Commit Graph

1378 Commits

Author SHA1 Message Date
MobiusDevelopment 2d145c44a5 Make sure player and account variables are stored. 2020-12-17 22:14:47 +00:00
MobiusDevelopment f1d4109ec5 Add reputation score to true hero's clan.
Contributed by Sero.
2020-12-13 23:09:38 +00:00
MobiusDevelopment 8786792170 Support for item equip and unequip listeners. 2020-12-11 19:05:52 +00:00
MobiusDevelopment 69ec57c215 Check if effected NPC is not attackable. 2020-12-05 23:08:08 +00:00
MobiusDevelopment 0e83d3e17b RealDamage check if effected is not attackable. 2020-12-05 22:54:46 +00:00
MobiusDevelopment 7db0689748 Addition of ReuseSkillById amount parameter. 2020-12-04 07:37:12 +00:00
MobiusDevelopment 2185781039 AutoLootSlotLimit configuration enabled by default. 2020-12-04 07:30:31 +00:00
MobiusDevelopment 1534972501 Changed enchant_enabled values to boolean. 2020-12-03 19:25:39 +00:00
MobiusDevelopment 6130ef32b9 Addition of enchant_limit item value.
Contributed by CostyKiller.
2020-12-03 16:08:35 +00:00
MobiusDevelopment 36328f9d1e Support for Resurrection effects with HP MP CP percent parameters. 2020-11-28 22:05:34 +00:00
MobiusDevelopment b0b753586a Prohibit using items while jailed.
Contributed by Sero.
2020-11-23 22:24:05 +00:00
MobiusDevelopment 9ceed6b399 Support for applying effect on dead enemy when skill remains after death. 2020-11-21 10:11:07 +00:00
MobiusDevelopment f2267fb5d0 Fixed AbstractEnchantItem typo.
Contributed by CostyKiller.
2020-11-20 18:57:49 +00:00
MobiusDevelopment 8c24c02176 Ceremony of Chaos additional logout check and reuse of getMembers method. 2020-11-19 23:55:37 +00:00
MobiusDevelopment 5c669e248d Proper player two olympiad addDamage getter. 2020-11-18 22:55:34 +00:00
MobiusDevelopment a99a9449f8 Fix for minimum enchant value not used and support for blessed down by one enchant.
Contributed by CostyKiller.
2020-11-18 09:14:09 +00:00
MobiusDevelopment 01c02bc547 Removed call skill effect trailing space from default value. 2020-11-17 15:32:54 +00:00
MobiusDevelopment 2f578e2db3 AbstractEvent changes for offline members. 2020-11-17 13:01:02 +00:00
MobiusDevelopment 8b5f81f773 Non droppable items with visualId. 2020-11-14 22:29:39 +00:00
MobiusDevelopment c61ea3f137 Olympiad game addDamage when not invulnerable. 2020-11-13 22:48:46 +00:00
MobiusDevelopment f6302f520d Simulated talk should not exist when event runs. 2020-11-13 22:30:56 +00:00
MobiusDevelopment bd0ee06ab5 Support for MultiSellList custom item display ids. 2020-11-13 22:13:58 +00:00
MobiusDevelopment 332776ac7e RealDamage should ignore invulnerability. 2020-11-11 22:20:18 +00:00
MobiusDevelopment 445848d405 Fixed items with life time instantly expiring. 2020-11-06 10:25:18 +00:00
MobiusDevelopment 0ecd2142bb Fixed probable Hero diaryEntry NPE. 2020-11-05 23:21:12 +00:00
MobiusDevelopment 946bcea559 Addition of item related task managers. 2020-11-04 22:24:20 +00:00
MobiusDevelopment cbb1ad50f3 Dropped base and entity packages. 2020-11-04 03:03:30 +00:00
MobiusDevelopment d257a9ef84 Refactored data related class paths. 2020-11-03 23:37:17 +00:00
MobiusDevelopment 9903058be9 Document parsing classes moved to util. 2020-11-03 22:11:38 +00:00
MobiusDevelopment caf29354ac Fixed Private Workshop message assignment. 2020-11-03 02:22:51 +00:00
MobiusDevelopment 040af7569b The index can never be equal to the array length. 2020-11-02 23:33:24 +00:00
MobiusDevelopment 494b39a3ab Check appearance and option array lengths. 2020-11-02 23:08:36 +00:00
MobiusDevelopment b6ec8029d4 Fixed probable bait location NPE. 2020-11-01 14:45:20 +00:00
MobiusDevelopment b61517956d Removed stream usage of ItemContainer haveItemForSelfResurrection method. 2020-10-31 14:52:52 +00:00
MobiusDevelopment 2f0b8b37e5 Improved Inventory isItemEquipped method. 2020-10-31 14:42:30 +00:00
MobiusDevelopment 5d6ab988b8 Re-written OpEquipItemSkillCondition. 2020-10-31 14:33:39 +00:00
MobiusDevelopment c36f76a743 Fixed duplicate spawns and adena amount for quest Test of the Healer (226). 2020-10-28 22:58:54 +00:00
MobiusDevelopment 383c2c203b Check if appearance item data is empty. 2020-10-28 21:30:07 +00:00
MobiusDevelopment 4f06666dd0 Permanently store item owner in ItemInstance. 2020-10-28 18:14:58 +00:00
MobiusDevelopment 60e1de0f75 Use of testImpl for ItemInstance isAvailable method. 2020-10-28 17:50:31 +00:00
MobiusDevelopment d041780984 Use simple array to store option data. 2020-10-28 17:36:44 +00:00
MobiusDevelopment 296e06df6e Use simple array to store item armor set data. 2020-10-28 17:14:55 +00:00
MobiusDevelopment 223001ea41 Use simple array to store appearance item data. 2020-10-28 17:04:16 +00:00
MobiusDevelopment 0eaee80e63 Addition of DefenceSkillCriticalDamage effect. 2020-10-24 13:06:49 +00:00
MobiusDevelopment f179989bdb Fixed probable clanhall door list NPE. 2020-10-23 09:27:28 +00:00
MobiusDevelopment cbf7bcb229 Addition of KickMissingHWID configuration. 2020-10-21 01:49:22 +00:00
MobiusDevelopment f532bad2fb Addition of BonusDropAdena effect. 2020-10-21 00:14:25 +00:00
MobiusDevelopment 4083dd2dee Addition of MaxMagicCriticalRate effect. 2020-10-19 23:08:25 +00:00
MobiusDevelopment a0fbaf54e8 Additional checks for RequestPledgeSignInForOpenJoiningMethod. 2020-10-18 22:54:17 +00:00
MobiusDevelopment 4f55ea65b0 Implemented OpTargetArmorType skill condition. 2020-10-17 22:23:33 +00:00