Prevent monsters buffing players.
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@ -1755,6 +1755,13 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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return;
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}
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// Prevent monsters buffing players.
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if (isMonster() && !target.isMonster() && !skill.isBad() && skill.getName().contains("NPC"))
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{
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setTarget(this);
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return;
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}
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final TerminateReturn term = EventDispatcher.getInstance().notifyEvent(new OnCreatureSkillUse(this, skill, simultaneously, target, targets), this, TerminateReturn.class);
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if ((term != null) && term.terminate())
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{
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