MobiusDevelopment
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2dcb626712
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Addition of EventDropManager class.
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2021-07-22 11:03:19 +00:00 |
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MobiusDevelopment
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0e745ad289
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Use of simple ArrayList to store drops.
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2021-07-22 10:21:06 +00:00 |
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MobiusDevelopment
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e220cc1a08
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Addition of powerModifier parameter at PhysicalAttack effect.
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2021-07-20 22:30:47 +00:00 |
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MobiusDevelopment
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28a36caf44
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Moved Schuttgart castle spawns to a separate file.
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2021-07-17 19:45:23 +00:00 |
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MobiusDevelopment
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66ea7de851
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Moved Goddard castle spawns to a separate file.
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2021-07-17 19:09:44 +00:00 |
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MobiusDevelopment
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40d1a89680
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Making use of the Z Garbage Collector added with Java 11.
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2021-07-17 16:35:43 +00:00 |
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MobiusDevelopment
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cf9d6e6838
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Optional support for running longtime events yearly.
Contributed by Costykiller.
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2021-07-17 16:08:57 +00:00 |
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MobiusDevelopment
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1855506ea1
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Moved Giran castle spawns to a separate file.
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2021-07-16 17:20:33 +00:00 |
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MobiusDevelopment
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fc7ba188c4
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Moved Aden castle spawns to a separate file.
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2021-07-16 15:53:48 +00:00 |
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MobiusDevelopment
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efcc3f8e07
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Method getAdminCommandList should be placed last.
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2021-07-15 00:37:25 +00:00 |
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MobiusDevelopment
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02b8376575
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Addition of optional range parameter to delete command.
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2021-07-15 00:14:03 +00:00 |
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MobiusDevelopment
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6436dbe21c
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Removed special characters from pet template file names.
Thanks to nonom.
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2021-07-14 17:04:36 +00:00 |
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MobiusDevelopment
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47ce8c29fb
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Fixed VitalityConsumeByBoss configuration.
Contributed by nasseka.
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2021-07-14 13:12:49 +00:00 |
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MobiusDevelopment
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ffcbef2722
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Reduce object creation and calculations for long time event isEventPeriod method.
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2021-07-13 17:39:54 +00:00 |
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MobiusDevelopment
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8e8084e8dd
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Fixed NodeBuffer exhaustion.
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2021-07-09 22:06:22 +00:00 |
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MobiusDevelopment
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ced2bd05e6
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Talisman equip message adjustments.
Contributed by manax182.
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2021-07-08 23:16:15 +00:00 |
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MobiusDevelopment
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31818c5757
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Should remove all buffs before moving player to the match.
Contributed by Sero.
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2021-07-08 22:53:35 +00:00 |
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MobiusDevelopment
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01bad9e889
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Fixed inability to dispel some skills.
Contributed by nasseka.
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2021-07-08 16:21:12 +00:00 |
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MobiusDevelopment
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28585f740d
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Static skills should not be affected by double time.
Contributed by nasseka.
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2021-07-08 15:57:11 +00:00 |
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MobiusDevelopment
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004a35a793
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Proper skill values and proper FocusMomentum.
Contributed by nasseka.
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2021-07-07 15:28:31 +00:00 |
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MobiusDevelopment
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741cb757b6
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Fixed skills not been casted in instances.
Contributed by nasseka.
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2021-07-02 22:19:44 +00:00 |
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MobiusDevelopment
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31c73e9d8f
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Summoning a servitor should not renew your own PvP flag time.
Contributed by Iris.
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2021-06-27 23:38:40 +00:00 |
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MobiusDevelopment
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6cb552f3de
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Prohibit triggering onCreatureSee when regions are inactive.
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2021-06-24 00:21:39 +00:00 |
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MobiusDevelopment
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00eb8fb2ce
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Addition of simplified quest onCreatureSee NPC id registration and method override.
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2021-06-24 00:03:21 +00:00 |
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MobiusDevelopment
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1d6efc99e4
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Addition of CreatureSeeTaskManager.
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2021-06-23 22:27:40 +00:00 |
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MobiusDevelopment
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71dd707e53
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Should not see invisible creatures.
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2021-06-23 21:43:49 +00:00 |
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MobiusDevelopment
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49e7f31d04
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Renamed OnCreatureSee getSeer method to getCreature.
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2021-06-23 19:25:18 +00:00 |
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MobiusDevelopment
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bd3dc1a34f
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OnCreatureSee for non attackables is triggered at World.
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2021-06-23 15:00:31 +00:00 |
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MobiusDevelopment
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e0d8b453a3
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Notify OnCreatureSee for creatures that do not trigger EVT_THINK.
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2021-06-23 14:24:37 +00:00 |
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MobiusDevelopment
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fee7b294bb
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Dropped OnNpcCreatureSee in favor of OnCreatureSee event.
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2021-06-23 02:05:25 +00:00 |
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MobiusDevelopment
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f6bc846256
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Method initSeenCreatures should be protected.
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2021-06-22 23:52:54 +00:00 |
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MobiusDevelopment
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3cc620ba43
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Automatic seen creature initialization for registered NPC ids.
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2021-06-22 23:01:45 +00:00 |
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MobiusDevelopment
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9601f31776
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Removal of CreatureContainer class.
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2021-06-22 21:27:08 +00:00 |
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MobiusDevelopment
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03857d87ee
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Proper naming for GameTimeTaskManager in comments.
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2021-06-21 22:35:10 +00:00 |
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MobiusDevelopment
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6de2181713
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Updated shared.xsd file.
Contributed by manax182.
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2021-06-20 21:27:02 +00:00 |
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MobiusDevelopment
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506107e499
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Support for multiple spawn zone types.
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2021-06-19 01:39:01 +00:00 |
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MobiusDevelopment
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61c0b985dd
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Addition of OpNotAffectedBySkill skill condition handler.
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2021-06-14 22:37:35 +00:00 |
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MobiusDevelopment
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dcc2fd58f1
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Minor code cleanup.
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2021-06-12 21:21:17 +00:00 |
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MobiusDevelopment
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031b050556
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Addition of SetCp effect handler.
Contributed by quangnguyen.
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2021-06-07 11:47:01 +00:00 |
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MobiusDevelopment
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d3a9e56474
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Support for RealDamage percent mode.
Thanks to nasseka.
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2021-06-04 11:44:12 +00:00 |
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MobiusDevelopment
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6cb6907182
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Addition of TriggerSkillByHpPercent effect.
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2021-06-02 18:23:57 +00:00 |
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MobiusDevelopment
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ca2b1beb73
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Item instance max count value for normal items should be long.
Contributed by Sero.
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2021-05-31 21:43:28 +00:00 |
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MobiusDevelopment
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d4915cb08f
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Addition of configuration for teleport flags.
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2021-05-30 21:24:22 +00:00 |
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MobiusDevelopment
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24e82859ca
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Unsummon previous existing pet, return null if template does not exist.
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2021-05-28 23:48:11 +00:00 |
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MobiusDevelopment
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511aa1e740
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Addition of parameter skillLevel to OpAffectedBySkill skill condition.
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2021-05-28 11:58:16 +00:00 |
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MobiusDevelopment
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b129f85e5c
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Fixed access emulated by synthetic accessors.
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2021-05-26 22:54:07 +00:00 |
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MobiusDevelopment
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c15bccc13f
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Proper importing for map entries.
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2021-05-25 02:59:41 +00:00 |
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MobiusDevelopment
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bf4066d68e
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Use of isEmpty method when possible.
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2021-05-25 02:32:37 +00:00 |
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MobiusDevelopment
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65ed82796c
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Method isAutoAttackable should consider all war declarations.
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2021-05-22 22:40:09 +00:00 |
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MobiusDevelopment
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80d9daf414
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Previous commit for older branches.
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2021-05-21 23:17:20 +00:00 |
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