Commit Graph

111 Commits

Author SHA1 Message Date
MobiusDevelopment
c044fc0319 Reduced queries for storing clan values. 2021-12-17 22:11:27 +00:00
MobiusDevelopment
c4a63db70f Fishing rework and additions.
Contributed by CostyKiller.
2021-12-16 00:00:46 +00:00
MobiusDevelopment
329374cd60 Do not perform sine of sight check when cannot move. 2021-12-15 01:54:35 +00:00
MobiusDevelopment
93824ac4a3 Prohibit auto using potions at max health. 2021-12-15 01:23:01 +00:00
MobiusDevelopment
63c6248cac Make use of stored player variable for simplicity reasons. 2021-12-13 19:39:37 +00:00
MobiusDevelopment
49a6897d1d Removal of GameClient sendActionFailed method. 2021-12-13 14:02:44 +00:00
MobiusDevelopment
f47a1a6264 Brooch enum support for Sapphire and skill level.
Thanks to nasseka.
2021-12-11 01:59:47 +00:00
MobiusDevelopment
4e1be1aa3f Delete shortcuts should consider type for auto use. 2021-12-10 03:17:11 +00:00
MobiusDevelopment
9526fd2ece Separate autouse for action shortcuts. 2021-12-10 02:43:35 +00:00
MobiusDevelopment
354b21b9f0 Restore auto use shortcuts after level change.
Contributed by nasseka.
2021-12-10 01:33:00 +00:00
MobiusDevelopment
e438ab1776 Addition of PacketLogger class. 2021-12-08 02:37:47 +00:00
MobiusDevelopment
c166771753 Removed unnecessary methods from IClientOutgoingPacket. 2021-12-08 00:30:40 +00:00
MobiusDevelopment
3a32239660 DailyTaskManager reset when passed schedule.
Thanks to nasseka.
2021-12-07 22:11:49 +00:00
MobiusDevelopment
e4ec9cb6a5 Removed varargs from sendPacket method. 2021-12-07 19:59:59 +00:00
MobiusDevelopment
da9dd27f67 Timed hunting zones should work only for players. 2021-12-06 23:52:57 +00:00
MobiusDevelopment
b0c1084bf1 List related rework and cleanup. 2021-12-06 19:00:16 +00:00
MobiusDevelopment
b5c2af483e Moved array designators to the type. 2021-12-06 02:26:10 +00:00
MobiusDevelopment
a4a2115b81 NoRestartZone _enabled field is already contained in ZoneType. 2021-12-05 23:42:20 +00:00
MobiusDevelopment
4a34015eca Proper naming for setCreatureAttackedId. 2021-12-05 21:25:40 +00:00
MobiusDevelopment
d5b5797428 Fixed offline trader issues. 2021-12-05 11:21:17 +00:00
MobiusDevelopment
4481bf6ea6 Special character corrections. 2021-12-02 23:50:55 +00:00
MobiusDevelopment
e36fdb2182 Removed EndScenePlayer logger.
Contributed by nasseka.
2021-12-01 22:36:59 +00:00
MobiusDevelopment
2ff4a38c76 Using instanceof returns false for nulls. 2021-11-30 23:12:17 +00:00
MobiusDevelopment
576fed4bb6 ConditionPlayerBaseStats rework and cleanup. 2021-11-30 03:08:42 +00:00
MobiusDevelopment
0410494e1c Basic cleanup for the Shutdown class. 2021-11-30 02:50:06 +00:00
MobiusDevelopment
f1e8b8efcb Reduced AutoPlayTaskManager task delay by half.
Contributed by nasseka.
2021-11-25 23:28:15 +00:00
MobiusDevelopment
f1f7cf1f59 Visual inconsistencies fix for TradeList.
Contributed by nasseka.
2021-11-24 22:15:59 +00:00
MobiusDevelopment
081478e5e6 Removal of unused AuctionItemType enum. 2021-11-24 22:04:17 +00:00
MobiusDevelopment
5646221b7d Fixed RequestLuckyGamePlay inventory visual issue. 2021-11-24 13:10:09 +00:00
MobiusDevelopment
a8aa0f4917 Default NPC type should be set as Folk. 2021-11-23 02:07:30 +00:00
MobiusDevelopment
3227e80226 Store WorldObject location in a Location object. 2021-11-23 00:45:29 +00:00
MobiusDevelopment
75e8deebad Addition of missing ItemAuctionManager logger class name.
Contributed by CostyKiller.
2021-11-22 15:06:42 +00:00
MobiusDevelopment
c4e35819c9 Configurable event item drop level range between character and monster.
Contributed by CostyKiller.
2021-11-22 14:20:23 +00:00
MobiusDevelopment
542c7d0b05 Addition of support for multiple champion monster drops.
Contributed by CostyKiller.
2021-11-22 14:00:47 +00:00
MobiusDevelopment
7d81ad1d2d Fixed restock_delay by adding current time. 2021-11-22 03:07:57 +00:00
MobiusDevelopment
24d326dbae Update skill shortcuts when autolearn is enabled. 2021-11-22 02:30:19 +00:00
MobiusDevelopment
59807f0f6f Removed duplicate ExAdenaInvenCount from EnterWorld.
Contributed by nasseka.
2021-11-21 01:12:24 +00:00
MobiusDevelopment
42f089e0df Boolean method getRecentlyCompleted renamed to isRecentlyCompleted. 2021-11-18 13:12:51 +00:00
MobiusDevelopment
df9fb73a40 Fixed max clan mission count, also DailyTaskManager and PlayerVariables cleanup.
Thanks to nasseka.
2021-11-18 13:02:32 +00:00
MobiusDevelopment
c155a80e4c Switching available classes one after another.
Thanks to nasseka.
2021-11-18 00:07:43 +00:00
MobiusDevelopment
5813db65c2 Renamed skills package to skill. 2021-11-17 09:34:45 +00:00
MobiusDevelopment
e7486d6aa8 Renamed items package to item. 2021-11-17 07:35:23 +00:00
MobiusDevelopment
2137ebbee3 Removal of Instance suffix from class names. 2021-11-17 05:26:36 +00:00
MobiusDevelopment
9c6f431961 Broadcast MoveToLocation when Playable tries to reach a Playable target.
Thanks to Trance.
2021-11-15 03:09:33 +00:00
MobiusDevelopment
25a3ca5ce8 Method needHpUpdate simplification. 2021-11-14 23:13:54 +00:00
MobiusDevelopment
8779759ad6 Set sender name for CreatureSay method using NpcStringId. 2021-11-14 13:04:00 +00:00
MobiusDevelopment
2d581185d6 Proper way to finish current route point. 2021-11-14 01:59:47 +00:00
MobiusDevelopment
b0e918e4fe Tempfix for vehicle path issues. 2021-11-13 22:29:41 +00:00
MobiusDevelopment
e9f27b365e Quest condition is now cached in a separate QuestState variable. 2021-11-13 15:21:57 +00:00
MobiusDevelopment
e8b65912f4 Give siege skills to clans that are at least level 5.
Contributed by nasseka.
2021-11-12 00:28:28 +00:00