MobiusDevelopment
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00eb8fb2ce
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Addition of simplified quest onCreatureSee NPC id registration and method override.
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2021-06-24 00:03:21 +00:00 |
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MobiusDevelopment
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1d6efc99e4
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Addition of CreatureSeeTaskManager.
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2021-06-23 22:27:40 +00:00 |
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MobiusDevelopment
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71dd707e53
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Should not see invisible creatures.
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2021-06-23 21:43:49 +00:00 |
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MobiusDevelopment
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49e7f31d04
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Renamed OnCreatureSee getSeer method to getCreature.
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2021-06-23 19:25:18 +00:00 |
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MobiusDevelopment
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bd3dc1a34f
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OnCreatureSee for non attackables is triggered at World.
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2021-06-23 15:00:31 +00:00 |
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MobiusDevelopment
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e0d8b453a3
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Notify OnCreatureSee for creatures that do not trigger EVT_THINK.
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2021-06-23 14:24:37 +00:00 |
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MobiusDevelopment
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fee7b294bb
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Dropped OnNpcCreatureSee in favor of OnCreatureSee event.
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2021-06-23 02:05:25 +00:00 |
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MobiusDevelopment
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f6bc846256
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Method initSeenCreatures should be protected.
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2021-06-22 23:52:54 +00:00 |
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MobiusDevelopment
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3cc620ba43
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Automatic seen creature initialization for registered NPC ids.
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2021-06-22 23:01:45 +00:00 |
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MobiusDevelopment
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9601f31776
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Removal of CreatureContainer class.
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2021-06-22 21:27:08 +00:00 |
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MobiusDevelopment
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03857d87ee
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Proper naming for GameTimeTaskManager in comments.
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2021-06-21 22:35:10 +00:00 |
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MobiusDevelopment
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69fd203633
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Fixed game assistant package deposit.
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2021-06-19 21:05:57 +00:00 |
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MobiusDevelopment
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506107e499
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Support for multiple spawn zone types.
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2021-06-19 01:39:01 +00:00 |
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MobiusDevelopment
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b7c39ab0c7
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Fixed issue with supporting single augments.
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2021-06-18 19:21:13 +00:00 |
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MobiusDevelopment
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04a517ac5b
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Fixed small typo preventing homunculus daily reset to run.
Contributed by CostyKiller.
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2021-06-15 22:12:56 +00:00 |
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MobiusDevelopment
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1dba9f168e
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Support for single slot augments.
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2021-06-15 22:09:17 +00:00 |
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MobiusDevelopment
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a81169820a
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Dropped isMageCaster method from AutoUseTaskManager.
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2021-06-14 21:45:27 +00:00 |
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MobiusDevelopment
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18ebd4f620
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Fixed reseting homunculus without fish.
Contributed by Sero.
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2021-06-13 22:51:57 +00:00 |
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MobiusDevelopment
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f6f092f89b
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Restore a vitality bar each day and on Wednesday restore to full.
Contributed by Sero, CostyKiller.
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2021-06-12 21:42:42 +00:00 |
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MobiusDevelopment
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dd5bb3f959
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Attempt to fix homunculus reset task warning.
Contributed by CostlyKiller.
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2021-06-12 21:15:05 +00:00 |
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MobiusDevelopment
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d66d2a5b90
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Updated Ceremony of Chaos rewards.
Contributed by Sero.
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2021-06-11 01:25:12 +00:00 |
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MobiusDevelopment
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9f84de5dc6
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Iss classes considered fighters.
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2021-06-11 01:19:54 +00:00 |
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MobiusDevelopment
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167b60294e
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Changed the way auto use prioritizes skills.
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2021-06-10 16:29:10 +00:00 |
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MobiusDevelopment
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793614878d
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Proper level limits for ranks.
Contributed by Sero.
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2021-06-08 23:00:26 +00:00 |
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MobiusDevelopment
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338a41e78a
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Fixed homunculus reset points window.
Contributed by nasseka.
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2021-06-08 22:37:36 +00:00 |
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MobiusDevelopment
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f609f8e887
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Auto use should check for item conditions.
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2021-06-08 21:44:12 +00:00 |
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MobiusDevelopment
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02ecd10bb6
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Removed regent count from homunculus functions.
Contributed by nasseka.
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2021-06-07 22:22:11 +00:00 |
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MobiusDevelopment
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b597d83f70
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Homunculus daily reset should include convert points too.
Contributed by CostyKiller.
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2021-06-07 22:19:03 +00:00 |
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MobiusDevelopment
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02d39de7f1
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Should not have more than one active homunculus.
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2021-06-07 22:13:51 +00:00 |
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MobiusDevelopment
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a8aa70be4b
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Reworked how homunculus are deleted.
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2021-06-07 22:06:40 +00:00 |
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MobiusDevelopment
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89105a778d
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Addition of maximum homunculus count configuration.
Contributed by Sero.
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2021-06-06 22:29:52 +00:00 |
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MobiusDevelopment
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e476c3c6b1
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Reset task for homunculus points.
Contributed by CostyKiller.
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2021-06-06 22:11:07 +00:00 |
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MobiusDevelopment
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c597a45fca
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Various homunculus packet related adjustments.
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2021-06-06 21:44:04 +00:00 |
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MobiusDevelopment
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78f64e0cfa
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Check if Homunculus template is null.
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2021-06-06 11:17:38 +00:00 |
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MobiusDevelopment
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153f46f596
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Use of system messages for Homunculus packets.
Thanks to CostyKiller.
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2021-06-06 00:25:08 +00:00 |
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MobiusDevelopment
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36c5aeabcd
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Homunculus system rework.
Thanks to Manax.
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2021-06-05 22:06:01 +00:00 |
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MobiusDevelopment
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ca2b1beb73
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Item instance max count value for normal items should be long.
Contributed by Sero.
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2021-05-31 21:43:28 +00:00 |
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MobiusDevelopment
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d4915cb08f
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Addition of configuration for teleport flags.
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2021-05-30 21:24:22 +00:00 |
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MobiusDevelopment
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f6b8263cef
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Reverted latest ExRankingCharRankers rework.
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2021-05-29 21:54:27 +00:00 |
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MobiusDevelopment
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24e82859ca
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Unsummon previous existing pet, return null if template does not exist.
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2021-05-28 23:48:11 +00:00 |
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MobiusDevelopment
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b129f85e5c
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Fixed access emulated by synthetic accessors.
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2021-05-26 22:54:07 +00:00 |
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MobiusDevelopment
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c6bbb601be
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Fixed parsing instanceId.
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2021-05-25 22:00:26 +00:00 |
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MobiusDevelopment
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432f235dc5
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Improved support for instanced timed hunting zones.
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2021-05-25 21:39:09 +00:00 |
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MobiusDevelopment
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c15bccc13f
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Proper importing for map entries.
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2021-05-25 02:59:41 +00:00 |
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MobiusDevelopment
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bf4066d68e
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Use of isEmpty method when possible.
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2021-05-25 02:32:37 +00:00 |
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MobiusDevelopment
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9d51a3b26f
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Partial ranking class fix and adjustments.
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2021-05-23 16:52:09 +00:00 |
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MobiusDevelopment
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f4f7c98c29
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Support for exiting instance at nearest town.
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2021-05-23 16:38:37 +00:00 |
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MobiusDevelopment
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65ed82796c
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Method isAutoAttackable should consider all war declarations.
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2021-05-22 22:40:09 +00:00 |
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MobiusDevelopment
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c88dcd8ea8
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Ranking system rework.
Contributed by iDesy.
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2021-05-22 22:33:14 +00:00 |
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MobiusDevelopment
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80d9daf414
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Previous commit for older branches.
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2021-05-21 23:17:20 +00:00 |
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