MobiusDevelopment
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6948a45c85
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Changed the way NPC buffers cast buffs.
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2019-06-25 01:07:48 +00:00 |
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MobiusDevelopment
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a64034de2e
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RandomAnimationTaskManager simplifications.
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2019-06-10 10:19:16 +00:00 |
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MobiusDevelopment
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a80a494e6a
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Fixed champion related issues.
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2019-06-10 05:17:10 +00:00 |
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MobiusDevelopment
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7676ab9825
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Matching random animation task manager name.
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2019-06-09 12:50:46 +00:00 |
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MobiusDevelopment
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415667cbaa
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Addition of RandomAnimationManager.
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2019-06-09 12:03:03 +00:00 |
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MobiusDevelopment
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b0f6f357fd
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Removed schedule lists from respawn task manager.
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2019-06-09 06:01:25 +00:00 |
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MobiusDevelopment
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ea06ddbade
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Reuse dead NPC objects.
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2019-06-09 03:14:29 +00:00 |
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MobiusDevelopment
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87d7a61fc6
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Dropped threadpool arrays.
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2019-06-09 02:07:13 +00:00 |
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MobiusDevelopment
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f07e87d3df
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Adjustments for previous commit.
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2019-06-08 00:48:03 +00:00 |
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MobiusDevelopment
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6de4ae247c
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Addition of RespawnTaskManager.
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2019-06-08 00:24:13 +00:00 |
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MobiusDevelopment
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4851af4561
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Synchronized threadpool arrays.
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2019-06-02 21:17:19 +00:00 |
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MobiusDevelopment
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276888201e
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Extra check for prohibiting entering siegable zones.
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2019-06-02 19:04:53 +00:00 |
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MobiusDevelopment
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2f76d3936b
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Disabled skills list now holds Skills instead of Integers.
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2019-05-27 20:53:53 +00:00 |
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MobiusDevelopment
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e8fab4e24e
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Reverted last ThreadPool change.
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2019-05-18 07:00:37 +00:00 |
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MobiusDevelopment
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2b5c29815e
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Evenly distributed tasks among scheduled threadpools.
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2019-05-17 01:49:37 +00:00 |
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MobiusDevelopment
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71568c1a02
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Canceled tasks should be immediately removed from the work queue at time of cancellation.
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2019-05-17 00:20:38 +00:00 |
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MobiusDevelopment
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77e5379d97
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Probable getBlock array index out of bounds NPE fix.
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2019-05-16 23:44:03 +00:00 |
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MobiusDevelopment
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e5bc00862c
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Removed charId from player.
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2019-05-14 21:30:24 +00:00 |
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MobiusDevelopment
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574fbd3927
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Player subclass list is always initialized.
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2019-05-14 21:16:20 +00:00 |
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MobiusDevelopment
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9eb9188b70
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Continue with database adjustments.
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2019-04-27 09:29:45 +00:00 |
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MobiusDevelopment
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98732afde5
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SQL connection timeout set to 10 minutes and idle and max lifetime to 20 minutes.
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2019-04-27 09:14:53 +00:00 |
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MobiusDevelopment
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6a2296cd32
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Minor message log improvements.
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2019-04-25 06:21:02 +00:00 |
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MobiusDevelopment
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6f9f19c40b
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Organized imports.
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2019-04-17 03:10:18 +00:00 |
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MobiusDevelopment
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3b73e5fc2b
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Use upper case for all instance storing variables.
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2019-04-17 02:12:20 +00:00 |
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MobiusDevelopment
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1fd53af3b4
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Removed unnecessary colons.
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2019-04-16 11:48:14 +00:00 |
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MobiusDevelopment
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93f0838228
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Use ENTERING ConnectionState checks when possible.
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2019-04-15 18:22:39 +00:00 |
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MobiusDevelopment
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3c9a54d8c9
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Path changes to match new domain.
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2019-04-15 05:07:14 +00:00 |
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MobiusDevelopment
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bc61b48a56
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Always use static modifier when adding values to static lists and maps.
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2019-04-08 10:30:59 +00:00 |
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MobiusDevelopment
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db26087118
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Minor code format for previous commit.
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2019-04-05 06:10:28 +00:00 |
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MobiusDevelopment
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c1d471dca8
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Proper total geodata file size information.
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2019-04-05 06:00:11 +00:00 |
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MobiusDevelopment
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c905853551
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Admin commands should be available only to GM characters.
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2019-04-01 14:57:25 +00:00 |
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MobiusDevelopment
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36457c0bec
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ThreadPool class improvements.
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2019-03-31 17:46:01 +00:00 |
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MobiusDevelopment
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67acc58701
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Should not be able to charge yourself.
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2019-03-31 00:44:02 +00:00 |
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MobiusDevelopment
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e75b660e91
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Show the HP of castle doors and walls.
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2019-03-31 00:27:45 +00:00 |
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MobiusDevelopment
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364935f72a
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PrivateStoreManageListSell packet fix.
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2019-03-31 00:19:58 +00:00 |
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MobiusDevelopment
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34a5142bbe
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Restore proper skill cooltime timestamp.
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2019-03-31 00:08:30 +00:00 |
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MobiusDevelopment
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8a0926b431
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Set the initial last change of ItemInstance to 3.
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2019-03-30 23:28:11 +00:00 |
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MobiusDevelopment
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80bac1e544
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Organized imports.
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2019-03-30 20:30:35 +00:00 |
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MobiusDevelopment
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9b43035214
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Moved CharInfo heading write at proper position.
Author: Vilmis
Source: https://maxcheaters.com/topic/226773-heading-bug-fix/
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2019-03-30 16:49:29 +00:00 |
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MobiusDevelopment
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d78a0489d1
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Prefix removals and code cleanup.
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2019-03-28 05:32:39 +00:00 |
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MobiusDevelopment
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3b9cb63ca2
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GeoEngine infinite loop precautions and cleanup.
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2019-03-21 23:38:52 +00:00 |
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MobiusDevelopment
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ad9a9006cf
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Prevent thinking in non active regions.
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2019-03-21 12:49:10 +00:00 |
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MobiusDev
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cf37fa4b7b
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FortManager fort list made static.
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2019-03-04 09:44:21 +00:00 |
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MobiusDev
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b4d261eb20
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EnterWorld exploit fix.
Author: Tryskell
Source: https://acis.i-live.eu/index.php?topic=10070
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2019-02-25 17:36:19 +00:00 |
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MobiusDev
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f8fbb57f95
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Minor code format changes for ClanTable class.
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2019-02-23 13:43:34 +00:00 |
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MobiusDev
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dcb4e9db7b
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Removed non necessary constructors.
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2019-02-20 17:45:59 +00:00 |
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MobiusDev
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dacb94f13a
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Renamed buffer_skills.xml to SchemeBufferSkills.xml to match other branches.
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2019-02-16 08:10:07 +00:00 |
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MobiusDev
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5518ad6c2d
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Small order change for L2Object override methods.
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2019-02-09 08:23:51 +00:00 |
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MobiusDev
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356e15df23
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Adjustments for L2Object missing overrides.
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2019-02-08 07:16:55 +00:00 |
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MobiusDev
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9f55271f12
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Removed unnecessary debug checks.
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2019-02-08 05:17:11 +00:00 |
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