus is destroyed.
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_IS_DESTROYED.getId());
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return true;
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}
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}
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@ -19,6 +19,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -35,7 +36,7 @@ public class ExHomunculusCreateStartResult implements IClientOutgoingPacket
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{
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OutgoingPackets.EX_HOMUNCULUS_CREATE_START_RESULT.writeId(packet);
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packet.writeD(1); // 1 - success
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packet.writeD(13254); // You've sealed a homunculus' heart. In order to create it, your blood, spirit and tears are required.
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packet.writeD(SystemMessageId.YOUVE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED.getId());
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return true;
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}
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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/**
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@ -41,7 +42,7 @@ public class ExHomunculusEnchantEXPResult implements IClientOutgoingPacket
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if (!_success)
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{
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packet.writeD(0);
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packet.writeD(13248); // Not enough upgrade points.
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packet.writeD(SystemMessageId.NOT_ENOUGH_UPGRADE_POINTS.getId());
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}
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else if (!_newLevel)
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{
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@ -51,7 +52,7 @@ public class ExHomunculusEnchantEXPResult implements IClientOutgoingPacket
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else
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{
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packet.writeD(1);
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packet.writeD(13239); // The homunculus' level is increased!
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packet.writeD(SystemMessageId.THE_HOMUNCULUS_LEVEL_IS_INCREASED.getId());
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}
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return true;
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}
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@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.network.OutgoingPackets;
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import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
@ -40,13 +41,13 @@ public class ExHomunculusGetEnchantPointResult implements IClientOutgoingPacket
|
||||
{
|
||||
packet.writeD(1); // success
|
||||
packet.writeD(_enchantType);
|
||||
packet.writeD(13238); // You've obtained upgrade points.
|
||||
packet.writeD(SystemMessageId.YOUVE_OBTAINED_UPGRADE_POINTS.getId());
|
||||
}
|
||||
else
|
||||
{
|
||||
packet.writeD(1);
|
||||
packet.writeD(_enchantType);
|
||||
packet.writeD(13272); // VP added.
|
||||
packet.writeD(SystemMessageId.VP_ADDED.getId());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
@ -42,13 +43,13 @@ public class ExHomunculusInitPointResult implements IClientOutgoingPacket
|
||||
{
|
||||
packet.writeD(1); // success
|
||||
packet.writeD(_type); // init type
|
||||
packet.writeD(13244); // The received upgrade points are reset.
|
||||
packet.writeD(SystemMessageId.THE_RECEIVED_UPGRADE_POINTS_ARE_RESET.getId());
|
||||
}
|
||||
else
|
||||
{
|
||||
packet.writeD(0);
|
||||
packet.writeD(_type);
|
||||
packet.writeD(13243); // Not enough items for resetting.
|
||||
packet.writeD(SystemMessageId.NOT_ENOUGH_ITEMS_FOR_RESETTING.getId());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
/**
|
||||
@ -40,15 +41,15 @@ public class ExHomunculusInsertResult implements IClientOutgoingPacket
|
||||
packet.writeD(1); // 1 - success
|
||||
if (_type == 0)
|
||||
{
|
||||
packet.writeD(13230); // The homunculus takes your blood (HP).
|
||||
packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_BLOOD_HP.getId());
|
||||
}
|
||||
else if (_type == 1)
|
||||
{
|
||||
packet.writeD(13231); // The homunculus takes your spirit (SP).
|
||||
packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_SPIRIT_SP.getId());
|
||||
}
|
||||
else
|
||||
{
|
||||
packet.writeD(13232); // The homunculus takes your tears (VP).
|
||||
packet.writeD(SystemMessageId.THE_HOMUNCULUS_TAKES_YOUR_TEARS_VP.getId());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -18,6 +18,7 @@ package org.l2jmobius.gameserver.network.serverpackets.homunculus;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
|
||||
public class ExHomunculusSummonResult implements IClientOutgoingPacket
|
||||
@ -32,7 +33,7 @@ public class ExHomunculusSummonResult implements IClientOutgoingPacket
|
||||
OutgoingPackets.EX_HOMUNCULUS_SUMMON_RESULT.writeId(packet);
|
||||
|
||||
packet.writeD(1); // 1 - success
|
||||
packet.writeD(13213); // A new homunculus is created
|
||||
packet.writeD(SystemMessageId.A_NEW_HOMUNCULUS_IS_CREATED.getId());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user