Implementation of some new skills.
Thanks to jimi3 and nasseka.
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@ -591,6 +591,44 @@ public enum AbnormalVisualEffect
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DK2_ROAR(581),
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H_AURA_DEBUFFB(582),
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AVE_AURA_DEBUFF(583),
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H_Y_SAGITTARIUSA_AVE(584),
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H_B_MOONLIGHTA_AVE(585),
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H_P_GHOSTA_AVE(586),
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H_R_TRICKSTERA_AVE(587),
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V_ARCHER_TRUE_TARGET_AVE(588),
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V_ARCHER_SHAPE_SHOOTER_AVE(589),
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H_R_SPIKE_SHOT_AVE(590),
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V_ARCHER_CHAIN_ARREST_AVE(591),
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V_ARCHER_ARROW_SHOWER_AVE(592),
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V_WIZARD_MYSTIC_SHIELD_AVE(594),
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V_WIZARD_SOUL_GARD_AVE(595),
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V_WIZARD_DEEP_SLEEP_AVE(596),
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S_EVENT_MOON_AVE(597),
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V_DARION_REFLECTION_AVE(598),
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V_OR_BURNING_BEAST_FIRE_AVE(599),
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H_Y_BLESSING_OF_EMPEROR_AVE(602),
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H_B_BLESSING_OF_GUARDIAN_AVE(603),
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H_P_BLESSING_OF_LORD_AVE(604),
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H_B_LIFELINK_AVE(605),
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H_P_SERVITOR_ULTIMATE_AVE(606),
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AVE_STAR_X01_EV(607),
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AVE_STAR_X02_EV(608),
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AVE_STAR_X03_EV(609),
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AVE_STAR_X04_EV(610),
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AVE_STAR_X05_EV(611),
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AVE_STAR_X06_EV(612),
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AVE_STAR_X07_EV(613),
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AVE_STAR_X08_EV(614),
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AVE_STAR_X09_EV(615),
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AVE_STAR_X10_EV(616),
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AVE_STAR_X11_EV(617),
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AVE_STAR_X12_EV(618),
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AVE_STAR_X13_EV(619),
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AVE_STAR_X14_EV(620),
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AVE_STAR_X15_EV(621),
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AVE_STAR_X16_EV(622),
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AVE_STAR_X17_EV(623),
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AVE_STAR_X18_EV(624),
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V_ROGUE_SYNCHRO(700),
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CHANGE_HALLOWEEN(1000),
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BR_Y_1_ACCESSORY_R_RING(10001),
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@ -2102,19 +2102,227 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="47384" toLevel="1" name="Legendary Archer">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<icon>icon.s_legendary_archer_el1</icon>
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<operateType>A2</operateType>
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<mpConsume>200</mpConsume>
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<abnormalType>CHANGEBODY</abnormalType>
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<abnormalVisualEffect>H_B_MOONLIGHTA_AVE</abnormalVisualEffect>
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<abnormalTime>1200</abnormalTime>
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<reuseDelay>10000</reuseDelay>
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<effectPoint>100</effectPoint>
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<itemConsumeCount>50</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>BOW</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PAtk">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalSkillCriticalRate">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalSkillCriticalDamage">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="DefenceTrait">
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<SWORD>10</SWORD>
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<DAGGER>10</DAGGER>
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<DUALFIST>10</DUALFIST>
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<ANCIENTSWORD>10</ANCIENTSWORD>
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<DUALDAGGER>10</DUALDAGGER>
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<BLUNT>10</BLUNT>
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<POLE>10</POLE>
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<DUAL>10</DUAL>
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<RAPIER>10</RAPIER>
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</effect>
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<effect name="ReplaceSkillBySkill">
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<existingSkillId>343</existingSkillId> <!-- Lethal Shot -->
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<replacementSkillId>47386</replacementSkillId> <!-- Legendary Lethal Shot -->
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</effect>
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<effect name="TriggerSkillBySkill">
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<castSkillId>47386</castSkillId>
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<skillId>47387</skillId>
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<skillLevel>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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<value level="11">11</value>
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<value level="12">12</value>
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<value level="13">13</value>
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<value level="14">14</value>
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<value level="15">15</value>
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</skillLevel>
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<chance>10</chance>
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<targetType>TARGET</targetType>
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</effect>
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</effects>
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</skill>
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<skill id="47386" toLevel="15" name="Legendary Lethal Shot">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.s_lethal_shot_el</icon>
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<operateType>A1</operateType>
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<mpConsume>
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<value level="1">68</value>
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<value level="2">69</value>
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<value level="3">70</value>
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<value level="4">71</value>
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<value level="5">72</value>
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<value level="6">72</value>
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<value level="7">73</value>
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<value level="8">74</value>
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<value level="9">75</value>
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<value level="10">73</value>
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<value level="11">77</value>
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<value level="12">78</value>
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<value level="13">78</value>
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<value level="14">79</value>
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<value level="15">80</value>
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</mpConsume>
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<effectPoint>
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<value level="1">-400</value>
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<value level="2">-405</value>
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<value level="3">-410</value>
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<value level="4">-415</value>
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<value level="5">-420</value>
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<value level="6">-425</value>
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<value level="7">-430</value>
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<value level="8">-435</value>
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<value level="9">-440</value>
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<value level="10">-445</value>
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<value level="11">-450</value>
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<value level="12">-455</value>
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<value level="13">-460</value>
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<value level="14">-465</value>
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<value level="15">-470</value>
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</effectPoint>
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<reuseDelay>1500</reuseDelay>
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<hitTime>1800</hitTime>
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<coolTime>500</coolTime>
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<castRange>700</castRange>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>BOW</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<amount>
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<value level="1">5170</value>
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<value level="2">5255</value>
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<value level="3">5341</value>
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<value level="4">5426</value>
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<value level="5">5512</value>
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<value level="6">5599</value>
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<value level="7">5685</value>
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<value level="8">5772</value>
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<value level="9">5859</value>
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<value level="10">5947</value>
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<value level="11">6035</value>
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<value level="12">6123</value>
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<value level="13">6212</value>
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<value level="14">6301</value>
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<value level="15">6389</value>
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</amount>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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<pDefMod>0.9</pDefMod>
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</effect>
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</effects>
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</skill>
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<skill id="47387" toLevel="15" name="Legendary Lethal Shot">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.s_lethal_shot_el</icon>
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<operateType>A1</operateType>
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<mpConsume>
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<value level="1">68</value>
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<value level="2">69</value>
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<value level="3">70</value>
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<value level="4">71</value>
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<value level="5">72</value>
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<value level="6">72</value>
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<value level="7">73</value>
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<value level="8">74</value>
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<value level="9">75</value>
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<value level="10">73</value>
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<value level="11">77</value>
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<value level="12">78</value>
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<value level="13">78</value>
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<value level="14">79</value>
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<value level="15">80</value>
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</mpConsume>
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<effectPoint>
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<value level="1">-400</value>
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<value level="2">-405</value>
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<value level="3">-410</value>
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<value level="4">-415</value>
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<value level="5">-420</value>
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<value level="6">-425</value>
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<value level="7">-430</value>
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<value level="8">-435</value>
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<value level="9">-440</value>
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<value level="10">-445</value>
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<value level="11">-450</value>
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<value level="12">-455</value>
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<value level="13">-460</value>
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<value level="14">-465</value>
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<value level="15">-470</value>
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</effectPoint>
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<reuseDelay>1500</reuseDelay>
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<hitTime>1800</hitTime>
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<coolTime>500</coolTime>
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<castRange>700</castRange>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>BOW</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<amount>
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<value level="1">5170</value>
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<value level="2">5255</value>
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<value level="3">5341</value>
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<value level="4">5426</value>
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<value level="5">5512</value>
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<value level="6">5599</value>
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<value level="7">5685</value>
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<value level="8">5772</value>
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<value level="9">5859</value>
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<value level="10">5947</value>
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<value level="11">6035</value>
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<value level="12">6123</value>
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<value level="13">6212</value>
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<value level="14">6301</value>
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<value level="15">6389</value>
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</amount>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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<pDefMod>0.9</pDefMod>
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</effect>
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</effects>
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</skill>
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<skill id="47388" toLevel="1" name="Legendary Archer">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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@ -591,6 +591,44 @@ public enum AbnormalVisualEffect
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DK2_ROAR(581),
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H_AURA_DEBUFFB(582),
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AVE_AURA_DEBUFF(583),
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H_Y_SAGITTARIUSA_AVE(584),
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H_B_MOONLIGHTA_AVE(585),
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H_P_GHOSTA_AVE(586),
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H_R_TRICKSTERA_AVE(587),
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V_ARCHER_TRUE_TARGET_AVE(588),
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V_ARCHER_SHAPE_SHOOTER_AVE(589),
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H_R_SPIKE_SHOT_AVE(590),
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V_ARCHER_CHAIN_ARREST_AVE(591),
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V_ARCHER_ARROW_SHOWER_AVE(592),
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V_WIZARD_MYSTIC_SHIELD_AVE(594),
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V_WIZARD_SOUL_GARD_AVE(595),
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V_WIZARD_DEEP_SLEEP_AVE(596),
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S_EVENT_MOON_AVE(597),
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V_DARION_REFLECTION_AVE(598),
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V_OR_BURNING_BEAST_FIRE_AVE(599),
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H_Y_BLESSING_OF_EMPEROR_AVE(602),
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H_B_BLESSING_OF_GUARDIAN_AVE(603),
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H_P_BLESSING_OF_LORD_AVE(604),
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H_B_LIFELINK_AVE(605),
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H_P_SERVITOR_ULTIMATE_AVE(606),
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AVE_STAR_X01_EV(607),
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AVE_STAR_X02_EV(608),
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AVE_STAR_X03_EV(609),
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AVE_STAR_X04_EV(610),
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AVE_STAR_X05_EV(611),
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AVE_STAR_X06_EV(612),
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AVE_STAR_X07_EV(613),
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AVE_STAR_X08_EV(614),
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AVE_STAR_X09_EV(615),
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AVE_STAR_X10_EV(616),
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AVE_STAR_X11_EV(617),
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AVE_STAR_X12_EV(618),
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AVE_STAR_X13_EV(619),
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AVE_STAR_X14_EV(620),
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AVE_STAR_X15_EV(621),
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AVE_STAR_X16_EV(622),
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AVE_STAR_X17_EV(623),
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AVE_STAR_X18_EV(624),
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V_ROGUE_SYNCHRO(700),
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CHANGE_HALLOWEEN(1000),
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BR_Y_1_ACCESSORY_R_RING(10001),
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