MobiusDevelopment
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747e6c5d19
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Removed unnecessary object id from fake player flag tasks.
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2020-03-22 08:33:48 +00:00 |
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MobiusDevelopment
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2d4fb64b26
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Addition of balancer EnergyAttack configurations.
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2020-03-19 18:16:21 +00:00 |
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MobiusDevelopment
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841e36e06b
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Real Damage Resist effect implementation.
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2020-03-12 09:27:56 +00:00 |
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MobiusDevelopment
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904c6be328
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Addition of missing RequestSellItem custom sell buylist check.
Contributed by secaolol.
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2020-03-11 09:04:45 +00:00 |
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MobiusDevelopment
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75e0e632a4
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Log when SystemMessage has SystemMessageId with null parameter.
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2020-03-10 23:51:21 +00:00 |
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MobiusDevelopment
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efd832b2e2
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NpcTemplate default undying value set to non monster types.
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2020-03-10 18:43:34 +00:00 |
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MobiusDevelopment
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7bc87406f0
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Fixed RequestTargetCanceld clientpacket.
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2020-03-04 17:26:35 +00:00 |
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MobiusDevelopment
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ce989648ae
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Proper PlayerInstance comment adjustments.
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2020-03-04 12:57:41 +00:00 |
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MobiusDevelopment
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18b3e6d3f2
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Unified javadoc format and related cleanups.
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2020-03-03 23:04:44 +00:00 |
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MobiusDevelopment
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6d8addc784
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Removal of assorted empty lines.
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2020-03-03 17:07:18 +00:00 |
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MobiusDevelopment
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a2134a55db
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Addition of ImmobileDamageBonus and ImmobileDamageResist effects.
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2020-02-29 14:22:31 +00:00 |
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MobiusDevelopment
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53e9308b8a
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Check for clan leader parameter and cleanup.
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2020-02-25 19:09:21 +00:00 |
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MobiusDevelopment
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38a749f24f
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Consider clan leader as top pledge class.
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2020-02-25 18:34:30 +00:00 |
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MobiusDevelopment
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ba799c053a
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Line delimiters to match project settings and code format.
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2020-02-25 18:07:17 +00:00 |
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MobiusDevelopment
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ef51c8a3f3
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Configuration for making items depositable.
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2020-02-21 11:52:29 +00:00 |
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MobiusDevelopment
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0149ca83cd
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Various skill changes.
Contributed by Liamxroy.
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2020-02-20 18:40:06 +00:00 |
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MobiusDevelopment
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065b66becb
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Previous commit for other branches.
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2020-02-17 09:23:02 +00:00 |
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MobiusDevelopment
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1a3c34b3c5
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Store Npc isWalker in a simple boolean instead of checking WalkingManager.
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2020-02-13 20:16:40 +00:00 |
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MobiusDevelopment
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e56dad5f81
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Configurations for monster aggro distance reset.
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2020-02-13 19:56:19 +00:00 |
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MobiusDevelopment
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49456557d5
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Replaced getId with getRewardId for mission queries.
Contributed by codered.
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2020-02-13 10:04:46 +00:00 |
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MobiusDevelopment
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90ab6d4b25
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Replace character skills save to avoid existing entry conflicts.
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2020-02-12 16:40:53 +00:00 |
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MobiusDevelopment
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699c2f6fca
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Identical IdFactory statement names for increasing readability.
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2020-02-08 16:13:03 +00:00 |
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MobiusDevelopment
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a534cc943c
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Single class IdFactory with synchronized static methods.
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2020-02-08 14:34:00 +00:00 |
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MobiusDevelopment
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71576ed8af
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Check if html files contain non ASCII characters.
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2020-02-08 02:41:23 +00:00 |
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MobiusDevelopment
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e2a68f9aaf
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Player isInTrainingCamp method should check current time.
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2020-02-06 22:55:59 +00:00 |
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MobiusDevelopment
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c28ca9fbc1
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Support for no PvP zones.
Contributed by Edoo.
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2020-02-06 04:19:59 +00:00 |
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MobiusDevelopment
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1437711898
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Prevent addition of existing skills on item equip.
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2020-02-05 00:33:21 +00:00 |
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MobiusDevelopment
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79aabdcb76
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Capped damage taken by attacks effect to 80%.
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2020-02-04 22:48:57 +00:00 |
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MobiusDevelopment
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407ff24524
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Access zone character list only by getter method.
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2020-02-04 05:21:24 +00:00 |
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MobiusDevelopment
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5c532ad275
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Removal of AtomicInteger variables from Inventory class.
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2020-02-03 04:04:13 +00:00 |
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MobiusDevelopment
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980d99c48c
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Lottery additions and related improvements.
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2020-02-03 03:40:55 +00:00 |
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MobiusDevelopment
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20a4e99da1
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Addition of Monster Race with reward system.
Adapted from aCis free version.
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2020-02-02 04:36:04 +00:00 |
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MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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MobiusDevelopment
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13554071b9
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Script value volatile modifier.
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2020-01-28 10:36:38 +00:00 |
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MobiusDevelopment
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d63bf771ff
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Faster access integer script value instead of StatSet.
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2020-01-28 00:16:37 +00:00 |
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MobiusDevelopment
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e1f4230ed2
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Removed underscores from Item class variables.
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2020-01-26 17:34:54 +00:00 |
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MobiusDevelopment
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1060aa6d39
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Removed pointless return at end of method.
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2020-01-26 17:15:10 +00:00 |
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MobiusDevelopment
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86379b722a
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QuestState getName method was replaced by getString.
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2020-01-26 16:58:15 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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c043af33f8
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Change class should not remove equipped item skills.
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2020-01-24 13:10:13 +00:00 |
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MobiusDevelopment
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91a2ae4f93
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Support for builder messages through SendMessageLocalisationData.
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2020-01-18 12:48:58 +00:00 |
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MobiusDevelopment
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b25b259665
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Addition of custom Noble Master and Delevel Manager NPCs.
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2020-01-16 03:51:57 +00:00 |
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MobiusDevelopment
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447ff719b1
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Fix for hair accessory restoration stones.
Contributed by CostyKiller.
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2020-01-15 14:54:56 +00:00 |
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MobiusDevelopment
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023c0e8a3a
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Addition of Attack packet soulshot visual substitute.
Thanks to Edoo.
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2020-01-15 14:48:22 +00:00 |
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MobiusDevelopment
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de440d5942
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Simplify ServerRestartManager message when all days are used.
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2020-01-15 10:58:24 +00:00 |
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MobiusDevelopment
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6a1f4c21ac
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Server restart schedule by day.
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2020-01-15 10:01:39 +00:00 |
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MobiusDevelopment
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de47fedd21
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Fixed restoring experience gain prohibition.
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2020-01-13 21:03:30 +00:00 |
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MobiusDevelopment
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382101d033
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Addition of L2top.co vote reward.
Contributed by andrei.
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2020-01-08 12:08:35 +00:00 |
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MobiusDevelopment
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42d215998c
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Addition of EXP and SP multipliers by class.
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2020-01-06 22:57:59 +00:00 |
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MobiusDevelopment
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f8acdcace7
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CreatureSay cleanup and improvements.
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2020-01-04 05:11:01 +00:00 |
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MobiusDevelopment
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1cdcd2f8b0
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Addition of merchant zero sell price configuration.
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2020-01-04 02:29:32 +00:00 |
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MobiusDevelopment
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8a9763a20a
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Fixed Topzone vote detection.
Contributed by andrei.
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2020-01-03 00:29:15 +00:00 |
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MobiusDevelopment
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5c712ec4f3
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Fixed aggressive minions after respawn.
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2020-01-02 16:51:20 +00:00 |
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MobiusDevelopment
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a81d475623
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Fixed Hopzone vote detection.
Contributed by andrei.
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2019-12-27 21:17:28 +00:00 |
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MobiusDevelopment
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2f8f708fd1
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OnAttackableKill should trigger when killer is a player symbol or trap.
Contributed by Sahar.
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2019-12-25 11:53:23 +00:00 |
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MobiusDevelopment
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d36521724d
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Fixed possible data loss on character disconnection on double login.
Contributed by Sahar.
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2019-12-25 11:43:26 +00:00 |
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MobiusDevelopment
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7f3befa63c
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Code review Part 5.
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2019-12-22 15:33:46 +00:00 |
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MobiusDevelopment
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4a563b8832
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Code review Part 4.
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2019-12-21 21:39:37 +00:00 |
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MobiusDevelopment
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cd1f62cc68
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Code review Part 3.
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2019-12-20 00:35:40 +00:00 |
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MobiusDevelopment
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a1f198218a
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Inventory related cleanup and improvements.
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2019-12-15 00:25:19 +00:00 |
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MobiusDevelopment
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8f335f289e
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Reduced move task delay and addition of proper targeted NPC support.
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2019-12-14 15:06:40 +00:00 |
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MobiusDevelopment
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f8a5bad1cc
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Enable enchant for different id scrolls.
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2019-12-13 20:54:16 +00:00 |
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MobiusDevelopment
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6928cb8ce2
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Proper count for prime shop gifts.
Contributed by SmiDmi.
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2019-12-13 17:28:32 +00:00 |
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MobiusDevelopment
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63c72de874
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Addition of OnPlayerTakeHero event.
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2019-12-11 14:49:50 +00:00 |
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MobiusDevelopment
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911e28b4f8
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Support for combining stackable items.
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2019-12-06 23:54:09 +00:00 |
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MobiusDevelopment
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3b5ce2f7fa
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New way to show NPC level and aggression.
Thanks to Edoo.
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2019-12-06 16:22:34 +00:00 |
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MobiusDevelopment
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6bdc9eaa0b
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Monster aggression fix.
Contributed by Edoo.
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2019-12-04 18:20:45 +00:00 |
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MobiusDevelopment
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59ac875b35
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Adjustments and addition of daily recommend task.
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2019-12-04 00:40:56 +00:00 |
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MobiusDevelopment
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d0491ccd9e
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Fixed items enchanted by specific scrolls.
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2019-11-29 02:32:20 +00:00 |
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MobiusDevelopment
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48ed880262
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Pets should be affected by weapon specific buffs.
Contributed by Sahar.
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2019-11-23 20:07:50 +00:00 |
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MobiusDevelopment
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9c9220457b
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Fixed NPE at stats update.
Contributed by Sahar.
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2019-11-22 17:20:28 +00:00 |
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MobiusDevelopment
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a991254272
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Addition of regen values to admin char info.
Contributed by robikbobik.
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2019-11-22 16:00:34 +00:00 |
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MobiusDevelopment
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b82b4e3f6f
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Store all characters upon disconnection.
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2019-11-21 19:17:37 +00:00 |
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MobiusDevelopment
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c61879d264
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Fixed character auto save task.
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2019-11-21 18:25:46 +00:00 |
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MobiusDevelopment
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d7b41a5d5e
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Various skill mechanic changes.
Contributed by gamelike85.
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2019-11-21 14:57:30 +00:00 |
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MobiusDevelopment
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cb5a878042
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Fixed Windows 10 inconsistency with about form.
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2019-11-20 22:21:20 +00:00 |
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MobiusDevelopment
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ead417a1bf
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Empty messages, minLevel, maxLevel and monsterIds LongTimeEvent parameters.
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2019-11-19 00:10:54 +00:00 |
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MobiusDevelopment
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f5406e62dd
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Renamed containsTarget method to isInAggroList.
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2019-11-18 12:27:42 +00:00 |
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MobiusDevelopment
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2d19e0b2a1
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Fixed SummonEffectTable concurrency problem.
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2019-11-18 02:32:55 +00:00 |
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MobiusDevelopment
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c12a44b9a5
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Removed useless AltOlyRestrictedItems entries.
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2019-11-17 22:24:53 +00:00 |
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MobiusDevelopment
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3da8ce49a1
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Only clan leaders can pick combat flags during fort siege.
Contributed by Sahar.
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2019-11-15 23:16:40 +00:00 |
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MobiusDevelopment
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e762af719d
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Fixed same clan member becoming leader of more than one subpledge.
Contributed by Sahar.
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2019-11-15 15:17:40 +00:00 |
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MobiusDevelopment
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20fa7fd698
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Fixed BotReportTable NPE.
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2019-11-15 06:12:41 +00:00 |
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MobiusDevelopment
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3f5e226e66
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Correction for dailyReset logic.
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2019-11-14 08:39:05 +00:00 |
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MobiusDevelopment
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e5857a4f25
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Addition of dailyReset mission parameter.
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2019-11-14 06:40:18 +00:00 |
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MobiusDevelopment
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eb9d737495
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Addition of removedOnUnequipWeapon skill parameter.
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2019-11-13 17:28:49 +00:00 |
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MobiusDevelopment
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25678c3f9c
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Code format for space before comments.
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2019-11-13 16:49:02 +00:00 |
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