Prevent thinking in non active regions.

This commit is contained in:
MobiusDevelopment 2019-03-21 12:49:10 +00:00
parent 8b0e0c53f3
commit ad9a9006cf
52 changed files with 81 additions and 1022 deletions

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -339,6 +339,12 @@ public class L2AttackableAI extends L2CharacterAI
@Override
public void changeIntention(CtrlIntention intention, Object arg0, Object arg1)
{
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
if ((intention == AI_INTENTION_IDLE) || (intention == AI_INTENTION_ACTIVE))
{
// Check if actor is not dead

View File

@ -34,8 +34,6 @@ import com.l2jmobius.gameserver.templates.chars.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 20000;
/**
* Constructor for L2GrandBossInstance. This represent all grandbosses.
* @param objectId ID of the instance
@ -46,12 +44,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
super(objectId, template);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public boolean doDie(L2Character killer)
{
@ -122,7 +114,7 @@ public final class L2GrandBossInstance extends L2MonsterInstance
}
_minionList.maintainMinions();
}, 60000, getMaintenanceInterval());
}, 60000, 20000);
}
@Override

View File

@ -41,7 +41,6 @@ import com.l2jmobius.gameserver.util.MinionList;
*/
public class L2MonsterInstance extends L2Attackable
{
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
protected final MinionList _minionList;
protected ScheduledFuture<?> _minionMaintainTask = null;
@ -151,21 +150,12 @@ public class L2MonsterInstance extends L2Attackable
}
}
/**
* Gets the maintenance interval.
* @return the maintenance interval
*/
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval.
*/
protected void manageMinions()
{
_minionMaintainTask = ThreadPool.schedule(() -> _minionList.spawnMinions(), getMaintenanceInterval());
_minionMaintainTask = ThreadPool.schedule(() -> _minionList.spawnMinions(), 1000);
}
public void callMinions()

View File

@ -34,7 +34,6 @@ import com.l2jmobius.gameserver.templates.chars.L2NpcTemplate;
*/
public final class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 20000; // 20 sec
private RaidBossSpawnManager.StatusEnum _raidStatus;
/**
@ -60,12 +59,6 @@ public final class L2RaidBossInstance extends L2MonsterInstance
return true;
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
@Override
public boolean doDie(L2Character killer)
{
@ -135,7 +128,7 @@ public final class L2RaidBossInstance extends L2MonsterInstance
}
_minionList.maintainMinions();
}, 60000, getMaintenanceInterval());
}, 60000, 20000);
}
/**

View File

@ -2262,6 +2262,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -32,7 +32,6 @@ import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -47,12 +46,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Object;
@ -38,15 +36,11 @@ import com.l2jmobius.gameserver.util.MinionList;
*/
public class L2MonsterInstance extends L2Attackable
{
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
protected boolean _enableMinions = true;
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
/**
* Creates a monster.
* @param template the monster NPC template
@ -109,8 +103,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -128,15 +120,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -145,24 +128,12 @@ public class L2MonsterInstance extends L2Attackable
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,12 +17,10 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.RaidBossPointsManager;
import com.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.model.entity.Hero;
@ -35,8 +33,6 @@ import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private RaidBossSpawnManager.StatusEnum _raidStatus;
private boolean _useRaidCurse = true;
@ -59,12 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
super.onSpawn();
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
@Override
public boolean doDie(L2Character killer)
{
@ -102,41 +92,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
return true;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ, false);
}
}
}
public void setRaidStatus(RaidBossSpawnManager.StatusEnum status)
{
_raidStatus = status;

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{

View File

@ -1174,6 +1174,12 @@ public class L2AttackableAI extends L2CharacterAI
return;
}
// Prevent thinking in non active regions.
if (!_actor.isInActiveRegion())
{
return;
}
// Start thinking action
_thinking = true;

View File

@ -25,7 +25,6 @@ import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
*/
public final class L2GrandBossInstance extends L2MonsterInstance
{
private static final int BOSS_MAINTENANCE_INTERVAL = 10000;
private boolean _useRaidCurse = true;
/**
@ -40,12 +39,6 @@ public final class L2GrandBossInstance extends L2MonsterInstance
setLethalable(false);
}
@Override
protected int getMaintenanceInterval()
{
return BOSS_MAINTENANCE_INTERVAL;
}
@Override
public void onSpawn()
{

View File

@ -16,8 +16,6 @@
*/
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
@ -43,10 +41,6 @@ public class L2MonsterInstance extends L2Attackable
private L2MonsterInstance _master = null;
private volatile MinionList _minionList = null;
protected ScheduledFuture<?> _maintenanceTask = null;
private static final int MONSTER_MAINTENANCE_INTERVAL = 1000;
/**
* Constructor of L2MonsterInstance (use L2Character and L2NpcInstance constructor).<br>
* <B><U> Actions</U> :</B>
@ -115,8 +109,6 @@ public class L2MonsterInstance extends L2Attackable
setIsRaidMinion(_master.isRaid());
_master.getMinionList().onMinionSpawn(this);
}
startMaintenanceTask();
}
// dynamic script-based minions spawned here, after all preparations.
@ -134,15 +126,6 @@ public class L2MonsterInstance extends L2Attackable
}
}
protected int getMaintenanceInterval()
{
return MONSTER_MAINTENANCE_INTERVAL;
}
protected void startMaintenanceTask()
{
}
@Override
public boolean doDie(L2Character killer)
{
@ -150,25 +133,12 @@ public class L2MonsterInstance extends L2Attackable
{
return false;
}
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false); // doesn't do it?
_maintenanceTask = null;
}
return true;
}
@Override
public boolean deleteMe()
{
if (_maintenanceTask != null)
{
_maintenanceTask.cancel(false);
_maintenanceTask = null;
}
if (hasMinions())
{
getMinionList().onMasterDie(true);

View File

@ -17,10 +17,7 @@
package com.l2jmobius.gameserver.model.actor.instance;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
@ -30,8 +27,6 @@ import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
*/
public class L2RaidBossInstance extends L2MonsterInstance
{
private static final int RAIDBOSS_MAINTENANCE_INTERVAL = 30000; // 30 sec
private boolean _useRaidCurse = true;
/**
@ -60,47 +55,6 @@ public class L2RaidBossInstance extends L2MonsterInstance
broadcastPacket(new PlaySound(1, getParameters().getString("RaidSpawnMusic", "Rm01_A"), 0, 0, 0, 0, 0));
}
@Override
protected int getMaintenanceInterval()
{
return RAIDBOSS_MAINTENANCE_INTERVAL;
}
/**
* Spawn all minions at a regular interval Also if boss is too far from home location at the time of this check, teleport it home.
*/
@Override
protected void startMaintenanceTask()
{
_maintenanceTask = ThreadPool.scheduleAtFixedRate(() -> checkAndReturnToSpawn(), 60000, getMaintenanceInterval() + Rnd.get(5000));
}
protected void checkAndReturnToSpawn()
{
if (isDead() || isMovementDisabled() || !canReturnToSpawnPoint())
{
return;
}
final L2Spawn spawn = getSpawn();
if (spawn == null)
{
return;
}
final int spawnX = spawn.getX();
final int spawnY = spawn.getY();
final int spawnZ = spawn.getZ();
if (!isInCombat() && !isMovementDisabled())
{
if (!isInsideRadius3D(spawnX, spawnY, spawnZ, Math.max(Config.MAX_DRIFT_RANGE, 200)))
{
teleToLocation(spawnX, spawnY, spawnZ);
}
}
}
@Override
public int getVitalityPoints(int level, double exp, boolean isBoss)
{