Commit Graph

308 Commits

Author SHA1 Message Date
MobiusDevelopment
774bd380da Additionally check if LastImperialTomb portraits are null. 2020-03-26 16:07:34 +00:00
MobiusDevelopment
0e65792652 Changed OpSocialClassSkillCondition according to previous core changes. 2020-03-26 15:39:41 +00:00
MobiusDevelopment
891e4cc588 Fix for admin castle command target.
Contributed by darkillust.
2020-03-26 09:44:50 +00:00
MobiusDevelopment
993099e97a Use Set for quest timers and initialize conditions. 2020-03-24 22:21:53 +00:00
MobiusDevelopment
374eab6fdd Removed some unnecessary synchronizations from quest timers. 2020-03-24 11:15:43 +00:00
MobiusDevelopment
148a872859 Updated to Java 14. 2020-03-24 01:15:56 +00:00
MobiusDevelopment
958f3ad7fc Precautionary Party Solidarity fix. 2020-03-22 08:37:18 +00:00
MobiusDevelopment
747e6c5d19 Removed unnecessary object id from fake player flag tasks. 2020-03-22 08:33:48 +00:00
MobiusDevelopment
2d4fb64b26 Addition of balancer EnergyAttack configurations. 2020-03-19 18:16:21 +00:00
MobiusDevelopment
7dcd5acb3c Organized TriggerSkillByDamage checks. 2020-03-16 20:17:03 +00:00
MobiusDevelopment
c18ddf25bd Reduced CP for cloth classes. 2020-03-15 16:13:32 +00:00
MobiusDevelopment
707f988a47 Addition of TriggerSkillByDamage hpPercent parameter. 2020-03-12 09:39:13 +00:00
MobiusDevelopment
841e36e06b Real Damage Resist effect implementation. 2020-03-12 09:27:56 +00:00
MobiusDevelopment
904c6be328 Addition of missing RequestSellItem custom sell buylist check.
Contributed by secaolol.
2020-03-11 09:04:45 +00:00
MobiusDevelopment
58a85d05f5 Fixed Frintezza onKill monster list NPE. 2020-03-11 00:05:59 +00:00
MobiusDevelopment
75e0e632a4 Log when SystemMessage has SystemMessageId with null parameter. 2020-03-10 23:51:21 +00:00
MobiusDevelopment
efd832b2e2 NpcTemplate default undying value set to non monster types. 2020-03-10 18:43:34 +00:00
MobiusDevelopment
0e4f15685e Fixed quest An Arrogant Search (348) missing bypass. 2020-03-06 09:03:53 +00:00
MobiusDevelopment
7bc87406f0 Fixed RequestTargetCanceld clientpacket. 2020-03-04 17:26:35 +00:00
MobiusDevelopment
ce989648ae Proper PlayerInstance comment adjustments. 2020-03-04 12:57:41 +00:00
MobiusDevelopment
18b3e6d3f2 Unified javadoc format and related cleanups. 2020-03-03 23:04:44 +00:00
MobiusDevelopment
6d8addc784 Removal of assorted empty lines. 2020-03-03 17:07:18 +00:00
MobiusDevelopment
a2134a55db Addition of ImmobileDamageBonus and ImmobileDamageResist effects. 2020-02-29 14:22:31 +00:00
MobiusDevelopment
8b4bddd29e Addition of Elmoraden cloaks. 2020-02-28 11:13:35 +00:00
MobiusDevelopment
53e9308b8a Check for clan leader parameter and cleanup. 2020-02-25 19:09:21 +00:00
MobiusDevelopment
c1d4c60f08 KnockBack effect addition to Elemental Crash (11017).
Contributed by Puppyrawr.
2020-02-25 18:59:44 +00:00
MobiusDevelopment
38a749f24f Consider clan leader as top pledge class. 2020-02-25 18:34:30 +00:00
MobiusDevelopment
ba799c053a Line delimiters to match project settings and code format. 2020-02-25 18:07:17 +00:00
MobiusDevelopment
1efb4ebbb1 Adjustments for pledge class XML values. 2020-02-25 12:03:33 +00:00
MobiusDevelopment
fe15480f06 Skill level should only be set from toLevel parameter. 2020-02-25 10:33:51 +00:00
MobiusDevelopment
2f53914597 Updated clan monster related information dialog.
Contributed by Mantra.
2020-02-24 19:06:52 +00:00
MobiusDevelopment
5587c0097d Separated Execution Grounds spawns. 2020-02-23 13:30:49 +00:00
MobiusDevelopment
ef51c8a3f3 Configuration for making items depositable. 2020-02-21 11:52:29 +00:00
MobiusDevelopment
63e6425dca Various item changes.
Contributed by Liamxroy.
2020-02-21 11:07:43 +00:00
MobiusDevelopment
0149ca83cd Various skill changes.
Contributed by Liamxroy.
2020-02-20 18:40:06 +00:00
MobiusDevelopment
5b386af60e Maximum momentum stat set to 1 by default. 2020-02-18 15:00:17 +00:00
MobiusDevelopment
065b66becb Previous commit for other branches. 2020-02-17 09:23:02 +00:00
MobiusDevelopment
1a3c34b3c5 Store Npc isWalker in a simple boolean instead of checking WalkingManager. 2020-02-13 20:16:40 +00:00
MobiusDevelopment
e56dad5f81 Configurations for monster aggro distance reset. 2020-02-13 19:56:19 +00:00
MobiusDevelopment
49456557d5 Replaced getId with getRewardId for mission queries.
Contributed by codered.
2020-02-13 10:04:46 +00:00
MobiusDevelopment
8bb6ba4b72 Support for AbsorbDamage effect modes. 2020-02-13 09:36:36 +00:00
MobiusDevelopment
90ab6d4b25 Replace character skills save to avoid existing entry conflicts. 2020-02-12 16:40:53 +00:00
MobiusDevelopment
220e0b716c Prevent SiegeGuards AI onKill NPE. 2020-02-11 07:03:13 +00:00
MobiusDevelopment
699c2f6fca Identical IdFactory statement names for increasing readability. 2020-02-08 16:13:03 +00:00
MobiusDevelopment
a534cc943c Single class IdFactory with synchronized static methods. 2020-02-08 14:34:00 +00:00
MobiusDevelopment
29771aa0d8 Force headless parameter with Linux sh files.
Contributed by MutatedSkull.
2020-02-08 11:37:19 +00:00
MobiusDevelopment
71576ed8af Check if html files contain non ASCII characters. 2020-02-08 02:41:23 +00:00
MobiusDevelopment
5c414b0d8e Prevent NPE when spawning demons. 2020-02-07 14:24:29 +00:00
MobiusDevelopment
5d2e2eb5ea Final Emperial Tomb improvements. 2020-02-07 14:13:27 +00:00
MobiusDevelopment
e2a68f9aaf Player isInTrainingCamp method should check current time. 2020-02-06 22:55:59 +00:00