MobiusDevelopment
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b129f85e5c
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Fixed access emulated by synthetic accessors.
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2021-05-26 22:54:07 +00:00 |
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MobiusDevelopment
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c6bbb601be
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Fixed parsing instanceId.
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2021-05-25 22:00:26 +00:00 |
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MobiusDevelopment
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432f235dc5
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Improved support for instanced timed hunting zones.
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2021-05-25 21:39:09 +00:00 |
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MobiusDevelopment
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c15bccc13f
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Proper importing for map entries.
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2021-05-25 02:59:41 +00:00 |
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MobiusDevelopment
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bf4066d68e
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Use of isEmpty method when possible.
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2021-05-25 02:32:37 +00:00 |
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MobiusDevelopment
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9d51a3b26f
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Partial ranking class fix and adjustments.
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2021-05-23 16:52:09 +00:00 |
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MobiusDevelopment
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f4f7c98c29
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Support for exiting instance at nearest town.
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2021-05-23 16:38:37 +00:00 |
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MobiusDevelopment
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65ed82796c
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Method isAutoAttackable should consider all war declarations.
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2021-05-22 22:40:09 +00:00 |
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MobiusDevelopment
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c88dcd8ea8
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Ranking system rework.
Contributed by iDesy.
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2021-05-22 22:33:14 +00:00 |
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MobiusDevelopment
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80d9daf414
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Previous commit for older branches.
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2021-05-21 23:17:20 +00:00 |
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MobiusDevelopment
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d3e633deb2
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AutoUseTaskManager skill check condition for target.
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2021-05-20 22:50:51 +00:00 |
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MobiusDevelopment
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5935b77ba7
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Sync between different project ai package classes.
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2021-05-16 20:06:15 +00:00 |
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MobiusDevelopment
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b513e66c88
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Basic data table cleanup.
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2021-05-16 12:01:19 +00:00 |
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MobiusDevelopment
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84a67bc5a0
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Minor common util cleanup.
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2021-05-15 22:03:26 +00:00 |
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MobiusDevelopment
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663a536d5c
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Proper naming for Blue Dynasty (191) and Red Zubei (192) visual effects.
Thanks to quangnguyen.
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2021-05-13 21:24:23 +00:00 |
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MobiusDevelopment
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14d7c151d1
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Removed updatePosition broadcastMoveToLocation.
Thanks to Bandnentans.
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2021-05-10 21:16:42 +00:00 |
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MobiusDevelopment
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8066c8348f
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Fixed Calendar copying by use of HOUR_OF_DAY.
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2021-05-08 21:17:45 +00:00 |
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MobiusDevelopment
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559ba288e6
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Fixed incorrect check for containsKey at saveHeroMessage method.
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2021-05-08 20:19:32 +00:00 |
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MobiusDevelopment
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07cdb37060
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Check if autoplay bad skills target attackables.
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2021-05-05 18:19:06 +00:00 |
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MobiusDevelopment
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77678ad746
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Addition of autoplay isMageCaster method.
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2021-05-05 18:08:24 +00:00 |
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MobiusDevelopment
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cec6c280b2
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Life Cubic should not try to heal dead targets.
Contributed by Iris.
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2021-05-03 12:57:40 +00:00 |
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MobiusDevelopment
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8d263dc0b4
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Separated interface configuration.
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2021-05-02 23:30:32 +00:00 |
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MobiusDevelopment
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0a86b20c17
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Do not increase online time while in offline shop mode.
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2021-05-02 22:10:15 +00:00 |
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MobiusDevelopment
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d241074358
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Fixed hunting zone remaining time display.
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2021-05-02 21:43:16 +00:00 |
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MobiusDevelopment
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8de4d585c3
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Configuration for dark themed GUI.
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2021-05-02 15:02:44 +00:00 |
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MobiusDevelopment
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a7252a5844
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Minor comment reference correction.
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2021-05-02 00:05:02 +00:00 |
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MobiusDevelopment
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6de03faace
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GameTimeController class is a task manager.
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2021-05-01 23:18:27 +00:00 |
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MobiusDevelopment
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4669261eec
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Moved FortUpdater class in siege package.
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2021-05-01 22:15:42 +00:00 |
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MobiusDevelopment
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81e6724e37
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ItemsAutoDestroy class is a task manager.
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2021-05-01 22:03:13 +00:00 |
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MobiusDevelopment
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5d09adde70
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Removal of useless InstanceListManager interface.
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2021-05-01 21:23:22 +00:00 |
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MobiusDevelopment
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6bba018e17
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Removal of unused login server support.
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2021-05-01 21:05:58 +00:00 |
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MobiusDevelopment
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88cfda013d
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Proper naming for skill mastery related effects.
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2021-04-30 11:13:48 +00:00 |
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MobiusDevelopment
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90e74d3367
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Apply magical skill critical chance multipliers at all levels.
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2021-04-30 09:10:35 +00:00 |
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MobiusDevelopment
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8e60759bb6
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Converted all timed hunting zone XML values to seconds.
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2021-04-29 23:46:16 +00:00 |
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MobiusDevelopment
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922992467c
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All zones should be deactivated on entry.
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2021-04-29 22:35:50 +00:00 |
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MobiusDevelopment
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79e2ecfb01
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Unhardcoded timed hunting zone data.
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2021-04-29 22:15:31 +00:00 |
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MobiusDevelopment
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08f7e83ade
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Adjustments for abstract item packet.
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2021-04-28 22:09:48 +00:00 |
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MobiusDevelopment
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c0acb794c4
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Fixed limit zone entry.
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2021-04-28 21:10:32 +00:00 |
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MobiusDevelopment
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f81e3d62ce
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Unhardcoded bonus enchant scrolls.
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2021-04-28 14:40:04 +00:00 |
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MobiusDevelopment
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c8e919b609
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Remove hunting time as needed.
Thanks to Hiroshi.
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2021-04-28 13:37:35 +00:00 |
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MobiusDevelopment
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d43874492e
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Removed unnecessary check from equip items.
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2021-04-26 11:13:41 +00:00 |
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MobiusDevelopment
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445e400e14
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Initial aggro value should be 0.
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2021-04-26 01:06:19 +00:00 |
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MobiusDevelopment
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cdfcf4e13a
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Support for royal save card.
Contributed by Sero.
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2021-04-25 23:32:42 +00:00 |
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MobiusDevelopment
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42af50a931
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Remove non existent respawns from database.
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2021-04-25 23:13:08 +00:00 |
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MobiusDevelopment
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12bf3b7676
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Proper set for longrange value.
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2021-04-25 14:52:04 +00:00 |
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MobiusDevelopment
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a718c64c51
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Fixed concurrency issues with shortcuts.
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2021-04-25 10:31:02 +00:00 |
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MobiusDevelopment
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c6b043a3f2
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Additional unequip check for shields.
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2021-04-24 23:48:46 +00:00 |
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MobiusDevelopment
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aad1fc334d
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AbstractVariables should set hasChanges value.
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2021-04-23 19:32:36 +00:00 |
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MobiusDevelopment
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4df5d6ced6
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Inventory skill manipulation cleanup.
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2021-04-23 03:36:44 +00:00 |
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MobiusDevelopment
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4585b1ce1c
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Removed fall validation.
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2021-04-23 00:11:46 +00:00 |
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