Commit Graph

304 Commits

Author SHA1 Message Date
MobiusDevelopment
28585f740d Static skills should not be affected by double time.
Contributed by nasseka.
2021-07-08 15:57:11 +00:00
MobiusDevelopment
572f45451c Retail message for entering hunting zones from peace zones.
Contributed by manax182.
2021-07-02 23:17:55 +00:00
MobiusDevelopment
8a311baada Reverted revision 8919 timed hunting zone changes.
Contributed by nasseka.
2021-07-02 23:07:29 +00:00
MobiusDevelopment
f1c9c24194 Addition of item condition MaximumVitalityPoints.
Contributed by nasseka.
2021-07-01 22:47:43 +00:00
MobiusDevelopment
df605dec7d Entry to timed hunting zones only from peace areas. 2021-07-01 22:30:09 +00:00
MobiusDevelopment
2185cd4bdd Addition of Corroded Fields timed hunting zone.
Thanks to manax182.
2021-06-29 23:23:36 +00:00
MobiusDevelopment
8adca41278 Addition of PlayerInstance getTimedHuntingZone method. 2021-06-28 23:24:16 +00:00
MobiusDevelopment
c9659c5cbe Renamed method checkInstanceTime to isSoloInstance. 2021-06-28 23:15:28 +00:00
MobiusDevelopment
cbbc21cf2e Addition of checkInstanceTime timed hunting zone parameter. 2021-06-28 22:57:08 +00:00
MobiusDevelopment
31c73e9d8f Summoning a servitor should not renew your own PvP flag time.
Contributed by Iris.
2021-06-27 23:38:40 +00:00
MobiusDevelopment
cabfc01be6 DailyTaskManager weekly reset improvements.
Thanks to nasseka.
2021-06-27 14:58:44 +00:00
MobiusDevelopment
6cb552f3de Prohibit triggering onCreatureSee when regions are inactive. 2021-06-24 00:21:39 +00:00
MobiusDevelopment
00eb8fb2ce Addition of simplified quest onCreatureSee NPC id registration and method override. 2021-06-24 00:03:21 +00:00
MobiusDevelopment
1d6efc99e4 Addition of CreatureSeeTaskManager. 2021-06-23 22:27:40 +00:00
MobiusDevelopment
71dd707e53 Should not see invisible creatures. 2021-06-23 21:43:49 +00:00
MobiusDevelopment
49e7f31d04 Renamed OnCreatureSee getSeer method to getCreature. 2021-06-23 19:25:18 +00:00
MobiusDevelopment
bd3dc1a34f OnCreatureSee for non attackables is triggered at World. 2021-06-23 15:00:31 +00:00
MobiusDevelopment
e0d8b453a3 Notify OnCreatureSee for creatures that do not trigger EVT_THINK. 2021-06-23 14:24:37 +00:00
MobiusDevelopment
fee7b294bb Dropped OnNpcCreatureSee in favor of OnCreatureSee event. 2021-06-23 02:05:25 +00:00
MobiusDevelopment
f6bc846256 Method initSeenCreatures should be protected. 2021-06-22 23:52:54 +00:00
MobiusDevelopment
3cc620ba43 Automatic seen creature initialization for registered NPC ids. 2021-06-22 23:01:45 +00:00
MobiusDevelopment
9601f31776 Removal of CreatureContainer class. 2021-06-22 21:27:08 +00:00
MobiusDevelopment
03857d87ee Proper naming for GameTimeTaskManager in comments. 2021-06-21 22:35:10 +00:00
MobiusDevelopment
69fd203633 Fixed game assistant package deposit. 2021-06-19 21:05:57 +00:00
MobiusDevelopment
506107e499 Support for multiple spawn zone types. 2021-06-19 01:39:01 +00:00
MobiusDevelopment
b7c39ab0c7 Fixed issue with supporting single augments. 2021-06-18 19:21:13 +00:00
MobiusDevelopment
04a517ac5b Fixed small typo preventing homunculus daily reset to run.
Contributed by CostyKiller.
2021-06-15 22:12:56 +00:00
MobiusDevelopment
1dba9f168e Support for single slot augments. 2021-06-15 22:09:17 +00:00
MobiusDevelopment
a81169820a Dropped isMageCaster method from AutoUseTaskManager. 2021-06-14 21:45:27 +00:00
MobiusDevelopment
18ebd4f620 Fixed reseting homunculus without fish.
Contributed by Sero.
2021-06-13 22:51:57 +00:00
MobiusDevelopment
f6f092f89b Restore a vitality bar each day and on Wednesday restore to full.
Contributed by Sero, CostyKiller.
2021-06-12 21:42:42 +00:00
MobiusDevelopment
dd5bb3f959 Attempt to fix homunculus reset task warning.
Contributed by CostlyKiller.
2021-06-12 21:15:05 +00:00
MobiusDevelopment
d66d2a5b90 Updated Ceremony of Chaos rewards.
Contributed by Sero.
2021-06-11 01:25:12 +00:00
MobiusDevelopment
9f84de5dc6 Iss classes considered fighters. 2021-06-11 01:19:54 +00:00
MobiusDevelopment
167b60294e Changed the way auto use prioritizes skills. 2021-06-10 16:29:10 +00:00
MobiusDevelopment
793614878d Proper level limits for ranks.
Contributed by Sero.
2021-06-08 23:00:26 +00:00
MobiusDevelopment
338a41e78a Fixed homunculus reset points window.
Contributed by nasseka.
2021-06-08 22:37:36 +00:00
MobiusDevelopment
f609f8e887 Auto use should check for item conditions. 2021-06-08 21:44:12 +00:00
MobiusDevelopment
02ecd10bb6 Removed regent count from homunculus functions.
Contributed by nasseka.
2021-06-07 22:22:11 +00:00
MobiusDevelopment
b597d83f70 Homunculus daily reset should include convert points too.
Contributed by CostyKiller.
2021-06-07 22:19:03 +00:00
MobiusDevelopment
02d39de7f1 Should not have more than one active homunculus. 2021-06-07 22:13:51 +00:00
MobiusDevelopment
a8aa70be4b Reworked how homunculus are deleted. 2021-06-07 22:06:40 +00:00
MobiusDevelopment
89105a778d Addition of maximum homunculus count configuration.
Contributed by Sero.
2021-06-06 22:29:52 +00:00
MobiusDevelopment
e476c3c6b1 Reset task for homunculus points.
Contributed by CostyKiller.
2021-06-06 22:11:07 +00:00
MobiusDevelopment
c597a45fca Various homunculus packet related adjustments. 2021-06-06 21:44:04 +00:00
MobiusDevelopment
78f64e0cfa Check if Homunculus template is null. 2021-06-06 11:17:38 +00:00
MobiusDevelopment
153f46f596 Use of system messages for Homunculus packets.
Thanks to CostyKiller.
2021-06-06 00:25:08 +00:00
MobiusDevelopment
36c5aeabcd Homunculus system rework.
Thanks to Manax.
2021-06-05 22:06:01 +00:00
MobiusDevelopment
ca2b1beb73 Item instance max count value for normal items should be long.
Contributed by Sero.
2021-05-31 21:43:28 +00:00
MobiusDevelopment
d4915cb08f Addition of configuration for teleport flags. 2021-05-30 21:24:22 +00:00