diff --git a/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java b/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java index 1d6dd7e73b..71ef3b0c18 100644 --- a/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java +++ b/trunk/java/com/l2jserver/gameserver/model/actor/L2Character.java @@ -1755,6 +1755,13 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe return; } + // Prevent monsters buffing players. + if (isMonster() && !target.isMonster() && !skill.isBad() && skill.getName().contains("NPC")) + { + setTarget(this); + return; + } + final TerminateReturn term = EventDispatcher.getInstance().notifyEvent(new OnCreatureSkillUse(this, skill, simultaneously, target, targets), this, TerminateReturn.class); if ((term != null) && term.terminate()) {