Prevent monsters buffing players.

This commit is contained in:
mobius 2015-01-02 11:13:58 +00:00
parent 41d56d3a5b
commit 0c6829d4ad

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@ -1755,6 +1755,13 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
return;
}
// Prevent monsters buffing players.
if (isMonster() && !target.isMonster() && !skill.isBad() && skill.getName().contains("NPC"))
{
setTarget(this);
return;
}
final TerminateReturn term = EventDispatcher.getInstance().notifyEvent(new OnCreatureSkillUse(this, skill, simultaneously, target, targets), this, TerminateReturn.class);
if ((term != null) && term.terminate())
{