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l2j_mobius
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2838a2040870db8e52ce55f1a427670501a54b41
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MobiusDevelopment
2838a20408
Finish instance when scarlet is killed.
...
Contributed by nnlyy520.
2022-05-20 10:35:17 +00:00
Account_Manager
Removed redundant space.
2021-03-06 09:40:25 +00:00
L2J_Mobius_01.0_Ertheia
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_02.5_Underground
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_03.0_Helios
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_04.0_GrandCrusade
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_05.0_Salvation
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_05.5_EtinasFate
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_06.0_Fafurion
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_07.0_PreludeOfWar
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_08.2_Homunculus
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_09.2_ReturnOfTheQueenAnt
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_10.1_MasterClass
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_10.2_MasterClass
Implementation of some new skills.
2022-05-20 10:25:19 +00:00
L2J_Mobius_C1_HarbingersOfWar
Dropped Chronos.
2022-04-08 23:25:52 +00:00
L2J_Mobius_C4_ScionsOfDestiny
Replacements for using minimal and maximal words.
2022-04-25 22:59:05 +00:00
L2J_Mobius_C6_Interlude
Replacements for using minimal and maximal words.
2022-04-25 22:59:05 +00:00
L2J_Mobius_Classic_2.0_Saviors
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.1_Zaken
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.2_Antharas
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.3_SevenSigns
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_Classic_2.4_SecretOfEmpire
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Classic_3.0_TheKamael
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Classic_Interlude
RealDamage should use power instead of amount.
2022-05-19 16:00:12 +00:00
L2J_Mobius_CT_0_Interlude
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_CT_2.4_Epilogue
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_CT_2.6_HighFive
Consider drop rate by id for occurrences configuration.
2022-05-16 22:48:20 +00:00
L2J_Mobius_Essence_4.2_DwellingOfSpirits
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_5.2_FrostLord
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_6.1_BattleChronicle
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
L2J_Mobius_Essence_6.2_Vanguard
Finish instance when scarlet is killed.
2022-05-20 10:35:17 +00:00
Description
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393
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Java
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