MobiusDevelopment
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cdab936ea5
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Addition of MessageDeletionTaskManager.
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2020-03-30 17:41:20 +00:00 |
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MobiusDevelopment
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7cd9f35b43
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Skip task manager tasks when working.
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2020-03-30 17:21:37 +00:00 |
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MobiusDevelopment
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c9601fac2a
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Addition of AI related task managers.
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2020-03-30 16:49:57 +00:00 |
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MobiusDevelopment
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9cb1ed319e
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Chain skill rework.
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2020-03-29 08:27:18 +00:00 |
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MobiusDevelopment
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0ea3ed60b9
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Stop skill effects with RequestResetAbilityPoint.
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2020-03-26 09:54:44 +00:00 |
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MobiusDevelopment
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993099e97a
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Use Set for quest timers and initialize conditions.
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2020-03-24 22:21:53 +00:00 |
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MobiusDevelopment
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374eab6fdd
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Removed some unnecessary synchronizations from quest timers.
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2020-03-24 11:15:43 +00:00 |
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MobiusDevelopment
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747e6c5d19
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Removed unnecessary object id from fake player flag tasks.
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2020-03-22 08:33:48 +00:00 |
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MobiusDevelopment
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2d4fb64b26
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Addition of balancer EnergyAttack configurations.
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2020-03-19 18:16:21 +00:00 |
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MobiusDevelopment
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841e36e06b
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Real Damage Resist effect implementation.
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2020-03-12 09:27:56 +00:00 |
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MobiusDevelopment
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904c6be328
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Addition of missing RequestSellItem custom sell buylist check.
Contributed by secaolol.
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2020-03-11 09:04:45 +00:00 |
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MobiusDevelopment
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75e0e632a4
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Log when SystemMessage has SystemMessageId with null parameter.
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2020-03-10 23:51:21 +00:00 |
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MobiusDevelopment
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efd832b2e2
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NpcTemplate default undying value set to non monster types.
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2020-03-10 18:43:34 +00:00 |
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MobiusDevelopment
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7bc87406f0
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Fixed RequestTargetCanceld clientpacket.
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2020-03-04 17:26:35 +00:00 |
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MobiusDevelopment
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ce989648ae
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Proper PlayerInstance comment adjustments.
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2020-03-04 12:57:41 +00:00 |
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MobiusDevelopment
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18b3e6d3f2
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Unified javadoc format and related cleanups.
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2020-03-03 23:04:44 +00:00 |
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MobiusDevelopment
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6d8addc784
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Removal of assorted empty lines.
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2020-03-03 17:07:18 +00:00 |
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MobiusDevelopment
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a2134a55db
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Addition of ImmobileDamageBonus and ImmobileDamageResist effects.
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2020-02-29 14:22:31 +00:00 |
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MobiusDevelopment
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53e9308b8a
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Check for clan leader parameter and cleanup.
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2020-02-25 19:09:21 +00:00 |
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MobiusDevelopment
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38a749f24f
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Consider clan leader as top pledge class.
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2020-02-25 18:34:30 +00:00 |
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MobiusDevelopment
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ba799c053a
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Line delimiters to match project settings and code format.
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2020-02-25 18:07:17 +00:00 |
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MobiusDevelopment
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ef51c8a3f3
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Configuration for making items depositable.
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2020-02-21 11:52:29 +00:00 |
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MobiusDevelopment
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0149ca83cd
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Various skill changes.
Contributed by Liamxroy.
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2020-02-20 18:40:06 +00:00 |
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MobiusDevelopment
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065b66becb
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Previous commit for other branches.
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2020-02-17 09:23:02 +00:00 |
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MobiusDevelopment
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1a3c34b3c5
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Store Npc isWalker in a simple boolean instead of checking WalkingManager.
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2020-02-13 20:16:40 +00:00 |
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MobiusDevelopment
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e56dad5f81
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Configurations for monster aggro distance reset.
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2020-02-13 19:56:19 +00:00 |
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MobiusDevelopment
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49456557d5
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Replaced getId with getRewardId for mission queries.
Contributed by codered.
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2020-02-13 10:04:46 +00:00 |
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MobiusDevelopment
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90ab6d4b25
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Replace character skills save to avoid existing entry conflicts.
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2020-02-12 16:40:53 +00:00 |
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MobiusDevelopment
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699c2f6fca
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Identical IdFactory statement names for increasing readability.
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2020-02-08 16:13:03 +00:00 |
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MobiusDevelopment
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a534cc943c
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Single class IdFactory with synchronized static methods.
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2020-02-08 14:34:00 +00:00 |
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MobiusDevelopment
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71576ed8af
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Check if html files contain non ASCII characters.
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2020-02-08 02:41:23 +00:00 |
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MobiusDevelopment
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e2a68f9aaf
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Player isInTrainingCamp method should check current time.
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2020-02-06 22:55:59 +00:00 |
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MobiusDevelopment
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c28ca9fbc1
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Support for no PvP zones.
Contributed by Edoo.
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2020-02-06 04:19:59 +00:00 |
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MobiusDevelopment
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1437711898
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Prevent addition of existing skills on item equip.
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2020-02-05 00:33:21 +00:00 |
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MobiusDevelopment
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79aabdcb76
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Capped damage taken by attacks effect to 80%.
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2020-02-04 22:48:57 +00:00 |
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MobiusDevelopment
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407ff24524
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Access zone character list only by getter method.
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2020-02-04 05:21:24 +00:00 |
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MobiusDevelopment
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5c532ad275
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Removal of AtomicInteger variables from Inventory class.
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2020-02-03 04:04:13 +00:00 |
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MobiusDevelopment
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980d99c48c
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Lottery additions and related improvements.
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2020-02-03 03:40:55 +00:00 |
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MobiusDevelopment
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20a4e99da1
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Addition of Monster Race with reward system.
Adapted from aCis free version.
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2020-02-02 04:36:04 +00:00 |
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MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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