MobiusDevelopment
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20a4e99da1
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Addition of Monster Race with reward system.
Adapted from aCis free version.
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2020-02-02 04:36:04 +00:00 |
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MobiusDevelopment
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ff157fe4bb
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Removed getQuestTimer method synchronization.
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2020-01-31 22:02:32 +00:00 |
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MobiusDevelopment
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845dea2551
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Removed pointless assignments before packet send.
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2020-01-30 23:02:45 +00:00 |
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MobiusDevelopment
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99c209f0ba
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Proper handling for Quest timers concurrency.
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2020-01-30 11:59:53 +00:00 |
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MobiusDevelopment
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9adadc4e86
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Moved TeleportWhereType to enums.
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2020-01-30 03:13:22 +00:00 |
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MobiusDevelopment
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f66dbc577c
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Boat related packet improvements.
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2020-01-29 12:50:50 +00:00 |
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MobiusDevelopment
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393e53514c
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Removed pointless EffectTickTask tick count variable.
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2020-01-28 15:26:44 +00:00 |
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MobiusDevelopment
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fe05c1cddc
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There is no need for MpRewardTask to use AtomicInteger.
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2020-01-28 15:21:23 +00:00 |
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MobiusDevelopment
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e5bd883546
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Deprecated bad practice StatSet setters with returning values.
Also using simple HashMap instead of ConcurrentHashMap.
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2020-01-28 13:48:46 +00:00 |
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MobiusDevelopment
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8dbfd09e0c
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Proper naming for various data holding classes.
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2020-01-28 11:48:32 +00:00 |
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MobiusDevelopment
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8ebd210ac3
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Prevent isSkillAllowed lock by SkillTreesData loading status variable.
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2020-01-28 11:11:46 +00:00 |
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MobiusDevelopment
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7a20f03af5
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Removed pointless use of VolatileBoolean from sweeper conditions.
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2020-01-28 10:57:22 +00:00 |
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MobiusDevelopment
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13554071b9
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Script value volatile modifier.
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2020-01-28 10:36:38 +00:00 |
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MobiusDevelopment
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d63bf771ff
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Faster access integer script value instead of StatSet.
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2020-01-28 00:16:37 +00:00 |
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MobiusDevelopment
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e1f4230ed2
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Removed underscores from Item class variables.
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2020-01-26 17:34:54 +00:00 |
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MobiusDevelopment
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1060aa6d39
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Removed pointless return at end of method.
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2020-01-26 17:15:10 +00:00 |
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MobiusDevelopment
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86379b722a
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QuestState getName method was replaced by getString.
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2020-01-26 16:58:15 +00:00 |
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MobiusDevelopment
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990d3b590b
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QuestState and QuestTimer class cleanups.
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2020-01-26 16:53:48 +00:00 |
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MobiusDevelopment
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8b5af84230
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StatsSet properly named as StatSet.
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2020-01-26 15:07:31 +00:00 |
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MobiusDevelopment
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9d155febb7
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Proper syntax for several methods and values.
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2020-01-26 14:05:47 +00:00 |
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MobiusDevelopment
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0ef951835a
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Door data moved from CSV to XML.
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2020-01-25 11:48:18 +00:00 |
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MobiusDevelopment
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c043af33f8
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Change class should not remove equipped item skills.
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2020-01-24 13:10:13 +00:00 |
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MobiusDevelopment
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da483f1ba5
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DamageByAttack with MOB and BOSS parameters.
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2020-01-21 00:10:44 +00:00 |
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MobiusDevelopment
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91a2ae4f93
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Support for builder messages through SendMessageLocalisationData.
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2020-01-18 12:48:58 +00:00 |
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MobiusDevelopment
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b25b259665
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Addition of custom Noble Master and Delevel Manager NPCs.
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2020-01-16 03:51:57 +00:00 |
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MobiusDevelopment
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447ff719b1
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Fix for hair accessory restoration stones.
Contributed by CostyKiller.
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2020-01-15 14:54:56 +00:00 |
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MobiusDevelopment
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023c0e8a3a
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Addition of Attack packet soulshot visual substitute.
Thanks to Edoo.
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2020-01-15 14:48:22 +00:00 |
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MobiusDevelopment
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de440d5942
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Simplify ServerRestartManager message when all days are used.
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2020-01-15 10:58:24 +00:00 |
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MobiusDevelopment
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6a1f4c21ac
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Server restart schedule by day.
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2020-01-15 10:01:39 +00:00 |
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MobiusDevelopment
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de47fedd21
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Fixed restoring experience gain prohibition.
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2020-01-13 21:03:30 +00:00 |
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MobiusDevelopment
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382101d033
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Addition of L2top.co vote reward.
Contributed by andrei.
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2020-01-08 12:08:35 +00:00 |
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MobiusDevelopment
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42d215998c
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Addition of EXP and SP multipliers by class.
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2020-01-06 22:57:59 +00:00 |
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MobiusDevelopment
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f8acdcace7
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CreatureSay cleanup and improvements.
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2020-01-04 05:11:01 +00:00 |
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MobiusDevelopment
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1cdcd2f8b0
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Addition of merchant zero sell price configuration.
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2020-01-04 02:29:32 +00:00 |
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MobiusDevelopment
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8a9763a20a
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Fixed Topzone vote detection.
Contributed by andrei.
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2020-01-03 00:29:15 +00:00 |
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MobiusDevelopment
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5c712ec4f3
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Fixed aggressive minions after respawn.
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2020-01-02 16:51:20 +00:00 |
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MobiusDevelopment
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a81d475623
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Fixed Hopzone vote detection.
Contributed by andrei.
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2019-12-27 21:17:28 +00:00 |
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MobiusDevelopment
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2f8f708fd1
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OnAttackableKill should trigger when killer is a player symbol or trap.
Contributed by Sahar.
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2019-12-25 11:53:23 +00:00 |
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MobiusDevelopment
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d36521724d
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Fixed possible data loss on character disconnection on double login.
Contributed by Sahar.
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2019-12-25 11:43:26 +00:00 |
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MobiusDevelopment
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7f3befa63c
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Code review Part 5.
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2019-12-22 15:33:46 +00:00 |
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MobiusDevelopment
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4a563b8832
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Code review Part 4.
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2019-12-21 21:39:37 +00:00 |
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MobiusDevelopment
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cd1f62cc68
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Code review Part 3.
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2019-12-20 00:35:40 +00:00 |
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MobiusDevelopment
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a1f198218a
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Inventory related cleanup and improvements.
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2019-12-15 00:25:19 +00:00 |
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MobiusDevelopment
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8f335f289e
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Reduced move task delay and addition of proper targeted NPC support.
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2019-12-14 15:06:40 +00:00 |
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MobiusDevelopment
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f8a5bad1cc
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Enable enchant for different id scrolls.
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2019-12-13 20:54:16 +00:00 |
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MobiusDevelopment
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6928cb8ce2
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Proper count for prime shop gifts.
Contributed by SmiDmi.
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2019-12-13 17:28:32 +00:00 |
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MobiusDevelopment
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88084387a3
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Prevent RequestTargetActionMenu when player is targeting disabled.
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2019-12-12 01:40:08 +00:00 |
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MobiusDevelopment
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06452e87ea
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Prevent RequestTargetActionMenu targeting untargetable creatures.
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2019-12-11 22:31:06 +00:00 |
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MobiusDevelopment
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63c72de874
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Addition of OnPlayerTakeHero event.
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2019-12-11 14:49:50 +00:00 |
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MobiusDevelopment
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911e28b4f8
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Support for combining stackable items.
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2019-12-06 23:54:09 +00:00 |
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