Commit Graph

920 Commits

Author SHA1 Message Date
MobiusDevelopment 2d4fb64b26 Addition of balancer EnergyAttack configurations. 2020-03-19 18:16:21 +00:00
MobiusDevelopment 841e36e06b Real Damage Resist effect implementation. 2020-03-12 09:27:56 +00:00
MobiusDevelopment 904c6be328 Addition of missing RequestSellItem custom sell buylist check.
Contributed by secaolol.
2020-03-11 09:04:45 +00:00
MobiusDevelopment 75e0e632a4 Log when SystemMessage has SystemMessageId with null parameter. 2020-03-10 23:51:21 +00:00
MobiusDevelopment efd832b2e2 NpcTemplate default undying value set to non monster types. 2020-03-10 18:43:34 +00:00
MobiusDevelopment 7bc87406f0 Fixed RequestTargetCanceld clientpacket. 2020-03-04 17:26:35 +00:00
MobiusDevelopment ce989648ae Proper PlayerInstance comment adjustments. 2020-03-04 12:57:41 +00:00
MobiusDevelopment 18b3e6d3f2 Unified javadoc format and related cleanups. 2020-03-03 23:04:44 +00:00
MobiusDevelopment 6d8addc784 Removal of assorted empty lines. 2020-03-03 17:07:18 +00:00
MobiusDevelopment a2134a55db Addition of ImmobileDamageBonus and ImmobileDamageResist effects. 2020-02-29 14:22:31 +00:00
MobiusDevelopment 53e9308b8a Check for clan leader parameter and cleanup. 2020-02-25 19:09:21 +00:00
MobiusDevelopment 38a749f24f Consider clan leader as top pledge class. 2020-02-25 18:34:30 +00:00
MobiusDevelopment ba799c053a Line delimiters to match project settings and code format. 2020-02-25 18:07:17 +00:00
MobiusDevelopment b05005cdb8 Level check for player rewardMonsterBook method.
Contributed by gigilo1968.
2020-02-24 18:53:56 +00:00
MobiusDevelopment ef51c8a3f3 Configuration for making items depositable. 2020-02-21 11:52:29 +00:00
MobiusDevelopment 0149ca83cd Various skill changes.
Contributed by Liamxroy.
2020-02-20 18:40:06 +00:00
MobiusDevelopment 065b66becb Previous commit for other branches. 2020-02-17 09:23:02 +00:00
MobiusDevelopment 1a3c34b3c5 Store Npc isWalker in a simple boolean instead of checking WalkingManager. 2020-02-13 20:16:40 +00:00
MobiusDevelopment e56dad5f81 Configurations for monster aggro distance reset. 2020-02-13 19:56:19 +00:00
MobiusDevelopment 49456557d5 Replaced getId with getRewardId for mission queries.
Contributed by codered.
2020-02-13 10:04:46 +00:00
MobiusDevelopment 90ab6d4b25 Replace character skills save to avoid existing entry conflicts. 2020-02-12 16:40:53 +00:00
MobiusDevelopment d012499998 Addition of reward request. 2020-02-09 01:03:56 +00:00
MobiusDevelopment 699c2f6fca Identical IdFactory statement names for increasing readability. 2020-02-08 16:13:03 +00:00
MobiusDevelopment a534cc943c Single class IdFactory with synchronized static methods. 2020-02-08 14:34:00 +00:00
MobiusDevelopment 71576ed8af Check if html files contain non ASCII characters. 2020-02-08 02:41:23 +00:00
MobiusDevelopment e2a68f9aaf Player isInTrainingCamp method should check current time. 2020-02-06 22:55:59 +00:00
MobiusDevelopment c28ca9fbc1 Support for no PvP zones.
Contributed by Edoo.
2020-02-06 04:19:59 +00:00
MobiusDevelopment 1437711898 Prevent addition of existing skills on item equip. 2020-02-05 00:33:21 +00:00
MobiusDevelopment 79aabdcb76 Capped damage taken by attacks effect to 80%. 2020-02-04 22:48:57 +00:00
MobiusDevelopment 407ff24524 Access zone character list only by getter method. 2020-02-04 05:21:24 +00:00
MobiusDevelopment 5c532ad275 Removal of AtomicInteger variables from Inventory class. 2020-02-03 04:04:13 +00:00
MobiusDevelopment 980d99c48c Lottery additions and related improvements. 2020-02-03 03:40:55 +00:00
MobiusDevelopment 20a4e99da1 Addition of Monster Race with reward system.
Adapted from aCis free version.
2020-02-02 04:36:04 +00:00
MobiusDevelopment ff157fe4bb Removed getQuestTimer method synchronization. 2020-01-31 22:02:32 +00:00
MobiusDevelopment 845dea2551 Removed pointless assignments before packet send. 2020-01-30 23:02:45 +00:00
MobiusDevelopment 99c209f0ba Proper handling for Quest timers concurrency. 2020-01-30 11:59:53 +00:00
MobiusDevelopment 9adadc4e86 Moved TeleportWhereType to enums. 2020-01-30 03:13:22 +00:00
MobiusDevelopment f66dbc577c Boat related packet improvements. 2020-01-29 12:50:50 +00:00
MobiusDevelopment 393e53514c Removed pointless EffectTickTask tick count variable. 2020-01-28 15:26:44 +00:00
MobiusDevelopment fe05c1cddc There is no need for MpRewardTask to use AtomicInteger. 2020-01-28 15:21:23 +00:00
MobiusDevelopment e5bd883546 Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
2020-01-28 13:48:46 +00:00
MobiusDevelopment 8dbfd09e0c Proper naming for various data holding classes. 2020-01-28 11:48:32 +00:00
MobiusDevelopment 8ebd210ac3 Prevent isSkillAllowed lock by SkillTreesData loading status variable. 2020-01-28 11:11:46 +00:00
MobiusDevelopment 7a20f03af5 Removed pointless use of VolatileBoolean from sweeper conditions. 2020-01-28 10:57:22 +00:00
MobiusDevelopment 13554071b9 Script value volatile modifier. 2020-01-28 10:36:38 +00:00
MobiusDevelopment d63bf771ff Faster access integer script value instead of StatSet. 2020-01-28 00:16:37 +00:00
MobiusDevelopment e1f4230ed2 Removed underscores from Item class variables. 2020-01-26 17:34:54 +00:00
MobiusDevelopment 1060aa6d39 Removed pointless return at end of method. 2020-01-26 17:15:10 +00:00
MobiusDevelopment 86379b722a QuestState getName method was replaced by getString. 2020-01-26 16:58:15 +00:00
MobiusDevelopment 990d3b590b QuestState and QuestTimer class cleanups. 2020-01-26 16:53:48 +00:00