| 
							
							
								 MobiusDevelopment | 4df5d6ced6 | Inventory skill manipulation cleanup. | 2021-04-23 03:36:44 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 4585b1ce1c | Removed fall validation. | 2021-04-23 00:11:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 6a3556614a | Removal of various conversions to arrays. | 2021-04-22 01:53:19 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | c94da8603f | Inventory concurrency related adjustments. | 2021-04-21 08:53:10 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 90e0eb7a94 | Store olympiad stadium id. | 2021-04-20 23:17:09 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 4880381383 | Inventory item skill checks. | 2021-04-20 23:08:52 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 1b68632161 | Removal of enhanced inventory methods. | 2021-04-20 22:20:41 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | cdcad605af | Fixed probable processQuestEvent NPE. Contributed by Sero. | 2021-04-20 18:17:49 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | c6a4789f47 | Raid curse addition. Contributed by Iris. | 2021-04-18 19:21:00 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | a7b1b8cf48 | Stop effects for all attackables. Contributed by Iris. | 2021-04-18 19:09:50 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | abcad46e5e | Prevent players from flagging in PvP zones. Contributed by Iris. | 2021-04-16 18:10:12 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 66e894b70c | Removed list from MountEnabledSkillList. | 2021-04-16 17:36:47 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 063beca43c | Fixed instance reenter hour. Contributed by CostyKiller. | 2021-04-14 08:47:53 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | ee1e3c1d1d | No need for unified entering and ingame enum. | 2021-04-13 09:38:05 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 2b631bb377 | Proper case for olympiad start variable. | 2021-04-08 20:15:43 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8962ec67be | Prevent players from attacking before the Olympiad countdown ends. Thanks to Iris. | 2021-04-08 15:18:29 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 82647a9330 | Keep track of inactive regions to prevent object creations. | 2021-04-07 12:28:09 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 7e112206dc | Fixed losing target with instant teleport. | 2021-04-06 22:05:56 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8b1e96454a | Addition of instant teleporting methods. | 2021-04-04 16:41:22 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 180b096997 | Unhardcode geodata file format. | 2021-04-02 08:51:23 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | a04a0f244b | Get nearest index for LoS calculation. | 2021-04-02 07:32:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 6145503dd6 | Correct Z of monsters. | 2021-03-31 19:21:26 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 005d2f3956 | Used system file separator for GeoEngine. | 2021-03-31 04:09:09 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 97649c5ca2 | Title length adjustment for players. | 2021-03-29 13:49:31 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | ea17fe727c | Better way to check if player is over water while dismounting. | 2021-03-29 09:55:56 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 8b870c80cb | Proper territory spawn z values provided by zone form. | 2021-03-29 09:38:23 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | d0466f8b01 | AttackableAI stream removal. | 2021-03-28 22:20:40 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 86e7ccd169 | Do not correct Z of certain monsters. | 2021-03-28 22:13:20 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 94700077b3 | Attackables should be able to see and move to target. | 2021-03-28 21:49:55 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 061bc41de8 | New l2j geoengine rework. | 2021-03-28 21:17:00 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | fb5a0626cd | Additional door checks when moving. | 2021-03-28 14:59:52 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | b72bef5c61 | Removal of CoordSynchronize configuration. | 2021-03-28 14:47:27 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 7ee6329796 | Reverted base value calculation when not transformed. | 2021-03-27 18:00:21 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 4ab02cad55 | Unregister olympiad combatants on logout. Contributed by Iris. | 2021-03-25 17:24:10 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | fe7b406bba | Fixed setting enchant group for specific item id. Contributed by CostyKiller. | 2021-03-22 10:10:44 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | b8316f9080 | Fixed infinite attack speed exploit. Contributed by Iris. | 2021-03-21 07:37:21 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 45967e4fd8 | Use UnboundArrayList for GameTimeController. | 2021-03-17 22:05:41 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 13d12fe0ef | Replace other intentions with idle for non bad skills. Contributed by Trance. | 2021-03-17 21:04:01 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 565c791c6f | Replace other intentions with idle for players only. | 2021-03-17 17:10:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 0daaf43bf7 | Faster weapon base value calculation when not transformed. | 2021-03-17 00:32:19 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 2d987325eb | Broadcast movement and social action packets when region is active. | 2021-03-16 23:55:59 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 510bb0fc2b | Better pacing method for revalidate zones. | 2021-03-16 23:00:53 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 42bc74e1ca | Avoid arrows dealing damage when the target hides behind something. Contributed by Iris. | 2021-03-16 11:13:13 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | e0e47e55c9 | Removed Stream usage from Creature. | 2021-03-16 08:01:40 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 44ffd64510 | Removal of TaskZoneSettings class. | 2021-03-16 06:42:46 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 11a8af106c | Dropped WarpedSpaceManager class. | 2021-03-14 23:52:44 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | a8c77b8795 | Store fence objects in regions. | 2021-03-14 22:03:28 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 031006131b | Store door objects in regions. | 2021-03-14 20:29:42 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 49133f239f | Fixed hero skills being given to subclasses. Contributed by Sahar. | 2021-03-12 19:39:17 +00:00 |  | 
			
				
					| 
							
							
								 MobiusDevelopment | 99999d417f | Direct target following only for playables. Thanks to Sahar. | 2021-03-12 14:36:30 +00:00 |  |